Thief
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 58 | 70 | 96 |
| 1440p QHD | 88 | 93 | 125 | 143 |
| 1080p Full HD | 128 | 135 | 146 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5700 + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Ryzen 7 5700 and AMD Radeon RX 6800 XT combination delivers a compelling 1080p and 1440p experience in Thief, but the data reveals a significant performance cliff at 4K Ultra settings. The measured frame rates show a system that is clearly GPU-bound at higher resolutions, while the CPU’s 8-core, 16-thread configuration provides ample headroom. This analysis breaks down the benchmark results, exploring how each component contributes to the final frame rates and what the numbers imply for gameplay.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5700 is a Zen 3 architecture processor with 8 cores and 16 threads, operating at a base clock of 3.70 GHz and a boost clock of 4.60 GHz. In the context of Thief, a stealth title released in 2014, this processor’s multi-threaded capabilities are more than sufficient to avoid becoming a bottleneck. The CPU’s benchmark scores reinforce this: it achieves a Cinebench R23 multi-core score of 20655 and a single-core score of 2916, placing it in the 84th percentile of all CPUs. This high percentile suggests that the processor’s single-thread performance, which is critical for older game engines, is robust enough to feed the GPU efficiently.
The data implies that the Ryzen 7 5700 is not the limiting factor in this configuration. When comparing the CPU to its nearest rivals, the Intel Core i9-9900K (avg score 27043, deltaPct 0.7) and the Intel Core i7-12700H (avg score 27006, deltaPct 0.8), the performance delta is negligible. This indicates that the Ryzen 7 5700 is operating at a performance tier where any differences in frame rate across the measured settings can be attributed to the GPU rather than the CPU. The 3dmark scores further support this; the jump from 3382 with 4 threads to 5585 with 8 threads shows good scaling, but the game’s engine likely does not require all 16 threads to maintain high frame rates.
Given the game’s age and the CPU’s modern architecture, the processor’s role is primarily to ensure that frame times remain consistent. The measured FPS data shows that at 1080p Low, the system achieves 159.4 FPS, which is close to the 1080p High result of 134.7 FPS. This small gap suggests that even at lower settings, the CPU is not holding back performance. The data points to a balanced platform where the Ryzen 7 5700’s 16 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) provide sufficient bandwidth for the GPU to operate without stutter.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6800 XT is the dominant component in this pairing, and its specifications directly explain the FPS variations across resolutions. With 16 GB of GDDR6 memory on a 256-bit bus, the GPU offers 512.0 GB/s of bandwidth, which is ample for Thief’s textures and assets. The GPU’s boost clock of 2250 MHz and game clock of 2015 MHz, combined with 4608 shading units, deliver the raw compute power needed for high frame rates. The GPU’s benchmark scores are strong, with a Passmark G3D score of 24980 and a Geekbench Vulkan score of 152200, placing it in the 87th percentile of all GPUs.
The GPU’s nearest rivals show its competitive positioning: it is 0.5% ahead of the Intel Arc A550M (avg score 49737) and 2.6% ahead of the NVIDIA GeForce RTX 4070 Ti SUPER (avg score 48704). However, the data shows that the RX 6800 XT’s performance in Thief is heavily influenced by resolution. At 4K High, the average FPS drops to 57.7, while at 1080p High it reaches 134.7 FPS. This scaling indicates that the GPU is the primary constraint, especially as settings increase. The 16 GB VRAM is not exhausted by this game, but the compute load at 4K Ultra (50.7 FPS) suggests the GPU is nearing its limits.
The GPU’s 288 texture units and 128 ROPs are responsible for the fill rate and texture processing, which are critical in Thief’s environments. The data shows a clear trend: as resolution increases, the GPU’s workload grows, and the FPS drops proportionally more at Ultra settings. This is not a VRAM capacity issue but a raw compute limitation. The RX 6800 XT is a high-end card, yet the 4K Ultra result of 50.7 FPS indicates that for a 60 FPS target, users would need to lower settings or resolution.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides clear guidance on which settings preset offers the best balance between visual fidelity and performance. At 1080p, the difference between Low (159.4 FPS) and Ultra (128.2 FPS) is only 31.2 FPS, making Ultra the recommended choice for users with a 1440p or 4K monitor who are downscaling. However, for a 1080p native display, the High preset at 134.7 FPS is nearly indistinguishable from Ultra in terms of smoothness, and it provides a 6.5 FPS advantage. The Medium preset at 146.1 FPS is a solid middle ground, but the jump to High is only 11.4 FPS, so High is the better value for image quality.
At 1440p, the High preset delivers 93.1 FPS, which is well above the 60 FPS threshold for smooth gameplay. The Ultra preset at 87.9 FPS is also playable, but the Medium preset at 124.7 FPS offers a significant 30% improvement over High, making it the best choice for competitive or fast-paced play. For 1440p, Medium is the recommended preset because it maintains a high frame rate while still providing decent visual quality. The Low preset at 142.5 FPS is excessive for this resolution, suggesting the GPU has headroom that can be traded for better graphics.
At 4K, the situation changes dramatically. The High preset at 57.7 FPS is just below the 60 FPS target, making it a borderline experience. The Medium preset at 70.3 FPS is the best option for 4K, as it provides a playable frame rate without the visual degradation of Low (96.1 FPS). The Ultra preset at 50.7 FPS is not recommended for 4K, as the frame rate dips below smooth gameplay standards. The data suggests that Medium at 4K is the sweet spot, offering a 13.3% improvement over High while maintaining a stable experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 5700 and AMD Radeon RX 6800 XT ranks 553rd out of 1642 tested combos in Thief, placing it in the top 33.7% of all configurations. This rank reflects a strong mid-to-high-tier pairing, but it is not at the very top, which indicates that other combos with faster CPUs or more powerful GPUs can achieve higher frame rates. The rank is primarily driven by the GPU’s performance, as the CPU’s 84th percentile ranking is higher than the combo’s overall rank.
This rank suggests that while the RX 6800 XT is a capable GPU, the Ryzen 7 5700 may not be the optimal partner for maximizing Thief’s frame rates. The CPU’s nearest rivals, such as the Intel Core i9-9900K, have slightly higher average benchmark scores (27043 vs 27220 for the Ryzen), but the delta is only 0.7%. This small difference would not significantly alter the combo’s rank. The data implies that the combo is well-balanced, but users seeking higher ranks would need to upgrade the GPU rather than the CPU.
The rank of 553 out of 1642 also indicates that there is a long tail of more powerful combos, likely featuring newer GPUs like the RX 7900 series or RTX 40-series cards, which can push 4K Ultra past 60 FPS. However, for the measured settings, this combo performs admirably, especially at 1080p and 1440p, where it ranks higher relative to other combos. The percentile data for the GPU (87th) and CPU (84th) suggests that this pairing is near the top of its class, but the combo rank shows that the GPU is the limiting factor in achieving a top-tier position.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average FPS at 1080p Ultra settings with this combo?
A: The average FPS at 1080p Ultra is 128.2, which is the lowest 1080p result but still well above 60 FPS.
Q: How does the CPU’s performance compare to its nearest rival, the Intel Core i9-9900K?
A: The AMD Ryzen 7 5700 has an average benchmark score of 27220, which is 0.7% higher than the Intel Core i9-9900K’s score of 27043.
*Q: Is the GPU’s 16 GB VRAM sufficient for 4K gaming in Thief?*
A: The 16 GB VRAM is not a constraint; the 4K Ultra result of 50.7 FPS indicates a compute limitation, not a memory capacity issue.
Q: What is the best settings preset for 1440p to achieve a high frame rate?
A: The Medium preset at 1440p delivers 124.7 FPS, which is 30% higher than the High preset’s 93.1 FPS, making it the recommended choice for smooth gameplay.
*Q: How does the combo rank among all tested configurations in Thief?*
A: The combo ranks 553rd out of 1642 tested combos, placing it in the top 33.7% of all configurations.
Q: What is the FPS difference between Low and Ultra settings at 4K?
A: At 4K, the Low preset achieves 96.1 FPS, while the Ultra preset achieves 50.7 FPS, a difference of 45.4 FPS.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of performance across three resolutions and four settings. At 1920x1080, the Low preset delivers 159.4 FPS, Medium achieves 146.1 FPS, High reaches 134.7 FPS, and Ultra drops to 128.2 FPS. The scaling from Low to Ultra is a 19.6% reduction, indicating a smooth curve where the GPU handles the settings increase with only a moderate FPS hit.
At 2560x1440, the results show a more pronounced drop. Low yields 142.5 FPS, Medium delivers 124.7 FPS, High achieves 93.1 FPS, and Ultra reaches 87.9 FPS. The gap between Medium and High is 31.6 FPS, which is the largest single-step drop in this resolution, suggesting that High introduces significant graphical effects that stress the GPU. At 3840x2160, the numbers are as follows: Low produces 96.1 FPS, Medium 70.3 FPS, High 57.7 FPS, and Ultra 50.7 FPS. The Ultra result is the lowest measured, and the difference between Low and Ultra is 45.4 FPS, highlighting the GPU’s struggle with 4K Ultra settings.
The data also shows that the FPS drop from 1080p Low to 4K Low is 63.3 FPS (159.4 to 96.1), while the drop from 1080p Ultra to 4K Ultra is 77.5 FPS (128.2 to 50.7). This indicates that higher settings amplify the resolution penalty, as the GPU’s compute resources are increasingly taxed.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals that the GPU is the primary limiting component in this configuration. From 1920x1080 to 2560x1440, the average FPS across all settings drops by approximately 28.5% (from 142.1 to 112.05 averaged). From 2560x1440 to 3840x2160, the average FPS drops by an additional 37.5% (from 112.05 to 68.7 averaged). This accelerating decline is characteristic of a GPU-bound scenario, as the pixel count increases by 78% from 1080p to 1440p and by another 125% from 1440p to 4K.
The specific settings highlight this trend. At Low settings, the FPS drops from 159.4 at 1080p to 142.5 at 1440p (a 10.6% decrease) and then to 96.1 at 4K (a 32.6% decrease). At Ultra settings, the drop is more severe: 128.2 at 1080p, 87.9 at 1440p (a 31.4% decrease), and 50.7 at 4K (a 42.3% decrease). The larger percentage drops at Ultra settings confirm that the GPU’s shading units and texture rate (648.0 GTexel/s) are overwhelmed by the combination of high resolution and high graphical fidelity.
This scaling pattern suggests that the CPU is not a bottleneck, as the Ryzen 7 5700’s single-thread score of 2916 in Cinebench R23 is more than adequate for a 2014 game. The data implies that for users targeting 4K, the RX 6800 XT’s 20.74 TFLOPS of FP32 performance is the limiting factor, and lowering settings to Medium (70.3 FPS) is the only way to achieve a playable frame rate. At 1080p and 1440p, the GPU has ample headroom, as evidenced by the high frame rates, but the 4K Ultra result of 50.7 FPS clearly indicates that this resolution is beyond the card’s comfortable operating range for this title.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 6800 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 96.1 |
| 3840x2160 | Medium | 70.3 |
| 3840x2160 | High | 57.7 |
| 3840x2160 | Ultra | 50.7 |
| 2560x1440 | Low | 142.5 |
| 2560x1440 | Medium | 124.7 |
| 2560x1440 | High | 93.1 |
| 2560x1440 | Ultra | 87.9 |
| 1920x1080 | Low | 159.4 |
| 1920x1080 | Medium | 146.1 |
| 1920x1080 | High | 134.7 |
| 1920x1080 | Ultra | 128.2 |
Thief with Ryzen 7 5700 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6800 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.