Thief

Thief

AVERAGE FPS
80
good

This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 37 50 66
1440p QHD 61 63 83 108
1080p Full HD 84 93 120 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 50
3840x2160 Ultra 38
3840x2160 High 37
2560x1440 Low 108
2560x1440 Medium 83
2560x1440 High 63
2560x1440 Ultra 61
1920x1080 Low 155
1920x1080 Medium 120
1920x1080 High 93
1920x1080 Ultra 84

Thief with AMD Ryzen 7 5700 + AMD Radeon RX 6600 XT, In-Depth Analysis

The AMD Ryzen 7 5700 and AMD Radeon RX 6600 XT pairing in Thief represents a study in balanced, mid-generation hardware. The CPU, with its 8 cores and 16 threads, is a Zen 3 architecture part running on the AM4 socket. It operates at a base clock of 3.70 GHz and a boost clock of 4.60 GHz, which are the figures that directly influence how quickly the processor can feed draw calls to the GPU. While the game is from 2014, the CPU’s high single-thread performance—evidenced by its 3DMark single-thread score of 901—matters for older titles that often rely on one or two primary threads. The 16 MB of L3 cache provides a solid buffer for game data, though the game’s age means it likely doesn’t stress the full memory hierarchy as much as modern titles.

Benchmark results indicate the CPU is a capable partner for this GPU. Its average benchmark score of 27220 places it in the 84th percentile of all CPUs. Compared to its nearest rivals, the performance delta is tight: it is 0.7% ahead of the Intel Core i9-9900K, 0.8% ahead of the Intel Core i7-12700H, and 1.2% ahead of the AMD Ryzen AI 5 340. This suggests that in a game like Thief, the Ryzen 7 5700 has ample headroom to avoid becoming a bottleneck. The data implies that even at high frame rates, the CPU’s job is to supply the GPU with enough data without introducing stutter or frame pacing issues. It is a processor that holds its own against more recent mobile and desktop parts, making it a stable foundation for this benchmark.

How This Combo Ranks

The combination of this specific CPU and GPU ranks 1092 out of 1642 tested combos in Thief. This places it roughly in the 66th percentile of all possible pairings. That ranking suggests this is not a top-tier enthusiast setup, but rather a solid mid-range configuration. The fact that the GPU sits in the 71st percentile of all GPUs while the combo lands slightly lower implies that the CPU is not holding the system back; instead, the overall position is more a reflection of the GPU’s absolute performance class.

What is more revealing is the margin to the top. A rank of 1092 means there are hundreds of combinations ahead of it, many likely using higher-end GPUs. However, within its own class, this pairing is efficient. The data shows that the GPU’s nearest rival, the NVIDIA GeForce GTX 980 Ti, scores nearly identically (27956 vs 27985, a 0.1% difference), meaning this combo’s rank is consistent with the GPU’s standalone capabilities. The ranking indicates that the Ryzen 7 5700 does not diminish the RX 6600 XT’s potential in this title; the duo performs as expected, with the CPU providing a stable platform for the GPU to stretch its legs.

Resolution Scaling

The measured FPS data reveals a classic pattern of resolution scaling, where the GPU becomes increasingly dominant as pixel count rises. At 1920x1080 with Low settings, the system achieves 155 FPS. This high frame rate indicates that the CPU is capable of feeding the GPU efficiently, but it also suggests that the RX 6600 XT is not fully saturated at this lower resolution. Moving to 2560x1440 at Low settings, the frame rate drops to 108.3 FPS, a 30% reduction from 1080p. This is a significant decrease, showing that the GPU is starting to work harder. At 3840x2160 with Low settings, the frame rate falls to 65.6 FPS, which is 42% lower than the 1440p result and 58% lower than the 1080p result.

This scaling behavior points to the GPU as the primary limiting component at higher resolutions. The CPU’s performance, with its high boost clock, is likely sufficient to maintain high framerates, but the GPU’s 8 GB of GDDR6 memory and 128-bit memory bus begin to struggle with the increased pixel throughput. The fact that the 1080p to 1440p drop is 30% while the 1440p to 4K drop is 42% highlights how the GPU’s compute resources and memory bandwidth (256.0 GB/s) become the deciding factor. The system is clearly CPU-bound at 1080p, but shifts to GPU-bound as resolution increases, which is the expected behavior for a mid-range graphics card.

Measured FPS Breakdown

The measured FPS data provides a granular view of performance across all settings and resolutions. At 1920x1080, the system is highly playable across the board. Low settings yield 155 FPS, Medium settings produce 120 FPS, High settings deliver 92.7 FPS, and Ultra settings achieve 83.8 FPS. The smooth progression from Low to Ultra (155 to 83.8) shows a 46% performance penalty for maxing out the visual quality, which is reasonable for a game of this era. The 1080p Ultra result of 83.8 FPS is still well above the 60 FPS threshold, confirming that the GPU can handle maxed-out settings at this resolution.

At 2560x1440, the performance remains solid but begins to show strain. Low settings deliver 108.3 FPS, Medium settings drop to 83.4 FPS, and High settings fall to 62.6 FPS. The Ultra preset at 1440p produces 61.1 FPS, which is just above the playable threshold. This represents a 44% drop from 1080p Ultra (83.8 to 61.1), indicating that the GPU is nearing its limits at this resolution with high visual fidelity. Pushing to 3840x2160, the situation becomes more challenging. Low settings yield 65.6 FPS, Medium settings produce 49.5 FPS, and High settings drop to 37.4 FPS. The Ultra preset at 4K achieves only 37.8 FPS, which is not a smooth experience for most users. The 4K results show a clear boundary: the RX 6600 XT is not capable of delivering 60 FPS at 4K with high or ultra settings in this title.

GPU Role

The AMD Radeon RX 6600 XT is the star of this show, and its specifications directly explain the measured results. The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. Its base clock is 1968 MHz, with a boost clock of 2589 MHz and a game clock of 2359 MHz. These high clocks, combined with 2048 shading units, allow it to process a substantial amount of geometry and pixel data. The RDNA 2.0 architecture supports DirectX 12 Ultimate, which is relevant for the game’s rendering features, though Thief was released before this API became standard. The GPU’s 10.60 TFLOPS of FP32 compute power is a strong indicator of its raw capability.

The benchmark results for the GPU show it is a solid performer. Its average benchmark score of 27985 places it in the 71st percentile of all GPUs. The nearest rival, the NVIDIA GeForce GTX 980 Ti, scores 27956, which is only 0.1% lower, indicating these two cards are nearly identical in overall power. However, the RX 6600 XT is 0.9% faster than the NVIDIA GeForce RTX 3070 in this data set, which is a surprising result that suggests the RTX 3070’s higher cost does not translate to better performance in synthetic tests. The GPU’s 64 ROPs and 128 TMUs are key to its fill rate (165.7 GPixel/s and 331.4 GTexel/s), which directly impacts how well it handles the high-resolution textures and effects in Thief. The data confirms that the GPU’s memory architecture is its main limitation, as the 128-bit bus is narrower than what higher-end cards use, leading to the significant FPS drops at 4K.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend heavily on the target resolution. For 1920x1080, the Ultra preset is the clear recommendation, delivering 83.8 FPS. This provides the best visual experience without sacrificing smoothness, as the frame rate remains well above 60 FPS. Even the High preset at 92.7 FPS offers a marginal improvement in frame rate but sacrifices the extra visual polish of Ultra. The data suggests that at 1080p, the GPU has enough headroom to max out the game.

For 2560x1440, the High preset at 62.6 FPS is the best balance. It maintains a playable frame rate while offering good visual quality. The Ultra preset at 61.1 FPS is also viable, but the difference is negligible (a 2.5% drop in performance) and may not justify the potential for more demanding scenes. The Medium preset at 83.4 FPS is a fallback for those who prefer higher frame rates, but it does not provide the visual richness of High. For 3840x2160, the Low preset at 65.6 FPS is the only truly playable option. The Medium preset at 49.5 FPS is playable but may feel inconsistent, while High and Ultra at 37.4 and 37.8 FPS, respectively, are not recommended for a smooth experience. The data clearly indicates that 4K gaming with this GPU requires significant compromises.

FAQ

Q: Is the AMD Ryzen 7 5700 a bottleneck for the RX 6600 XT in Thief?

A: No. The CPU’s average benchmark score of 27220 and its 84th percentile ranking suggest it has sufficient headroom. The measured FPS scaling from 1080p (155 FPS on Low) to 4K (65.6 FPS on Low) shows the GPU becomes the limiting factor at higher resolutions, not the CPU.

Q: What is the best resolution to play Thief with this combo?

A: The 1920x1080 resolution with Ultra settings is the best experience, yielding 83.8 FPS. Alternatively, 2560x1440 with High settings provides a solid 62.6 FPS if you prefer a higher resolution. 4K is only playable at Low settings with 65.6 FPS.

Q: How does the RX 6600 XT compare to its nearest rival in synthetic benchmarks?

A: The RX 6600 XT scores 27985 in the average benchmark, which is 0.1% higher than the NVIDIA GeForce GTX 980 Ti (27956). It is also 0.9% higher than the NVIDIA GeForce RTX 3070, which scores 28238, meaning the AMD card is slightly faster in this specific metric.

Q: How much performance is lost when moving from 1080p to 4K at High settings?

A: At 1080p High, the average FPS is 92.7. At 4K High, it drops to 37.4 FPS. This represents a 60% reduction in frame rate, highlighting the GPU’s memory bandwidth limitations at higher pixel counts.

Q: What is the combo’s rank among all tested configurations?

A: The combo ranks 1092 out of 1642 tested combos. This places it in the lower-middle range, which is consistent with a mid-range GPU paired with a capable CPU.

Q: Is the Ultra preset at 1440p a viable option for consistent 60 FPS?

A: The data shows an average of 61.1 FPS at 1440p Ultra. While it is technically above 60 FPS, the margin is thin, and performance could dip below that threshold in more demanding scenes. The High preset at 62.6 FPS offers a similar frame rate with less risk of drops.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 6600 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 65.6
3840x2160 Medium 49.5
3840x2160 Ultra 37.8
3840x2160 High 37.4
2560x1440 Low 108.3
2560x1440 Medium 83.4
2560x1440 High 62.6
2560x1440 Ultra 61.1
1920x1080 Low 155.0
1920x1080 Medium 120.0
1920x1080 High 92.7
1920x1080 Ultra 83.8

Thief with Ryzen 7 5700 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6600 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.