Thief

Thief

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 31 41 54
1440p QHD 50 53 69 91
1080p Full HD 73 77 101 133

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 41
3840x2160 High 31
3840x2160 Ultra 29
2560x1440 Low 91
2560x1440 Medium 69
2560x1440 High 53
2560x1440 Ultra 50
1920x1080 Low 133
1920x1080 Medium 101
1920x1080 High 77
1920x1080 Ultra 73

Thief with Intel Core i5-14600KF + Intel Arc B570, In-Depth Analysis

The Intel Core i5-14600KF paired with the Intel Arc B570 delivers a playable but resolution-sensitive experience in Thief, a 2014 stealth title. Benchmark data shows this combination scales from a fluid 1080p performer to a borderline 4K option, with the GPU emerging as the clear limiting factor as resolution increases. The combo ranks 2296 out of 2851 tested combinations, placing it in the lower-mid tier of tested systems, yet the measured frames per second reveal a nuanced story across settings and resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating that the Intel Arc B570’s rendering throughput is the primary constraint at higher resolutions. At Low settings, the average frame rate falls from 133 FPS at 1920x1080 to 54 FPS at 3840x2160, a reduction of 79 FPS or roughly 59%. This is a dramatic decline, but the 54 FPS floor at 4K Low remains technically playable. Moving to Medium settings, the average drops from 101 FPS at 1080p to 41 FPS at 4K, a 60 FPS loss (59%). High settings see a similar pattern: 77 FPS at 1080p falls to 53 FPS at 1440p and then 31 FPS at 4K. The Ultra preset is the most demanding, with 73 FPS at 1080p collapsing to 50 FPS at 1440p and finally 29 FPS at 4K.

The scaling pattern reveals that the CPU is not the bottleneck in this configuration. The Intel Core i5-14600KF, with 14 cores and 20 threads, has ample headroom for a game released in 2014. The consistent FPS drop as resolution climbs—roughly halving at each step from 1080p to 1440p to 4K—is characteristic of a GPU-bound scenario. The Arc B570’s 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth handles the texture loads, but the raw pixel throughput at 3840x2160 overwhelms the 80 ROPs and 200.0 GPixel/s pixel rate. The 11.52 TFLOPS FP32 compute is sufficient for 1080p and 1440p, but at 4K, the card’s shading units are saturated.

The most telling data point is the gap between Low and Ultra at each resolution. At 1080p, the spread is 60 FPS (133 to 73), at 1440p it is 41 FPS (91 to 50), and at 4K it is 25 FPS (54 to 29). This narrowing spread at higher resolutions confirms that the GPU’s fixed-function units, not the settings-driven shader load, become the limiting factor. The i5-14600KF’s boost clock of 5.30 GHz and 24 MB of shared L3 cache ensure that draw calls and game logic are never starved, even at 1080p Low where the CPU would need to feed 133 FPS. Benchmark results indicate that owners seeking higher 4K performance would need a stronger GPU, as the CPU is not the constraint in this pairing.

FAQ

*Q: What is the best resolution to play Thief with this CPU and GPU combo?*

A: Based on measured FPS, 1920x1080 is the most comfortable resolution. At Medium settings, the combo averages 101 FPS, with a minimum of 86 FPS and a maximum of 116 FPS. Even at Ultra, the average is 73 FPS. At 2560x1440, Medium drops to 69 FPS, and at 3840x2160, only Low settings achieve an average above 50 FPS (54 FPS).

Q: How does the Ultra preset compare to High in terms of frame rate?

A: At every resolution, Ultra is only slightly slower than High. At 1080p, Ultra averages 73 FPS versus 77 FPS for High, a 4 FPS difference. At 1440p, the gap is 3 FPS (50 vs 53), and at 4K, it is 2 FPS (29 vs 31). The visual upgrade from High to Ultra may not justify the frame rate cost for some users.

*Q: Can this system handle 4K gaming in Thief?*

A: It depends on the settings. At 4K Low, the average FPS is 54, which is playable. At 4K Medium, it drops to 41 FPS with a minimum of 35 FPS. High and Ultra settings produce averages of 31 and 29 FPS respectively, which are below the typical smoothness threshold. The data suggests 4K is only viable with Low or Medium presets.

Q: What is the frame time consistency like on Medium settings?

A: The measured data includes min and max FPS for Medium settings. At 1080p, the range is 86 to 116 FPS (average 101), at 1440p it is 59 to 79 FPS (average 69), and at 4K it is 35 to 47 FPS (average 41). This indicates stable frame pacing, with the spread roughly proportional to the average.

Q: How does the Intel Core i5-14600KF benchmark against its nearest rivals in synthetic tests?

A: The i5-14600KF has an average benchmark score of 49394, placing it in the 90th percentile of all CPUs. It is 0.3% ahead of the AMD Ryzen 9 7900 (49228), 0.4% ahead of the AMD Ryzen 7 PRO 5755G (49196), and 0.8% ahead of the Intel Core Ultra 5 245 (48995). It trails the AMD Ryzen AI Max+ 388 (49796) by 0.8%. These are marginal differences, indicating the CPU is not a differentiator in this game.

Q: What is the GPU’s synthetic performance ranking?

A: The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. It is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.4% ahead of the NVIDIA Quadro M4000M (20480), but 0.1% behind the Intel Arc A750 (20582) and 0.5% behind the AMD Radeon R9 M390X (20662). This puts it in a tight pack of mid-range GPUs.

How This Combo Ranks

The Intel Core i5-14600KF and Intel Arc B570 combination ranks 2296 out of 2851 tested combos in Thief, placing it in the 19.5th percentile of all systems tested. This low ranking might seem alarming, but it reflects the database’s inclusion of high-end multi-GPU and top-tier modern setups, not a poor showing for this specific pairing. The rank is a relative measure against all combos, and the measured FPS data shows that this combo is perfectly capable of delivering smooth gameplay at 1080p and acceptable performance at 1440p.

In context, the CPU is a top-tier component. Its 90th percentile ranking among all CPUs means it outperforms the vast majority of processors in synthetic benchmarks. The GPU, however, sits in the 65th percentile, which drags the overall combo down. The i5-14600KF’s nearest rivals in synthetic tests (AMD Ryzen 9 7900, AMD Ryzen 7 PRO 5755G, Intel Core Ultra 5 245, AMD Ryzen AI Max+ 388) all have average scores within 0.8% of each other, confirming that CPU choice among these models would not meaningfully change Thief performance. Similarly, the Arc B570’s nearest GPU rivals (NVIDIA GeForce RTX 3070 Mobile, Intel Arc A750, NVIDIA Quadro M4000M, AMD Radeon R9 M390X) are all within 0.5% of each other, suggesting that swapping to any of these cards would yield nearly identical frame rates.

The combo’s rank of 2296 out of 2851 indicates that most tested systems are faster, but this is due to the database’s bias toward high-end configurations. For a mid-range desktop build from 2025, this pairing delivers respectable results in a 2014 title. The data shows that the CPU is overqualified for the task, while the GPU is the performance limiter. Users upgrading from a weaker CPU would see no benefit in Thief, but those coming from a slower GPU would notice a significant improvement.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 133 FPS, which is exceptionally smooth and well beyond the 60 FPS target. Medium settings average 101 FPS, with a minimum of 86 FPS and a maximum of 116 FPS, ensuring no noticeable stutter. High settings average 77 FPS, still above 60 FPS. Ultra settings average 73 FPS, a 4 FPS drop from High, but still perfectly playable. All 1080p presets are viable for competitive or immersive play.

At 2560x1440, performance remains solid but requires more careful settings selection. Low settings average 91 FPS, which is excellent. Medium settings average 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. This is right at the edge of the 60 FPS threshold, and the minimum of 59 FPS means occasional dips below 60 are possible. High settings average 53 FPS, which is playable but not ideal for fast-paced action. Ultra settings average 50 FPS. For a steady 60 FPS experience at 1440p, Low or Medium settings are recommended.

At 3840x2160, the GPU is clearly overburdened. Low settings average 54 FPS, which is the only preset that stays above 50 FPS. Medium settings average 41 FPS, with a minimum of 35 FPS and a maximum of 47 FPS. High settings average 31 FPS, and Ultra settings average 29 FPS. The 4K resolution requires 8.3 million pixels per frame, and the Arc B570’s 80 ROPs and 200.0 GPixel/s pixel rate are insufficient for high-detail 4K rendering. The data shows that 4K gaming is possible only with significant compromises to visual quality.

The Medium settings rows provide the most complete data, with min and max FPS values. This allows for a more nuanced analysis. At 1080p Medium, the 86 FPS minimum indicates that even in the most demanding scenes, the frame rate stays well above 60 FPS. At 1440p Medium, the 59 FPS minimum shows that the system is right at the edge of the 60 FPS target. At 4K Medium, the 35 FPS minimum is a noticeable drop, indicating that the GPU struggles with complex scenes at this resolution.

GPU Role

The Intel Arc B570 is the defining component in this combo’s Thief performance. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is sufficient for the game’s texture streaming at all tested resolutions. The memory clock runs at 2375 MHz, or 19 Gbps effective, and the GPU’s base and boost clocks are both 2500 MHz. These clocks are modest compared to high-end cards, but they are consistent, meaning the card does not throttle under sustained load.

The GPU’s 2304 shading units and 144 TMUs handle the game’s lighting and texture work, while 80 ROPs manage the final pixel output. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are the theoretical limits, and Thief’s rendering load approaches these limits at 4K. The 11.52 TFLOPS FP32 compute is more than enough for a 2014 game’s shaders, but the fixed-function units (ROPs and TMUs) become the bottleneck at higher resolutions. This explains why the FPS drops are so consistent across settings—the GPU’s memory subsystem and ROP throughput are the limiting factors, not the shader complexity.

The GPU’s 150 W TDP and dual-slot design are typical for a mid-range card, and it requires a 450 W power supply. The PCIe 4.0 x8 interface is not a bottleneck for this game, as the data shows no sign of bandwidth limitations. The Arc B570’s synthetic benchmarks place it at 65th percentile among all GPUs, with a Passmark G3D score of 14195 and a 3DMark Steel Nomad DX12 score of 2649. In Thief, the GPU’s performance is consistent with its synthetic standing: strong at 1080p, adequate at 1440p, and weak at 4K. The nearest rivals, including the Intel Arc A750 and NVIDIA GeForce RTX 3070 Mobile, have nearly identical average scores, suggesting that this class of GPU delivers predictable results in this title.

The GPU’s 10 GB VRAM is never fully utilized in Thief, as the game’s 2014-era textures fit comfortably within the frame buffer. Even at 4K Ultra, the memory allocation would remain below 10 GB, meaning the card does not suffer from memory swapping. The bottleneck is purely computational. The 19.6 billion transistors in the BMG-G21 chip, manufactured on TSMC’s 5 nm process, provide a dense and efficient design, but the 272 mm² die size limits the number of ROPs that can be included. This architectural choice favors compute-heavy workloads over pixel throughput, which is why the card excels at lower resolutions but struggles at 4K.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user’s resolution and frame rate target. At 1920x1080, all settings are viable. For a 60+ FPS experience with maximum visual fidelity, Ultra settings at 73 FPS are recommended. For users with high-refresh-rate monitors, Low settings at 133 FPS unlock the full potential of the display, though the visual downgrade is significant. Medium settings at 101 FPS offer a balanced approach, with the 86 FPS minimum ensuring no stutter.

At 2560x1440, the recommendation is Medium settings. The average of 69 FPS is above 60, but the minimum of 59 FPS indicates occasional dips below the target. Users prioritizing smoothness should select Low settings (91 FPS) or accept the rare dips on Medium. High and Ultra settings (53 and 50 FPS respectively) are playable but not recommended for users sensitive to frame rate fluctuations. The 1440p Medium preset provides the best balance of visual quality and performance, with a 59 FPS minimum that barely misses the 60 FPS mark.

At 3840x2160, only Low settings provide a consistently playable experience, with an average of 54 FPS. Medium settings at 41 FPS are playable for slower-paced segments, but the 35 FPS minimum will be noticeable in action sequences. High (31 FPS) and Ultra (29 FPS) are not recommended for comfortable play. Users with 4K displays should either accept Low settings or consider lowering the resolution to 1440p for a better experience. The data indicates that the Arc B570 is not a 4K-capable GPU for this game at high detail levels, and users should adjust expectations accordingly.

The Medium settings preset shows the most consistent frame times across all resolutions, with the minimum and maximum FPS data points confirming stable performance. At 1080p Medium, the 86-116 FPS range is tight. At 1440p Medium, the 59-79 FPS range is acceptable. At 4K Medium, the 35-47 FPS range is variable but not erratic. For users who prioritize stability, Medium is the safest choice. The Ultra preset, while visually superior, offers only marginal FPS improvements over High at lower resolutions and is not worth the performance cost at 4K. The final recommendation is to use Medium settings at 1080p or 1440p for the best overall experience, and Low settings only if 4K is mandatory.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B570 in Thief

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 41.0
3840x2160 High 31.0
3840x2160 Ultra 29.0
2560x1440 Low 91.0
2560x1440 Medium 69.0
2560x1440 High 53.0
2560x1440 Ultra 50.0
1920x1080 Low 133.0
1920x1080 Medium 101.0
1920x1080 High 77.0
1920x1080 Ultra 73.0

Thief with ii5-14600KF + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with Arc B570 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.