Control

Control

AVERAGE FPS
91
good

This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 54 60 85
1440p QHD 69 79 89 126
1080p Full HD 91 105 118 166

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 60
3840x2160 High 54
3840x2160 Ultra 47
2560x1440 Low 126
2560x1440 Medium 89
2560x1440 High 79
2560x1440 Ultra 69
1920x1080 Low 166
1920x1080 Medium 118
1920x1080 High 105
1920x1080 Ultra 91

Control with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

Settings Recommendations

The measured FPS table for Control under this AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3070 Ti configuration shows four quality presets at each of three resolutions. The data suggests that the High preset is the most balanced choice across the board. At 1920x1080, High delivers 105 FPS average, which is a 14 FPS drop from Medium (118 FPS) but a 14 FPS gain over Ultra (91 FPS). The jump from High to Ultra costs 14 FPS at 1080p, while the jump from Medium to High costs only 13 FPS but offers better visual fidelity. At 2560x1440, High lands at 79 FPS average, which is solidly playable for a third-person action title, and the difference between Medium (89 FPS) and High is just 10 FPS. At 3840x2160, High produces 54 FPS average, which is borderline for smooth gameplay but still within the range of what many players would tolerate; Medium at 4K yields 60 FPS average with a minimum of 51 FPS, which is safer for maintaining frame pacing.

The Low preset, while offering the highest frame rates (166 FPS at 1080p, 126 FPS at 1440p, 85 FPS at 4K), sacrifices the game's atmospheric lighting and particle effects, which are central to Control's visual identity. Since the genre is Action Adventure, where reaction time matters but not at esports levels, the High preset provides the best experience per the measured rows—it keeps frame rates above 60 FPS at 1440p and offers a noticeable quality improvement over Medium without the steep cost of Ultra. At 4K, players with adaptive sync displays may prefer Medium for its 60 FPS average and reported minimum of 51 FPS, but for most, High at 1440p is the sweet spot.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with the GA104 chip, fabricated on Samsung's 8 nm process. It packs 6,144 shading units, 192 texture mapping units, 96 ROPs, 48 RT cores, and 192 tensor cores. The GPU's base clock is 1575 MHz with a boost clock of 1770 MHz, and its memory runs at 1188 MHz, translating to 19 Gbps effective on an 8 GB GDDR6X frame buffer with a 256-bit bus. Memory bandwidth is rated at 608.3 GB/s. The card also features a pixel rate of 169.9 GPixel/s, a texture rate of 339.8 GTexel/s, and 21.75 TFLOPS of FP32 compute.

In the context of Control, which is known for heavy use of real-time ray tracing and destructible environments, the RTX 3070 Ti's 48 RT cores are the key differentiator. The game's measured FPS at 1080p High (105 FPS) suggests that the GPU is the primary driver of performance at that resolution, as the CPU has ample headroom. The 8 GB VRAM is sufficient for 1080p and 1440p, but at 4K with Ultra settings, the 47 FPS average may partly reflect memory pressure—Control's texture streaming at 4K can approach 8 GB, and this card's bandwidth of 608.3 GB/s helps mitigate but not eliminate stutter. Notably, the GPU's benchmark scores place it in the 75th percentile of all GPUs, with an average benchmark score of 29,945. Its nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores 29,928 (deltaPct 0.1), and the AMD Radeon RX 6800 scores 30,095 (deltaPct -0.5), meaning this card sits within a tight performance cluster.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern. Moving from 1920x1080 to 2560x1440 at High settings drops the average from 105 FPS to 79 FPS, a 24.8% reduction. Moving from 1440p to 4K (3840x2160) at High drops the average from 79 FPS to 54 FPS, a 31.6% reduction. The total drop from 1080p High to 4K High is 51 FPS, or 48.6% of the 1080p figure. This is a larger relative drop than the pixel count increase alone would suggest (4K has 4x the pixels of 1080p), which indicates that the RTX 3070 Ti's memory bandwidth and shader throughput are the limiting factors as resolution scales.

At Low settings, the drop from 1080p (166 FPS) to 4K (85 FPS) is 81 FPS, or 48.8%, nearly identical in percentage terms. This consistency across presets suggests that the scaling bottleneck is primarily the GPU's raw fillrate and bandwidth, not the preset's effect on CPU load. However, the fact that 1080p Low (166 FPS) is nearly double 1080p High (105 FPS) shows that the game's shading complexity—particularly the volumetric lighting and screen-space reflections—heavily taxes the GPU even at lower resolutions. The data implies that at 1080p, the CPU is not the limiter; the Ryzen 5 7600's six cores are sufficient to feed the GPU. At 4K, the GPU is clearly the limiting component, as even the fastest CPU would not push FPS higher given the 54 FPS High average.

How This Combo Ranks

In the benchmark database, this specific combination of AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3070 Ti ranks 1,339 out of 3,720 tested combos for Control. That puts it in the 64th percentile of all tested systems, meaning roughly two-thirds of tested configurations are slower. The rank reflects the GPU's 75th percentile standing (vs all GPUs) and the CPU's 78th percentile (vs all CPUs), but the in-game rank is lower than either component's individual percentile, suggesting that Control's specific engine optimizations favor other hardware combinations—perhaps those with higher memory bandwidth or more VRAM.

The GPU's nearest rivals in synthetic benchmarks are the RTX 5070 Mobile (deltaPct 0.1), RX 6800 (deltaPct -0.5), RTX 2080 Ti (deltaPct 0.5), and RX 6700 (deltaPct -1.6). These deltas are all within 2%, indicating that the RTX 3070 Ti is performance-equivalent to a wide swath of mid-to-high-end cards from previous and current generations. For the CPU, the nearest rivals are the Ryzen 9 6900HX (deltaPct 0.2), Ryzen 7 7435HS (deltaPct -0.3), Core i9-11900KF (deltaPct 0.4), and Ryzen 5 8540U (deltaPct 0.5). The Ryzen 5 7600's six-core, twelve-thread design with a 5.10 GHz boost clock is competitive with these parts, but its performance in Control is not exceptional—the game's engine appears to prefer higher core counts or different cache hierarchies, as the combo rank suggests.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on Zen 4 (Raphael) architecture using TSMC's 5 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. It supports dual-channel DDR5 memory with a bandwidth of 83.2 GB/s, and it integrates Radeon Graphics. The CPU's benchmarks show a single-thread score of 999 in 3DMark, a Geekbench single-core score of 2,521, and a Cinebench R23 multi-core score of 12,735. Its average benchmark score is 26,324, placing it in the 78th percentile of all CPUs.

In Control, the CPU's role appears secondary to the GPU. At 1080p Low, the 166 FPS average indicates that the CPU can push well beyond 144 Hz in lighter scenes, but the game's physics and AI are not particularly demanding on a 6-core part. The CPU's 12 threads are sufficient for Control's multithreaded tasks, as evidenced by the 3DMark 16-thread score of 6,499 and max-thread score of 6,503, which are nearly identical—meaning the CPU scales well up to 16 threads but does not benefit from more. The fact that the combo rank (1,339/3,720) is lower than the CPU's individual percentile suggests that pairing this CPU with a higher-tier GPU would yield diminishing returns, as the GPU is the bottleneck in most scenarios. However, at 1080p Low, the CPU's boost clock of 5.10 GHz and single-thread performance (PassMark single-thread score of 3,910) become more relevant, as the frame rate is high enough that CPU scheduling and draw call overhead can matter. The CPU's memory bandwidth of 83.2 GB/s is low compared to the GPU's 608.3 GB/s, but Control does not appear to be memory-bandwidth limited on the CPU side, given the consistent FPS scaling.

FAQ

*Q: What is the best resolution to play Control with this hardware?*

A: The data shows that 2560x1440 with High settings yields 79 FPS average, which is smooth and visually rich. At 1080p High, you get 105 FPS, but the visual upgrade to 1440p is worth the 26 FPS loss for most players. 4K High drops to 54 FPS, which is below the 60 FPS threshold for many.

Q: How does this GPU compare to its closest rivals in synthetic benchmarks?

A: The RTX 3070 Ti has an average benchmark score of 29,945. Its nearest rival, the RTX 5070 Mobile, scores 29,928 (deltaPct 0.1), while the RX 6800 scores 30,095 (deltaPct -0.5). The RTX 2080 Ti scores 29,783 (deltaPct 0.5), and the RX 6700 scores 30,433 (deltaPct -1.6). All are within 2% of each other.

*Q: Is the CPU or GPU the limiting factor in Control?*

A: The GPU is the primary limiter. At 1080p Low, the system hits 166 FPS, but at 1080p High it drops to 105 FPS, showing the GPU's shading workload dominates. At 4K High, the 54 FPS average is well below what the CPU could feed, confirming the GPU is the bottleneck.

Q: What is the minimum FPS recorded at Medium settings?

A: At 3840x2160 Medium, the minimum FPS is 51. At 2560x1440 Medium, the minimum is 76. At 1920x1080 Medium, the minimum is 101. No minimum values are reported for Low, High, or Ultra presets.

*Q: How does this combo rank among all tested systems for Control?*

A: This combo ranks 1,339 out of 3,720 tested combinations, placing it in the top 36% of all systems. This is lower than either component's individual percentile (GPU 75th, CPU 78th), indicating the game's engine does not fully leverage this pairing's strengths.

*Q: What is the memory configuration of the GPU, and does it matter for Control?*

A: The RTX 3070 Ti has 8 GB of GDDR6X memory on a 256-bit bus, with 608.3 GB/s bandwidth. At 4K Ultra, the 47 FPS average suggests VRAM capacity may be a limiting factor, as Control's high-resolution textures can approach 8 GB usage, potentially causing cache thrashing.

Measured FPS Breakdown

The following figures are taken directly from the measured FPS data for this configuration:

1920x1080:

  • Low: 166 FPS average
  • Medium: 118 FPS average (minimum 101, maximum 136)
  • High: 105 FPS average
  • Ultra: 91 FPS average

2560x1440:

  • Low: 126 FPS average
  • Medium: 89 FPS average (minimum 76, maximum 103)
  • High: 79 FPS average
  • Ultra: 69 FPS average

3840x2160:

  • Low: 85 FPS average
  • Medium: 60 FPS average (minimum 51, maximum 69)
  • High: 54 FPS average
  • Ultra: 47 FPS average

The data shows a consistent pattern: each step up in preset costs roughly 10-15% performance at a given resolution, and each step up in resolution costs roughly 25-35% performance at a given preset. The Medium preset is the only one with reported minimum and maximum FPS values, suggesting it was the most closely monitored in testing. The 4K Medium figures (60 FPS average, 51 minimum, 69 maximum) indicate a frame time variance of about 30%, which could be perceptible during fast camera movements common in Control's combat sequences. At 1080p Medium, the variance is narrower (101 to 136 FPS), which is why that combo offers a more consistent experience. The absence of minimum/maximum data for Low, High, and Ultra presets means only average performance can be compared for those settings, but the averages alone are sufficient to guide settings selection.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3070 Ti in Control

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 60.0
3840x2160 High 54.0
3840x2160 Ultra 47.0
2560x1440 Low 126.0
2560x1440 Medium 89.0
2560x1440 High 79.0
2560x1440 Ultra 69.0
1920x1080 Low 166.0
1920x1080 Medium 118.0
1920x1080 High 105.0
1920x1080 Ultra 91.0

Control with Ryzen 5 7600 + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 3070 Ti + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.