Thief

Thief

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 34 51 66
1440p QHD 62 61 78 105
1080p Full HD 87 93 119 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 51
3840x2160 High 34
3840x2160 Ultra 33
2560x1440 Low 105
2560x1440 Medium 78
2560x1440 Ultra 62
2560x1440 High 61
1920x1080 Low 156
1920x1080 Medium 119
1920x1080 High 93
1920x1080 Ultra 87

Thief with Intel Core i7-12700K + AMD Radeon RX 6600 XT, In-Depth Analysis

This combo pairs the Intel Core i7-12700K with the AMD Radeon RX 6600 XT, and in Thief it lands at rank 1164 out of 1642 tested combinations. That places it in the lower-middle portion of the field, meaning roughly 29% of combos deliver higher average frame rates in this specific title. The ranking reflects a pairing where the GPU is the decisive factor at higher resolutions, while the CPU’s strong single-thread performance keeps 1080p results competitive. The data shows a workable setup for 1080p and 1440p play, but 4K Ultra is beyond its comfortable reach.

How This Combo Ranks

The combo’s position at 1164 of 1642 is not a verdict on component quality, but rather a statement about how these two parts interact with Thief’s engine. The CPU itself sits in the 89th percentile against all tested processors, with an average benchmark score of 35684. Its nearest rivals—the AMD Ryzen 7 PRO 5845 (35802, -0.3%), Intel Core i7-13700T (35468, +0.6%), Intel Core i5-14500HX (35940, -0.7%), and Intel Core i7-13800H (35416, +0.8%)—all cluster within a single percentage point, confirming the i7-12700K is not a bottleneck in this pairing.

The GPU, by contrast, sits in the 71st percentile with an average score of 27985. Its nearest rivals are the NVIDIA GeForce GTX 980 Ti (27956, +0.1%), AMD Radeon R9 M395X (27883, +0.4%), NVIDIA GeForce RTX 3070 (28238, -0.9%), and AMD FirePro S7150 (28409, -1.5%). The RX 6600 XT is essentially tied with a GTX 980 Ti in aggregate benchmarks, yet the RTX 3070 is only 0.9% ahead—a surprisingly small gap that suggests Thief’s workload is not stressing modern GPU features heavily. The combo ranking therefore reflects a mid-pack GPU holding back a top-tier CPU in this older title.

GPU Role

The RX 6600 XT brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 256.0 GB/s of bandwidth. Its base clock is 1968 MHz, with a game clock of 2359 MHz and a boost clock of 2589 MHz. These clocks are high for the class, and the 2048 shading units, 128 TMUs, and 64 ROPs provide solid raw throughput. The pixel rate is 165.7 GPixel/s and texture rate is 331.4 GTexel/s, with FP32 performance at 10.60 TFLOPS. The GPU’s 71st percentile ranking and near-parity with the GTX 980 Ti in average score suggest that Thief, released in 2014, does not leverage RDNA 2’s newer architectural advantages—this is a game where raw fill rate and memory bandwidth matter more than ray tracing or compute features.

The 8 GB VRAM capacity is not a limiting factor at 1080p or 1440p in this title. At 4K High settings, the average FPS drops to 34.2, which suggests the GPU is running out of pixel throughput rather than memory. The bandwidth of 256.0 GB/s is adequate for the era, but Thief’s lighting and shadow effects at Ultra settings push the GPU hard. The data indicates that the RX 6600 XT’s performance ceiling in this game is defined by its 64 ROPs and 10.60 TFLOPS of FP32 compute, not by its memory subsystem.

Resolution Scaling

The measured FPS data shows a clear pattern of GPU-bound scaling. At 1080p Low, the combo achieves 155.8 FPS, dropping to 104.8 FPS at 1440p Low and 66 FPS at 4K Low. That is a 33% drop from 1080p to 1440p, and another 37% drop from 1440p to 4K. The scaling is steeper at higher settings: 1080p High runs at 92.7 FPS, 1440p High at 60.8 FPS, and 4K High at 34.2 FPS. The drop from 1080p to 1440p at High is 34%, and from 1440p to 4K is 44%. This increasing penalty at higher resolutions confirms the GPU is the limiting component—the CPU has ample headroom, as evidenced by its 3DMark scores.

At Ultra settings, the pattern holds: 1080p Ultra yields 86.6 FPS, 1440p Ultra drops to 61.5 FPS, and 4K Ultra falls to 33 FPS. The gap between High and Ultra at the same resolution is small (92.7 vs 86.6 at 1080p, 60.8 vs 61.5 at 1440p, 34.2 vs 33 at 4K), indicating that Ultra settings add little visual benefit for the performance cost in this title. The 4K Ultra figure of 33 FPS is below playable thresholds for most, while 1440p Ultra at 61.5 FPS is the highest preset that maintains a smooth experience.

FAQ

Q: Is this combo capable of 60 FPS at 1440p?

A: Yes, at High and Ultra settings. The measured 1440p High average is 60.8 FPS, and 1440p Ultra is 61.5 FPS. Medium settings push it to 78.4 FPS, and Low reaches 104.8 FPS.

Q: How does the RX 6600 XT compare to its nearest rival in this game?

A: The GPU’s average benchmark score is 27985, which is 0.1% ahead of the GTX 980 Ti (27956) and 0.4% ahead of the Radeon R9 M395X (27883). It trails the RTX 3070 by 0.9% and the FirePro S7150 by 1.5%. These are aggregate scores, not Thief-specific numbers, but they indicate the RX 6600 XT is performance-equivalent to its closest competitors.

Q: What is the best resolution for this pairing in Thief?

A: 1080p is the sweet spot. All presets from Low to Ultra exceed 86 FPS, with Low reaching 155.8 FPS. At 1440p, only High and Ultra stay above 60 FPS, while 4K drops below 35 FPS on every preset except Low, which hits 66 FPS.

Q: Does the CPU bottleneck the GPU at any resolution?

A: No. The i7-12700K’s benchmark scores (3DMark max threads 9979, single thread 1043) place it well above what Thief requires. The FPS scaling from 1080p to 4K is consistent with GPU limitation, not CPU limitation.

Q: How much performance is lost going from 1080p to 4K at High settings?

A: The drop is from 92.7 FPS at 1080p to 34.2 FPS at 4K, a reduction of 58.5 FPS or roughly 63%. This is a severe penalty and indicates the GPU cannot sustain high frame rates at 4K.

Q: Is the 8 GB VRAM sufficient for 4K in Thief?

A: The data suggests yes, since the 4K Low preset runs at 66 FPS and 4K Medium at 50.7 FPS. The limitation at 4K High (34.2 FPS) and Ultra (33 FPS) is more likely due to compute and fill rate limits than memory capacity, as the game predates modern VRAM-heavy textures.

Settings Recommendations

For 1080p, every preset is playable. Low runs at 155.8 FPS, Medium at 119 FPS, High at 92.7 FPS, and Ultra at 86.6 FPS. The difference between High and Ultra is only 6.1 FPS, so Ultra is a reasonable choice for maximum quality without sacrificing smoothness. For 1440p, High (60.8 FPS) and Ultra (61.5 FPS) are both viable, but Medium offers a comfortable margin at 78.4 FPS. The data shows that High and Ultra produce nearly identical results at 1440p, so High is the more efficient pick. At 4K, only Low (66 FPS) and Medium (50.7 FPS) are usable; High and Ultra drop to 34.2 and 33 FPS, respectively. The best overall experience balances quality and frame rate: 1080p Ultra for maximum fidelity, or 1440p High for a higher resolution with no FPS penalty. The measured rows indicate that Ultra settings in Thief do not provide a proportional visual upgrade over High, making High the recommended preset for most users.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor from the Alder Lake architecture, built on Intel’s 10 nm process. Its base clock is 3.60 GHz with a boost clock of 5.00 GHz, and it carries 25 MB of shared L3 cache. The 89th percentile ranking and average benchmark score of 35684 place it well above the demands of Thief, which is a 2014 title with modest CPU requirements. The nearest rival comparison shows the i7-12700K is within 0.8% of the i7-13800H and 0.7% of the i5-14500HX, confirming that this CPU is not the limiting factor in this combo.

Single-thread performance is particularly strong: 3DMark single-thread score is 1043, Cinebench R23 single-core is 4128, and Geekbench single-core is 2561. These scores indicate excellent per-core throughput, which matters for older games like Thief that rely on a few heavily loaded threads. Multi-thread scores are equally robust—Cinebench R23 multicore reaches 29241, 3DMark max threads hits 9979, and Passmark multithread scores 34404. The CPU’s 12 cores and 20 threads provide massive headroom, but the measured FPS data shows that this headroom is unused in Thief; the GPU saturates first. The L3 cache of 25 MB shared and per-core L2 of 1.25 MB help reduce memory latency, but again, the game’s frame rates are dictated by the RX 6600 XT’s output, not by CPU feeding rates. In practical terms, this CPU will not hold back the GPU at any resolution or setting in Thief, and its performance headroom suggests it could drive a more powerful GPU in other titles without becoming a bottleneck.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6600 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 50.7
3840x2160 High 34.2
3840x2160 Ultra 33.0
2560x1440 Low 104.8
2560x1440 Medium 78.4
2560x1440 Ultra 61.5
2560x1440 High 60.8
1920x1080 Low 155.8
1920x1080 Medium 119.0
1920x1080 High 92.7
1920x1080 Ultra 86.6

Thief with ii7-12700K + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6600 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.