Archeage
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 30 | 44 | 50 |
| 1440p QHD | 36 | 52 | 77 | 87 |
| 1080p Full HD | 53 | 78 | 114 | 129 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5800XT + AMD Radeon RX 6600 XT, In-Depth Analysis
The AMD Ryzen 7 5800XT paired with the AMD Radeon RX 6600 XT lands at rank 2659 out of 3708 tested combinations for Archeage. This places the combo in the lower-middle portion of the database, indicating that while the hardware is capable, it does not deliver top-tier performance in this specific MMORPG. The Ryzen 7 5800XT itself sits at the 81st percentile among all CPUs, showing strong processing capability, but the RX 6600 XT at the 70th percentile among GPUs suggests the graphics card is the more limiting factor in this pairing. Benchmark results confirm this dynamic: the CPU’s multi-threaded scores are robust, yet frame rates in Archeage are heavily influenced by the GPU’s workload at higher resolutions.
How This Combo Ranks
The combo’s rank of 2659 out of 3708 tested combinations means roughly 72% of other hardware pairings outperform it in this game. This is not a surprising outcome given the RX 6600 XT’s position relative to its peers. The GPU’s average benchmark score of 24442 places it just 0.7% ahead of the NVIDIA GeForce GTX 1630, 0.8% behind the Intel Arc A350M, and 0.8% ahead of the NVIDIA GeForce GTX 780 Ti. More notably, it trails the NVIDIA GeForce RTX 2080 SUPER by 1.1% in average score, which is a narrow margin but indicates the RX 6600 XT is closer to older or lower-tier cards than to modern high-end options. The CPU, by contrast, has an average benchmark score of 29879, which is essentially tied with the AMD Ryzen 7 7840H (0% delta), 0.3% behind the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS, and 0.6% ahead of the AMD Ryzen 5 9600X. This suggests the processor is well-matched with contemporary mid-range chips, but the GPU drags the overall combo ranking down.
In Archeage specifically, the measured FPS data shows that even at 1080p with Low settings, the combo only reaches 129 FPS average. That is playable, but not exceptional for a game from 2014. At Ultra settings across all resolutions, frame rates drop sharply, with 4K Ultra yielding just 20 FPS average. The combination’s rank reflects this: it is neither a high-refresh-rate monster nor a 4K powerhouse, but rather a competent 1080p or 1440p setup that struggles at higher presets. The data indicates that users should expect to dial back settings to maintain smooth gameplay, especially at 1440p and above.
GPU Role
The AMD Radeon RX 6600 XT features 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. The memory clock runs at 2000 MHz, which translates to 16 Gbps effective. The GPU’s base clock is 1968 MHz, with a game clock of 2359 MHz and a boost clock of 2589 MHz. These clocks are moderate for the RDNA 2.0 architecture, and the 2048 shading units, 128 TMUs, and 64 ROPs handle rasterization tasks competently. The pixel rate is 165.7 GPixel/s and the texture rate is 331.4 GTexel/s, which are respectable figures for a mid-range card.
In Archeage, the GPU’s limitations become apparent at higher resolutions. At 4K Ultra, the average FPS is 20, which is unplayable, while 4K High only reaches 30 FPS. Even 1440p Ultra produces just 36 FPS average. This pattern shows that the RX 6600 XT’s 8 GB VRAM and 128-bit memory bus are not sufficient for the demands of this game at maximum settings. However, at 1080p Low, the card achieves 129 FPS average, demonstrating that it can handle the game when the load is reduced. The GPU’s percentile rank of 70 indicates it outperforms 70% of all GPUs in the database, but in a game like Archeage, which likely relies on draw calls and CPU-bound scenarios in crowded areas, the GPU’s raw throughput matters less than its memory bandwidth and fill rates.
The 16 Gbps effective memory speed is standard for the RX 6000 series, but the 128-bit bus width limits total bandwidth to 256.0 GB/s. This is sufficient for 1080p gaming, but at 4K, the bandwidth becomes a bottleneck, as evidenced by the 4K Medium result of 44 FPS average with a min of 38 and max of 51. The GPU’s 32 ray accelerators and DirectX 12 Ultimate support are irrelevant for Archeage, which is an older title without ray tracing demands. The data shows that the GPU’s role is to provide playable frame rates at 1080p and 1440p with adjusted settings, but it cannot sustain high refresh rates at 4K.
Resolution Scaling
The measured FPS data reveals how the combo scales from 1080p to 4K. At 1080p Low, the average FPS is 129. Moving to 1440p Low drops this to 87 FPS, a reduction of 32.6%. At 4K Low, the average falls to 50 FPS, which is a 61.2% drop from 1080p Low. This scaling is steep, indicating that the GPU is the primary limiter at higher resolutions. For Medium settings, the pattern is similar: 1080p Medium averages 114 FPS, 1440p Medium averages 77 FPS, and 4K Medium averages 44 FPS. The drop from 1080p to 1440p is 32.5%, and from 1080p to 4K is 61.4%. High settings show 1080p at 78 FPS, 1440p at 52 FPS, and 4K at 30 FPS, with a 33.3% drop to 1440p and a 61.5% drop to 4K.
Ultra settings are the most demanding: 1080p Ultra averages 53 FPS, 1440p Ultra averages 36 FPS, and 4K Ultra averages 20 FPS. The percentage drops are consistent across all presets, hovering around 32-33% from 1080p to 1440p and 61-62% from 1080p to 4K. This consistency suggests that the GPU’s memory bandwidth and processing power scale linearly with resolution, and there is no sudden cliff. However, the absolute numbers at 4K are too low for comfortable play, with even Medium settings yielding only 44 FPS average. The data indicates that the CPU is not the limiting factor in resolution scaling; if it were, the FPS would remain flatter across resolutions. Instead, the GPU’s workload increases proportionally with pixel count, confirming that the RX 6600 XT is the bottleneck at higher resolutions.
At 1080p, the FPS is high enough (129 at Low, 114 at Medium) to suggest that the CPU can feed the GPU adequately. The Ryzen 7 5800XT’s 8 cores and 16 threads, with a boost clock of 4.80 GHz, provide ample single-thread performance for an MMORPG. The drop from 1080p to 1440p is consistent with GPU-bound behavior, not CPU-bound. Therefore, users looking to improve 4K performance would need a stronger GPU, not a faster CPU.
Settings Recommendations
Based on the measured FPS rows, the best experience for this combo depends on the target resolution. At 1080p, Medium settings provide an average of 114 FPS with a minimum of 97 and maximum of 132. This is the sweet spot for smooth gameplay, as it offers a high frame rate with only a modest drop from Low (129 FPS). High settings at 1080p average 78 FPS, which is still playable but noticeably lower. Ultra at 1080p drops to 53 FPS average, which may cause stuttering in busy areas of an MMORPG. Therefore, Medium is recommended for 1080p, balancing visual quality and performance.
At 1440p, Low settings average 87 FPS, which is smooth, but Medium averages 77 FPS with a minimum of 66 and maximum of 89. The Medium preset provides better visuals while maintaining a frame rate above 60. High at 1440p averages 52 FPS, which is borderline for competitive play but acceptable for casual exploration. Ultra at 1440p averages 36 FPS, which is too low for a responsive experience. The recommendation for 1440p is Medium, as it keeps the average above 75 FPS and the minimum above 60, ensuring consistent frame times.
At 4K, no setting delivers an ideal experience. Low averages 50 FPS, which is playable but not smooth by modern standards. Medium averages 44 FPS with a minimum of 38 and maximum of 51, which is marginally worse. High averages 30 FPS, and Ultra averages 20 FPS, both of which are unplayable. For 4K, the best option is Low, as it provides the highest average FPS (50) and avoids the sub-40 dips seen in Medium. However, users should be aware that even Low at 4K will have occasional frame drops. The data suggests that this combo is not suited for 4K gaming in Archeage, and users should stick to 1080p or 1440p for a better experience.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are as follows: Low settings average 129 FPS with no min or max recorded. Medium settings average 114 FPS, with a minimum of 97 and maximum of 132. High settings average 78 FPS, and Ultra settings average 53 FPS. The spread from Low to Ultra is 76 FPS, indicating that the GPU has significant headroom at this resolution, but the CPU’s performance is sufficient to push high frame rates. The Medium preset’s min of 97 FPS shows that even in demanding moments, the combo stays above 90 FPS.
At 2560x1440, Low settings average 87 FPS. Medium settings average 77 FPS, with a minimum of 66 and maximum of 89. High settings average 52 FPS, and Ultra settings average 36 FPS. The drop from 1080p to 1440p is consistent across presets, with about a 33% reduction in FPS. The Medium preset at 1440p has a min of 66 FPS, which is above the 60 FPS threshold for smooth gameplay, making it a viable choice. High and Ultra are less viable, with High dipping below 60 FPS and Ultra well below.
At 3840x2160, Low settings average 50 FPS. Medium settings average 44 FPS, with a minimum of 38 and maximum of 51. High settings average 30 FPS, and Ultra settings average 20 FPS. The 4K results are consistently low, with even the best preset (Low) failing to reach 60 FPS. The Medium preset’s max of 51 FPS shows that the combo cannot sustain high frame rates at 4K, and the min of 38 FPS indicates noticeable stuttering. The data confirms that 4K is not a practical resolution for this hardware in Archeage.
CPU Role
The AMD Ryzen 7 5800XT is a 5000 series processor built on the Zen 3 architecture, with a codename of Vermeer. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU’s TDP is 105 W, and it supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. This is a capable processor for gaming, as evidenced by its benchmark scores: Cinebench R23 multi-core score of 23794 and single-core score of 3359. The 3DMark 16-thread score is 7683, and the single-thread score is 959.
In Archeage, an MMORPG, the CPU’s role is critical for handling game logic, NPC AI, and player interactions in crowded environments. The Ryzen 7 5800XT’s high single-thread performance (boost clock of 4.80 GHz) is beneficial for this game, which likely relies on a few main threads. The Cinebench R20 single-core score of 1410 and PassMark single-thread score of 3535 indicate strong per-core performance. The multi-threaded scores, such as Cinebench R23 multi-core of 23794, show that the CPU can handle background tasks without impacting gaming performance.
The CPU’s percentile rank of 81 among all CPUs means it outperforms 81% of processors in the database. Its nearest rivals include the AMD Ryzen 7 7840H (0% delta), AMD Ryzen 7 8845HS (-0.3% delta), and AMD Ryzen 7 7840HS (-0.3% delta), all of which have similar average scores around 29868-29955. The AMD Ryzen 5 9600X is 0.6% ahead, with a score of 29713. This places the 5800XT in a competitive position, but the measured FPS data shows that the CPU is not the bottleneck in this combo. At 1080p Low, the FPS reaches 129, which is high but not limited by the CPU; the GPU can still push more frames if the settings are lowered further. The drop from 1080p to 1440p and 4K is consistent with GPU-bound behavior, confirming that the CPU has ample headroom.
The 8 cores and 16 threads are more than sufficient for Archeage, which is not a highly threaded game. The CPU’s 32 MB of L3 cache helps with data locality, and the 7 nm process node from TSMC keeps power consumption reasonable at 105 W TDP. The CPU’s memory bandwidth of 51.2 GB/s is adequate for the GPU to access system memory, though the GPU has its own dedicated VRAM. In summary, the Ryzen 7 5800XT provides solid performance in Archeage, but the RX 6600 XT is the limiting component, especially at higher resolutions. Users with this CPU would benefit from pairing it with a more powerful GPU to fully utilize its capabilities, as the data shows the CPU is not holding back the frame rates at any resolution.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6600 XT in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 44.0 |
| 3840x2160 | High | 30.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 87.0 |
| 2560x1440 | Medium | 77.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 36.0 |
| 1920x1080 | Low | 129.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 53.0 |
Archeage with Ryzen 7 5800XT + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 XT + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.