Thief
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 62 | 83 | 113 |
| 1440p QHD | 107 | 107 | 129 | 143 |
| 1080p Full HD | 130 | 131 | 149 | 162 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5070, In-Depth Analysis
FAQ
Q: How does the AMD Ryzen 7 5700 compare to its closest CPU rivals in average benchmark score?
A: The Ryzen 7 5700 posts an average benchmark score of 27220, placing it 0.7% ahead of the Intel Core i9-9900K (27043), 0.8% ahead of both the Intel Core i7-12700H (27006) and Intel Core i7-1370P (26991), and 1.2% ahead of the AMD Ryzen AI 5 340 (26909). The deltas are narrow, indicating tightly clustered performance among these processors.
Q: What is the GPU's standing relative to its nearest rivals in average benchmark score?
A: The NVIDIA GeForce RTX 5070 has an average benchmark score of 41687. It sits 0.2% above the AMD Radeon Pro 5300 (41610) and 0.6% above the NVIDIA GeForce RTX 3090 (41441). It trails the NVIDIA Tesla M40 (41897) by 0.5% and the AMD Radeon Pro 580X (41991) by 0.7%. The differences are minimal, all within a 1% band.
Q: What is the highest average FPS recorded for this combo, and at what settings?
A: The highest average FPS is 162.1, achieved at 1920x1080 with Low settings. The next highest is 148.9 at the same resolution with Medium settings, followed by 142.5 at 2560x1440 with Low settings.
Q: At which resolution and settings does the combo hit exactly 61.9 average FPS?
A: The combo records 61.9 average FPS at 3840x2160 with both High and Ultra settings. This is the lowest measured average FPS in the dataset, indicating that 4K Ultra and High present a similar performance ceiling for this pairing.
Q: How does the combo rank overall among tested combinations?
A: The combo ranks 431st out of 1642 tested combinations, placing it in the upper portion of the database. This percentile position reflects a strong but not top-tier standing among all CPU-GPU pairings tested for Thief.
Q: Does the CPU or GPU show a larger spread between its best and worst benchmark scores?
A: The GPU shows a much larger spread. Its PassMark G3D score is 29137, while its PassMark DirectX 9 score is 320, a difference of roughly 90x. The CPU's spread is smaller: its Cinebench R23 multi-core score is 20655 versus a single-core score of 2916, a difference of about 7x.
GPU Role
The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process and houses 31,100 million transistors on a 263 mm² die. It comes equipped with 12 GB of GDDR7 memory on a 192-bit bus, yielding a bandwidth of 672.0 GB/s. The memory clock runs at 1750 MHz, translating to 28 Gbps effective. The GPU's base clock is 2325 MHz with a boost clock of 2512 MHz.
In Thief, the GPU's role becomes evident when examining the frame rate scaling across resolutions. At 1920x1080, the average FPS ranges from 129.5 at Ultra to 162.1 at Low, a spread of 32.6 FPS. Moving to 2560x1440, the range tightens to 107.1 at High to 142.5 at Low, a spread of 35.4 FPS. At 3840x2160, the range narrows further: 61.9 at both High and Ultra up to 113 at Low, a spread of 51.1 FPS. The widening spread at higher resolutions indicates that the GPU becomes more of a limiting factor as pixel count increases. At 4K, the difference between Low and Ultra is nearly double the FPS, showing that the RTX 5070's compute resources are stretched by the higher resolution, particularly at elevated settings.
The GPU's PassMark G3D score of 29137 and its 83rd percentile ranking among all GPUs reinforce that this is a capable part, but the measured FPS data shows that Thief at 4K Ultra (61.9 average FPS) sits right at the edge of smooth gameplay. At lower resolutions, the GPU has ample headroom, with 1080p Ultra delivering 129.5 average FPS. The DirectX 11 score of 277 and DirectX 12 score of 108 from PassMark suggest that the card's performance varies significantly by API, though Thief's measured results show consistent behavior across settings at each resolution.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) part built on a 7 nm process at TSMC, featuring 8 cores and 16 threads. It runs at a base clock of 3.70 GHz and boosts to 4.60 GHz, with a 65 W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 cache. Memory support is DDR4 with dual-channel configuration and 51.2 GB/s bandwidth.
In Thief, the CPU's impact is most visible when comparing frame rates at lower resolutions where the GPU is less stressed. At 1920x1080, the differences between settings are relatively modest: Low hits 162.1, Medium 148.9, High 131.2, and Ultra 129.5. The gap between Low and Ultra is 32.6 FPS, which is narrower than the 51.1 FPS gap seen at 3840x2160. This pattern suggests that at 1080p, the CPU's 8 cores and 16 threads are sufficient to keep frames flowing, with the GPU becoming the primary bottleneck only at higher resolutions.
The CPU's benchmark scores support this interpretation. Its Cinebench R23 multi-core score of 20655 and single-core score of 2916 indicate strong threaded performance. The PassMark multi-thread score of 24303 and single-thread score of 3296 further confirm balanced capabilities. The 3DMark 16-thread score of 6628 versus the 2-thread score of 1762 shows that scaling from 2 to 16 threads is nearly 3.8x, which helps in games that leverage multiple cores. However, Thief is a 2014 title, and its engine may not fully utilize all 16 threads, which could explain why the CPU's performance ceiling doesn't push 1080p Ultra past 129.5 FPS when the GPU is clearly capable of more at lower settings.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700 and NVIDIA GeForce RTX 5070 ranks 431st out of 1642 tested combos in Thief, placing it in the 74th percentile of all pairings. This is a solid position, though not elite. The CPU's 84th percentile ranking among all CPUs and the GPU's 83rd percentile ranking among all GPUs both suggest that each component is above average individually. Yet the combo's 431st rank implies that the pairing doesn't boost to the top tier of tested systems.
The measured FPS data shows why. At 3840x2160 Ultra, the combo delivers 61.9 average FPS, which is playable but not exceptional. At 2560x1440 Ultra, it hits 107.2 average FPS, a comfortable margin above 60 FPS. At 1920x1080 Ultra, it reaches 129.5 average FPS. These numbers are respectable but not class-leading, which aligns with the 431st overall rank. The gap between the combo's individual component percentiles and its combined rank suggests that Thief's performance characteristics may not fully exploit the strengths of either the CPU or GPU, or that the game's age limits scaling beyond a certain point.
Compared to the nearest rival combos, the CPU's 0.7% lead over the Intel Core i9-9900K and the GPU's 0.6% lead over the NVIDIA GeForce RTX 3090 indicate that the combo is competitive with systems built around those parts. The rank of 431 out of 1642 means roughly 1211 combos perform worse, placing this pairing in the upper quartile of all tested configurations.
Settings Recommendations
The measured FPS data provides clear guidance for optimizing the experience. At 3840x2160, both High and Ultra deliver 61.9 average FPS, making them functionally identical in performance. Medium improves to 83.1, and Low jumps to 113. For 4K users, Medium offers a substantial 21.2 FPS improvement over High/Ultra while presumably maintaining better visual quality than Low. Low is the only setting that pushes 4K past 100 FPS, but the jump from Medium to Low (29.9 FPS) may not justify the visual trade-off for most players.
At 2560x1440, the data shows that High (107.1) and Ultra (107.2) are essentially identical, differing by just 0.1 FPS. Medium (128.7) provides a 21.5 FPS improvement over Ultra, while Low (142.5) adds another 13.8 FPS. Given that High and Ultra are indistinguishable in performance, choosing Ultra is the obvious pick for 1440p users who want maximum quality without sacrificing frame rate. Medium is a strong fallback if higher refresh rates are prioritized.
At 1920x1080, all settings exceed 129 FPS, with Ultra at 129.5, High at 131.2, Medium at 148.9, and Low at 162.1. The difference between Ultra and High is only 1.7 FPS, so Ultra is the recommended choice. For competitive play or high refresh rate displays, Medium offers a 19.4 FPS gain over Ultra, which may be worth the visual reduction. Low provides diminishing returns, only 13.2 FPS ahead of Medium.
Overall, the best experience depends on resolution. For 4K, Medium offers the best balance. For 1440p and 1080p, Ultra is the optimal choice given the minimal performance penalty versus High.
Measured FPS Breakdown
The dataset contains 12 measured rows, covering four settings across three resolutions. All values are average FPS with no min or max frames recorded.
1920x1080:
- Low: 162.1 average FPS
- Medium: 148.9 average FPS
- High: 131.2 average FPS
- Ultra: 129.5 average FPS
The progression from Low to Ultra shows a steady decline, with the largest single-step drop occurring between Medium and High (17.7 FPS). The smallest drop is between High and Ultra (1.7 FPS), indicating that the Ultra preset adds little performance cost over High at this resolution.
2560x1440:
- Low: 142.5 average FPS
- Medium: 128.7 average FPS
- High: 107.1 average FPS
- Ultra: 107.2 average FPS
Here, the pattern shifts. Low to Medium drops 13.8 FPS, Medium to High drops 21.6 FPS, and High to Ultra is essentially flat, gaining 0.1 FPS. The near-identical High and Ultra results suggest that the Ultra preset's additional effects are not GPU-bound at 1440p, or that the game's engine caps the difference.
3840x2160:
- Low: 113 average FPS
- Medium: 83.1 average FPS
- High: 61.9 average FPS
- Ultra: 61.9 average FPS
At 4K, the performance cliff is pronounced. Low to Medium drops 29.9 FPS, and Medium to High drops 21.2 FPS. High and Ultra again produce identical results at 61.9 average FPS. This suggests that at 4K, the GPU's memory bandwidth (672.0 GB/s) and 12 GB VRAM are sufficient, but the shading units and tensor cores are fully saturated by High settings, leaving no headroom for Ultra's additional features.
Cross-resolution comparisons show that 1080p Low (162.1) exceeds 1440p Low (142.5) by 19.6 FPS, and 1440p Low exceeds 4K Low (113) by 29.5 FPS. At Ultra settings, 1080p (129.5) leads 1440p (107.2) by 22.3 FPS, and 1440p leads 4K (61.9) by 45.3 FPS. The scaling from 1080p to 4K at Ultra incurs a 67.6 FPS penalty, highlighting the GPU's resolution sensitivity in Thief.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 5070 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 113.0 |
| 3840x2160 | Medium | 83.1 |
| 3840x2160 | High | 61.9 |
| 3840x2160 | Ultra | 61.9 |
| 2560x1440 | Low | 142.5 |
| 2560x1440 | Medium | 128.7 |
| 2560x1440 | Ultra | 107.2 |
| 2560x1440 | High | 107.1 |
| 1920x1080 | Low | 162.1 |
| 1920x1080 | Medium | 148.9 |
| 1920x1080 | High | 131.2 |
| 1920x1080 | Ultra | 129.5 |
Thief with Ryzen 7 5700 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RTX 5070 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.