Thief

Thief

AVERAGE FPS
109
good

This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 52 67 91
1440p QHD 82 88 118 154
1080p Full HD 120 129 169 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 67
3840x2160 High 52
3840x2160 Ultra 50
2560x1440 Low 154
2560x1440 Medium 118
2560x1440 High 88
2560x1440 Ultra 82
1920x1080 Low 191
1920x1080 Medium 169
1920x1080 High 129
1920x1080 Ultra 120

Thief with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Thief, a 2014 stealth title, demonstrates that the AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3070 Ti combination delivers a remarkably consistent experience across modern resolutions, with the GPU serving as the primary performance arbiter in this game. The data shows a clear hierarchy where the RTX 3070 Ti’s 8 GB GDDR6X memory and 608.3 GB/s bandwidth allow for fluid frame rates even at 4K, though the gap between settings presets reveals where the card’s architectural limits begin to surface.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 Ti is the dominant component in this pairing for Thief, and the measured FPS data underscores how its specifications translate directly into playable outcomes. With a base clock of 1575 MHz and a boost clock of 1770 MHz, the GA104 chip on Samsung’s 8 nm process sustains high throughput, but it is the memory subsystem that proves decisive. The 8 GB of GDDR6X across a 256-bit bus delivers 608.3 GB/s of bandwidth, which at 3840x2160 resolution allows an average of 52 FPS on High settings — a playable result for a stealth game, though not a locked 60. The card’s 6144 shading units and 96 ROPs handle the game’s lighting and shadow effects, but the pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s become the limiting factors as settings escalate.

At 1080p, the RTX 3070 Ti’s raw compute (21.75 TFLOPS FP32) is more than sufficient, producing 128.5 FPS on High and 191.2 FPS on Low. This suggests that Thief’s engine, released in 2014, is not heavily reliant on modern GPU features like ray tracing (48 RT cores present but unused here) or DLSS (no such data in the pack). Instead, the game responds to raw fill rate and bandwidth, which explains why the gap between Low and Ultra at 1080p is only 70.8 FPS (191.2 vs 120.4), while at 4K that same gap narrows to 41.6 FPS (91.3 vs 49.7). The GPU’s percentile rank of 74 against all GPUs places it in the upper quartile, but the nearest rivals — including the AMD Radeon RX 6700 and NVIDIA Quadro M5000 — are within 1.2% in average benchmark score, indicating that Thief’s workload does not disproportionately favor this specific Ampere configuration.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS this combo achieves in Thief, and at what settings?

A: The peak measured average is 191.2 FPS at 1920x1080 on Low settings, which is the only configuration in the dataset that surpasses 190 FPS.

Q: How does the RTX 3070 Ti compare to its closest GPU rival in synthetic benchmarks?

A: The RTX 3070 Ti scores 30849 on average in benchmarks, placing it 0.8% behind the AMD Radeon RX 6700 (31112) and 0.3% ahead of the AMD Radeon RX 590 GME (30755), per the nearestRivals data.

Q: Is the Ryzen 5 7600’s cache configuration relevant for Thief’s performance?

A: The CPU’s 32 MB shared L3 cache and 6 cores with 12 threads provide ample headroom, as evidenced by the CPU’s 83rd percentile ranking; however, Thief’s FPS scaling with resolution indicates the GPU, not CPU cache, is the bottleneck.

Q: What 4K setting provides the smoothest experience above 60 FPS?

A: At 3840x2160, only Low settings achieve an average above 60 FPS (91.3), while Medium drops to 67.2 and High falls to 52, meaning Low is the sole 4K preset that comfortably exceeds 60 FPS.

Q: How much faster is 1080p Ultra compared to 1440p Ultra?

A: At Ultra settings, the jump from 2560x1440 (81.7 FPS) to 1920x1080 (120.4 FPS) represents a 38.7 FPS increase, or roughly 47% higher frame rate, confirming resolution sensitivity.

Q: Does the CPU’s single-thread performance matter for Thief?

A: The Ryzen 5 7600’s 3DMark single-thread score of 999 and Cinebench R23 single-core score of 3246 are strong, but since FPS scales nearly linearly with resolution (from 191.2 at 1080p Low to 91.3 at 4K Low), the GPU is the clear limiting component.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600, with its 6 cores and 12 threads based on Zen 4 architecture, plays a supporting role in Thief’s performance profile. Its base clock of 3.80 GHz and boost clock of 5.10 GHz provide substantial single-thread headroom, which is critical for a 2014 game engine that likely does not scale well beyond a few threads. The CPU’s 3DMark 2-thread score of 1938 and single-thread score of 999 indicate strong per-core performance, while the max-thread score of 6503 shows that additional cores offer diminishing returns for this workload. The 32 MB shared L3 cache helps with data locality, but Thief’s asset streaming is more dependent on memory bandwidth — the CPU’s 83.2 GB/s DDR5 bandwidth is sufficient, as evidenced by the lack of CPU-bound frame dips in the measured data.

The Ryzen 5 7600’s benchmark profile places it at the 83rd percentile of all CPUs, with an average score of 26617. Its nearest rival, the AMD Ryzen 7 5800X3D, scores 26574 (0.2% higher), while the Intel Core i9-12900HK is 0.2% lower at 26672. These tiny deltas (0.2-0.3%) confirm that CPU choice has negligible impact on Thief’s frame rates once a modern 6-core processor is in place. The data shows that at 1080p Low, the combo hits 191.2 FPS, which is likely near the engine’s frame rate ceiling; at 1440p, the same settings drop to 153.5 FPS, and at 4K, to 91.3 FPS — a pattern that points squarely at the GPU’s pixel throughput rather than any CPU limitation.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3070 Ti combination ranks 526th out of 1642 tested combos in Thief, placing it in the top 32% of all configurations. This rank reflects a balanced pairing where the GPU’s 74th percentile performance is tempered by the game’s age and the CPU’s 83rd percentile standing. The combo’s rank is not higher because Thief’s 2014 engine does not exploit the RTX 3070 Ti’s modern features — the game’s maximum measured FPS of 191.2 at 1080p Low is impressive but not record-breaking for a GPU with 21.75 TFLOPS of compute. Compared to the GPU’s nearest rivals, the RTX 3070 Ti’s average score of 30849 is within 1.2% of the AMD Radeon RX 6700 (31112), suggesting that a combo with that GPU would land in a similar rank range. The CPU’s proximity to the Ryzen 7 5800X3D (0.2% higher score) further indicates that the 526th rank is driven by GPU performance scaling, not CPU selection.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The dataset provides 12 measured FPS rows, spanning three resolutions and four settings presets. At 1920x1080, the combo delivers 191.2 FPS on Low, 169.4 FPS on Medium, 128.5 FPS on High, and 120.4 FPS on Ultra. The drop from Low to Ultra is 70.8 FPS, with the largest single-step decline occurring between Medium and High (40.9 FPS). At 2560x1440, the averages are 153.5 FPS (Low), 118.1 FPS (Medium), 87.9 FPS (High), and 81.7 FPS (Ultra). The Medium-to-High gap here is 30.2 FPS, while Low to Ultra spans 71.8 FPS. At 3840x2160, performance compresses: 91.3 FPS (Low), 67.2 FPS (Medium), 52 FPS (High), and 49.7 FPS (Ultra). The Low-to-Ultra delta at 4K is 41.6 FPS, and notably, the High-to-Ultra difference is only 2.3 FPS, indicating that Ultra settings at 4K are not worth the negligible frame rate cost. Across all resolutions, Low settings consistently deliver the highest FPS, but Medium at 1440p (118.1 FPS) and High at 1080p (128.5 FPS) offer the best balance of visual quality and smoothness.

Settings Recommendations — which preset gives the best experience per the measured rows

For a target of 60 FPS or higher, the data supports specific settings choices at each resolution. At 1920x1080, every preset exceeds 120 FPS, so Ultra (120.4 FPS) is the clear recommendation for maximum visual fidelity without sacrificing smoothness. At 2560x1440, High settings (87.9 FPS) provide a comfortable margin above 60 FPS, while Ultra (81.7 FPS) is still viable; however, Medium (118.1 FPS) is the optimal choice for high-refresh-rate displays. At 3840x2160, the situation is tighter: Low (91.3 FPS) and Medium (67.2 FPS) are the only presets that maintain 60+ FPS, with Medium being the recommended setting for 4K because it stays above 60 while offering better visuals than Low. High (52 FPS) and Ultra (49.7 FPS) at 4K fall below the 60 FPS threshold and should be avoided unless frame rate is not a priority. The data shows that the RTX 3070 Ti’s 8 GB VRAM is sufficient even at 4K Ultra, as the frame rate drop from High to Ultra is minimal, but the performance cost of Ultra over Medium at 4K (17.5 FPS) outweighs the visual benefit.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals a clear GPU-bound scenario. At Low settings, the average FPS drops from 191.2 (1080p) to 153.5 (1440p) to 91.3 (4K) — a 52.3% reduction from 1080p to 4K. At High settings, the drop is from 128.5 to 87.9 to 52 — a 59.5% reduction. At Ultra, the numbers fall from 120.4 to 81.7 to 49.7 — a 58.7% reduction. This pattern indicates that Thief’s rendering load scales nearly linearly with pixel count, which is characteristic of a GPU-limited workload. If the CPU were the bottleneck, we would expect to see smaller FPS deltas at higher resolutions as the GPU becomes more strained, but the consistent 50-60% FPS loss from 1080p to 4K across all settings confirms that the RTX 3070 Ti’s pixel fill rate and bandwidth are the limiting factors. The CPU’s 3DMark scores (single-thread 999, max-thread 6503) are more than adequate for Thief’s AI and physics, and the fact that 1440p Low (153.5 FPS) still exceeds 1080p High (128.5 FPS) on many systems further proves that resolution, not CPU, dictates performance. The 4K Ultra result of 49.7 FPS, while below 60, is still playable for a stealth game, but the data strongly suggests that 1440p High (87.9 FPS) or 4K Medium (67.2 FPS) are the sweet spots for this hardware pairing.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3070 Ti in Thief

Resolution Settings Avg FPS
3840x2160 Low 91.3
3840x2160 Medium 67.2
3840x2160 High 52.0
3840x2160 Ultra 49.7
2560x1440 Low 153.5
2560x1440 Medium 118.1
2560x1440 High 87.9
2560x1440 Ultra 81.7
1920x1080 Low 191.2
1920x1080 Medium 169.4
1920x1080 High 128.5
1920x1080 Ultra 120.4

Thief with Ryzen 5 7600 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3070 Ti + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.