Fivem

Fivem

AVERAGE FPS
77
good

This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 37 48 56
1440p QHD 53 64 80 103
1080p Full HD 76 101 124 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 48
3840x2160 High 37
3840x2160 Ultra 26
2560x1440 Low 103
2560x1440 Medium 80
2560x1440 High 64
2560x1440 Ultra 53
1920x1080 Low 160
1920x1080 Medium 124
1920x1080 High 101
1920x1080 Ultra 76

Fivem with Intel Core i7-12700K + AMD Radeon RX 6600 XT, In-Depth Analysis

The Intel Core i7-12700K paired with the AMD Radeon RX 6600 XT delivers a highly capable Fivem experience, but the data reveals a delicate balance between the CPU’s substantial processing headroom and the GPU’s more modest graphical throughput. This combo ranks in the 1342nd position out of 1792 tested combinations, placing it in the 75th percentile overall, which suggests a system that is solidly above average yet far from the top tier. The measured frame rates show that while the CPU can push very high numbers at lower settings, the GPU becomes the primary constraint as resolution and visual fidelity increase, making the choice of in-game preset the single most critical decision for achieving smooth gameplay.

FAQ

Q: What is the overall rank of this CPU and GPU combination for Fivem?

A: The combo ranks 1342nd out of 1792 tested hardware combinations, which places it in the 75th percentile of all systems tested for this game.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The Core i7-12700K has an average benchmark score of 35684. It is essentially tied with the AMD Ryzen 7 PRO 5845 (score 35802, delta -0.3%) and the Intel Core i5-14500HX (score 35940, delta -0.7%), while slightly ahead of the Intel Core i7-13700T (score 35468, delta 0.6%) and Intel Core i7-13800H (score 35416, delta 0.8%).

Q: What is the best 1080p performance this combo can achieve according to the data?

A: The highest average FPS at 1920x1080 is 159.9 FPS, which is achieved with the Low settings preset. This is the only setting that allows the system to exceed the 144Hz refresh rate threshold.

Q: Is the GPU’s average benchmark score close to any modern cards?

A: The RX 6600 XT has an average score of 27985. This is nearly identical to the NVIDIA GeForce GTX 980 Ti (score 27956, delta 0.1%), and only 0.9% lower than the NVIDIA GeForce RTX 3070 (score 28238), indicating a surprisingly close performance bracket.

Q: How much of a performance drop is seen moving from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 101.1 at 1920x1080 to 36.7 at 3840x2160. This represents a 63.7% reduction in frame rate, clearly showing the GPU’s limitations at higher resolutions.

Q: What is the memory configuration of the GPU and does it appear sufficient?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth. The data does not include specific VRAM usage metrics, but the frame rates suggest this capacity is adequate for the tested settings, though it is a limiting factor at Ultra settings in 4K.

How This Combo Ranks

The combo’s rank of 1342 out of 1792 positions it in the upper-middle segment of the database. This is a percentile ranking of roughly 75%, meaning that a quarter of all tested combinations perform better. The data suggests this is not a top-tier pairing for Fivem, but it is far from a low-end setup. The CPU, with an 89th percentile ranking among all CPUs, is clearly the stronger component in this duo. In contrast, the GPU sits in the 71st percentile among all GPUs, indicating a slight mismatch where the processor has more headroom than the graphics card can utilize.

The CPU’s nearest rivals in the benchmark database—the Ryzen 7 PRO 5845, Core i7-13700T, Core i5-14500HX, and Core i7-13800H—all have average scores within a 1.5% delta of the i7-12700K. This implies that any of these processors would likely produce nearly identical Fivem performance when paired with the same GPU. On the GPU side, the RX 6600 XT’s average score is within a 1.5% delta of the GTX 980 Ti, Radeon R9 M395X, RTX 3070, and FirePro S7150, making the choice between these cards largely irrelevant for this specific game. The combination’s rank is therefore more indicative of the GPU’s standing than the CPU’s, as the processor is rarely the bottleneck in Fivem’s engine.

GPU Role

The AMD Radeon RX 6600 XT features a base clock of 1968 MHz and a boost clock of 2589 MHz, with a game clock of 2359 MHz. These clocks, combined with its 2048 shading units and 64 ROPs, determine its raw pixel and texture throughput. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth. This memory configuration is a critical factor in Fivem, especially when loading high-resolution textures and draw distances. The data shows that at 1080p, the GPU can handle the load well, but at 4K, the frame rates collapse, suggesting that the memory bandwidth and capacity are being saturated.

The GPU’s average benchmark score of 27985 places it just above the GTX 980 Ti and just below the RTX 3070 in the database’s scoring system. This is a useful reference point: the RX 6600 XT is essentially a modern card that performs at the level of last generation’s high-end offerings. In Fivem, this translates to playable performance at 1080p and 1440p, but the card struggles to maintain 60 FPS at 4K even on Medium settings, where it averages 48.1 FPS. The Ultra preset at 4K is nearly unplayable at 25.6 FPS, which clearly indicates the GPU is the limiting factor at this resolution.

Measured FPS Breakdown

The measured FPS data provides a clear picture of the system’s capabilities. At 1920x1080, the Low preset delivers an average of 159.9 FPS, which is excellent for high-refresh-rate monitors. Medium drops to 123.9 FPS, High to 101.1 FPS, and Ultra to 75.9 FPS. These numbers show a smooth, linear degradation as settings increase, with a 52.5% performance loss from Low to Ultra. At 2560x1440, the Low preset still provides a very playable 102.8 FPS, while High and Medium offer 64.2 and 80.3 FPS respectively. The Ultra preset at 1440p falls to 53.1 FPS, which is still above the 30 FPS playability threshold but below the 60 FPS target.

The 3840x2160 results are the most telling. The Low preset averages 55.7 FPS, Medium drops to 48.1 FPS, and High falls to 36.7 FPS. The Ultra preset is the only one that fails to reach 30 FPS, averaging just 25.6 FPS. This data reveals a clear trend: the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low and Ultra is 84 FPS; at 1440p, it is 49.7 FPS; and at 4K, it is 30.1 FPS. This indicates that at lower resolutions, the CPU can partially compensate for the GPU’s workload, but at 4K, the GPU becomes the sole bottleneck, and the settings have a more direct impact on frame rates.

Settings Recommendations

Based on the measured rows, the optimal experience depends on the user’s display resolution. For 1920x1080, the High preset at 101.1 FPS is the best balance, as it provides a smooth experience well above 60 FPS while retaining better visual quality than Medium. For users with 144Hz displays, the Low preset at 159.9 FPS is the only option that fully utilizes the refresh rate. At 2560x1440, the Medium preset at 80.3 FPS is the recommended choice, as it offers a fluid experience while maintaining acceptable visual fidelity. High at 64.2 FPS is also viable for users who prefer better graphics over raw frame rates.

For 3840x2160, the data suggests that the Low preset at 55.7 FPS is the only playable option for a consistent experience. Medium at 48.1 FPS and High at 36.7 FPS are borderline, and Ultra at 25.6 FPS is not recommended for any serious gameplay. The data implies that this combo is not suited for 4K gaming in Fivem unless the user is willing to accept significant compromises in visual quality. The most balanced experience across all resolutions is the Medium preset, which offers an average FPS of 123.9 at 1080p, 80.3 at 1440p, and 48.1 at 4K—a consistent scale that allows for predictable performance tuning.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its L3 cache is 25 MB shared, and it supports both DDR4 and DDR5 memory. In Fivem, which is a multiplayer mod for Grand Theft Auto V, the CPU is responsible for simulating the game world, handling NPCs, and processing network data from other players. The benchmark scores show the CPU’s strength: its Cinebench R23 multicore score is 29241, and its single-core score is 4128. These are strong numbers, but Fivem’s engine is often more sensitive to single-thread performance.

The CPU’s nearest rivals all have similar average scores, within a 1.5% delta, suggesting that the i7-12700K is not uniquely suited for this game. The data shows that at 1080p Low, the system achieves 159.9 FPS, which is a CPU-bound scenario where the processor is able to feed the GPU efficiently. However, the fact that the FPS drops so significantly at 4K (to 55.7 FPS on Low) indicates that the CPU is not the primary constraint at higher resolutions. The CPU’s 89th percentile ranking versus all CPUs reinforces that it has enough headroom to avoid bottlenecking the RX 6600 XT in most scenarios, except perhaps in very crowded multiplayer sessions where physics and AI calculations can spike.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals the system’s limiting component. At Low settings, the average FPS falls from 159.9 at 1080p to 102.8 at 1440p, and then to 55.7 at 4K. This is a 65.2% reduction from 1080p to 4K. At High settings, the drop is from 101.1 at 1080p to 64.2 at 1440p and 36.7 at 4K, a 63.7% reduction. The consistency of this percentage drop across different settings strongly suggests that the GPU is the limiting factor, as the scaling is primarily driven by the increase in pixel count and memory pressure.

If the CPU were the bottleneck, we would expect the FPS to remain relatively flat when lowering resolution, since the CPU workload would stay the same. Instead, the FPS scales almost linearly with the number of pixels, which is a classic sign of a GPU-bound system. The RX 6600 XT’s 8 GB of VRAM and 256.0 GB/s bandwidth are insufficient to maintain high frame rates at 4K, especially with the Ultra preset, which likely requires more than 8 GB of VRAM for high-resolution textures. The data implies that for this combo, 1080p and 1440p are the sweet spots, with 4K being reserved for Low or Medium settings. The scaling pattern confirms that upgrading the GPU would provide the most significant performance boost at 4K, while the i7-12700K would remain a capable partner for years to come.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6600 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 55.7
3840x2160 Medium 48.1
3840x2160 High 36.7
3840x2160 Ultra 25.6
2560x1440 Low 102.8
2560x1440 Medium 80.3
2560x1440 High 64.2
2560x1440 Ultra 53.1
1920x1080 Low 159.9
1920x1080 Medium 123.9
1920x1080 High 101.1
1920x1080 Ultra 75.9

Fivem with ii7-12700K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.