Thief

Thief

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 36 48 62
1440p QHD 60 63 82 108
1080p Full HD 89 92 118 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 48
3840x2160 Ultra 37
3840x2160 High 36
2560x1440 Low 108
2560x1440 Medium 82
2560x1440 High 63
2560x1440 Ultra 60
1920x1080 Low 155
1920x1080 Medium 118
1920x1080 High 92
1920x1080 Ultra 89

Thief with AMD Ryzen 7 5700G + AMD Radeon RX 7600, In-Depth Analysis

Thief, the 2014 stealth title from Eidos-Montréal, is a game that scales predictably across hardware, and the pairing of the AMD Ryzen 7 5700G with the AMD Radeon RX 7600 produces a dataset that clearly delineates component responsibilities. The measured frames per second across three resolutions and four quality presets show a system where the CPU is rarely the bottleneck, leaving the GPU to dictate the experience. This analysis breaks down the telemetry to explain which part drives the results and how to best configure the game.

CPU Role

The AMD Ryzen 7 5700G is a Zen 3-based processor with 8 cores and 16 threads, operating at a base clock of 3.80 GHz and a boost clock of 4.60 GHz. Its synthetic benchmark profile suggests it is a robust performer for a game like Thief, which was released before the 8-core era became standard for gaming. With a Cinebench R23 multi-core score of 20755 and a single-core score of 2930, the data indicates the chip has ample headroom for both the game’s main thread and background tasks. In the 3DMark suite, the processor scores 6629 in the 16-thread test and 899 in the single-thread test, reinforcing that multi-threaded scaling is strong but that a single core still handles the primary game logic efficiently.

The benchmark results show that at 1080p, the processor is never the limiting factor. The lowest average frame rate recorded at this resolution is 88.6 FPS on the Ultra preset, which is well above the threshold where CPU-bound stuttering would typically manifest. The fact that the 5700G sits in the 83rd percentile of all CPUs, with an average benchmark score of 25626, places it in a competitive position. Its nearest rivals in the database, such as the AMD Ryzen 7 6800U (deltaPct of -0.3%) and the Intel Core 5 210H (deltaPct of 0.5%), show that the desktop chip holds its own against both mobile and newer desktop parts, though these are not direct comparisons in game-specific workloads. For Thief, the 16 threads ensure that any AI routines or physics calculations do not cause frame pacing issues, particularly when the GPU is delivering high frame rates at lower resolutions.

GPU Role

The AMD Radeon RX 7600 is the dominant component in this configuration, and its specifications make it the primary driver of the measured frame rates. With 8 GB of GDDR6 memory on a 128-bit bus, the card provides a bandwidth of 288.0 GB/s, which is sufficient for the textures and assets used in Thief. The GPU clock speeds are set with a base of 1720 MHz and a boost of 2655 MHz, and the game clock is rated at 2250 MHz. These clocks, combined with 2048 shading units and 64 ROPs, yield a pixel rate of 169.9 GPixel/s and a texture rate of 339.8 GTexel/s. The card’s FP32 performance of 21.75 TFLOPS is more than adequate for a game of this era, even at high settings.

The GPU’s synthetic scores place it in the 63rd percentile of all GPUs, with an average benchmark score of 20258. It is closely matched with the AMD Radeon RX 7600 XT (deltaPct of 0.6%) and the NVIDIA GeForce RTX 3070 Mobile (deltaPct of -1.3%), which suggests that the RX 7600 provides a predictable level of rasterization performance. In Thief, the GPU’s role is most apparent when moving from 1080p to 4K. At 1080p Ultra, the card produces 88.6 FPS, but at 4K Ultra, that number falls to 37.2 FPS. This 58% reduction in frame rate is a direct consequence of the GPU’s memory bandwidth and compute units being saturated by the increased pixel count. The 8 GB VRAM capacity is not a limitation at these settings, as the game’s 2014 release date means texture sizes are modest, but the sheer number of pixels at 3840x2160 overwhelms the card’s fillrate capabilities.

Resolution Scaling

The measured FPS data shows a clear and consistent scaling pattern that identifies the GPU as the performance ceiling. At 1080p, the system is capable of high refresh rates, with the Low preset producing 155.4 FPS and the High preset at 91.5 FPS. Moving to 1440p, the frame rates drop by approximately 30-35% across all presets, which is a typical result for a GPU with a 128-bit memory interface. The 4K results are where the card’s limits are exposed: the High preset drops to 36.3 FPS, and the Ultra preset falls to 37.2 FPS, making the game playable but not smooth on standard 60 Hz displays.

The scaling from 1080p to 1440p is more severe than the scaling from 1440p to 4K in percentage terms for the High preset (91.5 to 63 FPS, a 31% drop versus 63 to 36.3 FPS, a 42% drop). This non-linear behavior suggests that the card’s memory bandwidth becomes a bottleneck at higher resolutions. The Low preset shows the most dramatic scaling, with a drop from 155.4 FPS at 1080p to 61.5 FPS at 4K, a 60% reduction. This indicates that even when graphical effects are minimized, the GPU’s raw pixel throughput is the limiting factor. The CPU, by contrast, shows no signs of constraint, as the frame rate differences between 1080p and 1440p are not consistent with a processor limitation—they are purely a function of GPU load. The data strongly suggests that for this game, the Ryzen 7 5700G has ample headroom, and any performance tuning should focus on GPU settings.

Settings Recommendations

Based on the measured rows, the best balance of visual fidelity and frame rate for a standard 60 Hz display is the High preset at 1440p, which produces an average of 63 FPS. This is a playable frame rate that maintains the game’s intended atmosphere without the stutter that can occur below 60 FPS. For users with 1080p monitors, the High preset at 91.5 FPS is the ideal choice, as it provides a smooth experience with headroom for drops in busy scenes. The Ultra preset at 1080p (88.6 FPS) is nearly identical in performance to High and offers marginal visual gains, but the data shows that High is the more efficient option.

For 4K displays, the data indicates that the Low preset is the only viable option, with an average of 61.5 FPS. The Medium preset at 47.6 FPS is borderline, but the 37.2 FPS of the Ultra preset is not recommended for a game that requires precision and stealth timing. The Medium preset at 1440p (81.8 FPS) is a strong alternative for users who want higher visual quality without sacrificing smoothness. The Low preset at any resolution is not recommended for normal play, as it strips away the lighting and shadow effects that are central to Thief’s stealth mechanics. The measured data shows that the High preset offers the best compromise between the game’s graphical identity and playable performance across all tested resolutions.

FAQ

Q: Is the AMD Ryzen 7 5700G a bottleneck for the RX 7600 in Thief?

A: No. The measured frame rates show a consistent drop from 1080p to 4K that is fully attributable to GPU load. The CPU’s 8 cores and 16 threads, with a boost clock of 4.60 GHz, provide enough headroom that the frame rates at 1080p High (91.5 FPS) are not CPU-limited, as evidenced by the ability to reach 155.4 FPS on Low settings.

Q: What is the best resolution for a 60 Hz monitor with this setup?

A: The data shows that 1440p High (63 FPS) is the highest resolution/settings combination that maintains an average above 60 FPS. For a 1080p monitor, the High preset at 91.5 FPS provides a more comfortable margin, while 4K High (36.3 FPS) falls well below the 60 FPS target.

Q: How does the RX 7600 compare to its closest rivals in synthetic benchmarks?

A: The RX 7600 has an average benchmark score of 20258, which is slightly higher than the AMD Radeon RX 7600 XT (deltaPct of 0.6%) and the AMD Radeon RX 460 (deltaPct of 0.8%). It trails the NVIDIA GeForce RTX 3070 Mobile (deltaPct of -1.3%) and the Intel Arc B570 (deltaPct of -1.5%) by a small margin, indicating similar rasterization performance.

Q: Does the 8 GB of VRAM on the RX 7600 limit performance in Thief?

A: No. The game’s 2014 release date means texture sizes are modest, and the GPU’s memory bandwidth of 288.0 GB/s is sufficient. The frame rate drops at 4K are caused by the GPU’s compute and fillrate limitations, not VRAM capacity, as the Low preset at 4K (61.5 FPS) shows the card can render the scene without memory-related stutters.

Q: Why is the frame rate at 4K Ultra (37.2 FPS) so much lower than at 1080p Ultra (88.6 FPS)?

A: The 4K resolution has four times the pixel count of 1080p, which places a proportional load on the GPU’s 64 ROPs and 2048 shading units. The card’s pixel rate of 169.9 GPixel/s is insufficient to maintain high frame rates at that resolution with all effects enabled, resulting in a 58% reduction in average FPS.

Q: Should I use the Ultra preset for the best experience?

A: The data suggests no. The Ultra preset at 1080p (88.6 FPS) offers only a marginal improvement over High (91.5 FPS) while costing more performance. At 1440p, the Ultra preset (59.8 FPS) drops below 60 FPS, making High (63 FPS) the better choice. The Medium preset at 1440p (81.8 FPS) is also a strong option for a smoother experience with slightly reduced visual effects.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 7600 in Thief

Resolution Settings Avg FPS
3840x2160 Low 61.5
3840x2160 Medium 47.6
3840x2160 Ultra 37.2
3840x2160 High 36.3
2560x1440 Low 108.2
2560x1440 Medium 81.8
2560x1440 High 63.0
2560x1440 Ultra 59.8
1920x1080 Low 155.4
1920x1080 Medium 117.6
1920x1080 High 91.5
1920x1080 Ultra 88.6

Thief with Ryzen 7 5700G + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 7600 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.