The Technomancer

The Technomancer

AVERAGE FPS
107
good

This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 51 60 78
1440p QHD 72 93 109 141
1080p Full HD 111 142 166 216

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 60
3840x2160 High 51
3840x2160 Ultra 40
2560x1440 Low 141
2560x1440 Medium 109
2560x1440 High 93
2560x1440 Ultra 72
1920x1080 Low 216
1920x1080 Medium 166
1920x1080 High 142
1920x1080 Ultra 111

The Technomancer with AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

# The Technomancer with AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT

The Technomancer, a 2016 Action RPG, shows a clear performance hierarchy in this pairing of AMD's flagship 16-core processor and a high-end RDNA 2 graphics card. The measured data reveals a system that is heavily GPU-limited at 4K, but capable of pushing well beyond 200 FPS at 1080p with low settings, indicating that the Ryzen 9 9950X3D has ample headroom for this title. This combination ranks 1158th out of 3696 tested combos in this game, placing it in the upper third of all system configurations, with the CPU sitting at the 95th percentile among all processors and the GPU at the 85th percentile among all graphics cards.

CPU Role

The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It operates on a base clock of 4.30 GHz and boosts up to 5.70 GHz, with a substantial 128 MB of L3 cache distributed across its two CCDs. The processor's benchmark results indicate exceptional multi-threaded performance, with a Cinebench R23 multi-core score of 42018 and a Geekbench multi-core score of 26736. Single-thread performance is equally strong, with a Cinebench R23 single-core score of 2259 and a Geekbench single-core score of 3064.

In The Technomancer, the CPU's role appears secondary to the GPU at higher resolutions. The data shows that at 1080p with Low settings, the system achieves 216 FPS average, which is a very high frame rate that suggests the CPU is capable of feeding the GPU adequately even in lighter scenes. However, the game's engine, released in 2016, likely does not scale perfectly across all 16 cores. The 3DMark 16-thread score of 16374 versus the max-thread score of 17184 shows that the processor gains only about 5% performance when scaling from 16 to 32 threads, indicating diminishing returns beyond that point.

The Ryzen 9 9950X3D's nearest rivals in synthetic benchmarks include the AMD Ryzen 7 PRO 9755, which scores an average of 75738 (just 0.1% lower), and the AMD Ryzen 7 PRO 9755X3D at 75716 (0.1% lower). The Intel Core Ultra 9 285 trails by 0.4% with an average score of 75488. These extremely tight margins of less than half a percent suggest that in CPU-bound scenarios, the 9950X3D offers no meaningful advantage over these alternatives. In The Technomancer specifically, the game's age means it likely relies more on single-thread performance; the processor's PassMark single-thread score of 4737 and 3DMark single-thread score of 1292 indicate robust per-core capability.

The processor's memory bandwidth of 89.6 GB/s via dual-channel DDR5 could be a factor in this game, though The Technomancer's demands from 2016 are unlikely to stress modern memory subsystems. The 128 MB L3 cache is a notable asset, potentially helping with the game's data streaming needs, though the measured FPS data does not isolate this effect. The CPU's percentile ranking at 95th among all processors confirms its top-tier status, and its benchmark scores suggest that for this game, the CPU will rarely be the limiting factor unless frame rates exceed the 200 FPS threshold seen at 1080p Low.

GPU Role

The AMD Radeon RX 6800 XT is built on the RDNA 2.0 architecture with the Navi 21 chip, fabricated on a 7 nm process. It features 4608 shading units, 288 texture mapping units, and 128 render output units, with 72 ray tracing cores. The GPU operates at a base clock of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. Memory is a critical asset here: 16 GB of GDDR6 on a 256-bit bus, delivering 512.0 GB/s of bandwidth. This is a substantial amount of VRAM for a 2016 title, ensuring that texture-heavy scenes at 4K will not encounter memory capacity limits.

The RX 6800 XT's performance profile in The Technomancer shows clear GPU-bound behavior at higher resolutions. At 4K Ultra, the average FPS drops to 40, while at 4K Low it reaches 78 FPS. The GPU's synthetic benchmark scores include a PassMark G3D score of 24980 and a 3DMark Steel Nomad DX12 score of 3689, placing it at the 85th percentile among all GPUs. The nearest rivals in average benchmark scores show a mixed picture: the NVIDIA RTX A1000 Mobile scores 47743 (1.5% lower), while the Intel Arc A550M scores 49737 (2.5% higher), and the NVIDIA GeForce RTX 5070 Ti is 3% ahead at 49957. The AMD Radeon RX Vega 64 also sits 3% ahead with a score of 50001.

In practical terms, the RX 6800 XT delivers playable frame rates at 1080p and 1440p across all settings in The Technomancer. At 4K, however, the GPU becomes the bottleneck, with Ultra settings producing an average of just 40 FPS. The GPU's 16 GB VRAM is more than sufficient for this game, even at 4K with maximum textures, so the performance drop from 78 FPS at Low to 40 FPS at Ultra at 4K is attributable to compute and fill-rate limitations rather than memory constraints. The GPU's FP32 performance of 20.74 TFLOPS and pixel rate of 288.0 GPixel/s provide context for its capability, though the game's rendering engine from 2016 may not fully utilize modern GPU features like DirectX 12 Ultimate support.

The GPU's memory bandwidth of 512.0 GB/s is a strong asset for higher resolutions, and the measured frame rates at 1440p High (93 FPS) and 4K High (51 FPS) demonstrate that the card scales predictably with resolution. The boost clock of 2250 MHz is the highest rated clock, and the game clock of 2015 MHz is what sustained workloads will likely see, which aligns with the frame rates observed.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU limitation as resolution increases. Starting at 1080p High, the system achieves 142 FPS average. Moving to 1440p High, this drops to 93 FPS, a reduction of approximately 34.5%. At 4K High, the average is 51 FPS, which is a further 45.2% drop from 1440p. The scaling from 1080p to 4K at High settings represents a total decline of 64.1% in average frame rate.

The pattern holds across all settings presets. At Low settings, the system goes from 216 FPS at 1080p to 141 FPS at 1440p (a 34.7% drop) and then to 78 FPS at 4K (a 44.7% drop from 1440p). At Medium settings, the progression is 166 FPS at 1080p, 109 FPS at 1440p (34.3% lower), and 60 FPS at 4K (45.0% lower). At Ultra settings, the numbers are 111 FPS at 1080p, 72 FPS at 1440p (35.1% lower), and 40 FPS at 4K (44.4% lower).

This consistent pattern — approximately a one-third reduction from 1080p to 1440p, followed by a further 44-45% reduction from 1440p to 4K — indicates that the limiting component is the GPU across all resolutions. The CPU's performance headroom is evident in the fact that even at 1080p Low, where the frame rate reaches 216 FPS, the system does not appear to hit a CPU ceiling, as the frame rate continues to scale with resolution changes. The 1440p to 4K transition shows a larger relative drop than the 1080p to 1440p transition in absolute terms, which is typical of GPU-bound scenarios where pixel count quadruples from 1440p to 4K but only doubles from 1080p to 1440p.

The data also shows that the Medium preset at 4K has a minimum FPS of 51 and maximum of 69, with an average of 60. This range indicates some frame-time variance, but the average is above the 60 FPS threshold, suggesting that Medium settings at 4K provide a smooth experience. At 1440p Medium, the minimum is 92 FPS with a maximum of 125 FPS, showing a tighter range relative to the average of 109. The 1080p Medium preset shows a minimum of 141 and maximum of 191, with an average of 166, which is still well within high-refresh-rate territory.

FAQ

Q: Can this system run The Technomancer at 4K with playable frame rates?

A: Yes, at Medium settings the average FPS is 60, with a minimum of 51 and maximum of 69. At High settings, the average drops to 51 FPS, and at Ultra it falls to 40 FPS. For a consistent 60 FPS experience, Medium settings at 4K are recommended.

Q: How does the Ryzen 9 9950X3D compare to its closest rivals in synthetic benchmarks?

A: The nearest rival is the AMD Ryzen 7 PRO 9755, which scores 75738 on average, just 0.1% lower than the 9950X3D's average benchmark score of 75779. The Ryzen 7 PRO 9755X3D is also 0.1% lower, while the Intel Core Ultra 9 285 trails by 0.4% with a score of 75488.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 1440p Low, the system achieves 141 FPS average, while at Ultra it drops to 72 FPS. This represents a 48.9% reduction in average frame rate when moving from the lowest to the highest quality preset at this resolution.

Q: Is the RX 6800 XT's 16 GB VRAM sufficient for The Technomancer?

A: Yes, the 16 GB of GDDR6 memory is more than adequate for this 2016 title. The memory bandwidth of 512.0 GB/s on a 256-bit bus ensures that even at 4K with Ultra textures, the GPU will not encounter memory capacity or bandwidth limitations that would affect performance.

Q: Which component is the bottleneck at 1080p?

A: The data indicates the GPU is still the limiting factor even at 1080p. The frame rate scales proportionally with resolution changes, and the CPU's high single-thread scores (Cinebench R23 single-core of 2259) suggest it has headroom. The fact that 1080p Low reaches 216 FPS without the scaling pattern breaking suggests the CPU is not the constraint.

Q: How does the RX 6800 XT compare to the RTX 5070 Ti in average benchmark scores?

A: The RX 6800 XT has an average benchmark score of 48477, while the NVIDIA GeForce RTX 5070 Ti scores 49957, which is 3% higher. This places the RTX 5070 Ti as a slightly faster GPU in synthetic tests, though the RX 6800 XT remains competitive.

Measured FPS Breakdown

The measured FPS data for The Technomancer with this hardware configuration covers four resolutions and four quality presets, providing a complete matrix of 16 data points. At 1920x1080, the system delivers its highest frame rates: Low settings produce an average of 216 FPS, Medium achieves 166 FPS (with a minimum of 141 and maximum of 191), High reaches 142 FPS, and Ultra manages 111 FPS. The gap between Low and Ultra at 1080p is 105 FPS, representing a 48.6% reduction from the lowest to highest quality setting.

At 2560x1440, the frame rates remain high but show the expected reduction. Low settings yield an average of 141 FPS, Medium produces 109 FPS (minimum 92, maximum 125), High delivers 93 FPS, and Ultra drops to 72 FPS. The spread between Low and Ultra at this resolution is 69 FPS, a 48.9% reduction. Notably, the Medium preset at 1440p maintains a minimum above 90 FPS, which is excellent for high-refresh-rate 1440p monitors.

At 3840x2160, the GPU workload becomes demanding. Low settings still manage an average of 78 FPS, which is playable for most users. Medium settings achieve 60 FPS average (minimum 51, maximum 69), hitting the 60 FPS target. High settings drop to 51 FPS average, and Ultra falls to 40 FPS. The reduction from Low to Ultra at 4K is 38 FPS, a 48.7% decrease, consistent with the pattern seen at lower resolutions.

The Medium preset is the only one at 4K that provides measured minimum FPS data, with a minimum of 51 and maximum of 69. This suggests that the Medium preset at 4K offers the most stable frame pacing among the higher resolutions, as the minimum stays above 50 FPS. At 1440p and 1080p, the Medium preset also has the only min/max data available, showing that frame variance is relatively controlled, with the 1080p Medium range spanning 141 to 191 FPS and the 1440p Medium spanning 92 to 125 FPS.

Settings Recommendations

For the best experience in The Technomancer with this hardware, the data clearly supports specific presets at each resolution. At 1080p, all settings presets deliver well above 100 FPS average, so the choice comes down to visual quality versus frame rate. Ultra at 111 FPS is entirely playable and offers the highest visual fidelity, while High at 142 FPS provides a smoother experience with a modest visual compromise. The Medium preset at 166 FPS is the sweet spot for high-refresh-rate displays, though it carries a more noticeable visual penalty compared to High.

At 1440p, the recommended preset is High, which delivers 93 FPS average. This provides a strong balance between visual quality and performance, staying above the 90 FPS threshold that most gamers consider smooth. The Medium preset at 109 FPS is also viable for those prioritizing frame rate over visual fidelity, while Ultra at 72 FPS remains playable but begins to show the GPU's limits at this resolution.

At 4K, the Medium preset is the clear recommendation, as it is the only preset that maintains an average of 60 FPS with a minimum of 51 FPS. This ensures a mostly smooth experience without dropping below the 50 FPS threshold. High settings at 51 FPS average are borderline, and Ultra at 40 FPS is not recommended for gameplay that requires responsiveness. Low settings at 78 FPS are an option for those who prioritize frame rate over visuals, but the visual quality loss at 4K is significant.

Overall, the data shows that this hardware combination excels at 1080p and 1440p, where it can comfortably run the game at high or ultra settings with frame rates exceeding 90 FPS. At 4K, the Medium preset provides the most balanced experience, with the game's GPU demands at Ultra settings proving too taxing for the RX 6800 XT to maintain acceptable frame rates. The measured scores indicate that this system is best suited for high-refresh-rate gaming at 1440p, where it delivers the optimal combination of visual quality and performance.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 60.0
3840x2160 High 51.0
3840x2160 Ultra 40.0
2560x1440 Low 141.0
2560x1440 Medium 109.0
2560x1440 High 93.0
2560x1440 Ultra 72.0
1920x1080 Low 216.0
1920x1080 Medium 166.0
1920x1080 High 142.0
1920x1080 Ultra 111.0

The Technomancer with Ryzen 9 9950X3D + Other GPUs

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The Technomancer with RX 6800 XT + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

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