Thief

Thief

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 36 50 67
1440p QHD 62 64 82 113
1080p Full HD 88 92 124 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 50
3840x2160 Ultra 38
3840x2160 High 36
2560x1440 Low 113
2560x1440 Medium 82
2560x1440 High 64
2560x1440 Ultra 62
1920x1080 Low 161
1920x1080 Medium 124
1920x1080 High 92
1920x1080 Ultra 88

Thief with AMD Ryzen 7 5700G + AMD Radeon RX 7600 XT, In-Depth Analysis

# Thief with AMD Ryzen 7 5700G + AMD Radeon RX 7600 XT

This combination of the AMD Ryzen 7 5700G and AMD Radeon RX 7600 XT produces a rank of 1,052 out of 1,642 tested combos in Thief, placing it in the lower-middle portion of the database. The CPU sits at the 83rd percentile among all processors, while the GPU ranks at the 63rd percentile among all graphics cards, indicating that the processor is a relatively stronger component than the graphics solution in this pairing. The measured frame rates across resolutions and settings reveal a system that can handle 1080p gaming comfortably but begins to strain at higher resolutions, particularly with demanding quality presets.

How This Combo Ranks

The combo rank of 1,052 out of 1,642 places this pairing in the 36th percentile of all tested configurations for Thief. This is a modest standing that reflects the balanced but not exceptional nature of both components. The Ryzen 7 5700G, with its 8 cores and 16 threads, achieves an average benchmark score of 25,626, placing it within 0.3% of the AMD Ryzen 7 6800U (25,706) and 0.4% ahead of the Intel Xeon D-2752TER (25,532). The processor's multi-threaded performance is strong, as evidenced by its Cinebench R23 multi-core score of 20,755, but Thief is a title that does not heavily stress all 16 threads.

The RX 7600 XT, meanwhile, posts an average benchmark score of 20,146, sitting just 0.6% behind the RX 7600 (20,258) and 1.9% ahead of the RTX 2060 SUPER (19,774). This GPU delivers solid DirectX 11 performance with a PassMark score of 167, which is relevant since Thief is a DirectX 11 title from 2014. The combination's mid-pack ranking suggests that while neither component is a weak link, the system does not excel in this specific game compared to more optimized pairings. The CPU's 83rd percentile standing versus the GPU's 63rd percentile indicates that the graphics card is more likely to be the limiting factor in achieving higher frame rates.

GPU Role

The Radeon RX 7600 XT features 16 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. This memory configuration is substantial for a game released in 2014, and in practice, the VRAM capacity is unlikely to be a constraint at any tested setting. The GPU's base clock of 1980 MHz, game clock of 2470 MHz, and boost clock of 2755 MHz provide a wide operating range, with the boost clock being the most relevant figure for sustained gaming loads.

In Thief, the GPU's role becomes increasingly dominant as resolution increases. At 1080p Low, the system achieves 161 FPS, which suggests the CPU is capable of feeding the GPU sufficiently. However, at 4K Ultra, the frame rate drops to 37.8 FPS, indicating that the GPU's compute throughput is the primary bottleneck at higher pixel counts. The card's pixel rate of 176.3 GPixel/s and texture rate of 352.6 GTexel/s are moderate figures that align with its mid-range positioning. The 32 ray accelerators and RDNA 3.0 architecture are not heavily utilized in this older title, which relies more on traditional rasterization performance.

The GPU's benchmark scores reveal a mixed picture: its PassMark G3D score of 17,132 is respectable, but its DirectX 12 score of 65 is notably lower, which is irrelevant for Thief's DirectX 11 rendering path. The DirectX 11 score of 167 indicates that the card handles the game's API well. The 16 GB frame buffer provides headroom for high-resolution textures, though Thief's asset sizes from 2014 are modest by modern standards.

FAQ

Q: How does this combo perform at 1080p Ultra settings in Thief?

A: The system achieves an average of 88.1 FPS at 1920x1080 with Ultra settings, which is playable but not exceptionally high. For comparison, the same resolution at Low settings yields 161 FPS, showing that the Ultra preset imposes a significant performance cost.

Q: What is the frame rate difference between Medium and High settings at 1440p?

A: At 2560x1440, Medium settings produce 82.1 FPS, while High settings drop to 64.3 FPS. This represents an 18 FPS decrease, or roughly 22%, when moving from Medium to High quality.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: The data indicates the GPU is the limiting factor at 3840x2160, as frame rates drop to 35.5 FPS on High and 37.8 FPS on Ultra. The CPU's strong multi-threaded scores, including a PassMark multi-thread score of 24,419, suggest it has ample headroom, while the GPU's throughput is insufficient for smooth 4K gameplay.

Q: How does the RX 7600 XT compare to its nearest rival in this game?

A: The RX 7600 XT has an average benchmark score of 20,146, which is 0.6% lower than the RX 7600 (20,258) and 1.9% higher than the RTX 2060 SUPER (19,774). This places it in a tight competitive cluster, with the non-XT variant being marginally faster on average.

Q: What is the performance scaling from Low to Ultra at 1440p?

A: At 2560x1440, Low settings deliver 113.1 FPS, Medium delivers 82.1 FPS, High delivers 64.3 FPS, and Ultra delivers 61.7 FPS. The largest drop occurs between Low and Medium, representing a 31 FPS reduction, while the High-to-Ultra step only costs 2.6 FPS.

Q: Does the 16 GB VRAM provide any advantage in Thief?

A: The 16 GB frame buffer is far more than Thief requires, given its 2014 release. However, the memory bandwidth of 288.0 GB/s is the more relevant factor, as it supports the GPU's ability to maintain consistent frame delivery across all tested settings without memory-related stutters.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 161 FPS, which is the maximum measured value in this dataset. Medium settings yield 124.4 FPS, High settings drop to 92.3 FPS, and Ultra settings bring the average down to 88.1 FPS. The delta between Low and Ultra is 72.9 FPS, representing a 45% reduction in performance when enabling maximum quality.

Moving to 2560x1440, the frame rates scale down proportionally. Low settings achieve 113.1 FPS, which remains comfortably above 100 FPS. Medium settings produce 82.1 FPS, High settings deliver 64.3 FPS, and Ultra settings result in 61.7 FPS. The gap between High and Ultra narrows to just 2.6 FPS, suggesting that the Ultra preset adds visual fidelity without a significant performance penalty at this resolution.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings still manage 67.1 FPS, which is playable, but Medium drops to 50.3 FPS, High falls to 35.5 FPS, and Ultra bottoms out at 37.8 FPS. Notably, Ultra is actually 2.3 FPS faster than High at 4K, which is an anomaly likely attributable to measurement variance rather than a systematic performance characteristic. The 4K Low-to-Ultra delta is 29.3 FPS, a 44% reduction from the Low baseline.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals the system's performance profile across pixel counts. At Low settings, the transition from 1920x1080 (161 FPS) to 2560x1440 (113.1 FPS) represents a 30% drop, while moving from 1440p to 3840x2160 (67.1 FPS) costs another 41%. This steep decline at 4K indicates that the GPU's fill rate and memory bandwidth are insufficient to maintain performance when pixel count quadruples from 1080p.

At Ultra settings, the scaling is more gradual in relative terms: 1080p Ultra (88.1 FPS) drops to 1440p Ultra (61.7 FPS), a 30% reduction, and then to 4K Ultra (37.8 FPS), another 39% reduction. The consistent pattern across settings suggests that the GPU's compute capability, rather than the CPU, governs performance at higher resolutions. The CPU's single-thread score of 899 in 3DMark and its Cinebench R23 single-core score of 2,930 indicate sufficient processing power for the game's logic, but the GPU's 22.57 TFLOPS of FP32 performance is the limiting factor at 4K.

The data shows that this combo is best suited for 1080p gaming, where it can maintain above 88 FPS even at Ultra settings. At 1440p, it remains viable for Medium to High presets, but 4K gaming requires Low settings to stay above 60 FPS. The GPU's 128-bit memory bus and 288.0 GB/s bandwidth become increasingly constrained as resolution increases, while the CPU's 16 MB of L3 cache and dual-channel DDR4 memory support are not the binding constraints in Thief.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 7600 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 67.1
3840x2160 Medium 50.3
3840x2160 Ultra 37.8
3840x2160 High 35.5
2560x1440 Low 113.1
2560x1440 Medium 82.1
2560x1440 High 64.3
2560x1440 Ultra 61.7
1920x1080 Low 161.0
1920x1080 Medium 124.4
1920x1080 High 92.3
1920x1080 Ultra 88.1

Thief with Ryzen 7 5700G + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 7600 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.