Downfall

Downfall

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 88 105 132
1440p QHD 84 138 168 208
1080p Full HD 119 197 237 287

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 132
3840x2160 Medium 105
3840x2160 High 88
3840x2160 Ultra 55
2560x1440 Low 208
2560x1440 Medium 168
2560x1440 High 138
2560x1440 Ultra 84
1920x1080 Low 287
1920x1080 Medium 237
1920x1080 High 197
1920x1080 Ultra 119

Downfall with AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 9 9950X3D paired with the AMD Radeon RX 6800 XT delivers a high-refresh-rate experience in Downfall, but the data reveals a clear shift in bottleneck behavior as resolution climbs. The gap between the Low and Ultra presets is the most telling indicator of where the performance ceiling lies.

At 1920x1080, the combo is overwhelmingly CPU-bound. The Low preset produces an average of 287 FPS, while the Ultra preset drops to 118.5 FPS. This 168.5 FPS spread shows that the GPU is being fed far more frames than it can render at higher settings, but the sheer headroom at Low suggests the processor is not the limiting factor at this resolution. The 9950X3D’s 16 cores and 32 threads, with a boost clock of 5.70 GHz, are more than capable of keeping up with the RX 6800 XT’s output.

Moving to 2560x1440, the pattern remains similar but the absolute numbers compress. The Low preset averages 207.7 FPS, which is still exceptionally high, while Ultra falls to 84.3 FPS. The delta between these settings is 123.4 FPS, indicating that the GPU is now starting to feel the load, but the CPU still has ample headroom. The 1440p results are the sweet spot for this pairing if the goal is high refresh rate gaming, as even the High preset at 137.5 FPS clears the 120 Hz threshold comfortably.

At 3840x2160, the bottleneck shifts decisively to the GPU. The Low preset still manages 132 FPS, but the Ultra preset collapses to 55.2 FPS. The difference between Low and Ultra at 4K is 76.8 FPS, which is the smallest spread of the three resolutions. This indicates that the RX 6800 XT’s rendering capabilities are being maxed out, and the 9950X3D is no longer the primary constraint. The 4K Ultra result of 55.2 FPS is just below the 60 FPS target, making High settings at 87.6 FPS the more practical choice for a smooth 4K experience.

How This Combo Ranks

In the aggregate database of tested combinations, this pairing sits at rank 600 out of 1741 combos. That places it in the upper third of all tested systems, which is a strong showing for a CPU and GPU combination that is not from the very latest generation. The rank reflects the balanced nature of the pairing: the 9950X3D is a top-tier processor, and the RX 6800 XT is a capable high-end graphics card, but neither is the absolute fastest in its respective category.

The CPU’s individual standing reinforces this. The Ryzen 9 9950X3D scores in the 96th percentile of all CPUs, and its average benchmark score of 71660 puts it just 0.9% ahead of the Intel Xeon Platinum 8270, which scores 71056. It is also 1.8% ahead of the AMD Ryzen 9 9950X, which scores 70420. This indicates that the 3D V-Cache variant offers a measurable, albeit modest, advantage over the standard 9950X in general compute tasks.

On the GPU side, the RX 6800 XT sits in the 87th percentile of all GPUs, with an average benchmark score of 49982. Its closest rival is the Intel Arc A550M, which scores 49737 and is 0.5% behind. The NVIDIA RTX A1000 is 1.7% ahead with a score of 50826, while the NVIDIA CMP 50HX trails by 1.9%. The most relevant comparison for gamers is the NVIDIA GeForce RTX 4070 Ti SUPER, which scores 48704 and is 2.6% behind the RX 6800 XT in this aggregate metric. This suggests that the AMD card holds its own against a newer NVIDIA offering in synthetic benchmarks, though real-world gaming results will vary by title.

Settings Recommendations

For players targeting 1920x1080, the Ultra preset at 118.5 FPS is the best choice. It delivers a fully smooth experience on high refresh rate monitors, and the CPU has enough headroom to handle the extra graphical load without dropping below the 100 FPS mark. The High preset at 197.1 FPS is overkill for most displays and offers diminishing returns unless the user has a 240 Hz panel.

At 2560x1440, the High preset strikes the optimal balance. At 137.5 FPS, it provides a fluid experience that takes full advantage of 144 Hz monitors, while the Ultra preset at 84.3 FPS is still playable but sacrifices the responsiveness that the High preset offers. The Medium preset at 168 FPS is also viable, but High offers a noticeable visual improvement for a 30.5 FPS cost, which is a worthwhile trade-off.

At 3840x2160, the High preset is the clear winner. The 87.6 FPS average is comfortably above the 60 FPS threshold for smooth gameplay, and it is a massive improvement over the Ultra preset’s 55.2 FPS. The Low preset at 132 FPS is available for competitive play, but the visual fidelity loss in a horror title like Downfall is likely to harm the atmosphere. Medium at 104.8 FPS is a middle ground, but High provides the best combination of visual quality and frame rate at this resolution.

Measured FPS Breakdown

The complete measured results show a consistent scaling pattern across all settings and resolutions. At 1920x1080, the Low preset produces 287 FPS, Medium produces 236.6 FPS, High produces 197.1 FPS, and Ultra produces 118.5 FPS. The step from High to Ultra is the largest single drop at 78.6 FPS, indicating that the Ultra preset includes effects that heavily tax the GPU.

At 2560x1440, the numbers scale down proportionally. The Low preset averages 207.7 FPS, Medium averages 168 FPS, High averages 137.5 FPS, and Ultra averages 84.3 FPS. The High to Ultra drop here is 53.2 FPS, which is less severe than at 1080p, but still significant. The Medium preset at 168 FPS is the highest setting that remains above the 144 Hz threshold.

At 3840x2160, the frame rates reflect the GPU’s limits. The Low preset averages 132 FPS, Medium averages 104.8 FPS, High averages 87.6 FPS, and Ultra averages 55.2 FPS. The scaling from Low to Ultra is 76.8 FPS, which is the tightest range of any resolution, confirming that the GPU is the limiting factor at 4K. The jump from High to Ultra is 32.4 FPS, which is the smallest High-to-Ultra gap in the dataset, suggesting that the Ultra preset’s additional settings are less impactful at this resolution.

GPU Role

The AMD Radeon RX 6800 XT is the defining component in this pairing’s gaming performance. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is sufficient for the high-resolution textures and effects in Downfall. The memory clock runs at 2000 MHz with 16 Gbps effective speed, and the card’s boost clock reaches 2250 MHz, with a game clock of 2015 MHz.

The GPU’s RDNA 2.0 architecture, built on a 7 nm process at TSMC, contains 4608 shading units, 288 texture mapping units, and 128 raster operation units. It also includes 72 ray accelerators for hardware-accelerated ray tracing. The card’s FP32 performance is rated at 20.74 TFLOPS, which explains its ability to push high frame rates at 1440p and maintain playable performance at 4K.

The data from Downfall shows that the GPU’s performance scales as expected with resolution. At 1080p, the card is not fully utilized, as evidenced by the large gap between Low and Ultra presets. At 1440p, the card is working harder but still has headroom. At 4K, the card is the clear bottleneck, with the Ultra preset dropping to 55.2 FPS. This is consistent with the card’s 87th percentile ranking among all GPUs, which places it as a strong performer but not at the absolute top tier.

The RX 6800 XT’s nearest rival, the NVIDIA GeForce RTX 4070 Ti SUPER, trails by 2.6% in average benchmark score. This suggests that the AMD card is competitive with newer hardware, even though it is from the previous generation. The 16 GB memory capacity is also a forward-looking feature, as it provides ample VRAM for modern titles. The card’s PCIe 4.0 x16 interface and support for DirectX 12 Ultimate ensure it is fully compatible with current game APIs. In Downfall, the GPU’s role is clear: it provides excellent performance at 1080p and 1440p, and it requires a settings reduction to maintain smooth frame rates at 4K.

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + AMD Radeon RX 6800 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 132.0
3840x2160 Medium 104.8
3840x2160 High 87.6
3840x2160 Ultra 55.2
2560x1440 Low 207.7
2560x1440 Medium 168.0
2560x1440 High 137.5
2560x1440 Ultra 84.3
1920x1080 Low 287.0
1920x1080 Medium 236.6
1920x1080 High 197.1
1920x1080 Ultra 118.5

Downfall with Ryzen 9 9950X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6800 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.