Thief
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 42 | 56 | 73 |
| 1440p QHD | 68 | 72 | 94 | 124 |
| 1080p Full HD | 100 | 105 | 138 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile, In-Depth Analysis
# Thief Performance Analysis: Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile
This combination of the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5070 Mobile delivers playable frame rates across most settings in Thief, but the data reveals a clear pattern: the GPU becomes the primary limiting factor as resolution increases, while the CPU's strong single-thread performance keeps 1080p results impressively high. The combo ranks in the 53rd percentile of all tested configurations (rank 1980 out of 3720), indicating a mid-pack position that reflects balanced but not exceptional performance for this 2014 stealth title.
Resolution Scaling
The measured FPS data shows a predictable but steep performance drop as resolution scales from 1920x1080 to 3840x2160. At High settings, the average frame rate falls from 105 FPS at 1080p to 72 FPS at 1440p, then to 42 FPS at 4K. This represents a 31% reduction from 1080p to 1440p, and a further 42% drop from 1440p to 4K. The total decline from 1080p to 4K at High settings is 60%, which strongly indicates that the RTX 5070 Mobile's 8 GB GDDR7 memory and 384.0 GB/s bandwidth are being pushed to their limits at higher pixel counts.
The scaling pattern shifts notably when examining Low settings. At 1080p Low, the system achieves 164 FPS, dropping to 124 FPS at 1440p and 73 FPS at 4K. The percentage drops are 24% and 41% respectively, showing that even at the lowest quality preset, the 4K resolution exacts a heavy toll. This suggests that while the CPU can feed the GPU adequately at lower resolutions, the sheer pixel throughput required at 3840x2160 overwhelms the mobile GPU's 13.13 TFLOPS of FP32 compute.
Medium settings tell a similar story with slightly different numbers: 138 FPS at 1080p, 94 FPS at 1440p, and 56 FPS at 4K. The 4K Medium result includes a minimum FPS of 47 and maximum of 64, showing some frame time variance but maintaining playability. Ultra settings produce the lowest overall results: 100 FPS at 1080p, 68 FPS at 1440p, and 40 FPS at 4K. The 4K Ultra result at exactly 40 FPS average sits right at the edge of what most players would consider acceptable for a stealth game.
The data indicates that resolution scaling is not linear, with the most severe penalties occurring between 1440p and 4K. This nonlinearity points to memory bandwidth constraints becoming critical at 4K, as the 128-bit memory bus and 384.0 GB/s bandwidth must serve four times the pixels of 1080p. The 8 GB VRAM capacity also becomes a concern at 4K Ultra, where texture and geometry data can exceed comfortable memory headroom.
GPU Role
The RTX 5070 Mobile's specifications directly explain several observed performance characteristics. With a base clock of 907 MHz and boost clock of 1425 MHz, the GPU runs at relatively modest frequencies for a 50-series part, yet its 4608 shading units and 144 tensor cores provide substantial compute throughput. The FP32 performance of 13.13 TFLOPS places this mobile GPU in a competitive position, though the benchmark data shows it trailing slightly behind desktop counterparts.
The GPU's memory configuration deserves particular attention. The 8 GB GDDR7 capacity paired with a 128-bit bus and 384.0 GB/s bandwidth represents a balanced but not excessive memory subsystem. In Thief, which was released in 2014 and therefore has modest memory requirements by modern standards, the 8 GB capacity proves sufficient even at 4K Ultra. However, the bandwidth limitation becomes evident in the scaling patterns, particularly the sharp drop between 1440p and 4K.
The GPU's benchmark scores reinforce its mid-range positioning. The PassMark G3D score of 20355 places it in the 75th percentile of all GPUs, while its average benchmark score of 29928 sits nearly identical to the NVIDIA GeForce RTX 3070 Ti (29945, delta -0.1%) and slightly above the RTX 2080 Ti (29783, delta 0.5%). The nearest rivals also include the AMD Radeon RX 6800 (30095, delta -0.6%) and RX 6700 (30433, delta -1.7%), indicating this mobile GPU performs within a tight band of established desktop GPUs.
The GPU's DirectX benchmark scores show interesting variation: PassMark DirectX 11 scores 192, while DirectX 12 scores only 93 and DirectX 10 scores 129. DirectX 9 scores highest at 214. This pattern suggests the GPU excels in older API workloads, which is relevant for Thief since the game's release predates DirectX 12's mainstream adoption. The Vulkan score of 116960 from Geekbench further indicates strong modern API performance, but Thief's engine likely benefits most from the GPU's DirectX 11 capabilities given the game's 2014 release date.
How This Combo Ranks
The combination of Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5070 Mobile ranks 1980 out of 3720 tested combos in Thief, placing it in the 53rd percentile (comboRankInGame rank 1980, ofCombos 3720). This mid-pack ranking suggests the system delivers competent but not standout performance in this title, consistent with a mobile CPU paired with a mobile GPU that both fall in the 75th-79th percentile ranges individually.
The CPU's performance metrics provide context for this ranking. The Intel Core Ultra 5 125H achieves an average benchmark score of 27507, placing it in the 79th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 5800 (27535, delta -0.1%), Intel Core i5-12600K (27578, delta -0.3%), and AMD Ryzen 7 5700X (27578, delta -0.3%), showing the CPU performs nearly identically to these established desktop parts. The AMD Ryzen 3 PRO 5355G trails at 27382 (delta 0.5%), meaning the Core Ultra 5 125H actually outperforms that chip by a small margin.
The CPU's multi-core capabilities are demonstrated by its Cinebench scores: R15 multicore 2021.5, R20 multicore 7161, and R23 multicore 12804.5. Single-core results are 241, 1010, and 1647.5 respectively for the same tests. These numbers indicate strong single-thread performance, which matters for Thief's engine that may not fully utilize 14 cores and 18 threads. The PassMark single-thread score of 3399 and multithread score of 21100 further confirm this profile.
In Thief specifically, the combo's 53rd percentile ranking suggests that while the CPU and GPU each perform respectably in isolation, their combined performance in this particular game falls short of the top half of tested systems. The 4K results at 40-42 FPS on Ultra and High settings likely drag the ranking down, as many competing combos presumably achieve higher frame rates at that resolution.
Settings Recommendations
The measured FPS data provides clear guidance for optimal settings based on resolution targets. At 1920x1080, all settings presets deliver playable frame rates. Ultra averages 100 FPS, High 105 FPS, Medium 138 FPS, and Low 164 FPS. The difference between Ultra and High is minimal (5 FPS), so players should select Ultra at 1080p for maximum visual quality without sacrificing smoothness.
At 2560x1440, the recommendation shifts toward High as the sweet spot. High averages 72 FPS, which provides smooth gameplay while maintaining visual fidelity. Ultra averages 68 FPS, only 4 FPS lower, making it a viable alternative for players who prioritize image quality. Medium at 94 FPS offers a significant frame rate boost for competitive play, while Low at 124 FPS serves those seeking maximum responsiveness. The 1440p Medium result includes a minimum FPS of 80, ensuring no problematic dips.
For 3840x2160, the data suggests that High settings (42 FPS) and Ultra (40 FPS) both hover near the edge of playability. Medium at 56 FPS provides a more comfortable margin, with a minimum of 47 FPS that avoids severe stuttering. Low at 73 FPS delivers the most consistent 4K experience. Given that Thief is a stealth game requiring precise timing, the recommendation is Medium at 4K to balance visual quality with the 56 FPS average and 47 FPS minimum.
The optimal configuration depends on the player's display and preference. For 1080p displays, Ultra is recommended without hesitation. For 1440p, High or Ultra both work well, with High offering slightly better frame stability. For 4K, Medium provides the best compromise, though players with tolerance for lower frame rates may prefer High for enhanced visuals.
Measured FPS Breakdown
1920x1080: Ultra averages 100 FPS. High averages 105 FPS. Medium averages 138 FPS with a minimum of 117 and maximum of 158. Low averages 164 FPS. The spread from Ultra to Low is 64 FPS, demonstrating the GPU's headroom at this resolution.
2560x1440: Ultra averages 68 FPS. High averages 72 FPS. Medium averages 94 FPS with a minimum of 80 and maximum of 109. Low averages 124 FPS. The spread narrows to 56 FPS, showing increased GPU pressure.
3840x2160: Ultra averages 40 FPS. High averages 42 FPS. Medium averages 56 FPS with a minimum of 47 and maximum of 64. Low averages 73 FPS. The spread compresses to 33 FPS, indicating that even Low settings cannot fully escape the 4K resolution burden.
The data reveals that Medium settings consistently provide the most balanced experience across all resolutions, with frame rate ranges that avoid extreme drops. At 1080p Medium, the 117-158 FPS range shows only 26% variance. At 1440p Medium, the 80-109 FPS range represents 27% variance. At 4K Medium, the 47-64 FPS range shows 27% variance. This consistency suggests Medium is the most predictable preset for this hardware combination.
FAQ
Q: Can this combo run Thief at 4K with playable frame rates?
A: Yes, but only at lower settings. Medium settings at 3840x2160 average 56 FPS with a minimum of 47 FPS. High and Ultra both fall below 45 FPS (42 and 40 respectively), which may feel sluggish for a stealth game requiring precise reactions.
Q: How does the RTX 5070 Mobile compare to desktop GPUs in this game's context?
A: The GPU's average benchmark score of 29928 places it within 1% of the RTX 3070 Ti (29945, delta -0.1%) and RTX 2080 Ti (29783, delta 0.5%). It trails the AMD Radeon RX 6800 (30095, delta -0.6%) and RX 6700 (30433, delta -1.7%) by small margins.
Q: Is the CPU strong enough for this game?
A: The Intel Core Ultra 5 125H ranks in the 79th percentile of all CPUs with an average benchmark score of 27507, matching desktop parts like the Ryzen 7 5800 (27535, delta -0.1%) and Core i5-12600K (27578, delta -0.3%). Its Cinebench R23 single-core score of 1647.5 indicates ample single-thread performance for Thief's engine.
Q: What is the best settings preset for 1440p gameplay?
A: High settings at 72 FPS offer the best balance of visual quality and smoothness. Ultra at 68 FPS is nearly identical, while Medium at 94 FPS provides a substantial frame rate boost with a minimum of 80 FPS for players prioritizing performance.
Q: How much performance is lost between 1080p and 4K?
A: At High settings, performance drops from 105 FPS at 1080p to 72 FPS at 1440p and 42 FPS at 4K — a 60% total reduction. At Medium settings, the drop is from 138 FPS to 94 FPS to 56 FPS, a 59% reduction. The scaling is roughly proportional across all presets.
Q: Does the 8 GB VRAM capacity limit performance at 4K?
A: The data suggests bandwidth rather than capacity is the primary constraint. The GPU's 384.0 GB/s bandwidth over a 128-bit bus creates a bottleneck at 4K, evidenced by the steep FPS drops from 1440p to 4K. The 8 GB GDDR7 capacity appears sufficient for Thief, given the game's 2014 release and modest texture requirements.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5070 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5070 Mobile in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 73.0 |
| 3840x2160 | Medium | 56.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 124.0 |
| 2560x1440 | Medium | 94.0 |
| 2560x1440 | High | 72.0 |
| 2560x1440 | Ultra | 68.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 138.0 |
| 1920x1080 | High | 105.0 |
| 1920x1080 | Ultra | 100.0 |
Thief with iUltra 5 125H + Other GPUs
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