Control

Control

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 58 65 92
1440p QHD 74 86 96 136
1080p Full HD 98 113 127 179

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 92
3840x2160 Medium 65
3840x2160 High 58
3840x2160 Ultra 50
2560x1440 Low 136
2560x1440 Medium 96
2560x1440 High 86
2560x1440 Ultra 74
1920x1080 Low 179
1920x1080 Medium 127
1920x1080 High 113
1920x1080 Ultra 98

Control with AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

Control with the AMD Ryzen 9 9950X3D and AMD Radeon RX 6800 XT shows a system where the GPU is the definitive performance ceiling across all tested configurations. The measured data indicates a robust pairing for high-refresh 1440p gaming, but the transition to 4K Ultra reveals the limits of the Radeon RX 6800 XT, pushing average frame rates below the 60 FPS threshold. This combination ranks in the 1183rd position out of 3720 total combos tested for the game, placing it in the upper third of all possible system configurations.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and clearly defines the GPU as the primary bottleneck. At High settings, the average FPS falls from 113 at 1920x1080 to 86 at 2560x1440, a reduction of 27 frames, and then further down to 58 at 3840x2160. This represents a 48.7% decrease in performance when moving from 1080p to 4K at High settings, a scaling pattern consistent with a GPU-bound scenario where pixel throughput becomes the limiting factor.

The scaling behavior at Low settings is even more revealing about the CPU's capability. At 1920x1080 Low, the system achieves 179 FPS, which drops to 136 FPS at 2560x1440 Low, and then to 92 FPS at 3840x2160 Low. The fact that the 1080p Low result reaches nearly 180 FPS indicates that the Ryzen 9 9950X3D is more than capable of feeding the GPU at lower resolutions, but the sheer pixel count at 4K overwhelms the Radeon RX 6800 XT regardless of the graphics preset. The difference between Low and Ultra at 4K is 42 FPS, demonstrating that even at the lowest settings, the GPU cannot overcome the resolution demand.

Analyzing the scaling between Medium and High presets shows a consistent pattern. At 1440p, the difference between Medium (96 FPS) and High (86 FPS) is 10 FPS, while at 4K, the same preset change yields a 7 FPS difference (65 to 58 FPS). This suggests that the GPU's compute resources are being saturated at 4K, making incremental settings changes less impactful on overall performance than they are at lower resolutions where headroom exists.

GPU Role

The AMD Radeon RX 6800 XT, built on the RDNA 2.0 architecture with a 7 nm process, possesses 16 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 512.0 GB/s. The GPU's boost clock is rated at 2250 MHz, with a game clock of 2015 MHz and a base clock of 1825 MHz. These specifications directly correlate with the observed performance. The 16 GB frame buffer is not the limiting factor at any tested resolution, as even the 4K Ultra preset does not exhibit a catastrophic frame rate collapse that would indicate memory capacity issues, rather a gradual decline to 50 FPS.

The GPU's raw compute capabilities, quantified by its FP32 throughput of 20.74 TFLOPS, are being fully utilized at 4K resolutions. The benchmark results show that the Radeon RX 6800 XT scores 3689 in 3DMark Steel Nomad DX12, and its average benchmark score of 48477 places it in the 85th percentile of all GPUs. When compared to its nearest rivals, the RX 6800 XT sits 1.5% ahead of the NVIDIA RTX A1000 Mobile but trails the Intel Arc A550M by 2.5% and the NVIDIA GeForce RTX 5070 Ti by 3%. These small percentage differences in synthetic benchmarks translate to the observed performance deltas in Control, where the GPU is the deciding factor in frame delivery.

The texture rate of 648.0 GTexel/s and pixel rate of 288.0 GPixel/s are the specifications that handle the game's graphical load. At 4K Ultra, the GPU is processing 58 average FPS, which is only slightly above the 50 FPS average at the same resolution on Ultra settings. This 8 FPS difference between High and Ultra at 4K, compared to a 15 FPS difference at 1440p (86 to 74 FPS), further confirms that the GPU is reaching its architectural limits as resolution increases, with diminishing returns from settings adjustments.

FAQ

Q: What is the highest average frame rate achievable with this CPU and GPU combination in Control?

A: The highest average frame rate measured is 179 FPS, achieved at 1920x1080 resolution with Low settings.

Q: Can this system maintain 60 FPS at 4K resolution?

A: At 4K with Medium settings, the system achieves 65 FPS average with a minimum of 55 FPS. However, at High settings the average drops to 58 FPS, and at Ultra it falls to 50 FPS, so consistent 60 FPS at 4K is only possible on Medium settings or lower.

Q: How does the GPU's VRAM capacity affect performance in this game?

A: The 16 GB of GDDR6 memory appears sufficient for all tested scenarios, as the frame rate scaling from Medium to High to Ultra shows a gradual decline rather than a sudden drop that would indicate memory swapping or capacity exhaustion.

Q: What is the performance difference between 1080p and 1440p at High settings?

A: Moving from 1920x1080 to 2560x1440 at High settings results in a frame rate drop from 113 FPS to 86 FPS, a 27 FPS or 23.9% reduction in average performance.

Q: Is the Ryzen 9 9950X3D limiting performance at 1080p?

A: The data suggests the CPU is not a bottleneck at 1080p, as the Low preset achieves 179 FPS, and the single-thread and multi-thread benchmark scores of 1292 and 17184 in 3DMark single and max thread tests, respectively, indicate substantial headroom.

Q: How does the RX 6800 XT compare to its closest rival in synthetic testing?

A: The Radeon RX 6800 XT has an average benchmark score of 48477, which is 1.5% higher than the NVIDIA RTX A1000 Mobile, but 2.5% lower than the Intel Arc A550M and 3% lower than the NVIDIA GeForce RTX 5070 Ti.

Measured FPS Breakdown

At 1920x1080, the system demonstrates its peak performance capabilities. The Low preset delivers an average of 179 FPS, which is the highest measured value across all configurations. Medium settings produce an average of 127 FPS with a minimum of 108 FPS and a maximum of 146 FPS. High settings yield 113 FPS average, while Ultra settings maintain 98 FPS average. The scaling from Low to Ultra at this resolution shows a 45.3% reduction in performance, from 179 to 98 FPS.

Moving to 2560x1440, the frame rates remain highly playable. Low settings achieve 136 FPS average, Medium settings produce 96 FPS average with a minimum of 82 FPS and maximum of 111 FPS, High settings deliver 86 FPS average, and Ultra settings maintain 74 FPS average. The gap between Low and Ultra narrows to 62 FPS at this resolution, compared to 81 FPS at 1080p, indicating the GPU is beginning to feel the pressure of increased pixel count.

At 3840x2160, the performance drops become more pronounced. Low settings average 92 FPS, which is the only 4K preset that exceeds the 60 FPS threshold comfortably. Medium settings achieve 65 FPS average with a minimum of 55 FPS, High settings drop to 58 FPS average, and Ultra settings fall to 50 FPS average. The spread between Low and Ultra at 4K is 42 FPS, significantly narrower than at lower resolutions, confirming that the GPU is the dominant constraint and settings adjustments have diminishing returns at this resolution.

CPU Role

The AMD Ryzen 9 9950X3D, with its 16 cores and 32 threads based on the Zen 5 architecture, provides substantial computational headroom for Control. The processor operates with a base clock of 4.30 GHz and a boost clock of 5.70 GHz, and its 128 MB of L3 cache is particularly beneficial for game logic and physics calculations. The benchmark data shows a Cinebench R23 multi-core score of 42018 and a single-core score of 2259, indicating robust multi-threaded and single-threaded performance.

The CPU's role in this game is primarily to feed the GPU with draw calls and process game state. At 1080p Low, the system achieves 179 FPS, which demonstrates that the CPU can handle high frame rate scenarios without becoming a limiting factor. The 3DMark 16-thread score of 16374 and max-thread score of 17184 show that the processor scales well with increased thread utilization, while the 2-thread score of 2549 and 4-thread score of 4963 indicate strong performance for lightly threaded workloads that are common in game engines.

The CPU's performance relative to its nearest rivals is tightly clustered. The Ryzen 9 9950X3D has an average benchmark score of 75779, placing it 0.1% ahead of both the AMD Ryzen 7 PRO 9755 and the AMD Ryzen 7 PRO 9755X3D, 0.3% ahead of the AMD EPYC 8224P, and 0.4% ahead of the Intel Core Ultra 9 285. This narrow margin in synthetic benchmarks suggests that all these processors would deliver nearly identical frame rates in Control when paired with the same GPU, reinforcing that the GPU is the performance arbiter in this configuration.

Settings Recommendations

For players targeting 4K resolution, the Medium preset provides the best balance between visual quality and playability. The average frame rate of 65 FPS with a minimum of 55 FPS keeps the experience mostly fluid, though the minimum frame rate dips below the 60 FPS threshold. The Low preset at 92 FPS average is the only 4K option that maintains a comfortable margin above 60 FPS, making it the recommended choice for players who prioritize smoothness over visual fidelity on 4K displays.

At 2560x1440, the High preset delivers 86 FPS average, which is the sweet spot for this resolution. The Ultra preset at 74 FPS is also viable for players who want maximum visual quality, but the 12 FPS difference between High and Ultra may not justify the additional graphical load for some users. The Medium preset at 96 FPS provides a buffer for demanding scenes, but the High preset offers a better visual experience while still maintaining high frame rates.

For 1920x1080 players, the Ultra preset at 98 FPS average is the recommended choice, as it provides the best visual experience while still exceeding 60 FPS comfortably. The High preset at 113 FPS offers a performance increase of 15 FPS for those who prefer higher refresh rates, but the Ultra preset's visual enhancements are substantial enough that most users will prefer it. The Medium preset at 127 FPS and Low preset at 179 FPS are only recommended for competitive play on high refresh rate monitors, as they sacrifice significant visual quality for frame rate gains that may not be perceptible on standard 60 Hz displays.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 92.0
3840x2160 Medium 65.0
3840x2160 High 58.0
3840x2160 Ultra 50.0
2560x1440 Low 136.0
2560x1440 Medium 96.0
2560x1440 High 86.0
2560x1440 Ultra 74.0
1920x1080 Low 179.0
1920x1080 Medium 127.0
1920x1080 High 113.0
1920x1080 Ultra 98.0

Control with Ryzen 9 9950X3D + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 6800 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.