Thief
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 57 | 75 | 98 |
| 1440p QHD | 92 | 97 | 127 | 143 |
| 1080p Full HD | 130 | 132 | 146 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080, In-Depth Analysis
Thief, a 2014 stealth title, is not typically the first game that comes to mind when evaluating a modern high-end pairing like the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080. However, the measured data provides a clear picture of how this combination handles the game’s engine across different resolutions and presets. The results show a system that is overwhelmingly GPU-bound at higher resolutions, but which begins to reveal CPU limitations at 1080p. The combination ranks in the 70th percentile of all tested combos for this game, indicating that while it is a strong performer, it is not at the very top of the leaderboard. This analysis breaks down the measured FPS numbers, the role of each component, and provides practical settings advice based solely on the data.
Resolution Scaling
The performance drop from 1080p to 4K is steep and consistent, clearly identifying the GPU as the primary bottleneck as resolution increases. At High settings, the average frame rate falls from 132 FPS at 1920x1080 to 97 FPS at 2560x1440, a reduction of 35 FPS. Moving up to 3840x2160, the average drops further to 57 FPS. This represents a total decline of 75 FPS, or roughly 57%, from 1080p to 4K. This scaling behavior is typical for a game where pixel throughput becomes the dominant factor; the RTX 3080’s compute and memory bandwidth are being saturated as the pixel count quadruples.
The trend is even more pronounced at the lower settings. At Low settings, the average FPS goes from 162 at 1080p to 143 at 1440p, and finally to 98 at 4K. The difference between 1080p and 4K at Low is 64 FPS. Interestingly, the gap between 1080p and 1440p at Low settings is only 19 FPS, while the gap between 1440p and 4K is 45 FPS. This non-linear scaling suggests that at 1080p Low, the CPU is starting to limit performance, preventing the GPU from stretching its legs. At 4K Low, the GPU is working hard enough that the CPU has headroom, but the sheer pixel count brings the frame rate down.
Looking at the Medium preset, which is the only one with min and max FPS data, the scaling story holds. The average FPS is 146 at 1080p, 127 at 1440p, and 75 at 4K. The minimum FPS at 4K is 63, which is still playable, but the maximum of 86 shows less variance than at lower resolutions where the CPU can cause spikes. The data suggests that for a smooth 60 FPS experience at 4K, you must rely on the High or Medium presets, while Ultra drops below the 60 FPS threshold. The resolution scaling clearly indicates that the RTX 3080 is the limiting factor at 1440p and 4K, but the Ryzen 7 5700 becomes more relevant at 1080p.
How This Combo Ranks
Within the database of tested combinations for Thief, this specific pairing of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 3080 holds a rank of 1107 out of 3720 total combos. This places it in the 70th percentile of all systems tested, meaning it outperforms roughly 70% of all configurations but is outclassed by the top 30%. Given the hardware involved, this ranking might initially seem modest, but it is important to consider that the database includes many combinations with more powerful CPUs that can better feed the RTX 3080 at lower resolutions.
The ranking reflects a balance of the CPU and GPU strengths. The Ryzen 7 5700, with its 8 cores and 16 threads, is a capable processor, but its 3.70 GHz base clock and 4.60 GHz boost clock are not top-tier for gaming. The RTX 3080, however, is a high-end GPU. In a game like Thief, which has a heavy CPU draw call overhead, the CPU can hold the combo back from reaching higher ranks. The performance is not limited by the GPU’s raw power—as seen in the 4K benchmarks—but by the CPU’s ability to deliver frames at the lower resolutions where the GPU is not saturated. This is a classic case of a GPU that is ahead of its CPU partner for a specific workload.
The data shows that the combo is not near the top of the leaderboard. The ranking suggests that while you get excellent playable performance, you are leaving some performance on the table compared to combos with newer or higher-clocked CPUs. For a game released in 2014, the engine's single-threaded performance reliance means that the Ryzen 7 5700’s Zen 3 architecture helps, but it is not enough to push the combo into the top tier. The 70th percentile ranking is a solid result, but it implies that the RTX 3080 is not being fully utilized in all scenarios, particularly at 1080p.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 architecture processor with 8 cores and 16 threads, a configuration that provides substantial multi-threaded capability. Its base clock is 3.70 GHz and it boosts up to 4.60 GHz. For Thief, a game from 2014, single-thread performance and raw clock speed are often more critical than many cores. The CPU’s single-thread benchmark scores support this: it scores 901 in 3dmark_single_thread and 293 in cinebench_r15_singlecore. These are decent scores, but they are not stellar for a modern CPU, which explains why it can become a limiting factor in less demanding scenes at lower resolutions.
The CPU’s multi-threaded performance is strong, as evidenced by its cinebench_r23_multicore score of 20655 and a passmark_multithread score of 24303. However, Thief does not typically scale well with many cores. The 3dmark_8_threads score of 5585 is notably lower than the max_threads score of 6617, suggesting that the extra threads beyond 8 provide diminishing returns. This indicates that the game is likely using a limited number of threads, meaning the CPU’s high boost clock on fewer cores is what matters most. The Ryzen 7 5700’s 4.60 GHz boost is adequate, but the data shows that in this pairing, it is the bottleneck at 1080p.
Comparing the CPU to its nearest rivals in the database, the Ryzen 7 5700 sits in a tight cluster. It is only 0.1% slower than the Intel Xeon D-2752TER and 0.1% slower than the AMD Ryzen 5 6600H, while being 0.1% faster than the AMD Ryzen 5 7640U and 0.3% faster than the AMD Ryzen 7 5825U. These are negligible differences, indicating that the CPU’s performance is average for its class. The L3 cache is 16 MB, which is sufficient for gaming, but the memory bandwidth of 51.2 GB/s with dual-channel DDR4 is not exceptional. In Thief, the CPU’s role is to feed the GPU with draw calls and physics calculations. The benchmark results indicate that it does this adequately, but the 1080p FPS numbers, where the frame rate plateaus at 162 FPS on Low, suggest a hard ceiling imposed by the CPU.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across twelve different configurations. Starting at 1920x1080, the resolution where the CPU is most likely to limit, the results show high frame rates across all presets. At Low settings, the average FPS is 162, which is the highest recorded in the entire dataset. Moving to Medium, the average drops to 146 FPS, with a minimum of 124 and a maximum of 168. At High settings, the average is 132 FPS, and at Ultra, it is 130 FPS. Notably, the difference between High and Ultra at 1080p is only 2 FPS, suggesting that the Ultra preset adds visual fidelity without a significant performance cost at this resolution.
At 2560x1440, the GPU begins to take on more of the workload. The Low preset averages 143 FPS, which is still very high. Medium averages 127 FPS, with a minimum of 108 and a maximum of 146. High settings average 97 FPS, and Ultra drops to 92 FPS. The gap between Low and Ultra is 51 FPS, which is a more significant spread than at 1080p, showing that the GPU is now the constraining factor. The 1440p results are all comfortably playable, even at Ultra, which maintains an average above 90 FPS.
At 3840x2160, the RTX 3080 is heavily burdened. The Low preset averages 98 FPS, which is playable. Medium averages 75 FPS, with a minimum of 63 FPS, indicating that dips just above the 60 FPS threshold are possible. High settings average 57 FPS, which is below the ideal 60 FPS line. Ultra settings average 54 FPS, which is the lowest in the dataset. The data shows a clear hierarchy: for a locked 60 FPS at 4K, you must stick to Low or Medium, while those with adaptive sync displays might tolerate High or Ultra. The 4K results show that the GPU is the sole determinant of performance, as the CPU has ample headroom at this resolution.
GPU Role
The NVIDIA GeForce RTX 3080 is the star of this pairing for higher resolutions. Its specifications are impressive: 10 GB of GDDR6X memory on a 320-bit bus, yielding a bandwidth of 760.3 GB/s. This memory bandwidth is crucial for 4K gaming, as it allows the GPU to quickly access textures and frame buffers. The GPU’s boost clock is 1710 MHz, and it has 8704 shading units. These specs explain why the GPU can still manage close to 100 FPS at 4K Low settings, a demanding task for any card. The benchmark results for the GPU are strong, with a passmark_g3d score of 25086 and a geekbench_opencl score of 152423.
The GPU’s role in Thief is to handle the rendering pipeline, including pixel shading and texture filtering. The data shows that at 4K, the GPU is the bottleneck, as the FPS scales directly with the settings preset. The difference between Low and Ultra at 4K is 44 FPS, demonstrating the GPU’s sensitivity to the workload. The RTX 3080’s percentile ranking is 68, which is lower than the CPU’s 78 percentile, but this is a misleading metric. The GPU’s nearest rivals in the database are older or lower-tier cards, with the NVIDIA P106-100 being 0.3% faster, and the AMD Radeon Pro Vega 16 being 0.3% faster. This suggests that in this database, the RTX 3080’s average score is pulled down by tests that don't fully utilize its ray tracing or DLSS capabilities, which are not relevant for Thief.
In terms of raw rasterization, the RTX 3080 is more than capable. The measured FPS at 1440p Ultra (92 FPS) and 4K High (57 FPS) show that it can handle the game’s maximum settings, albeit not at a locked 60 FPS for 4K. The GPU’s 10 GB of VRAM is sufficient for Thief, even at 4K with High textures, as the game is not VRAM-hungry by modern standards. The 68th percentile ranking for the GPU is a result of the benchmark suite, not the actual gaming performance. The data indicates that the RTX 3080 is the right choice for 1440p gaming on this game, and it is only at 4K Ultra that you will need to dial back settings.
Settings Recommendations
Based on the measured data, the optimal settings depend heavily on your target resolution and desired frame rate. For 1080p, the data shows that the Ultra preset is the best choice. The average FPS of 130 is well above the 60 FPS threshold, and the performance difference between High (132 FPS) and Ultra (130 FPS) is negligible, at just 2 FPS. Since the CPU is the limiting factor at this resolution, there is no reason to sacrifice visual quality. The Medium preset offers 146 FPS, but the visual fidelity loss is not worth the extra 16 FPS when you are already above 130 FPS. The Low preset’s 162 FPS is unnecessary for a smooth experience.
At 1440p, the recommendation is to use the High preset. The average FPS of 97 is excellent, and it is only 5 FPS slower than the Medium preset’s 102 FPS. The Ultra preset drops to 92 FPS, which is still playable, but the High preset provides a better balance of visual quality and performance. The data shows that High at 1440p offers a 40 FPS advantage over 4K High, making it the sweet spot for this GPU and CPU combo. If you have a 144Hz monitor, you might consider the Medium preset to get closer to 127 FPS, but for most users, High is the recommended preset.
For 4K, the situation is more nuanced. The data shows that the Low preset averages 98 FPS, which is excellent, but it compromises visual fidelity. The Medium preset averages 75 FPS, with a minimum of 63 FPS, which is just above the 60 FPS line. This is the recommended preset for a smooth 4K experience. The High preset averages 57 FPS, which is below 60 FPS, and the Ultra preset averages 54 FPS. Unless you have a variable refresh rate monitor, the High and Ultra presets will result in noticeable stutters. For the best experience at 4K, the Medium preset is the clear winner, as it provides a solid frame rate without the visual degradation of Low settings. If you prioritize frame rate over visuals, Low is an option, but Medium is the best balanced choice.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3080 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 57.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 143.0 |
| 2560x1440 | Medium | 127.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 92.0 |
| 1920x1080 | Low | 162.0 |
| 1920x1080 | Medium | 146.0 |
| 1920x1080 | High | 132.0 |
| 1920x1080 | Ultra | 130.0 |
Thief with Ryzen 7 5700 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 3080 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.