Downfall
This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 57 | 73 | 88 |
| 1440p QHD | 60 | 96 | 118 | 144 |
| 1080p Full HD | 84 | 132 | 162 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5700G + AMD Radeon RX 7600 XT, In-Depth Analysis
The AMD Ryzen 7 5700G and Radeon RX 7600 XT pairing delivers a remarkably consistent frame rate curve in Downfall, with the data showing a clear transition from CPU-bound territory at 1080p to GPU-bound behavior at 4K. The 16 GB frame buffer on the RX 7600 XT provides ample headroom for the horror title’s high-resolution textures, while the 8-core/16-thread Ryzen processor ensures that even the lowest preset at 1080p never falls below the refresh-rate sweet spot. This combination occupies the 1086th spot out of 1741 tested combos in the game’s database, placing it in the upper-middle tier of configurations.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals a classic dual-component bottleneck shift. At 1920x1080 with Low settings, the system produces 202.1 FPS, but dropping to 2560x1440 Low reduces that to 143.7 FPS—a 29% decline. Moving further to 3840x2160 Low yields 87.6 FPS, another 39% reduction. This steep drop-off across resolutions at Low settings indicates that the GPU is increasingly becoming the limiting factor as pixel count rises, which is expected given the RX 7600 XT’s 128-bit memory bus and 288.0 GB/s bandwidth.
The Ultra preset tells a different story. At 1080p Ultra, the system manages 83.8 FPS, which falls to 59.7 FPS at 1440p (a 29% reduction) and then to 39.3 FPS at 4K (a 34% further drop). The consistent percentage declines across Ultra settings suggest that the GPU’s shading units—2048 in total—are being saturated evenly as resolution increases. However, the gap between Low and Ultra at each resolution is telling: at 1080p, Low delivers 202.1 FPS versus 83.8 FPS for Ultra (a 141% advantage), but at 4K, Low’s 87.6 FPS versus Ultra’s 39.3 FPS represents only a 123% gap. This compression indicates that at 4K, even Low settings push the GPU hard enough that the CPU’s advantage becomes less relevant.
The data suggests that 1440p is the sweet spot for this pairing. At 1440p High, the system delivers 96 FPS, which is comfortably above the 60 FPS threshold for smooth gameplay, while 4K High at 57.3 FPS is playable but marginal. The 1080p numbers, particularly the 202.1 FPS at Low, indicate that the Ryzen 7 5700G’s single-thread performance—evidenced by its 899 3DMark single-thread score and 2930 Cinebench R23 single-core result—is sufficient to feed the GPU at lower resolutions, but the RX 7600 XT’s pixel rate of 176.3 GPixel/s becomes the ceiling as resolution climbs.
FAQ
*Q: What is the best resolution for this CPU/GPU combo in Downfall?*
A: The data shows 1440p High delivers 96 FPS, which is the highest frame rate above the 60 FPS threshold at a quality setting that isn’t Low. At 4K High, the system drops to 57.3 FPS, making 1440p the practical ceiling for high-quality play.
Q: How does the RX 7600 XT compare to its closest GPU rivals?
A: The RX 7600 XT’s average benchmark score of 20146 places it 0.3% above the AMD Radeon RX 460 (20088) and 1.9% ahead of the NVIDIA GeForce RTX 2060 SUPER (19774), while trailing the RX 7600 (20258) by 0.6% and the RTX 3070 Mobile (20534) by 1.9%.
Q: Is the Ryzen 7 5700G a bottleneck at 1080p?
A: At 1080p Low, the system hits 202.1 FPS, and 1080p Medium reaches 161.8 FPS. The CPU’s 8 cores and 16 threads, combined with a 4.60 GHz boost clock, appear sufficient to feed the GPU at these levels, though the 202.1 FPS ceiling suggests some limitation compared to the GPU’s raw potential.
Q: What is the performance gap between Low and Ultra settings at 4K?
A: At 3840x2160, Low delivers 87.6 FPS while Ultra drops to 39.3 FPS, representing a 123% performance advantage for Low. This large gap indicates that Downfall’s Ultra preset imposes significant GPU workload beyond just resolution scaling.
Q: How does the Ryzen 7 5700G compare to its nearest CPU rivals?
A: The CPU’s average benchmark score of 25626 places it 0.3% behind the AMD Ryzen 7 6800U (25706) and 0.4% ahead of the Intel Xeon D-2752TER (25532), while leading the Intel Core 5 210H (25490) by 0.5% and the AMD Ryzen 5 7640U (25485) by 0.6%.
*Q: Can this system handle 4K gaming in Downfall?*
A: At 4K High, the system averages 57.3 FPS, which is playable but below the 60 FPS standard. Dropping to 4K Medium improves this to 73.1 FPS, while 4K Low reaches 87.6 FPS. Ultra at 4K is not recommended, as it falls to 39.3 FPS.
GPU Role
The Radeon RX 7600 XT’s 16 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which proves adequate for Downfall but not excessive. The VRAM capacity is likely a non-factor in this game’s performance, as even the most demanding Ultra preset at 4K only shows a 55% reduction from Low (39.3 FPS versus 87.6 FPS), suggesting texture memory is not the primary constraint. Instead, the GPU’s compute throughput—22.57 TFLOPS FP32 and 352.6 GTexel/s texture rate—appears to be the limiting factor at higher resolutions.
The clock behavior is notable: the GPU’s game clock is rated at 2470 MHz with a boost of 2755 MHz, and the measured results show that at 1080p Low, the system achieves 202.1 FPS, which is likely near the point where the GPU’s shading units are fully utilized. The RDNA 3.0 architecture with 64 ROPs and 128 TMUs handles the horror game’s lighting and particle effects efficiently, as evidenced by the 4K Medium result of 73.1 FPS being only 19% below the 4K Low figure of 87.6 FPS.
Comparing to its nearest rivals, the RX 7600 XT’s average benchmark score of 20146 places it just 0.3% above the RX 460 (20088) and 1.9% above the RTX 2060 SUPER (19774). This tight grouping suggests that in synthetic tests, the card is competitive with older mid-range GPUs, but its 16 GB memory capacity and 6 nm process node give it an architectural advantage that manifests in Downfall’s high-resolution presets. The GPU’s 63rd percentile ranking among all GPUs indicates it sits in the upper half of the performance distribution, which aligns with its measured 4K High result of 57.3 FPS.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce 202.1 FPS, Medium reaches 161.8 FPS, High achieves 131.9 FPS, and Ultra drops to 83.8 FPS. The progression from Low to Ultra shows a 58% reduction in performance, which is a substantial penalty for the highest quality preset. These numbers suggest that 1080p is well within the GPU’s comfort zone, with even Ultra clearing the 60 FPS threshold by a wide margin.
Moving to 2560x1440, the frame rates remain strong but show the GPU beginning to work harder. Low settings deliver 143.7 FPS, Medium reaches 117.6 FPS, High hits 96 FPS, and Ultra falls to 59.7 FPS. The Ultra result is just barely below the 60 FPS mark, making 1440p Ultra a borderline experience. The 1440p High result of 96 FPS is the standout figure here, as it provides both high quality and smooth performance.
At 3840x2160, the GPU’s limitations become apparent. Low settings yield 87.6 FPS, which is still playable, Medium manages 73.1 FPS, High drops to 57.3 FPS, and Ultra falls to 39.3 FPS. The 4K Ultra result is the only sub-40 FPS figure in the entire dataset, indicating that this resolution and preset combination is beyond the card’s capabilities. The 4K Low result of 87.6 FPS, however, shows that the RX 7600 XT can handle 4K when settings are optimized for performance.
The overall pattern across resolutions shows that the gap between Low and Ultra narrows as resolution increases. At 1080p, the difference is 118.3 FPS (202.1 versus 83.8), at 1440p it’s 84 FPS (143.7 versus 59.7), and at 4K it’s 48.3 FPS (87.6 versus 39.3). This narrowing suggests that at higher resolutions, the GPU becomes the dominant bottleneck regardless of quality settings, while at 1080p, the CPU’s capabilities play a larger role in determining the final frame rate.
CPU Role
The AMD Ryzen 7 5700G’s 8 cores and 16 threads, based on the Zen 3 Cezanne architecture, provide substantial multi-threaded performance that benefits Downfall’s simulation and AI systems. The CPU’s 3.80 GHz base clock and 4.60 GHz boost clock, combined with a 16 MB L3 cache, deliver strong single-thread performance as evidenced by its 2930 Cinebench R23 single-core score. This single-thread capability is crucial for maintaining high frame rates at 1080p, where the CPU must feed the GPU quickly.
The multi-threaded benchmarks are equally impressive: the Cinebench R23 multi-core score of 20755 and the 3DMark 16-thread score of 6629 indicate that the CPU can handle heavy workloads across all cores. In Downfall, this translates to stable frame delivery even in scenes with numerous enemies or complex physics, as the CPU’s 16 threads distribute the workload efficiently. The PassMark multithread score of 24419 further confirms the CPU’s capability, placing it in the 83rd percentile among all CPUs.
Comparing to its nearest rivals, the Ryzen 7 5700G’s average benchmark score of 25626 is remarkably close to the AMD Ryzen 7 6800U (25706, -0.3% delta) and Intel Xeon D-2752TER (25532, +0.4% delta). This tight clustering indicates that the 5700G offers competitive performance despite being a lower-TDP part (65 W) compared to some of its rivals. The CPU’s integrated Radeon Vega 8 graphics are not utilized in this discrete GPU configuration, but the 7 nm process node and 10,700 million transistors contribute to its efficiency.
At 1080p Low, the system achieves 202.1 FPS, which is likely near the CPU’s practical limit for frame generation in Downfall. The fact that 1080p Medium (161.8 FPS) and 1080p High (131.9 FPS) show significant drops from Low suggests that the GPU is still the primary bottleneck at these settings, but the CPU’s 899 3DMark single-thread score indicates it has headroom for higher frame rates if the GPU could deliver them. The 202.1 FPS ceiling at 1080p Low may represent a CPU-imposed limit, as the GPU’s raw compute would theoretically allow higher frame rates at this low resolution.
Hardware Specifications
AMD Ryzen 7 5700G
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 7600 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.6 |
| 3840x2160 | Medium | 73.1 |
| 3840x2160 | High | 57.3 |
| 3840x2160 | Ultra | 39.3 |
| 2560x1440 | Low | 143.7 |
| 2560x1440 | Medium | 117.6 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 59.7 |
| 1920x1080 | Low | 202.1 |
| 1920x1080 | Medium | 161.8 |
| 1920x1080 | High | 131.9 |
| 1920x1080 | Ultra | 83.8 |
Downfall with Ryzen 7 5700G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 7600 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.