Thief
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 46 | 60 | 79 |
| 1440p QHD | 74 | 78 | 102 | 134 |
| 1080p Full HD | 108 | 113 | 148 | 192 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 5 7600 + AMD Radeon RX 6750 XT, In-Depth Analysis
This analysis covers the AMD Ryzen 5 7600 paired with the AMD Radeon RX 6750 XT in Thief. The data presented is based on measured frame rates across three resolutions and four quality presets, resulting in a comprehensive look at how this mid-range component combination handles the game. The CPU carries a launch MSRP of $229, and the GPU has a launch MSRP of $549 USD, yet pricing plays no role in the reported metrics. The Ryzen 5 7600 is a 6-core, 12-thread Zen 4 part with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, while the RX 6750 XT is a 12 GB RDNA 2 graphics card using the Navi 22 chip. The combo ranks 1581st out of 3720 tested combinations in Thief, placing it near the middle of the current database.
Resolution Scaling
The measured data shows a clear and consistent behavior as resolution increases from 1920x1080 to 4K (3840x2160). At 1080p with the Medium preset, the system delivers 148 FPS average, with a minimum of 126 and a maximum of 171. At 1440p (2560x1440) on the same preset, the average drops to 102 FPS, with a minimum of 87 and a maximum of 117. At 4K, the Medium preset yields a 60 FPS average, with a minimum of 51 and a maximum of 69. The frame output halves from 1080p to 4K, indicating that the GPU is heavily loaded at higher resolutions.
The scaling is not limited to the Medium preset. On Low settings, the 1080p average is 192 FPS, the 1440p average is 134 FPS, and the 4K average is 79 FPS. The High preset produces 113 FPS at 1080p, 78 FPS at 1440p, and 46 FPS at 4K. Ultra settings at 1080p return 108 FPS, at 1440p 74 FPS, and 4K Ultra averages 43 FPS. Across every resolution, the difference between Low and Ultra is significant: at 4Kp there is a nearly two-fold difference between the 79 FPS Low result and the 43 FPS Ultra result, pulling the stage stepping that visual quality requests have a direct impact on frame rate.
The drop from 1440p to 4K is particularly steep. On Medium, the 102 FPS at 1440p falls to 60 FPS at 4K; on High, 78 FPS becomes 46; on Low, 134 becomes 79; on Ultra, 74 becomes 43. In every preset, the 4K average is less than the 1440p average, and often less than half of the 1080p value. The measured frame times (min–max at Medium) show stability that diminishes at higher resolution: at 1080p the range is 126 to 171, at 1440p 87 to 117, and at 4K 51 to 69, meaning the span tightens as the GPU becomes the bottleneck. This relationship, combined with the fact that lowering settings recovers FPS at 4K, indicates that the Radeon RX 6750 XT is the primary constraint for this game at 4K resolution, while the CPU is not holding the system back at these settings.
FAQ
Q: What is the typical FPS at 1440p with the Medium preset?
A: The system produces an average of 102 FPS, with a recorded range of 87 to 117 FPS.
Q: Which setting provides the highest average FPS at 4K?
A: The Low preset gives the highest 4K average at 79 FPS, followed by Medium at 60 FPS, High at 46 FPS, and Ultra at 43 FPS.
Q: How many cores and threads does the Ryzen 5 7600 use?
A: The CPU has 6 cores and 12 threads, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz.
Q: What is the combo's global position in the Thief benchmark database?
A: It is ranked 1581st out of 3720 tested CPU–GPU combinations, meaning roughly 2140 combinations rank lower.
Q: How closely does the RX 6750 XT match its nearest GPU rival?
A: According to the aggregate GPU score database, the nearest rival, the NVIDIA GeForce RTX 3080 Ti Mobile, is 1.1% faster; the AMD Radeon R9 M395X is 0.5% faster, and the AMD FirePro W7100 is 0.6% faster.
Q: Does the game use more CPU or GPU headroom?
A: The measured scaling suggests a GPU-bound workload: when running 1080p Low at 192 FPS, the frame rate is not limited by the Ryzen 5 7600 since reducing resolution further does not produce extra headroom. At high settings the same CPU is capable of very high FPS, so the CPU is not the limitation in this game.
Measured FPS Breakdown
At 1920×1080 resolution, the system produces strong performance across the quality spectrum:
- Low: 192 FPS average
- Medium: 148 FPS average (126 min, 171 max)
- High: 113 FPS average
- Ultra: 108 FPS average
At 2560×1440, the frame rates remain very playable but show a clear drop from 1080p:
- Low: 134 FPS average
- Medium: 102 FPS average (87 min, 117 max)
- High: 78 FPS average
- Ultra: 74 FPS average
At 3840×2160, the GPU is noticeably stressed:
- Low: 79 FPS average
- Medium: 60 FPS average (51 min, 69 max)
- High: 46 FPS average
- Ultra: 43 FPS average
The measured rows follow a predictable trend: higher settings lower the FPS, and higher resolutions lower the FPS further. Even at 4K Ultra, the average stays above 40 FPS, which is enough to display a relatively stable experience, but the frame times clearly indicate a GPU bottleneck. The 1080p Low result, 192 FPS, is more than four times the 4K Ultra result, showing how the 12 GB of GDDR6 memory and the GPU’s compute power are suited to lower pixel densities. No min or max values are reported for Low, High, and Ultra presets at any resolution, so the min/max evidence is only available for Medium.
How This Combo Ranks
Out of the 3720 CPU–GPU pairs tested in Thief, this particular combination of the Ryzen 5 7600 and the Radeon RX 6750 XT ranks 1581st. This is above the median but beyond the top third. The rank places it among pairing that are capable of very high frame rates, yet not in the upper decades. The individual component percentiles reflect the aggregate performance: the Ryzen 5 7600 has a percentile of 78 among all CPUs, the GPU has a percentile of 71. By comparison, the CPU sits comfortably in a group of similar performers—its nearest CPU rivals include the AMD Ryzen 9 6900HX with a benchmark score delta of 0.2% (faster), the Intel Core i9-11900KF with 0.4% (faster), the AMD Ryzen 5 8540U with 0.5% (faster), and the AMD Ryzen 7 7435HS with 0.3% (slower). The GPU is likewise on par with its immediate neighbors: the AMD RTX 3080 Ti Mobile is 1.1% faster, the AMD Radeon R9 M395X 0.5% faster, the AMD FirePro W7100 0.6% faster, and the AMD FirePro D700 0.7% faster.
The mid-pack rank is consistent with the measured FPS results in Thief. At 1080p, the High and Ultra presets maintain 113 FPS and 108 FPS, which are high enough to satisfy most players, but not top-tier values. The 4K results are still playable, but do not compete with high-end cards. Such a placement is typical for a 5 nm CPU with a 7 nm GPU and a 65 W TDP/250 W TDP respectively.
Measured FPS Breakdown
The subdivision of measured FPS data provides a complete picture. For each resolution and quality setting, the average FPS is available, and the only FPS minimum/maximums are for Medium preset at all three resolutions—likely an artifact of the testing methodology. At 1080p, Medium has a range of 126 to 171 FPS, a variance of 45. At 1440p, the range is 87 to 117, a spread of 30. At 4Kp, it is 51 to 69, a spread of 18. The shrinking spread with higher resolution suggests that the blue shifts a where FPS control condition. For 1080p, only Medium has min/max, but the average scores show a clear separation: Low 192, Medium 148, High 113, Ultra 108. The step from High to Ultra at 1080p is only 5 FPS (113 to 108), while the step from Low to Medium is 44 FPS, especially noticeable on the CPU (the CPU will produce high FPS even on Low, but the quality settings are pushing a GPU workload more).
At 1440p, the same pattern repeats: Low 134, Medium 102, High 78, Ultra 74. The separation between Ultra and High is 4 FPS (74 vs 78, with High higher than Ultra). That is unexpected because Ultra typically is more demanding, but the average numbers are specific measured values here. At 4Kp, the progression is Low 79, Medium 60, High 46, Ultra 43. The near-tie between High and Ultra (46 and 43) is consistent across resolution, which reduces the absolute difference between these top two settings.
The great difference between the 1080p Low 192 and 1080p Ultra 108 indicates that the game scales strongly with quality. Meanwhile, from 1080p to 1440p applying the same preset has a more linear impact than from 1440p to 4Kp; the step from 1440p Medium 102 to 4K Medium 60 is a 40 FPS drop, while from 1080p to 1440p the same preset drops 46 FPS (148→102). Thus HD resolution pair shows a different scaling pattern.
Settings Recommendations
Judging purely from the FPS values, the best experience depends on the display resolution and the target frame rate. At 1920×1080, even Ultra averages 108 FPS. All four settings exceed 100 FPS except the High (113) and Ultra (108) are both over 100. For a high refresh rate monitor, the Low preset at 192 FPS gives the highest frame rate, but that indicates Ultra offers 108 FPS which is also sufficient for a 100 Hz panel. The data suggest that at 1080p, there is no need to compromise on visual quality for the sake of performance.
At 2560×1440, the High preset provides 78 FPS, while Ultra drops slightly to 74 FPS. Both are near 75 FPS, making the 1440p with High or Ultra a very smooth experience. For gamers who want to keep a 60 FPS lock, the High preset is more than sufficient—it exceeds that by 18 FPS, and the Ultra preset holds a margin as well. The Medium preset, at 102 FPS, leaves a large headroom and can be used to target higher refresh rates, but it is not necessary.
At 3840×2160, the system is in more marginal territory. The Low preset alone exceeds 60 FPS (79 FPS), while Medium is exactly 60 FPS (60 average) and stays 60. This suggests that for a 4K display, the Medium setting is the most convenient choice when targeting a smooth 60 FPS experience. High and Ultra suffer from a significantly lower frame rate (46 and 43), which results in less fluidity compared to Medium. The Ultra and High difference is only 3 FPS, so if willing to lower from Ultra standard, this drop is the same. There is no measure of the lowered performance on Input latency, but the 60 FPS at Medium 4Kp gives a homogeneous experience that no other setting matches.
Therefore, the recommendation is to play Thief at 1440p High or Ultra, or at 4K Medium if the display is 4K. The careful data tells us that 4K is playable but limited, while 1080p even with Ultra is strong.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor built on the Zen 4 architecture with a 5 nm process, shedding AMD, and using the Socket AM5. It has a base clock of 3.80 GHz and a boost clock of 5.10 GHz. The L3 cache is 32 MB, memory is DDR5 dual-channel with 83.2 GB/s bandwidth, and supports PCIe Gen 5. These hardware specifications are representative of a modern mid-range CPU. In terms of measured processing capabilities, its Cinebench R23 multi-core score is 12735 and single-core score is 1852, while PassMark multi-thread is 27058. These are strong values for its class, which justify why the CPU holds windows over these games.
Thief's engine appears to impose a moderate CPU load, because the measured FPS at 1080p Low can be as high as 192, and the CPU is still able to generate those scores. The fact that the 1080p Ultra average (108) is only slightly lower than the 1440p Ultra average (74) shows that the CPU does not take prominent role in limiting the frame rate at higher resolutions. If the dual-core processor were the contboundary, we would see the FPS limited at 1080p. Instead, the GPU data shows the scaling across resolutions and the settings illustrate the GPU as the principal factor.
Ryzen 5 7600’s nearest rivals in the database are a set of mobile and desktop parts: the Ryzen 9 6900HX (0.2% faster), the Ryzen 7 7435HS (0.3% slower), the Corei9-11900KF (0.4% faster), and the Ryzen 5 8540U (0.5% faster).That place it essentially at the same level as these CPUs, which is highly useful for comparison across platforms. With its 6 cores and boost clock of 5.10 GHz, the CPU handles the high frequency in single-intensive threads, and the 12 threads allow enough load balancing. The L3 32 MB is also useful for the data access of a game that appears not to be a thread-critical.
No denia the mathematical equations: the CPU is not limiting the Thief frame delivery. The measured FPS does not show CPU-imposed cap: on 4K Low 79 FPS, Medium 60, High 46, we see GPU rule. Because the CPU is a 65W TDP part with a high clock, it is plu the platter for the upper-end performance. That explains the 1581st rank overall—a mid-tab result that combines the CPU ability with the GPU's raster limit.
The data clearly confirms a build where the GPU is the decisive hardware. As a result, the only compatible settings are the ones that adjust GPU load (image quality presets, resolution), while the CPU remains in a comfortable position. For a gaming PC where Thief is the primary title, the Ryzen 5 7600 provides all the required CPU capacity, but the RX 6750 XT is the component that determines the frame frontier.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 6750 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 6750 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.0 |
| 3840x2160 | Medium | 60.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 134.0 |
| 2560x1440 | Medium | 102.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 192.0 |
| 1920x1080 | Medium | 148.0 |
| 1920x1080 | High | 113.0 |
| 1920x1080 | Ultra | 108.0 |
Thief with Ryzen 5 7600 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 6750 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 6750 XT
Explore FPS benchmarks for other games using this same hardware combination.