Thief
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 57 | 75 | 98 |
| 1440p QHD | 92 | 97 | 127 | 140 |
| 1080p Full HD | 128 | 130 | 144 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 7 5800X3D and NVIDIA GeForce RTX 3080 pairing delivers a robust 1080p and 1440p experience in Thief, but it is the 4K Ultra preset that exposes the GPU's limitations, pulling the average down to 54 FPS. Across all tested settings, the combo demonstrates a clear trend: the 8-core CPU with its large 3D V-Cache provides ample headroom, while the RTX 3080's 10 GB of GDDR6X memory becomes the primary constraint at higher resolutions and graphical presets.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5800X3D is a desktop processor built on the Zen 3 architecture, codenamed Vermeer. It features 8 cores and 16 threads, with base and boost clocks of 3.40 GHz and 4.50 GHz respectively. The CPU is manufactured on a 7 nm process by TSMC and houses a substantial 96 MB of shared L3 cache, a key feature for gaming performance. In this benchmark database, the CPU's average benchmark score is 27896, placing it in the 80th percentile of all CPUs tested.
This processor's performance profile is well-suited for Thief, a stealth game from 2014 that does not heavily tax multi-threaded workloads. The data indicates that the CPU is not the limiting factor in this pairing. For context, in synthetic benchmarks, the CPU scores 14317 in Cinebench R23 multi-core and 1452 in single-core. Its nearest rivals, based on average score, include the AMD Ryzen 7 6800U (average score 27887, deltaPct 0), the Intel Core i9-10900K (average score 27872, deltaPct 0.1), and the AMD Ryzen AI 5 PRO 340 (average score 27932, deltaPct -0.1). The 5800X3D's performance is effectively on par with these parts, with a delta of less than 0.3% in either direction. This parity suggests that in a game like Thief, which is likely more dependent on single-core performance and memory latency than raw core counts, the 5800X3D's combination of high clocks and massive cache ensures it will not bottleneck the graphics card.
The measured frame rates support this conclusion. At 1080p with Low settings, the combo reaches 159 FPS. As the resolution increases to 1440p and then 4K, the frame rates drop, but this drop is more attributable to the GPU's rendering load than to CPU limitations. The CPU's 16 threads and high boost clock are more than sufficient to feed the GPU at these frame rates, which are well below the CPU's theoretical maximum. The 3D V-Cache is also beneficial here, as it helps reduce memory latency, which can be a factor in maintaining consistent frame pacing in open-world or detailed environments. The data shows the CPU is a strong partner, providing a stable foundation for the GPU to operate without being starved of data.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 is an Ampere-architecture GPU built on an 8 nm process by Samsung. It features 8704 shading units, 272 texture mapping units, and 96 raster operation units. The GPU has a base clock of 1440 MHz and a boost clock of 1710 MHz, with a memory clock of 1188 MHz (19 Gbps effective). It is equipped with 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. This configuration places the GPU in the 68th percentile of all GPUs, with an average benchmark score of 23172.
In Thief, the GPU's role is dominant. The measured data shows a clear scaling pattern across resolutions and settings. At 1080p, the GPU delivers high frame rates, but the gap between settings narrows as the resolution increases. For instance, at 1080p, the difference between Low (159 FPS) and Ultra (128 FPS) is 31 FPS. At 1440p, this gap shrinks slightly to 48 FPS (Low 140 FPS vs. Ultra 92 FPS). However, at 4K, the gap widens significantly: Low settings yield 98 FPS, while Ultra drops to 54 FPS, a difference of 44 FPS. This indicates that the GPU is being pushed to its limits at 4K Ultra, where the combination of high resolution and demanding effects overwhelms the 10 GB VRAM buffer and the GPU's processing power.
The GPU's nearest rivals in the database, based on average score, are the NVIDIA P106-100 (avgScore 23249, deltaPct -0.3), AMD Radeon Pro Vega 16 (avgScore 23250, deltaPct -0.3), and AMD Radeon RX 6600M (avgScore 23273, deltaPct -0.4). These comparisons are not relevant to gaming performance in Thief; they simply reflect the GPU's position in the aggregate benchmarking pool. The RTX 3080's actual performance is far superior to these parts in a gaming scenario, but the database's nearest rival list is based on synthetic scores, not game-specific tests. The key takeaway is that the RTX 3080 is a high-end card, but Thief at 4K Ultra is a demanding workload. The 54 FPS average at this setting is playable but not ideal for a smooth experience, suggesting that the GPU is the primary bottleneck in this configuration.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides clear guidance on which settings preset offers the best balance of visual quality and performance. The optimal choice depends on the target resolution. For 1080p and 1440p gamers, the High preset appears to be the sweet spot. At 1080p, High delivers 130 FPS, which is only 14 FPS below the Low preset (144 FPS) but offers significantly better visuals. The Medium preset at 1080p yields 144 FPS, which is essentially identical to Low, making High a better choice for visual fidelity without a meaningful performance penalty. At 1440p, High delivers 97 FPS, which is still well above the 60 FPS threshold for smooth gameplay. The Ultra preset at 1440p yields 92 FPS, a minor drop from High, but the visual improvements may be marginal. For most users, High at 1440p is recommended.
For 4K, the situation is more complex. The High preset at 4K delivers 57 FPS, which is just below the 60 FPS target. The Medium preset, however, provides 75 FPS, with a minimum frame rate of 63 FPS and a maximum of 86 FPS. This is the only 4K setting that maintains a consistent experience above 60 FPS. The Ultra preset at 4K drops to 54 FPS, which is playable but may suffer from occasional stutters. The Low preset at 4K hits 98 FPS, but the visual downgrade is likely too severe for a game like Thief, which relies on atmosphere and lighting. The best experience per the measured rows is the Medium preset at 4K, as it offers a stable 75 FPS average with a minimum of 63 FPS, ensuring no major frame dips. At 1080p and 1440p, the High preset is the recommended choice, as it provides a high frame rate while maintaining visual quality.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations, the AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3080 pairing ranks 1137 out of 3720 total combos for Thief. This places the combo in the top 30% of all tested systems, which is a strong showing. However, it is not a top-tier configuration, as there are many systems with more powerful GPUs or newer CPUs that achieve higher frame rates. The rank of 1137 indicates that while this combo is capable, it is not at the absolute peak of performance for this game. The data shows that the combo performs well, but it is not among the elite 100 or so configurations that would be expected to max out the game at 4K with high refresh rates.
The combo's rank is influenced by the GPU's limitations at 4K Ultra, as well as the CPU's position in the overall hierarchy. The CPU's 80th percentile ranking is respectable, but the GPU's 68th percentile ranking is lower, suggesting that the GPU is the weaker link in this pairing. In a game like Thief, which is not particularly CPU-intensive, the GPU's performance is the primary determinant of the final frame rate. The combo's rank of 1137 out of 3720 is a reflection of this balance. It is a solid mid-to-high-tier setup that will handle the game well at 1080p and 1440p, but it will not be the best-in-class at 4K. The rank is also affected by the fact that many newer GPUs with more VRAM and higher compute power exist, which push the RTX 3080 down the list.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The frame rate scaling from 1080p to 4K clearly identifies the GPU as the limiting component in this combination. Examining the High preset across resolutions, the average frame rate drops from 130 FPS at 1080p to 97 FPS at 1440p, a 25.4% decrease, and then to 57 FPS at 4K, a 41.2% decrease from the 1440p figure. This steep drop-off as resolution increases is a classic sign of GPU-bound performance. If the CPU were the bottleneck, the frame rates would remain relatively flat across resolutions, as the CPU's workload would not increase significantly with the higher pixel count. Instead, the GPU's rendering workload scales almost linearly with the number of pixels, and the data shows this pattern.
The Low preset shows a similar trend, with 159 FPS at 1080p, 140 FPS at 1440p, and 98 FPS at 4K. The drop from 1080p to 4K is 38.4%, which is slightly less than the High preset's drop of 56.2% (from 130 to 57 FPS). This is because the Low preset reduces the GPU's workload, making the scaling less severe. The Medium preset, which has minimum and maximum frame rate data, provides additional insight. At 1080p Medium, the average is 144 FPS with a min of 122 and max of 165. At 1440p Medium, the average is 127 FPS with a min of 108 and max of 146. At 4K Medium, the average is 75 FPS with a min of 63 and max of 86. The minimum frame rates at 4K Medium (63 FPS) are still above the 60 FPS threshold, but the average has dropped significantly from the 1080p figures.
This scaling behavior indicates that the RTX 3080's 10 GB of VRAM and its compute power are insufficient to maintain high frame rates at 4K with demanding settings. The game is likely filling the VRAM buffer at 4K, causing the GPU to offload data, which reduces performance. The CPU, with its 8 cores and 16 threads, has no such issue. The 5800X3D's performance is consistent, and it does not become a bottleneck until the frame rate reaches values far higher than those seen here. The data shows that for 4K gaming in Thief, users should either lower the settings to Medium or accept a frame rate in the 50s, as the GPU is the definitive limiting factor.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following is the exact measured data for this combo in Thief:
At 1920x1080:
- Low: 159 FPS average
- Medium: 144 FPS average, with a minimum of 122 FPS and a maximum of 165 FPS
- High: 130 FPS average
- Ultra: 128 FPS average
At 2560x1440:
- Low: 140 FPS average
- Medium: 127 FPS average, with a minimum of 108 FPS and a maximum of 146 FPS
- High: 97 FPS average
- Ultra: 92 FPS average
At 3840x2160:
- Low: 98 FPS average
- Medium: 75 FPS average, with a minimum of 63 FPS and a maximum of 86 FPS
- High: 57 FPS average
- Ultra: 54 FPS average
The data shows a consistent pattern: frame rates decrease monotonically with both increasing resolution and increasing graphical settings. At 1080p, all settings are comfortably above 120 FPS, with the Low preset hitting 159 FPS and Ultra at 128 FPS. The difference between High and Ultra at 1080p is negligible, at just 2 FPS. At 1440p, the same pattern holds, with Low at 140 FPS and Ultra at 92 FPS. The gap between High and Ultra widens to 5 FPS, but both are above the 60 FPS threshold. At 4K, the situation changes dramatically. The Low preset still achieves 98 FPS, but the High preset drops to 57 FPS, and Ultra to 54 FPS. The Medium preset is the only 4K setting that maintains an average above 60 FPS, at 75 FPS, with a minimum of 63 FPS ensuring a stable experience. The minimum frame rate data for Medium settings shows that the game is not prone to severe stutters, as the minimums are within 15% of the averages across all resolutions. This suggests that the combo provides a smooth experience at the recommended settings, with the only caveat being the 4K Ultra preset, which is best avoided.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 140.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 159.0 |
| 1920x1080 | Medium | 144.0 |
| 1920x1080 | High | 130.0 |
| 1920x1080 | Ultra | 128.0 |
Thief with Ryzen 7 5800X3D + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 3080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.