To The Core

To The Core

AVERAGE FPS
225
excellent

This combination delivers exceptional performance with an average of 225 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 96 118 134 157
1440p QHD 165 201 233 280
1080p Full HD 243 301 352 415

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 157
3840x2160 Medium 134
3840x2160 High 118
3840x2160 Ultra 96
2560x1440 Low 280
2560x1440 Medium 233
2560x1440 High 201
2560x1440 Ultra 165
1920x1080 Low 415
1920x1080 Medium 352
1920x1080 High 301
1920x1080 Ultra 243

To The Core with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 3080 delivers a remarkably fluid experience in To The Core, an Idle title where frame rates are consistently high across all tested configurations. The data reveals a system that is heavily GPU-bound at higher resolutions, yet shows surprising CPU headroom at 1080p, making this combo a versatile performer for this specific game.

Resolution Scaling

The performance trajectory from 1080p to 4K clearly illustrates where the bottleneck shifts as pixel count increases. At 1920x1080 with High settings, the combo produces an average of 301.4 FPS, which is an exceptionally high figure that suggests the CPU is doing the heavy lifting to feed the GPU. Moving down to 2560x1440 at the same High preset, the average drops to 201.4 FPS—a substantial 100 FPS reduction that indicates the GPU is starting to become a limiting factor. At 3840x2160, the average falls further to 117.7 FPS, representing a 61% decrease from the 1080p result.

The scaling pattern is consistent across all quality presets. With Low settings, the frame rate drops from 414.9 FPS at 1080p to 279.9 FPS at 1440p, and finally to 157 FPS at 4K. This steep decline—a 62% reduction from 1080p to 4K—confirms that the RTX 3080's rendering workload at 4K is the primary constraint. The Medium preset shows a similar trend, dropping from 352.1 FPS at 1080p to 233 FPS at 1440p, then to 133.6 FPS at 4K. The Ultra preset, the most demanding, scales from 242.6 FPS at 1080p down to 165 FPS at 1440p and finally 96.4 FPS at 4K.

What the data suggests is that at 1080p, this combination is capable of pushing frame rates well beyond what most displays can handle, with even the Ultra preset exceeding 240 FPS. The 1440p results remain highly playable, with all presets staying above 165 FPS, while 4K performance is still solid but requires a compromise on settings to maintain the highest refresh rates. The consistent drop across all presets indicates that the GPU is the dominant limiting component at higher resolutions, while at 1080p the CPU's single-thread performance becomes more relevant.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip, manufactured on an 8 nm process by Samsung. It carries 10 GB of GDDR6X memory on a 320-bit bus, delivering a bandwidth of 760.3 GB/s. The card's base clock is 1440 MHz, boosting to 1710 MHz, with memory running at 1188 MHz (19 Gbps effective). These specifications position the GPU at the 80th percentile among all tested graphics cards, with an average benchmark score of 35787.

In To The Core, the GPU's role is most apparent at 4K, where the frame rates align closely with the card's raw compute capabilities. The difference between Low and Ultra settings at 3840x2160 is 60.6 FPS (157 FPS vs. 96.4 FPS), showing that the GPU's shading units and memory bandwidth are being taxed heavily by higher quality presets. The card's 8704 shading units and 272 texture mapping units provide substantial parallel processing power, which translates to the high frame rates observed at 1080p where the GPU is less stressed.

The RTX 3080's 272 tensor cores and 68 RT cores, while not directly relevant to this Idle game's rendering, contribute to the card's overall architecture. Its pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s help explain why the card can maintain such high throughput even at 4K. The 96 ROPs are sufficient for the resolution scaling seen, where even the most demanding Ultra preset at 4K stays above 96 FPS. The GPU's 29.77 TFLOPS FP32 performance is a strong indicator of its capability to handle the computational demands of this title, particularly at higher resolutions where pixel processing becomes the bottleneck.

Settings Recommendations

The measured data provides clear guidance on which presets offer the optimal experience at each resolution. At 1920x1080, the Ultra preset delivers 242.6 FPS, which is more than sufficient for any high-refresh-rate monitor. The jump to Medium at 352.1 FPS or Low at 414.9 FPS offers diminishing returns for most users, as the visual fidelity improvements from Ultra are generally worth the frame rate trade-off. The High preset at 301.4 FPS sits in a sensible middle ground, providing a balance that exceeds the refresh rate of virtually all displays.

At 2560x1440, the High preset at 201.4 FPS is the recommended choice, as it maintains a frame rate well above 144 Hz while retaining good visual quality. The Ultra preset at 165 FPS is also viable for 144 Hz monitors, but the 36.4 FPS difference between High and Ultra suggests that High is the more efficient option. The Medium preset at 233 FPS and Low at 279.9 FPS are available for those prioritizing maximum frame rates, but they offer less visual fidelity for the performance gain.

For 3840x2160, the High preset at 117.7 FPS is the pick for 120 Hz displays, as it stays above the refresh threshold. The Ultra preset at 96.4 FPS is adequate for 60 Hz panels or VRR displays, though the 21.3 FPS gap between High and Ultra is noticeable. The Medium preset at 133.6 FPS is the best choice for 144 Hz 4K monitors, providing a smooth experience while sacrificing some visual detail. The Low preset at 157 FPS is only recommended for competitive play where frame rate is paramount over visuals.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 ranks 540th out of 1756 tested combos in To The Core, placing it in the upper 31% of all configurations. This ranking reflects the strong performance observed across all resolutions and settings, though it is not at the very top tier of systems. The data indicates that while this combo is highly capable, there are faster combinations available for those seeking absolute maximum frame rates.

The ranking is consistent with the individual component performance. The CPU sits at the 83rd percentile among all processors, while the GPU is at the 80th percentile. The fact that the combo ranks in the 69th percentile of all combos suggests that other factors, such as memory configuration or other system components, may influence the overall ranking in this particular game. The measured FPS data, however, shows no weak points—every preset at every resolution delivers playable frame rates, which is not always the case for higher-ranked combos that may struggle at 4K Ultra.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with the Raphael codename. It operates on the AMD Socket AM5 platform, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. The CPU's 32 MB of shared L3 cache and 1 MB per-core L2 cache provide ample memory for game data, while its dual-channel DDR5 memory support at 83.2 GB/s bandwidth ensures fast data transfer. The processor is manufactured on a 5 nm process by TSMC, with 6,570 million transistors on a 71 mm² die.

In To The Core, the CPU's role is most evident at 1080p, where frame rates reach as high as 414.9 FPS on Low settings. This indicates that the processor's single-thread performance—highlighted by its 3dmark single-thread score of 999 and Passmark single-thread score of 3910—is sufficient to keep the GPU fully fed at lower resolutions. The CPU's multi-threaded capabilities, shown in its Cinebench R23 multicore score of 22992, are less critical for this game, as the Idle genre typically relies more on single-thread performance.

The processor's 65 W TDP and boost clock of 5.10 GHz demonstrate efficient power delivery, which contributes to sustained performance during extended gaming sessions. The CPU's nearest rivals in synthetic benchmarks include the AMD Ryzen 7 5800X3D with an average score of 26574 (0.2% delta), the Intel Core i9-12900HK at 26672 (-0.2% delta), and the Intel Core i9-11900K at 26546 (0.3% delta). These close scores indicate that the Ryzen 5 7600 offers competitive performance in its class, which translates to the high frame rates observed in this game where the CPU is not the primary bottleneck at higher resolutions.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 157.0
3840x2160 Medium 133.6
3840x2160 High 117.7
3840x2160 Ultra 96.4
2560x1440 Low 279.9
2560x1440 Medium 233.0
2560x1440 High 201.4
2560x1440 Ultra 165.0
1920x1080 Low 414.9
1920x1080 Medium 352.1
1920x1080 High 301.4
1920x1080 Ultra 242.6

To The Core with Ryzen 5 7600 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with RTX 3080 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3080

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