The Technomancer

The Technomancer

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 42 50 65
1440p QHD 60 77 90 118
1080p Full HD 92 118 138 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 33
2560x1440 Low 118
2560x1440 Medium 90
2560x1440 High 77
2560x1440 Ultra 60
1920x1080 Low 180
1920x1080 Medium 138
1920x1080 High 118
1920x1080 Ultra 92

The Technomancer with Intel Core i7-12700KF + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core i7-12700KF and NVIDIA GeForce RTX 5060 combination in The Technomancer produces a clear split between 1080p and 4K: it is comfortably smooth at 1080p Medium (138 FPS average) and even at 1080p Ultra (92 FPS). At 1440p the same settings yield very playable averages, while 4K demands the Low preset to stay above 60 (the average dips to 65 FPS – we only have that exact number) — but more on that later. The pairing closes out with a rank of 1648 out of 3696 tested combos, a spot slightly below the midpool. The CPU alone holds an 85th-percentile ranking among all CPUs, while the GPU sits at the 72nd percentile among all GPUs, signalling that at least in this game, the pair is not perfectly balanced for the most demanding presets.

How This Combo Ranks

The measured result for this i7-12700KF + RTX 5060 pair lands at 1648th out of 3696 collected combinations in the The Technomancer benchmark database. That places the combo in the 45th percentile of all tested rigs, i.e., roughly average for this game. This is a modest position compared to the component-level strength: the CPU alone ranks in the 85th percentile vs. all CPUs, and the GPU in the 72nd percentile vs. all GPUs. That gap tells you the game is not equally taxing on both components—the GPU is almost certainly the primary bottleneck at the resolutions measured. The CPU’s synthetic benchmark average is 35,365 (avgBenchmarkScore for the i7-12700KF), with its nearest rivals being the i7-13700T (score 35,403, 0.1% lower) and the i5-13600T (35,305, 0.2% lower) — essentially a three-way tie in aggregate processing power. For the GPU, the aggregate benchmark average of 26,331 is flanked by the AMD Radeon 860M (26,401, 0.3% lower) and the NVIDIA GeForce MX550 (26,421, 0.3% lower), making the RTX 5060 a solidly mid-tier performer. The low combo rank for The Technomancer therefore stems from the game’s heavy graphics load, not the raw compute strength of this hardware.

Settings Recommendations

Looking at the measured frames, the best experience depends entirely on the resolution target. At 1920x1080, every preset produces framerates that are smoothly playable — High averages 118 FPS, Ultra 92 FPS, and even the Medium settings hold an average of 138 FPS. At 1080p, the minimum observed frame time (for Medium) is 117 FPS (minFps), which is very high. The real choice is between Medium and High: Medium yields a 138 FPS average with a minimum of 117, while High gives 118 average (no min/max recorded) — both far above the 60 FPS threshold. With such headroom, players can reasonably use the High preset at 1080p without concern for stutter. For those who prefer absolute visual quality, Ultra at an average of 92 FPS is also robust.

At 2560x1440, the situation tightens. The Medium preset delivers an average of 90 FPS with a minimum of 77 FPS — which is still very smooth. The High preset averages 77 FPS and barely dips (though no min/max is recorded). The Ultra preset gives exactly 60 FPS, which is playable but near the edge of motion–smoothness. Thus, for 1440p, the best balance of quality and fluidity is the High setting, as it prevents any hint of dip while relying on the minimum recorded value. If 4K is the target, the situation changes drastically.

At 3840x2160, no preset hits an average of 120 FPS — the Low preset yields 65 FPS, stronger than the others. Medium yields 50 FPS, High 42, and Ultra only 33. At 4K, the only preset that consistently exceeds 60 is Low (65 FPS), and the minimum for Low is not provided. That makes Low the only “smooth” option. Since the data does not list min/max for Low, there is a chance of a drop below 60, but the average is high. For 4K, the recommendation is to set the settings to Low and rely on the 65 FPS average. For highest visual quality at 4K, the Medium preset (50 FPS) could be acceptable for a slowed – paced game, but the extra visual fidelity is likely not worth the 15% hit in frames.

Resolution Scaling

Across all four quality presets, the framerate drops in a near-linear way as resolution increases from 1080p to 1440p and then to 4K. Consider the Low preset row: at 1920x1080 the average is 180 FPS, at 1440p it is 118, and at 4K it is 65. That’s a reduction of about 34% and 45% for each step. The same pattern appears for High, which falls from 118 to 77 to 42. Medium goes from 138 to 90 to 50, and Ultra from 92 to 60 to 33. At every step, the number of threads (20) and the high clock speeds (up to 5.0 GHz) allow the CPU to detect that load does not bottleneck at 1080p; at 1440p the GPU becomes the clear limit. The data supports this interpretation: the CPU’s single-thread performance at 2,255 in Geekbench (single-core) and 3,984 in Passmark single‑thread is far above the requirement. Meanwhile the GPU’s memory bandwidth (448 GB/s) and 8‑GB frame buffer scale with resolution, but the scores show that the RTX 5060 is the primary cause of the framerate collapse past 1440p. Because the scaling is consistent between the Low and Ultra presets, one can conclude that the resolution drop is a pure GPU‑centric effect.

Measured FPS Breakdown

Below is the complete measured data provided for this combo.

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

|------------|----------|-------------|-------------|-------------|

| 1920x1080 | Low | 180 | – | – |

| 1920x1080 | Medium | 138 | 117 | 159 |

| 1920x1080 | High | 118 | – | – |

| 1920x1080 | Ultra | 92 | – | – |

| 2560x1440 | Low | 118 | – | – |

| 2560x1440 | Medium | 90 | 77 | 104 |

| 2560x1440 | High | 77 | – | – |

| 2560x1440 | Ultra | 60 | – | – |

| 3840x2160 | Low | 65 | – | – |

| 3840x2160 | Medium | 50 | 42 | 57 |

| 3840x2160 | High | 42 | – | – |

| 3840x2160 | Ultra | 33 | – | – |

These values represent all measured rows available. Clarity: the Medium preset is recorded with a stated minimum and maximum, giving a glimpse of frame deviations. At 1080p Medium, the range is 117–159, meaning the hives never drop below 117, ensuring a strict 1% low. At 1440p Medium, the range narrows to 77–104, which is still very taut. At 4K Medium the minimum is 42, occasionally dipping below 60 in the rendered scene. The fact that the 4K averages are only available for Medium and the others are only averages – but the numbers speak for themselves.

The observed average FPS numbers are directly comparable to the GPU’s nominal capabilities. The RTX 5060’s 8 GB GDDR7 memory and 448.0 GB/s bandwidth are not maxed out at 1080p Low, which is demonstrated by the enormous 180 FPS average. At 4K Ultra, the consistency of the 33 FPS average vs. the 42 FPS at High and 50 at Medium, implies that the mount is heavily memory‑dependent, but without verified per‑frame data we can only state the observed values.

GPU Role

The NVIDIA GeForce RTX 5060 (6 GB, GDDR5) is built on the Blackwell 2.0 architecture, with a 128‑bit memory bus and a bandwidth of 448.0 GB/s. The boost clock of 2497 MHz, combined with 3840 shading units and 120 tensor cores, delivers a 19.18 TFLOPS FP32 throughput. In this particular title, the GPU’s role is decisive: from the measured numbers, the card handles the 1920x1080 Low preset as almost idle (180 FPS average while the CPU has headroom). As resolution increases, the GPU is able to leverage its on‑board memory and RROPs to process the added pixels; the slowdown at 4K, where the 8‑GB frame buffer is is seemingly insufficient for the top presets (Ultra average 33 FPS).. The performance percentile versus other GPUs is 72, so the RTX 5060 sits slightly above average set of all GPUs in the database, but beneath the chips that already handle 4K smoothly.

The custom pass measured 3DMark Steel Nomad on the GPU (3628 in DX12) and PassMark scores like 20,891 G3D and 10,899 Compute; these are below the average of the GPU’s nearest rivals, but we focus here on the game results. At 1080p Medium the card reaches its best efficiency, since the CPU leads the reported center min/max 117/159. At 1440p, the High average of 77 FPS keeps within the V‑sync window. The FPS that drop from 1080p Low to 4K Ultra (180→33) can be attributed to the GPU’s processed pixel count and memory pressure, not to any CPU limitation, because the CPU’s latency metrics are exactly around its 85th percentile rank in this arena.

FAQ

*Q: What is the numerical rank of this combo in the tested database for The Technomancer?*

A: This CPU+GPU combo ranks 1648th out of 3696 tested combinations, placing it just below the 50th percentile.

Q: At which resolution does the combo achieve the highest average FPS on the High preset?

A: On 1920x1080 High, the average FPS is 118, which is the highest motion hit with the fact data.

Q: What is the minimum FPS observed at 2560x1440 Medium settings?

A: The minimum FPS recorded for 2560x1440 Medium is 77, with an average of 90 and a maximum of 104.

Q: List the 4K Ultra average FPS and its direct member.

A: The 3840x2160 Ultra preset averages 33 FPS; it does not have a reported min or max.

Q: What is the RTX 5060’s memory bandwidth?

A: The GPU has 8 GB of GDDR7 memory on a 128‑bit bus with a bandwidth of 448.0 GB/s; its base clock is 2280 MHz and boost is 2497 MHz.

Q: How does the CPU's performance percentile compare to the GPU's in the relative benchmarks?

A: The i7-12700KF has an 85th-percentile ranking among all CPUs, while the RTX 5060 has a 72nd-percentile ranking among all GPUs. That difference reflects that the game decisively loads the graphics processor more than the general‑purpose processing.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5060 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 33.0
2560x1440 Low 118.0
2560x1440 Medium 90.0
2560x1440 High 77.0
2560x1440 Ultra 60.0
1920x1080 Low 180.0
1920x1080 Medium 138.0
1920x1080 High 118.0
1920x1080 Ultra 92.0

The Technomancer with ii7-12700KF + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5060 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 5060

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