To The Core
This combination delivers exceptional performance with an average of 218 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 97 | 118 | 134 | 162 |
| 1440p QHD | 166 | 207 | 238 | 279 |
| 1080p Full HD | 242 | 306 | 325 | 346 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080, In-Depth Analysis
To The Core, an idle game released in early 2024, presents a unique benchmark scenario where the frame rate ceiling is exceptionally high. The combination of the AMD Ryzen 5 2600 and the NVIDIA GeForce RTX 3080 produces results that are far less GPU-bound than in traditional AAA titles, revealing a system where the processor's Zen architecture and the graphics card's Ampere architecture interact in a way that prioritizes raw throughput over visual fidelity. The data indicates a configuration that can saturate high-refresh-rate displays, but the choice of settings and resolution significantly alters the balance between the CPU and GPU workloads.
Settings Recommendations
The measured FPS data for this combo in To The Core shows a clear hierarchy where the Low preset consistently delivers the highest average frame rates across all resolutions. At 1080p, the Low preset achieves 345.9 FPS, which is 39.9 FPS higher than the High preset and 104.2 FPS higher than the Ultra preset. This pattern is consistent at 1440p, where Low yields 279.4 FPS, and at 4K, where it still manages an impressive 161.9 FPS. For users prioritizing maximum fluidity, particularly on high-refresh-rate monitors, the Low preset is the definitive choice.
However, the performance penalty for increasing visual quality is not linear. The jump from Low to Medium at 1080p costs 21 FPS, but the jump from Medium to High costs another 18.9 FPS, and the final leap to Ultra costs a substantial 83.2 FPS. The Ultra preset's cost is disproportionate to its visual benefit in a genre like idle games, where the action is often minimal. Therefore, the Medium preset represents the optimal balance. At 1440p, it delivers 237.6 FPS, which is 42.8 FPS below the Low preset but 71.5 FPS above the Ultra preset. This suggests that Medium offers a significant portion of the visual upgrade without sacrificing the frame rate headroom necessary for smooth gameplay.
At 4K, the data shows a more conventional curve. The Low preset at 161.9 FPS gives way to Medium at 134.4 FPS, High at 118.4 FPS, and Ultra at 97 FPS. Here, the gap between High and Ultra is only 21.4 FPS, which is smaller than the 83.2 FPS gap seen at 1080p. This indicates that at higher resolutions, the system becomes more balanced, and the CPU bottleneck is less pronounced. For a 4K display, the High preset is the recommended starting point, as it maintains a frame rate above 118 FPS, which is still comfortably above the 60 FPS threshold for smooth gameplay, while the Ultra preset, at 97 FPS, is a viable option for those who want maximum graphical fidelity and have a display that supports variable refresh rates.
FAQ
Q: Is the AMD Ryzen 5 2600 a bottleneck for the RTX 3080 in this game?
A: The data suggests that the CPU is a limiting factor, particularly at lower resolutions. The frame rate difference between Low and Ultra at 1080p is 104.2 FPS, which is a much larger delta than the 64.9 FPS difference seen at 4K. This indicates that at 1080p, the CPU is unable to feed the GPU fast enough to maintain the same scaling as resolution increases.
Q: How does this combo compare to other tested configurations in To The Core?
A: This specific combo ranks 596th out of 1756 tested combos in the game. This places it in the upper third of all tested systems, indicating a strong overall performance level. The rank suggests that while it is not at the absolute top tier, it outperforms the majority of configurations in the database.
Q: What is the best resolution to use for this combo?
A: The data shows that 1440p offers the best balance of high frame rates and visual fidelity. At 1440p with Medium settings, the combo achieves 237.6 FPS, which is high enough for competitive play and smooth on any display. While 1080p can push past 300 FPS, the 1440p resolution provides a more meaningful visual upgrade while still maintaining frame rates above 200 FPS for most presets.
Q: How does the CPU's processing power influence the frame rate?
A: The Ryzen 5 2600's benchmark scores, such as the Cinebench R23 multi-core score of 11186 and single-core score of 1579, indicate a capable processor. However, the frame rate scaling in To The Core shows that the CPU is the limiting factor at lower resolutions. The 27.7% increase in FPS from 4K to 1080p on the High preset is less than the theoretical 4x increase in pixel count, confirming the CPU's role in capping performance.
Q: Is the RTX 3080's performance being fully utilized?
A: The RTX 3080's massive compute resources, exemplified by its Passmark G3D score of 25086 and 29.77 TFLOPS of FP32 performance, are not fully saturated at lower resolutions. The frame rate ceiling imposed by the CPU prevents the GPU from reaching its maximum potential, as evidenced by the relatively small performance gains when lowering settings from High to Low at 1080p (a 39.9 FPS difference) compared to the resolution scaling differences.
Q: What does the high average FPS at 4K indicate about the game's engine?
A: The fact that the combo can still achieve an average of 118.4 FPS at 4K with High settings indicates that To The Core's engine is not particularly demanding on the GPU. This is typical for the idle genre, where the graphical complexity is lower than in 3D action games. The GPU's memory bandwidth of 760.3 GB/s and 10 GB of GDDR6X memory are more than sufficient for this workload.
Resolution Scaling
The measured FPS data reveals a clear pattern of diminishing returns as resolution increases. At the Low preset, the average frame rate drops from 345.9 FPS at 1080p to 279.4 FPS at 1440p, a decrease of 66.5 FPS (19.2%). Moving to 4K, the frame rate falls further to 161.9 FPS, a drop of 117.5 FPS (42.1%) from the 1440p result. This steep decline is a classic sign of a CPU bottleneck. When the resolution increases, the GPU has to do more work per frame, which alleviates the pressure on the CPU to provide new frames. The fact that the FPS drop is so significant between 1440p and 4K suggests that at lower resolutions, the CPU is the primary limiter.
This pattern is even more pronounced at the Ultra preset. The frame rate drops from 241.7 FPS at 1080p to 166.1 FPS at 1440p, a 75.6 FPS reduction. At 4K, it drops to 97 FPS, a further 69.1 FPS reduction. The absolute difference between 1080p and 4K at Ultra is 144.7 FPS, which is larger than the 184 FPS difference at Low. This indicates that the CPU bottleneck is more severe when the GPU is not overburdened with high graphical settings. With lighter settings, the CPU cannot keep up with the GPU's ability to render frames, capping the maximum output. With heavier settings, the GPU takes over as the primary bottleneck, scaling more predictably with resolution.
The data clearly shows that the system is CPU-limited at 1080p and 1440p. The GPU's performance headroom, represented by its 80th percentile ranking among all GPUs, is only fully utilized at 4K. At this resolution, the scaling between Low and Ultra becomes more linear, with a frame rate difference of 64.9 FPS, which is more consistent with a GPU-bound scenario. The 5.8x increase in pixel count from 1080p to 4K results in a 2.14x decrease in FPS on the Low preset, confirming that the CPU is the main constraint in lower resolution scenarios.
Measured FPS Breakdown
At 1920x1080, the combo demonstrates its peak performance. The Low preset achieves an average of 345.9 FPS, making it the fastest setting. The Medium preset follows closely with 324.9 FPS, a 6.1% reduction. The High preset drops to 306 FPS, showing a further 5.8% decrease. The Ultra preset is the slowest, with 241.7 FPS, which is 30.1% slower than the Low preset. These figures indicate that the CPU is the limiting factor, as the GPU has ample power to render frames at these lower resolutions.
Moving to 2560x1440, the frame rates remain exceptionally high but show a more pronounced impact from the settings. The Low preset maintains a strong 279.4 FPS. The Medium preset drops to 237.6 FPS, a 15% reduction. The High preset follows at 206.9 FPS, a 12.9% drop from Medium. The Ultra preset falls to 166.1 FPS, which is a 20% drop from High. The total spread between Low and Ultra is 113.3 FPS, indicating that the GPU is starting to become more involved, but the CPU is still the primary bottleneck.
At 3840x2160, the system becomes more balanced. The Low preset achieves 161.9 FPS. The Medium preset delivers 134.4 FPS, a 17% reduction. The High preset manages 118.4 FPS, an 11.9% drop from Medium. The Ultra preset rounds out the results with 97 FPS, a 18.1% drop from High. The frame rate differences between presets are more consistent at 4K, suggesting that the GPU is now the primary limiting factor. The performance gap between Low and Ultra is 64.9 FPS, which is significantly smaller than the gap at 1080p.
How This Combo Ranks
In the database for To The Core, this combination of the AMD Ryzen 5 2600 and the NVIDIA GeForce RTX 3080 holds a combo rank of 596 out of 1756 tested configurations. This places it in the 66th percentile of all tested combos, indicating a solid, above-average performance. The CPU itself has a percentile rank of 77 among all CPUs, and its average benchmark score of 19616 is nearly identical to its closest rivals, such as the Intel Core i5-1345U (19691, a -0.4% difference) and the AMD Ryzen 5 7530U (19508, a 0.6% difference). This suggests that the CPU's processing power is on par with these more modern counterparts.
The GPU, with a percentile rank of 80 among all GPUs, is an even stronger performer. Its average benchmark score of 35787 is also closely matched by its nearest rivals, including the AMD Radeon Pro Duo (35860, a -0.2% difference) and the AMD Radeon RX 7900 GRE (36101, a -0.9% difference). The RTX 3080's high ranking and its position in the top 20% of all GPUs suggests that it is an exceptionally capable card. However, the combo's overall rank of 596 is lower than what the GPU's individual rank might suggest.
This discrepancy is due to the CPU's relative weakness in this specific game. The Ryzen 5 2600, with its 6 cores and 12 threads, is a capable processor, but its older Zen architecture and lower single-thread performance (Cinebench R23 single-core score of 1579) limit its ability to feed the RTX 3080 at very high frame rates. The data indicates that while the GPU is in the top 20% of all graphics cards, the combo's rank is dragged down by the CPU's inability to fully leverage the GPU's power at lower resolutions. The combo's rank of 596 suggests that many other systems with more modern CPUs, even with less powerful GPUs, achieve better overall performance in To The Core due to a more balanced pairing.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 161.9 |
| 3840x2160 | Medium | 134.4 |
| 3840x2160 | High | 118.4 |
| 3840x2160 | Ultra | 97.0 |
| 2560x1440 | Low | 279.4 |
| 2560x1440 | Medium | 237.6 |
| 2560x1440 | High | 206.9 |
| 2560x1440 | Ultra | 166.1 |
| 1920x1080 | Low | 345.9 |
| 1920x1080 | Medium | 324.9 |
| 1920x1080 | High | 306.0 |
| 1920x1080 | Ultra | 241.7 |
To The Core with Ryzen 5 2600 + Other GPUs
See how To The Core performs with the same CPU but different graphics cards.
To The Core with RTX 3080 + Other CPUs
See how To The Core performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.