Thief
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 57 | 75 | 98 |
| 1440p QHD | 92 | 97 | 127 | 142 |
| 1080p Full HD | 130 | 132 | 146 | 161 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 3080 delivers a robust Thief experience across all tested resolutions and settings. The data set shows a combination that is never below playable levels, yet the scaling patterns reveal distinct bottlenecks depending on where you look. This analysis breaks down the measured performance, component roles, and how this pairing ranks among other tested combinations.
FAQ
Q: What is the combo's overall ranking in Thief among tested combinations?
A: This combination of the AMD Ryzen 7 5700G and NVIDIA GeForce RTX 3080 ranks 1112 out of 3720 tested combos in Thief. That places it in the upper 30% of all tested pairings, indicating a solidly above-average result for this game.
Q: What is the best average FPS this combo achieves across all tested settings?
A: The highest measured average FPS is 161, achieved at 1920x1080 with Low settings. At the same resolution, the Medium preset reaches 146 FPS, High reaches 132 FPS, and Ultra reaches 130 FPS.
Q: What is the lowest average FPS observed in the data?
A: The lowest average FPS is 54, recorded at 3840x2160 with Ultra settings. At the same 4K resolution, High settings yield 57 FPS, Medium yields 75 FPS, and Low yields 98 FPS.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The AMD Ryzen 7 5700G has an average benchmark score of 27051. It is effectively tied with the Intel Core i9-9900K, which scores 27097 (a delta of -0.2%). It is also within 0.5% of the AMD Ryzen AI 7 445 (score 26936, delta 0.4%) and the Intel Core i5-14400T (score 27166, delta -0.4%).
Q: How does the GPU compare to its nearest rivals in average benchmark score?
A: The NVIDIA GeForce RTX 3080 has an average benchmark score of 23172. Its nearest rivals are the NVIDIA P106-100 (score 23249, delta -0.3%), AMD Radeon Pro Vega 16 (score 23250, delta -0.3%), AMD Radeon RX 6600M (score 23273, delta -0.4%), and AMD Radeon R9 M290X (score 23276, delta -0.4%).
Q: What is the difference in average FPS between 1080p Low and 4K Low?
A: At 1920x1080 Low, the average FPS is 161. At 3840x2160 Low, the average FPS drops to 98. That is a decrease of 63 FPS, or roughly a 39% reduction in average frame rate when moving from 1080p to 4K at the same Low settings.
GPU Role
The NVIDIA GeForce RTX 3080 is the primary rendering engine in this pairing, and its characteristics define the upper bound of performance. The RTX 3080 is built on the Ampere architecture, fabricated on Samsung's 8 nm process. It comprises 28,300 million transistors on a 628 mm² die. With 8704 shading units, 272 TMUs, and 96 ROPs, the GPU is designed for high-throughput rasterization and compute tasks alike. It also includes 68 RT cores and 272 tensor cores, though Thief (released in 2014) does not utilize ray tracing or DLSS, so these units have no effect on the measured frame rates.
Memory bandwidth is a key factor for 4K performance. The RTX 3080 carries 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of bandwidth. This is crucial when the render resolution scales up to 3840x2160, where the fill rate and bandwidth demand increase significantly. The pixel rate is 164.2 GPixel/s, and the texture rate is 465.1 GTexel/s, providing enough raw throughput to support the high pixel counts.
The GPU's clock behavior is also relevant. The base clock is 1440 MHz, and the boost clock is 1710 MHz. This boost range allows the GPU to scale under load, which is evident in the measured FPS. The RTX 3080's FP32 performance is 29.77 TFLOPS (with FP16 at a 1:1 ratio), a figure that far exceeds the requirements of a 2014 title like Thief. However, the game's engine is from an era predating the RTX 3080's release (2020), and as such, it may not fully utilize the GPU's modern feature set.
The GPU sits in the 68th percentile of all GPUs based on its average benchmark score of 23172. Its nearest rivals in benchmark scores are the NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, and AMD Radeon R9 M290X, all within a delta of -0.4% to -0.3%. This placement is a substantial step below the top-of-the-line GPUs, but still firmly within the high-performance tier.
In the measured FPS data, the GPU's influence is most apparent at 4K. At 3840x2160, the average FPS at High is 57, at Ultra is 54, at Medium is 75, and at Low is 98. The step from 1080p to 4K shows a dramatic load increase, which is where the GPU's memory bandwidth and compute capacity are stressed. The 10 GB VRAM is more than sufficient for a 2014 title, so the capacity is not a limiting factor here. Instead, the raw throughput and uniform rate are the dictating elements.
CPU Role
The AMD Ryzen 7 5700G serves as the system's processor, and while it is not a top-tier CPU for gaming, its specifications are adequate for Thief. The CPU is based on the Zen 3 architecture (codename Cezanne) built on TSMC's 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. The 16 MB of L3 cache (with 512 KB L2 per core and 64 KB L1 per core) provides a solid foundation for game logic and asset streaming.
The CPU's memory support is DDR4-3200 in a dual-channel configuration, offering a memory bandwidth of 51.2 GB/s. For a 2014 title, this is more than enough to feed the GPU. The CPU's integrated Radeon Vega 8 is present as an iGPU, but in this configuration, the discrete RTX 3080 is used for rendering, so the Vega 8 has no impact on the measured FPS.
In CPU benchmarks, the Ryzen 7 5700G scores 12830.5 in Cinebench R23 multi-core and 1494 in single-core. In Geekbench, it scores 9950 multi-core and 1894 single-core. The 3DMark scores range from 899 in single-thread to 6629 in 16-thread tests. The PassMark multi-thread score is 24419, with a single-thread score of 3283. These numbers indicate a CPU that is strong in multi-threaded workloads, but its single-thread performance is more modest.
The CPU's percentile is 79 out of all CPUs, meaning it beats 79% of all CPUs in the database. Its average benchmark score is 27051, which places it close to the Intel Core i9-9900K (score 27097, delta -0.2%) and the Intel Core i5-14400T (score 27166, delta -0.4%). It also sits near the AMD Ryzen AI 7 445 (score 26936, delta 0.4%) and the Intel Core i7-1370P (score 26900, delta 0.6%). This makes the 5700G a mid-to-high-end CPU in terms of overall benchmark performance.
In the measured game FPS, the CPU's role is less obvious because the GPU is usually the limiting factor at higher resolutions. At 1080p, the CPU has to keep up with the GPU's frame output. The 1080p results show that the average FPS ranges from 130 (Ultra) to 161 (Low), indicating that the CPU can handle these frame rates. The CPU's 8-core/16-thread configuration is sufficient for Thief, which is not a particularly CPU-heavy game. However, the CPU's memory bandwidth and cache latency may be a slight limiting factor at very high FPS, but the data shows that the system can still push 161 FPS at Low settings, which is a solid result.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All measurements are average FPS, with some rows also providing min and max FPS values.
At 1920x1080, the Low preset achieves 161 average FPS. Medium goes to 147 average FPS, with min 124 and max 168. High settles at 132 average FPS, and Ultra is at 130 average FPS. The difference between Low and Ultra is 31 FPS, with the gap narrowing as settings increase, indicating that the GPU is handling the load well and is not heavily taxed at 1080p.
At 2560x1440, the numbers drop but remain high. Low averages 142 FPS, Medium averages 127 FPS (min 108, max 146), High averages 97 FPS, and Ultra averages 92 FPS. The drop from Low to Ultra is 50 FPS. The system is still well above 60 FPS for all settings, making 1440p a very smooth experience.
At 3840x2160, the load is much heavier. Low averages 98 FPS, Medium averages 75 FPS (min 63, max 86), High averages 57 FPS, and Ultra averages 54 FPS. Here, the GPU is the clear bottleneck, as the resolution scaling demands more bandwidth and processing. The difference between Low and Ultra is 44 FPS, but the drop is more pronounced than at lower resolutions.
The min FPS values are only recorded for Medium settings: 124 at 1080p, 108 at 1440p, and 63 at 4K. These min values show that the GPU is able to maintain a playable minimum even in the most demanding scenes, but at 4K Medium, the minimum of 63 FPS is still above 60 FPS, which is a positive indicator for fluidity.
How This Combo Ranks
The combo rank in the game is 1112 out of 3720 tested combinations. This places it in the upper echelon (about the 70th percentile) of all tested systems. This is a strong result, but it's not a top-tier combination. The ranking is based on the overall performance across all resolutions and settings, which is why it is not rank 1. The system is likely held back by the CPU's single-thread performance in some scenarios, but the GPU is also not the most powerful in the database.
Given the CPU's 79th percentile and GPU's 68th percentile, the combo's rank makes sense. The GPU is a high-end card, but its percentile is lower than the CPU's due to the average score being dragged down by the wide range of GPUs. The combo's performance is consistent with the GPU being the primary driver of FPS.
In the measured FPS, the 4K Ultra result of 57 FPS is below the 60 FPS threshold, which is a noticeable flaw for a high-end card. However, the Medium and High settings at 4K provide playable frame rates (75 and 57 respectively, with High dipping below 60). This is a typical trade-off for a demanding title.
Settings Recommendations
Based on the measured data, the best experience depends on the user's frame rate preference and resolution. At 1920x1080, all settings are above 130 FPS, so the user can pick Ultra for the best visual quality without sacrificing smoothness. The 130 FPS average at Ultra is excellent, and even the Medium at 146 FPS (min 124) provides a strong experience.
At 2560x1440, the jump to Ultra brings an average of 92 FPS, which is still smooth, but for a more stable experience, High at 97 FPS is a better choice. Medium at 127 FPS is also a great balance, with a min of 108 FPS. The Low preset at 142 FPS is only if the user prefers maximum FPS.
At 3840x2160, the settings matter more. Ultra averages 54 FPS, which is below the 60 FPS target. High averages 57 FPS, still under 60. Medium averages 75 FPS, with a min of 63, which is playable and above 60 FPS. Low averages 98 FPS, which is buttery smooth. For 4K, the Medium preset is the best compromise, offering 75 FPS average and a minimum that stays above 60. High is borderline, and Ultra is not recommended for 60 FPS.
Overall, the sweet spot for this combo is 1440p with High settings (97 FPS) or 4K with Medium settings (75 FPS). For the best visual quality at a smooth frame rate, 1080p Ultra (130 FPS) is the top choice. The data suggests that the system can handle high refresh rates at 1080p and 1440p, but 4K requires a settings cut to maintain 60 FPS.
Resolution Scaling
The FPS drop from 1080p to 4K is significant. At Low settings, moving from 1920x1080 to 2560x1440 drops the average FPS from 161 to 142 (a 19 FPS reduction). Moving to 3840x2160 drops it to 98 (a 63 FPS reduction from 1080p, or a 39% decrease). At Medium settings, the drop from 1080p to 1440p is 146 to 127 (19 FPS), and then to 75 at 4K (71 FPS total, a 48% decrease). At High, the drop is 132 to 97 (35 FPS) and then to 57 (75 FPS total, a 57% decrease). At Ultra, the drop is 130 to 92 (38 FPS) and then to 54 (76 FPS total, a 58% decrease).
The scaling pattern shows that the GPU is the limiting factor at 4K. The percentage drop from 1080p to 4K is larger at High (57%) and Ultra (58%) than at Low (39%) and Medium (48%). This indicates that as the settings increase, the GPU's workload grows more rapidly, and the 4K resolution is more heavily impacted. The CPU is not the bottleneck in these scenarios, because the drop is uniform across settings; if the CPU were the limit, the FPS would be capped at lower resolutions.
The memory bandwidth of the RTX 3080 (760.3 GB/s) is a critical resource for 4K rendering, and the data suggests that at 4K Ultra, the GPU is reaching its limits. The 57 FPS at 4K High and 54 at 4K Ultra are close, indicating that the GPU is saturated. The ability to achieve 98 FPS at 4K Low shows that the GPU can handle the pixel count, but the fill rate and shader load at higher settings are the main drivers of the FPS drop.
In summary, the resolution scaling shows that the system is a strong 1080p and 1440p performer, with the 4K being a challenge at higher settings. The GPU's raw power and memory bandwidth are the key factors, and the CPU's 8-core/16-thread setup is more than sufficient for this 2014 title, even at high frame rates.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 3080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 161.0 |
| 1920x1080 | Medium | 146.0 |
| 1920x1080 | High | 132.0 |
| 1920x1080 | Ultra | 130.0 |
Thief with Ryzen 7 5700G + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 3080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.