To The Core
This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 63 | 78 | 90 | 107 |
| 1440p QHD | 110 | 137 | 158 | 187 |
| 1080p Full HD | 164 | 204 | 235 | 278 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5050, In-Depth Analysis
To The Core is an idle game, but its rendering demands are anything but passive. This analysis examines the measured performance of the AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5050 across a matrix of resolutions and settings. The data reveals a combination that is surprisingly capable at high refresh rates, with the GPU acting as the primary scaling factor as resolution increases.
Resolution Scaling
The performance delta between 1080p and 4K is stark, illustrating a classic shift in system bottleneck. At 1080p High settings, the combo produces an average of 204 FPS. Moving to 1440p High, that figure drops to 137 FPS, a significant reduction of 67 frames. At 4K High, the average falls further to 78 FPS. This trajectory—from a triple-digit refresh rate at 1080p to a sub-80 FPS experience at 4K—indicates that the NVIDIA GeForce RTX 5050 is the limiting factor at higher resolutions. The data suggests that at 1080p, the workload is light enough for the GPU to flex its muscles, but the pixel throughput required at 1440p and 4K begins to saturate the graphics card's capabilities.
The scaling pattern is consistent across all quality presets. At Low settings, the average FPS at 1080p is 278, which drops to 187 at 1440p and then to 107 at 4K. The jumps are not linear; there is a 32.7% drop from 1080p to 1440p, and a further 42.8% drop from 1440p to 4K. This non-linear regression is typical of a GPU-bound scenario where memory bandwidth and shader throughput become increasingly strained. The 128-bit memory bus and 320.0 GB/s bandwidth of the RTX 5050 appear to be a critical factor in this decline, as the demand for texture data outpaces the available bandwidth at 4K.
For gamers targeting 4K, the data suggests that High settings are the practical ceiling, with the 78 FPS average providing a playable but not high-refresh experience. The jump to Ultra settings at 4K yields 63 FPS, a 15 FPS penalty over High. Conversely, the 1080p results are exceptional, with even Ultra settings hitting 164 FPS, making this combo a strong candidate for high-refresh-rate 1080p gaming. The drop from 1080p Medium (235 FPS) to 1440p Medium (158 FPS) represents a 32.8% performance loss, reinforcing that resolution scaling is the dominant factor in this pairing.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus. This memory configuration provides a bandwidth of 320.0 GB/s. In the context of To The Core, this bandwidth appears sufficient for 1080p and 1440p, but it is likely the primary constraint at 4K. The memory clock is rated at 2500 MHz (20 Gbps effective), and the GPU boasts a boost clock of 2572 MHz. These clocks contribute to a FP32 performance of 13.17 TFLOPS, which is a solid figure for a card in this class.
The GPU’s benchmark results place it in the 66th percentile of all GPUs, and its average benchmark score is 21035. Its nearest rival, the AMD Radeon RX 5600 XT, scores 20713, a delta of 1.6%. This suggests that the RTX 5050 offers performance slightly above that older competitor. The card also sits 1% below the AMD Radeon HD 8970M and 0.6% below the AMD Radeon RX Vega M GL, indicating that its raw compute power is competitive with a range of previous-generation parts.
In this game, the GPU's role is clearly dominant. The measured FPS at 1080p Low (278 FPS) suggests that the CPU is not a limiting factor at lower resolutions, allowing the GPU to run at full tilt. The 8 GB VRAM capacity is not likely to be a bottleneck at 1080p or 1440p for an idle game, but the data does not provide specific VRAM usage. The 32 ROPs and 80 TMUs are modest numbers, yet they deliver 82.30 GPixel/s and 205.8 GTexel/s respectively. These figures are adequate for the game's visual complexity, but they do explain why 4K Ultra settings, which demand maximum pixel and texture throughput, result in the lowest average of 63 FPS.
How This Combo Ranks
When placed against a database of 2991 tested combinations, the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5050 pairing ranks 1807th for To The Core. This places it in the bottom 40% of all combos, which is a surprising result given the high frame rates measured at 1080p. This rank indicates that while the combo is capable of high FPS, it is outclassed by a significant number of other pairings, likely those with more modern CPUs or higher-tier GPUs.
The rank of 1807 out of 2991 suggests that this is a mid-to-low-tier combination in the grand scheme of the database. However, this ranking should be contextualized by the game's genre. As an idle game, To The Core may not require the extreme hardware that pushes other combos higher up the list. The combo’s performance is more than adequate for a smooth experience, but it is not a top-tier contender. The CPU's 75th percentile ranking (with an average benchmark score of 21484) and the GPU's 66th percentile ranking combine to form a system that is solidly mainstream, but not exceptional in relative terms.
The delta between this combo and the top performers is not detailed in the data, but the rank itself is a clear indicator. For a user with a 1080p monitor, this rank is misleadingly low, as the measured FPS are excellent. For a 4K user, the rank is more reflective of the experience, as the performance is merely playable. The data supports the notion that this combo is best suited for 1080p and 1440p gaming, where its performance is a strength, rather than 4K, where it becomes a bottleneck.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance across all settings and resolutions. At 1920x1080, the results are as follows: Low settings deliver an average of 278 FPS, Medium 235 FPS, High 204 FPS, and Ultra 164 FPS. The Medium setting has a recorded minimum of 200 FPS and a maximum of 270 FPS, indicating tight frame pacing. This is a spread of 114 FPS from Low to Ultra, showing that the settings have a significant impact on performance at this resolution.
At 2560x1440, the averages are 187 FPS on Low, 158 FPS on Medium, 137 FPS on High, and 110 FPS on Ultra. The Medium setting again provides min/max data at 134 and 182 FPS respectively. This represents a 77 FPS spread from Low to Ultra. Notably, the drop from 1080p to 1440p at Ultra settings is 54 FPS (from 164 to 110), a 32.9% reduction, which is consistent with the GPU-bound scaling observed.
At 3840x2160, the performance becomes more constrained. Low settings yield 107 FPS, Medium 90 FPS, High 78 FPS, and Ultra 63 FPS. The Medium setting records a minimum of 77 FPS and a maximum of 104 FPS. This is a 44 FPS spread from Low to Ultra. The transition from 1440p to 4K at High settings results in a 59 FPS drop (from 137 to 78), a 43.1% reduction. This substantial decline underscores the GPU's struggle to maintain high frame rates at 4K, with the 8 GB memory buffer and 128-bit bus likely being the culprits.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor based on the Zen+ architecture, codenamed Pinnacle Ridge. It operates at a base clock of 3.40 GHz and a boost clock of 3.90 GHz. This CPU was released in 2018 and is built on a 12 nm process node. Its benchmark scores show a strong multi-threaded capability, with a Cinebench R15 multicore score of 1248 and a Geekbench multicore score of 5648. Single-thread performance is lower, with a Geekbench single-core score of 1154.
In the context of To The Core, the CPU's role appears to be secondary to the GPU. At 1080p Low, the system achieves 278 FPS, which is a high enough frame rate to suggest that the CPU is not holding back the GPU. However, the single-thread score of 2239 on Passmark indicates that the CPU may be a limiting factor at very high frame rates, but the data shows no such limitation here. The CPU's 75th percentile ranking and its average benchmark score of 21484 place it close to rivals like the Intel Core Ultra 5 228V (21440, delta 0.2%) and the Intel Core i9-11900H (21367, delta 0.5%).
The 16 MB of shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth are adequate for this game. The CPU is not the bottleneck in this pairing, as evidenced by the high FPS at 1080p. The data suggests that the CPU has enough headroom to feed the GPU at all tested settings, but the GPU becomes the limiting factor as resolution increases. The boost clock of 3.90 GHz is respectable for a 2018 chip, and while it may not be a top-tier performer today, it does not detract from the overall gaming experience in this specific title.
FAQ
Q: What is the best resolution to play To The Core with this combo?
A: Based on the measured FPS, 1920x1080 provides the best experience, with all settings exceeding 164 FPS. At 2560x1440, the combo is also strong, with High settings delivering 137 FPS, but 4K is best reserved for Low or Medium settings to stay above 90 FPS.
Q: How does the RTX 5050 compare to its nearest rival, the RX 5600 XT?
A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT's score of 20713. This indicates a slight performance advantage for the RTX 5050 in general benchmarks.
Q: Is the Ryzen 5 2600 a bottleneck for the RTX 5050?
A: The data does not indicate a CPU bottleneck. At 1080p Low, the system achieves 278 FPS, which suggests the CPU can feed the GPU effectively. The CPU's 6 cores and 12 threads are sufficient for this title.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: At 2560x1440, High settings produce an average of 137 FPS, while Ultra settings produce 110 FPS. This represents a 27 FPS drop for the increased visual fidelity of Ultra settings.
Q: How much VRAM does the RTX 5050 have, and is it enough for 4K?
A: The RTX 5050 has 8 GB of GDDR6 memory. At 4K Ultra, the combo achieves 63 FPS, which is playable, but the memory bandwidth of 320.0 GB/s appears to be a limiting factor, as performance drops significantly from 1440p.
Q: Where does this combo rank among all tested systems for this game?
A: The combo ranks 1807th out of 2991 tested combinations. This places it in the lower half of the database, despite delivering high frame rates at lower resolutions, indicating that many other systems are configured with more powerful components.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5050 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 90.0 |
| 3840x2160 | High | 78.0 |
| 3840x2160 | Ultra | 63.0 |
| 2560x1440 | Low | 187.0 |
| 2560x1440 | Medium | 158.0 |
| 2560x1440 | High | 137.0 |
| 2560x1440 | Ultra | 110.0 |
| 1920x1080 | Low | 278.0 |
| 1920x1080 | Medium | 235.0 |
| 1920x1080 | High | 204.0 |
| 1920x1080 | Ultra | 164.0 |
To The Core with Ryzen 5 2600 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 5050 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.