The Technomancer
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 35 | 41 | 54 |
| 1440p QHD | 50 | 64 | 75 | 98 |
| 1080p Full HD | 77 | 98 | 115 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Technomancer is a 2016 Action RPG, and this page analyzes its measured performance on an Intel Core Ultra 7 270K Plus processor paired with an NVIDIA GeForce RTX 5050 graphics card. The data set includes raw FPS measurements at three resolutions and four quality presets, along with synthetic CPU and GPU benchmarks. All figures below come directly from the measurement record.
FAQ
Q: What are the core and thread counts of the CPU in this test?
A: The Intel Core Ultra 7 270K Plus has 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz.
Q: How much GPU memory and what bandwidth does the RTX 5050 use?
A: The RTX 5050 uses 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. Its base clock is 2317 MHz and boost clock is 2572 MHz.
Q: What is the average FPS at 1080p High settings?
A: The measured average FPS is 98. The 1440p High average is 64, and the 4K High average is 35.
Q: What is the combo ranking in The Technomancer?
A: This combo is ranked 2269 out of 3696 combos in the game, based on the measured data.
Q: Which preset yields the highest average FPS at 1080p?
A: Low presets give 150.1 FPS average at 1080p, followed by Medium at 115.2, High at 98.8, and Ultra at 77.4.
Q: How does the CPU benchmark compared to its closest rivals?
A: In average benchmark score, the CPU scores 93,789, which is 0.0% from the Intel Xeon 6520P, −1.5% from the AMD EPYC 4564P, −1.9% from the EPYC 9175F, and −2.1% from the EPYC 4565P.
GPU Role
The GPU is the NVIDIA GeForce RTX 5050, built on Blackwell architecture fabricated at TSMC. It has 2560 shading units, 80 texture map units, and 32 ROPs, along with 20 ray tracing cores and 80 tensor cores. Peak FP32 throughput is 13.17 TFLOPS, and the card is rated at 130 W TDP. The memory subsystem uses 8 GB of GDDR6 across a 128-bit interface with a bandwidth of 320.3 GB/s, which is substantial for a lower-end RTX 50 card. The base and boost clocks are 2317 MHz and 2572 MHz, respectively.
In The Technomancer, a 2016 role-playing game, the RTX 5050 delivers results that vary widely with resolution and settings. At the 1080p baseline, even Ultra sees an average of 77.4 FPS, while Low pushes to 150.1. This shows the GPU provides headroom for plenty of quality settings at 1080p. At 4K, however, the performance ceiling is sharply reduced. The Ultra preset only reaches 28.2 FPS, and the High preset drops to 35.8. The medium preset at 4K has a min FPS of 35.8, around the same level as the High average. Given the 8 GB memory and 320 GB/s bandwidth, the 4K numbers hint that the GPU becomes the tightening factor at high resolution, though no other component interaction is directly evident from the dataset.
Resolution Scaling
The measured FPS shows a clear trend as resolution increases. Below is the average FPS at each preset, across 1080p, 1440p, and 2160p:
| Setting | 1920×1080 | 2560×1440 | 3840×2160 |
|--------|----------|----------|----------|
| Low | 150.1 | 98.4 | 54.4 |
| Medium | 115.2 | 75.4 | 41.2 |
| High | 98.8 | 64.0 | 35.8 |
| Ultra | 77.4 | 50.6 | 28.2 |
For each preset, the FPS roughly halves from 1080p to 4K. At Low, 1080p yields 150.1, 1440p yields 98.4 (a drop of 51.7), and 4K yields 54.4, which is a drop of 95.7 from 1080p. For High, the values go from 98.8 → 64.0 → 35.8, showing a non-linear falloff. The steepest decrease occurs between 1440p and 4K: the 4K High is only 56% of the 1440p High. A similar pattern repeats at Medium (115.2 → 75.4 → 41.2) and Ultra (77.4 → 50.6 → 28.2). The data suggests that when the resolution reaches 4K, the GPU becomes increasingly limited, while 1080p and 1440p both show headroom.
Measured FPS Breakdown
The full raw measurements, including the available minimum and maximum frames, are listed below.
| Resolution | Setting | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840×2160 | High | 35 | – | – |
| 3840×2160 | Low | 54 | – | – |
| 3840×2160 | Medium | 41 | 35 | 48 |
| 3840×2160 | Ultra | 28 | – | – |
| 2560×1440 | High | 64 | – | – |
| 2560×1440 | Low | 98 | – | – |
| 2560×1440 | Medium | 75 | 64 | 87 |
| 2560×1440 | Ultra | 50 | – | – |
| 1920×1080 | High | 98 | – | – |
| 1920×1080 | Low | 150 | – | – |
| 1920×1080 | Medium | 115 | 98 | 78 |
| 1920×1080 | Ultra | 77 | – | – |
The low preset at 1080p hits triple-digit FPS, while Ultra stays below 80. The Medium preset at 1080p shows a min of 98 and max of 132, which is a 34‑FPS spread. At 1440p, the Medium min/max range is 64–87, a tighter spread of 23. At 4K, the Medium range is 35–48, a 13‑FPS spread. This tightening of min/max variance with increasing resolution points toward the GPU being the dominant limit at 4K, while at 1080p the performance is more varied (likely because CPU and GPU are in balance).
Settings Recommendations
Based solely on the measured figures, the best experience depends on the target resolution. At 1080p, the High preset delivers an average of 98 FPS, which is well above typical 60 FPS. The Low preset doubles up to 150 FPS at cost of visual detail. Ultra, however, still manages 77 FPS, which is only from using the lowest quality. For a smooth, stutter‑free experience, Medium at 1080p appears to be a distinct option: it yields 115 FPS on average, with min/max of 98–132, meaning the slowest frame is still comfortable.
At 1440p, High is solid with 64 FPS, but the Medium preset’s 75.2 average (and a 64–87 range) provides extra headroom. The Ultra preset at 1440p yields exactly 50.6 FPS, which may be acceptable on a 50Hz display, but is not recommended for high refresh. For 4K, no preset reaches 60, with Low at 54.4 being the closest. Thus, if 4K is mandatory, Low is the realistic maximum; alternatively, lowering the resolution to 1440p and using High or Medium preserves an smooth frame rate.
CPU Role
The Intel Core Ultra 7 285K Plus is a 24‑core, 24‑thread desktop processor based on Arrow Lake – Refresh. It makes a base clock of 3.70 GHz and boost to 5.50 GHz. In synthetic tests, it scores 44,258 in Cinebench R23 multi‑core and 2,439 in single‑core, while the PassMark Multi‑Thread score is 68,574 and the single‑thread is 5,068. It passes the 96th percentile mark relative to all CPUs and an average benchmark score of 93,783, which is statistically identical to its closest rival, the Intel Xeon 6520P, at a delta of 0%.
In The Technomancer, the overall performance shows that at 4K, the FPS is mostly dictated by the GPU. At 1080p Low, the CPU can feed 150 FPS, while at 1440p it keeps 98 FPS even on Low. The high core count and boost clock indicate this processor is unlikely to bottleneck the RTX 5050 in this title. There are no benchmark results in the pack that tie directly to game physics or AI, but the CPU's 96th percentile vs. all CPUs and its 24‑core count strongly suggest it has ample headroom. The L3 cache size of 36 MB (shared) also helps in multi‑threaded scenes.
The CPU also performs in balanced ranged in multi‑thread against four competitors, with a delta that is essentially zero or negative by a few percent. Some likely larger epyc models are, but for The Technomancer’s 2016 engine, it will be plenty.
How This Combo Ranks
The measured combo – the Intel Core Ultra 7 285K Plus with an RTX 3050 – occupies rank 2269 out of 3692 tested hardware combinations in The Technomancer. That means it outperforms 269 combos? No, 2269th out of 3692 means it is slower than 2268 combos and faster than the remaining 1426 combos. In relative terms, this puts the combo in the lower-middle portion of all tested configurations, and it indicates that while this pairing can handle 1080p and 1440p very well, it lacks the muscle to push 4K comfortably. The GPU’s 74th percentile g3d score (17,326) and the CPU’s 96th percentile merge, but the game’s measured rank is still lagged due to the game specific scaling. The rank of 2269 is not a poor result when taking into account the CPU’s high ranking—it simply reflects the GPU’s mid-range positioning. For 1080p and 1440p eSports, the RTX 3050 provides a smooth experience, and this CPU will feed it efficiently at standard refresh rates. The data shows that for a 60 FPS target, the combo breaks at 4K, so users aiming for high resolution will need to compromise on quality or replace with a lower tier GPU from the database.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 98.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 64.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 150.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 98.0 |
| 1920x1080 | Ultra | 77.0 |
The Technomancer with iUltra 7 270K Plus + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 5050 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with iUltra 7 270K Plus + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.