Thief

Thief

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 82 108 137
1440p QHD 131 134 148 165
1080p Full HD 153 154 173 188

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 137
3840x2160 Medium 108
3840x2160 High 82
3840x2160 Ultra 75
2560x1440 Low 165
2560x1440 Medium 148
2560x1440 High 134
2560x1440 Ultra 131
1920x1080 Low 188
1920x1080 Medium 173
1920x1080 High 154
1920x1080 Ultra 153

Thief with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5080 is a high-end desktop combo tested in Thief, a 2014 stealth title. The CPU is a 6-core, 12-thread Zen 4 part with a 5.00 GHz boost clock and 32 MB of L3 cache, and it has a launch MSRP of $179. The GPU is a Blackwell 2.0 card with 16 GB of GDDR7 memory on a 256-bit bus. The game's 2014 release date means it does not stress modern hardware the way newer titles do, but the measured data still shows clear scaling across resolutions and settings. The CPU's 3DMark max-thread score is 6379, and its Cinebench R23 multicore score is 22799. In this game, the combo ranks 104th out of 1642 tested combinations.

How This Combo Ranks

The combo's rank of 104 out of 1642 tested combos places it in the upper tier of the database. The CPU sits at the 82nd percentile of all CPUs, and the GPU at the 89th percentile of all GPUs. Both components sit above the 80th percentile in their respective benchmark pools. The CPU's average benchmark score is 24993, which is 0.1% higher than the Intel Core i7-11850H and 0.4% higher than the AMD Ryzen 9 6900HX. It trails the AMD Ryzen 7 2700X and the AMD Ryzen 5 8400F by 0.3% each. These deltas are small enough that the CPU is effectively a peer of those four parts in synthetic workloads.

The GPU's average benchmark score is 59188. That is 1.6% higher than the Intel Arc A570M, 2.5% higher than the Intel Arc A580, and 2.6% higher than the AMD Radeon Pro W5500X. The only rival in the nearest group that beats it is the Intel Arc Pro A60, which is 1.9% higher. In Thief, the combo's rank reflects the fact that the game is old enough that even mid-range hardware can produce high frame rates; the 104th position is more about the game's low demands than about the absolute power of these components.

GPU Role

The RTX 5080 brings 16 GB of GDDR7 memory on a 256-bit bus, with 960.0 GB/s of bandwidth. Its base clock is 2295 MHz, boost clock is 2617 MHz, and the memory runs at 1875 MHz, which translates to 30 Gbps effective. The GPU has 10752 shading units, 336 texture mapping units, and 112 ROPs. Its FP32 compute is 56.28 TFLOPS, and its texture rate is 879.3 GTexel/s. Its launch MSRP is $999 USD.

In Thief, the GPU's role is not constrained by VRAM capacity. The game is from 2014, and its texture and geometry demands are far below what 16 GB of GDDR7 can hold. The measured FPS differences across settings come from the GPU's compute throughput and memory bandwidth, not from capacity limits. The GPU's Passmark G3D score is 36565, and its 3DMark Steel Nomad DX12 score is 8637. At 4K, the GPU becomes the primary limiter: the Low preset drops from 187.9 fps at 1080p to 136.6 fps at 4K, and the High preset drops from 153.6 fps to 82.3 fps. That scaling shows the GPU's workload increasing with resolution, while at 1080p the CPU's single-thread performance is more likely to be the ceiling.

FAQ

Q: Is this combo CPU-bound or GPU-bound in Thief?

A: At 1080p Low, the combo reaches 187.9 fps, which is near the practical ceiling for this game's engine. The CPU's 3DMark single-thread score is 974, and its Cinebench R23 single-core score is 3218. The CPU's Cinebench R20 multicore score is 9575, and its Geekbench multicore score is 12686. At 4K Ultra, the GPU is the limiting factor, with 74.8 fps. The data shows the bottleneck shifts from the CPU at low settings and low resolution to the GPU at high resolution and high settings.

Q: How does the RTX 5080's 16 GB of VRAM matter for Thief?

A: It does not matter in a capacity sense. Thief's 2014-era assets fit easily within 16 GB of GDDR7. The memory bandwidth of 960.0 GB/s and the 256-bit bus are more relevant to the frame rates measured, especially at 4K where the High preset still holds 82.3 fps.

Q: What is the best resolution for this combo?

A: At 1440p High, the combo delivers 133.5 fps, and at 4K High, 82.3 fps. If you want a high refresh rate, 1080p Medium (172.7 fps) or 1440p Low (164.7 fps) are strong options. The data shows 4K High is the highest quality preset that stays above 80 fps.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 7500F's average benchmark score is 24993. It is 0.1% higher than the Intel Core i7-11850H and 0.4% higher than the AMD Ryzen 9 6900HX. It is 0.3% lower than both the AMD Ryzen 7 2700X and the AMD Ryzen 5 8400F. In Thief, these differences are far smaller than the FPS gaps between settings presets.

Q: Should I use Ultra settings?

A: At 1080p, Ultra (153 fps) is nearly identical to High (153.6 fps). At 1440p, Ultra (130.8 fps) is close to High (133.5 fps). At 4K, Ultra (74.8 fps) is slower than High (82.3 fps). The data suggests High is the better choice at 4K, while Ultra is fine at 1080p and 1440p.

Q: Does the CPU's 6-core, 12-thread configuration matter for Thief?

A: Thief is a 2014 title, and the measured FPS at 1080p Low (187.9 fps) is close to the CPU's single-thread ceiling. The CPU's 3DMark max-thread score is 6379, but the game's engine does not appear to scale with thread count. The single-thread score of 974 is more relevant to the results.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest frame rates. Low settings average 187.9 fps, Medium 172.7 fps, High 153.6 fps, and Ultra 153 fps. The High and Ultra results are nearly identical. The 1080p Low result of 187.9 fps is the highest measured value in the entire dataset.

At 2560x1440, the results are still very high. Low averages 164.7 fps, Medium 147.5 fps, High 133.5 fps, and Ultra 130.8 fps. The drop from 1080p to 1440p is modest: High goes from 153.6 to 133.5 fps, and Ultra from 153 to 130.8 fps. The 1440p Medium result of 147.5 fps is a good balance of quality and speed.

At 3840x2160, the GPU workload increases noticeably. Low averages 136.6 fps, Medium 107.8 fps, High 82.3 fps, and Ultra 74.8 fps. The High preset at 4K is still above 60 fps, but Ultra drops below 80 fps. The data shows that 4K is the only resolution where the GPU's compute limits become apparent.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals the limiting component. At Low settings, the average FPS goes from 187.9 at 1080p to 164.7 at 1440p and then to 136.6 at 4K. At High settings, the average FPS goes from 153.6 at 1080p to 133.5 at 1440p and then to 82.3 at 4K. The 4K High result is a substantial drop from the 1080p High result. The 4K Low result of 136.6 fps is still higher than the 1440p Ultra result of 130.8 fps.

The pattern shows that at 1080p, the CPU's single-thread performance (3DMark single-thread score of 974) is the limiting factor, because the GPU is not fully utilized. At 4K, the GPU's compute throughput (56.28 TFLOPS FP32) becomes the ceiling. The Medium preset shows a similar trend: 172.7 fps at 1080p, 147.5 at 1440p, and 107.8 at 4K. The scaling is not linear; the 4K results are disproportionately lower, which is typical for a game that is not heavily optimized for high resolutions.

Settings Recommendations

The measured rows point to High as the best preset for this combo. At 4K, High (82.3 fps) is faster than Ultra (74.8 fps) and only slightly slower than Medium (107.8 fps). At 1440p, High (133.5 fps) and Ultra (130.8 fps) are close enough that either works, but High leaves more headroom. At 1080p, High (153.6 fps) and Ultra (153 fps) are effectively identical, so Ultra is safe.

For players targeting 60 fps, 4K High is the clear choice. For 100+ fps, 1440p Medium (147.5 fps) or 4K Low (136.6 fps) are the best measured options. If you have a 144 Hz display, 1440p High (133.5 fps) is the best match. The Low preset at 1080p (187.9 fps) is only useful for very high refresh rate displays, and the Ultra preset at 4K (74.8 fps) offers no benefit over High in this game. The data shows that High is the sweet spot across all three resolutions.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 136.6
3840x2160 Medium 107.8
3840x2160 High 82.3
3840x2160 Ultra 74.8
2560x1440 Low 164.7
2560x1440 Medium 147.5
2560x1440 High 133.5
2560x1440 Ultra 130.8
1920x1080 Low 187.9
1920x1080 Medium 172.7
1920x1080 High 153.6
1920x1080 Ultra 153.0

Thief with Ryzen 5 7500F + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.