The Technomancer
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 39 | 51 |
| 1440p QHD | 48 | 61 | 71 | 93 |
| 1080p Full HD | 73 | 93 | 109 | 142 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5800XT + AMD Radeon RX 6600 XT, In-Depth Analysis
# The Technomancer with AMD Ryzen 7 5800XT + AMD Radeon RX 6600 XT
This pairing of the AMD Ryzen 7 5800XT and AMD Radeon RX 6600 XT lands at rank 2643 out of 3696 tested combos for The Technomancer, placing it in the lower-middle portion of the database's tested configurations. The combo sits at approximately the 28th percentile of tested systems, which is a notable underperformance for a CPU that ranks in the 81st percentile among all processors and a GPU in the 70th percentile among all graphics cards. The data suggests this 2016 action RPG is demanding in ways that this hardware combination does not fully satisfy, or that the game's engine is not scaling efficiently with the available resources. The gap between the hardware's general benchmark standing and its in-game ranking hints at a title with unusual optimization characteristics, where raw component strength does not translate directly into frame rate supremacy.
How This Combo Ranks
The combo rank of 2643 out of 3696 places this system in the bottom 28.5% of all tested configurations for The Technomancer. This is a surprisingly low position given the individual component rankings. The Ryzen 7 5800XT, with its 8 cores and 16 threads running at a base clock of 3.80 GHz and boost up to 4.80 GHz, sits in the 81st percentile against all CPUs in the database. The RX 6600 XT, built on the RDNA 2.0 architecture with 2048 shading units and a boost clock of 2589 MHz, occupies the 70th percentile against all GPUs. Yet when combined for this specific title, the system falls to roughly the 71st percentile of tested combos — a drop that indicates The Technomancer is not particularly friendly to this hardware pairing.
The CPU's nearest rivals in general benchmarking include the AMD Ryzen 7 7840H with an average score of 29868 (0% delta), the AMD Ryzen 7 8845HS at 29955 (-0.3% delta), and the AMD Ryzen 5 9600X at 29713 (0.6% delta). These comparisons show the 5800XT is essentially neck-and-neck with several modern laptop and desktop chips, making its general compute performance competitive. For the GPU, the RX 6600 XT's nearest rivals include the NVIDIA GeForce GTX 1630 at 24277 average score (0.7% delta), the Intel Arc A350M at 24647 (-0.8% delta), and the NVIDIA GeForce RTX 2080 SUPER at 24170 (1.1% delta). The GPU holds its own against these competitors in synthetic benchmarks, yet the in-game rank tells a different story about real-world performance in this specific title.
The discrepancy between synthetic benchmark standings and in-game rank suggests that The Technomancer's engine may be bottlenecked by something other than raw compute — possibly memory bandwidth, driver overhead, or specific instruction paths that this hardware does not handle optimally. The 5800XT's 32 MB of shared L3 cache and dual-channel DDR4 memory support at 51.2 GB/s bandwidth are solid specifications, but the game might not leverage them effectively. Similarly, the RX 6600 XT's 8 GB of GDDR6 memory on a 128-bit bus with 256.0 GB/s bandwidth could be a limiting factor in a game that appears to demand more from memory subsystems than from raw shader throughput.
GPU Role
The AMD Radeon RX 6600 XT brings 8 GB of GDDR6 memory operating at 2000 MHz with 16 Gbps effective speed, feeding a 128-bit memory bus that delivers 256.0 GB/s of bandwidth. The GPU's base clock is 1968 MHz, with a game clock of 2359 MHz and a boost clock of 2589 MHz. This memory configuration — 8 GB on a 128-bit bus — is often sufficient for 1080p gaming but can become a constraint at higher resolutions or with texture-heavy workloads. The Technomancer, released in 2016, was designed for an era when 4 GB GPUs were common, so 8 GB should theoretically be ample, yet the measured frame rates suggest the card is struggling more than its specifications would imply.
The GPU's RDNA 2.0 architecture with 2048 shading units, 128 texture mapping units, and 64 render output units provides a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s. The FP32 performance stands at 10.60 TFLOPS, which is respectable for a mid-range card from this generation. The card supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, meaning it has full API coverage for a 2016 title like The Technomancer. However, the measured performance in this game does not align with the card's synthetic benchmark scores — the passmark G3D score of 16461 and the 3DMark Steel Nomad DX12 score of 1804 suggest a card that should handle older titles with ease.
The RX 6600 XT's nearest GPU rivals in the database — the GTX 1630, Arc A350M, and RTX 2080 SUPER — all have similar average benchmark scores within 1.1% of the Radeon card. This clustering indicates that the card is performing at a level consistent with its peers in general workloads. Yet in The Technomancer specifically, the card appears to be the limiting factor at higher resolutions. The measured FPS data shows a steep drop from 1080p to 4K, which is characteristic of a GPU-bound scenario, but the absolute numbers at 4K are low enough to suggest the card's memory bandwidth or ROP throughput is insufficient for this game's rendering demands at that resolution.
Resolution Scaling
The resolution scaling behavior of this combo reveals important information about which component is limiting performance. Moving from 1920x1080 to 2560x1440 at High settings, the average frame rate drops from 93 FPS to 61 FPS — a 34.4% reduction. Scaling from 1440p to 3840x2160 at High settings, the average frame rate drops from 61 FPS to 33 FPS — a 45.9% reduction. This progressive degradation as resolution increases is characteristic of GPU-bound performance, where the rendering workload grows with pixel count and the graphics card becomes the primary constraint.
At 1080p Low settings, the combo achieves 142 FPS, which drops to 93 FPS at 1440p Low (a 34.5% reduction) and then to 51 FPS at 4K Low (a 45.2% reduction from 1440p). The consistent percentage drops across settings presets indicate that the GPU is the limiting factor regardless of quality level. The CPU's role appears secondary — the Ryzen 7 5800XT with its 8 cores and 16 threads should be more than capable of feeding frames at these rates, especially in a game from 2016.
The scaling pattern also shows diminishing returns at 4K. At 1080p, the gap between Low and Ultra settings is 142 FPS versus 73 FPS — a 48.6% performance cost for maximum quality. At 1440p, the gap narrows to 93 FPS versus 48 FPS — a 48.4% cost. At 4K, the gap narrows further to 51 FPS versus 26 FPS — a 49.0% cost. The consistent proportional cost of Ultra settings across resolutions suggests the game's quality presets impose a relatively uniform burden on the GPU, rather than disproportionately taxing specific subsystems like memory or texture units.
Measured FPS Breakdown
At 1920x1080, the resolution most likely to be used with this mid-range GPU, the combo delivers 142 FPS on Low settings, 109 FPS on Medium (with a minimum of 93 and maximum of 126), 93 FPS on High, and 73 FPS on Ultra. These numbers indicate a system that can comfortably drive a 1080p display at high refresh rates when settings are kept moderate. The Medium preset's minimum of 93 FPS and maximum of 126 FPS shows reasonable frame time consistency, though the variance of 33 FPS between min and max suggests some scene-dependent spikes in rendering complexity.
Moving to 2560x1440, the performance becomes more moderate: 93 FPS on Low, 71 FPS on Medium (with a minimum of 61 and maximum of 82), 61 FPS on High, and 48 FPS on Ultra. At this resolution, the combo is still playable for most titles, with even the Ultra preset maintaining an average above 45 FPS. The Medium preset's range of 61-82 FPS shows a tighter spread than at 1080p, indicating that the GPU is becoming more consistently saturated as resolution increases.
At 3840x2160, the performance falls below the threshold for smooth gameplay on demanding settings: 51 FPS on Low, 39 FPS on Medium (with a minimum of 33 and maximum of 45), 33 FPS on High, and 26 FPS on Ultra. Only the Low preset at 4K achieves an average frame rate above 50 FPS. The Medium preset's minimum of 33 FPS would be noticeable as stutter in fast-paced action sequences. The 4K results clearly indicate that this GPU is not designed for 4K gaming in this title, with even the lowest quality settings producing sub-60 FPS averages.
FAQ
Q: Is this combo capable of 60 FPS gaming in The Technomancer?
A: Yes, at 1080p and 1440p resolutions. At 1080p, all four settings presets exceed 60 FPS averages, with Low at 142 FPS, Medium at 109 FPS, High at 93 FPS, and Ultra at 73 FPS. At 1440p, Low achieves 93 FPS, Medium 71 FPS, and High 61 FPS, but Ultra drops to 48 FPS. At 4K, no preset reaches 60 FPS, with the best being Low at 51 FPS.
Q: How does the CPU compare to its closest rivals?
A: The Ryzen 7 5800XT has an average benchmark score of 29879, placing it in the 81st percentile. Its nearest rival, the AMD Ryzen 7 7840H, scores 29868 with a 0% delta. The Ryzen 7 8845HS and Ryzen 7 7840HS both score 29955 with a -0.3% delta, while the Ryzen 5 9600X scores 29713 with a 0.6% delta. The 5800XT is effectively tied with all four rivals in synthetic performance.
Q: What is the GPU's position among its nearest competitors?
A: The RX 6600 XT has an average benchmark score of 24442, placing it in the 70th percentile. The NVIDIA GeForce GTX 1630 scores 24277 with a 0.7% delta, the Intel Arc A350M scores 24647 with a -0.8% delta, and the NVIDIA GeForce RTX 2080 SUPER scores 24170 with a 1.1% delta. All four cards are within a narrow performance band.
Q: What memory configuration does the GPU use?
A: The RX 6600 XT uses 8 GB of GDDR6 memory on a 128-bit bus with a memory clock of 2000 MHz (16 Gbps effective), providing 256.0 GB/s of bandwidth. This configuration is typically sufficient for 1080p gaming but may limit performance at higher resolutions in memory-intensive titles.
Q: How does the combo rank among all tested systems for this game?
A: The combo ranks 2643 out of 3696 tested combinations for The Technomancer. This places it in the lower 28.5% of tested systems, which is notably below what the individual component percentiles (81st for CPU, 70th for GPU) would suggest.
Q: What is the frame rate variance at different settings and resolutions?
A: The data shows min/max values only for Medium settings. At 1080p Medium, the range is 93-126 FPS (average 109). At 1440p Medium, the range is 61-82 FPS (average 71). At 4K Medium, the range is 33-45 FPS (average 39). The variance of approximately 30% of the average value at each resolution suggests consistent frame pacing without severe spikes.
Settings Recommendations
For 1080p displays, the Ultra preset at 73 FPS average is the best choice for visual quality without sacrificing smoothness, as it remains well above the 60 FPS threshold. Players prioritizing frame rate can use High at 93 FPS or Medium at 109 FPS, with the Medium preset offering a measured minimum of 93 FPS that ensures no drops below 60 FPS. The Low preset at 142 FPS is unnecessary unless targeting very high refresh rates. For 1440p displays, the High preset at 61 FPS average is the optimal balance — it just clears the 60 FPS line while providing better visual fidelity than Medium at 71 FPS or Low at 93 FPS. The Ultra preset at 48 FPS is not recommended for action-oriented gameplay, as the sub-50 FPS average may introduce noticeable judder. For 4K displays, the Low preset at 51 FPS is the only viable option for playable frame rates, though even this falls short of 60 FPS. The Medium preset at 39 FPS and High at 33 FPS are marginal, while Ultra at 26 FPS is not recommended for this title. Overall, the data indicates that this combo is best utilized at 1080p or 1440p with Medium to High settings, where it can deliver smooth, responsive gameplay without compromising too heavily on visual quality.
CPU Role
The AMD Ryzen 7 5800XT is a Zen 3 architecture processor built on TSMC's 7 nm process, featuring 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a shared 32 MB of L3 cache. Its benchmark performance is strong — a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, with a 3DMark 16-thread score of 7683. The processor ranks in the 81st percentile among all CPUs, with an average benchmark score of 29879.
In The Technomancer, the CPU's role appears secondary to the GPU based on the resolution scaling analysis. At 1080p, where CPU load is typically highest relative to GPU, the combo achieves 142 FPS on Low settings — a frame rate that suggests the CPU is capable of feeding the GPU without bottlenecking. The CPU's 16 threads provide ample parallelism for a 2016 game engine, which would have been designed for the quad-core and hexa-core processors common at that time. The high single-thread performance, evidenced by the Cinebench R23 single-core score of 3359 and 3DMark single-thread score of 959, ensures that games relying on one or two primary threads will still perform well.
The CPU's proximity to its nearest rivals in synthetic benchmarks — all within 0.6% delta of each other — indicates that the 5800XT is not a performance outlier but rather a solid mid-range processor. Its 105 W TDP and AMD Socket AM4 compatibility make it a straightforward upgrade for existing platforms. In the context of The Technomancer, the CPU is likely not the limiting factor at any resolution; instead, the GPU's capabilities dictate the frame rates observed. The measured FPS scaling pattern — consistent percentage drops as resolution increases — confirms that the system is GPU-bound, with the CPU having sufficient headroom to support even the highest frame rates recorded at 1080p Low.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6600 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 93.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 142.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 93.0 |
| 1920x1080 | Ultra | 73.0 |
The Technomancer with Ryzen 7 5800XT + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6600 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.