Thief

Thief

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 38 50 66
1440p QHD 62 65 85 112
1080p Full HD 90 95 124 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 50
3840x2160 High 38
3840x2160 Ultra 36
2560x1440 Low 112
2560x1440 Medium 85
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 164
1920x1080 Medium 124
1920x1080 High 95
1920x1080 Ultra 90

Thief with Intel Core i7-14700K + NVIDIA GeForce RTX 5050, In-Depth Analysis

Thief is a 2014 stealth title that remains a useful benchmark for modern hardware, and the data for the Intel Core i7-14700K paired with the NVIDIA GeForce RTX 5050 shows a combination that is clearly capable, yet exhibits distinct performance ceilings depending on the resolution and settings. The measured FPS reveals a system where the GPU is the primary bottleneck at higher resolutions, while the CPU’s substantial headroom ensures that frame rates remain playable even under demanding loads. This analysis breaks down the measured results to show exactly where this combo excels and where it strains, providing a clear picture for builders targeting this specific game.

Resolution Scaling

The performance drop from 1080p to 4K in Thief is steep and tells a clear story about which component is driving the experience. At 1080p High settings, the combo delivers an average of 95 FPS, which is a solid, smooth experience. Moving to 1440p High, the average FPS falls to 65, a reduction of 30 FPS. This is a significant hit, but the game remains very playable. However, the jump to 4K High reveals the real cost: the average FPS plummets to 38, which is a 57 FPS drop from 1080p and a 27 FPS drop from 1440p. This dramatic scaling indicates that the RTX 5050’s capabilities are being saturated as pixel count increases.

The trend is consistent across all settings. At Low settings, the game scales from 164 FPS at 1080p to 112 FPS at 1440p, and finally to 66 FPS at 4K. The percentage drops are substantial, showing that even at the lowest graphical load, the GPU struggles to maintain high frame rates at 4K. The data suggests that the RTX 5050 is a capable 1080p and 1440p card for Thief, but 4K is a significant challenge. The scaling pattern points directly at the GPU as the limiting factor at 4K; the CPU has ample power, but the GPU cannot push enough pixels to maintain high frame rates.

When comparing the scaling between settings at a single resolution, the pattern is also informative. At 1440p, moving from Low (112 FPS) to Medium (85 FPS) to High (65 FPS) to Ultra (62 FPS) shows a clear performance degradation as graphical fidelity increases. The gap between High and Ultra is relatively small, suggesting that the Ultra preset's additional features are not as demanding as the jump from Medium to High. This indicates that players seeking the best visual quality at 1440p can likely enable Ultra with only a minor FPS penalty compared to High, making it a viable choice for this combo.

FAQ

Q: What is the best resolution to play Thief with this CPU and GPU combo for a high refresh rate experience?

A: Based on the measured data, 1080p is the only resolution that consistently provides frame rates above 90 FPS across all settings. At 1440p, the average FPS ranges from 62 to 112, which is still smooth, but 1080p is the safest bet for hitting high refresh rates, especially on High or Ultra settings.

Q: How much of a performance hit does enabling Ultra settings over High settings incur at 1440p?

A: The data shows a minimal difference. At 1440p, High settings yield an average of 65 FPS, while Ultra settings yield 62 FPS. This is a negligible 3 FPS drop, suggesting that Ultra is essentially free to enable at this resolution for this game.

Q: Can this combo handle 4K gaming in Thief?

A: The data indicates that 4K is playable but not ideal. At 4K High settings, the average FPS is 38, which is below the 60 FPS threshold many consider smooth. Only at 4K Low settings does the average FPS reach 66, making it a viable option only if players are willing to significantly reduce graphical quality.

Q: Is the CPU or GPU the primary bottleneck in this game at 4K?

A: The benchmark results strongly suggest the GPU is the bottleneck at 4K. The resolution scaling shows a massive drop in FPS from 1440p to 4K, which is typical of a GPU-limited scenario. The CPU’s high benchmark scores and core count indicate it has enough power to feed the GPU, but the GPU cannot keep up with the pixel output required at 4K.

Q: How does the RTX 5050's performance in Thief compare to its nearest rivals?

A: The RTX 5050 has an average benchmark score of 21035, placing it near the AMD Radeon RX Vega M GL, which scores 21153 (a delta of -0.6%), and the AMD Radeon RX 5600 XT, which scores 20713 (a delta of 1.6%). These are all within a very tight performance band, suggesting similar in-game performance at the same settings.

Q: What is the minimum FPS recorded for this combo?

A: The measured data includes minimum FPS only for Medium settings. At 1080p Medium, the minimum FPS is 106; at 1440p Medium, it is 72; and at 4K Medium, it is 43. These figures show that even the lowest frame rates are respectable at lower resolutions, but 4K can experience noticeable stutters.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary driver of frame rates in Thief, and its 8 GB of GDDR6 memory on a 128-bit bus with a bandwidth of 320.0 GB/s plays a crucial role in the observed performance. The memory size appears sufficient for this 2014 title, as the game does not seem to exceed the VRAM capacity at the tested settings, given that the performance degradation is more consistent with raw compute limitations than memory swapping. The GPU’s boost clock of 2572 MHz and its 2560 shading units are tasked with rendering the game’s geometry and effects, and the data shows that this workload becomes increasingly heavy as resolution increases.

The GPU's FP32 performance of 13.17 TFLOPS is a key indicator of its raw power. This figure explains why the card can achieve 164 FPS at 1080p Low, where the workload is light, but only 38 FPS at 4K High, where the pixel count quadruples and the shading demands are much higher. The RTX 5050’s 32 ROPs also contribute to the fill-rate limitations seen at 4K, as the pixel rate of 82.30 GPixel/s is not enough to maintain high frame rates at that resolution. The benchmark results place the GPU in the 66th percentile of all GPUs, showing it is a mid-range performer, and its in-game performance in Thief aligns with this positioning.

The comparison with nearest rivals is telling. The RTX 5050's average benchmark score of 21035 is nearly identical to the AMD Radeon RX Vega M GL (21153) and the AMD Radeon HD 8970M (21237), despite the latter two being older or more mobile-oriented parts. This suggests that while the RTX 5050 is a modern entry-level card, its raw compute performance is similar to these other options. However, the RTX 5050 benefits from modern features and driver optimizations, which may not be fully reflected in the average score but could impact real-world gaming in other titles. In Thief, the measured FPS shows a consistent performance level that is expected from a GPU in this performance class.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo's performance across nine different configurations. At 1920x1080, the results are strong across the board. Low settings produce an average of 164 FPS, ensuring a buttery-smooth experience on high refresh rate monitors. Medium settings average 124 FPS, with a minimum of 106 and maximum of 143, showing excellent consistency. High settings average 95 FPS, and even Ultra settings manage a solid 90 FPS. This resolution is clearly the sweet spot for this combo, offering high performance on all presets.

Moving to 2560x1440, the performance remains respectable but takes a noticeable step down. Low settings average 112 FPS, which is still very good. Medium settings average 85 FPS, with a minimum of 72 and maximum of 98, indicating good frame pacing. High settings average 65 FPS, which is playable but requires a monitor with adaptive sync to avoid tearing. Ultra settings average 62 FPS, which is nearly identical to High, suggesting that the extra graphical features are not particularly taxing on the GPU. This resolution offers a good balance between visual quality and performance.

At 3840x2160, the combo struggles to maintain high frame rates. Low settings are the only playable option, averaging 66 FPS. Medium settings average 50 FPS, with a minimum of 43, which can lead to noticeable stutters in action-heavy scenes. High settings average 38 FPS, and Ultra settings drop to 36 FPS. These results clearly show that 4K is not a viable resolution for a smooth experience in Thief with this hardware, unless the player is willing to accept significant compromises in visual fidelity. The data suggests that 1440p is the maximum resolution for a consistently playable experience, with 1080p being optimal for high refresh rates.

How This Combo Ranks

In the context of all tested CPU and GPU combinations for Thief, the Intel Core i7-14700K and NVIDIA GeForce RTX 5050 combo ranks 1710 out of 2851. This places it in the bottom 40% of all tested configurations, which might seem surprising given the individual components’ specifications. However, this rank reflects the fact that Thief is an older title that may not fully utilize the modern CPU’s capabilities, and the GPU’s mid-range performance is the limiting factor. The rank of 1710 indicates that there are many other combos that deliver higher frame rates, likely due to more powerful GPUs.

The combo’s rank is more about the GPU's performance class than the CPU. The RTX 5050 sits in the 66th percentile of all GPUs, and its in-game performance in Thief is consistent with that position. The Core i7-14700K, on the other hand, is in the 94th percentile of all CPUs, but this high CPU performance does not translate to a high combo rank because the game is not CPU-bound at the tested settings. The data suggests that to improve the combo's rank, a more powerful GPU would be necessary, as the CPU has plenty of headroom. This rank serves as a practical guide for builders, showing that this specific pairing is not a top-tier performer for Thief, but it is still capable of delivering a good experience at 1080p and 1440p.

The fact that there are 2851 tested combos highlights the vast array of possible hardware configurations. Being ranked 1710 means that a significant number of other systems can outperform this one in Thief. This is not a criticism of the individual parts, but rather an observation of how they work together in this specific game. The CPU is a high-end part, but the GPU is a mid-range part, and the game's performance is ultimately limited by the GPU. For a builder looking to maximize Thief performance, this ranking suggests that allocating more budget to a higher-tier GPU would yield better results.

CPU Role

The Intel Core i7-14700K is a powerhouse with 20 cores and 28 threads, and its benchmark results show it is a top-tier processor. Its Cinebench R23 multi-core score of 33440.5 and Geekbench multi-core score of 20767 place it firmly in the high-performance category. In Thief, this CPU has a minimal impact on the measured frame rates, as the game is clearly GPU-bound. The CPU’s high single-core performance, evidenced by a Cinebench R23 single-core score of 2160 and a Passmark single-thread score of 4472, ensures that even if the game were to become CPU-bound in certain scenes, it would not be a significant bottleneck.

The CPU's architecture, Raptor Lake on a 10nm process, provides a strong foundation for gaming. Its 33 MB of shared L3 cache is generous and helps with data access speeds. However, the game’s release date of 2014 means it was designed for much older, lower-core-count CPUs. This means the i7-14700K’s 20 cores are likely underutilized, as Thief may not be optimized to take advantage of such a high thread count. The data supports this: the FPS scaling with resolution is purely a function of the GPU, and there is no evidence of CPU-related stutters or frame drops that would indicate a CPU bottleneck.

The CPU's performance relative to its nearest rivals is notable. It has an average benchmark score of 69355, which is nearly identical to the AMD EPYC 9115 (69288) and the AMD Ryzen 9 7950X (69515). This puts it in the same performance class as these high-end processors. For Thief, this means the CPU is more than capable of handling the game’s logic and AI, freeing the GPU to focus on rendering. The 125W TDP and the fact it is unlocked for overclocking suggest it has headroom for enthusiasts, but the data shows that such overclocking would have no meaningful impact on Thief's frame rates, as the GPU is the limiting factor.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 5050 in Thief

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 50.0
3840x2160 High 38.0
3840x2160 Ultra 36.0
2560x1440 Low 112.0
2560x1440 Medium 85.0
2560x1440 High 65.0
2560x1440 Ultra 62.0
1920x1080 Low 164.0
1920x1080 Medium 124.0
1920x1080 High 95.0
1920x1080 Ultra 90.0

Thief with ii7-14700K + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5050 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.