Control
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 52 | 58 | 82 |
| 1080p Full HD | 59 | 68 | 77 | 108 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 5700X3D + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 7 5700X3D and AMD Radeon RX 6600 combination delivers a solid 1080p experience in Control, but the data shows a clear shift in bottleneck behavior as resolution increases. This pairing leverages the CPU’s 3D V-Cache advantage while the GPU’s 8 GB of GDDR6 memory and 224.0 GB/s bandwidth become the primary constraint at higher resolutions. The measured frames per second (FPS) across three resolutions and four settings presets reveal a predictable scaling pattern, with the most playable results confined to 1080p and 1440p.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings, indicating that the Radeon RX 6600 is the limiting component at higher resolutions. At Low settings, the average FPS falls from 108 at 1080p to 82 at 1440p (a 24% reduction) and then to 55 at 4K (a 33% reduction from 1440p). This progressive decline is characteristic of a GPU-bound scenario, where the pixel count outpaces the graphics card’s 8.928 TFLOPS of FP32 compute and 159.4 GPixel/s pixel rate.
The gap between 1080p and 1440p is narrower than the gap between 1440p and 4K, reinforcing that the RX 6600’s 128-bit memory bus and 8 GB VRAM are strained at 4K. For instance, at Medium settings, the average FPS moves from 77 at 1080p to 58 at 1440p (a 25% drop), but then plummets to 39 at 4K (a 33% drop). The 4K Medium row also records a minimum FPS of 33, which is below the 30 FPS threshold that many consider the absolute floor for playability, suggesting frame pacing issues under heavy load.
At High settings, the scaling pattern holds, with 68 FPS at 1080p, 52 FPS at 1440p, and 35 FPS at 4K. The percentage drops are 24% and 33% respectively, mirroring the Low and Medium results. Ultra settings produce the lowest averages across the board: 59 FPS at 1080p, 45 FPS at 1440p, and 30 FPS at 4K. The 4K Ultra result is exactly at the 30 FPS mark, which is technically playable but far from smooth, and the lack of a reported minimum FPS for that row suggests the data may have been too inconsistent to capture.
The scaling data reveals that the CPU’s role diminishes as resolution increases. The Ryzen 7 5700X3D’s 8 cores and 16 threads, running at a base clock of 3.00 GHz and boost clock of 4.10 GHz, are more than sufficient to feed the GPU at 1080p, where the 108 FPS Low result indicates headroom. However, at 4K, the GPU’s raw throughput becomes the sole bottleneck, and the CPU’s 96 MB of shared L3 cache cannot compensate for the GPU’s 224.0 GB/s bandwidth limitation. The data suggests that users targeting 4K should expect averages in the 30-55 FPS range depending on settings, which is below the 60 FPS ideal for a fast-paced action game.
CPU Role
The Ryzen 7 5700X3D’s specifications are central to understanding its performance in Control. With 8 cores and 16 threads based on the Zen 3 architecture, this CPU offers a strong multi-threaded foundation. Its benchmark scores reflect this: a Cinebench R23 multi-core score of 22366 and a Geekbench multi-core score of 11086. The single-thread performance is also respectable, with a Cinebench R23 single-core score of 3157 and a Geekbench single-core score of 1849. These numbers indicate that the CPU can handle both the game’s physics and AI calculations without becoming a bottleneck.
The 3D V-Cache technology, which provides 96 MB of shared L3 cache, is a standout feature. This large cache helps reduce memory latency, which can be beneficial in games that frequently access the same data. The benchmark data shows the CPU’s average benchmark score of 24709 places it in the 77th percentile of all CPUs, indicating it is a strong performer. Its nearest rivals include the AMD Ryzen 5 7600X3D (deltaPct -0.1), the AMD Ryzen 9 5900HX (deltaPct -0.5), and the Intel Core i5-12450HX (deltaPct 0.5). The fact that the 5700X3D is within 0.5% of these competitors shows that its 3D V-Cache advantage is balanced by slightly lower clock speeds compared to newer parts.
In Control, the CPU’s role is most evident at 1080p where the average FPS at Low settings reaches 108. This high frame rate suggests that the CPU is not the limiting factor, and the GPU is still capable of pushing beyond 100 FPS. However, at 4K, the CPU’s performance becomes less relevant. The measured FPS at 4K Low is 55, which is nearly identical to the 52 FPS at 1440p High, indicating that the GPU’s workload dominates. The CPU’s 16 threads and high cache capacity ensure that frame times remain consistent, but the data shows that the RX 6600’s 8 GB VRAM and 128-bit bus are the primary constraints at higher resolutions.
The CPU’s memory support for DDR4 with a dual-channel bus and 51.2 GB/s bandwidth is adequate for this game. The PCIe Gen 4 interface (20 lanes) provides sufficient bandwidth to the GPU, which uses a PCIe 4.0 x8 connection. The 5700X3D’s TDP of 105 W is modest, but the CPU’s performance in Control is more about cache efficiency than raw clock speed. The boost clock of 4.10 GHz is not the highest in its class, but the 3D V-Cache compensates by reducing the time the CPU spends waiting for data from memory. This is particularly effective in games with complex scene graphs, where the same assets are accessed repeatedly.
FAQ
Q: What is the best resolution for this combo in Control?
A: The data shows 1080p is the only resolution where the combo consistently exceeds 60 FPS, with averages ranging from 59 FPS at Ultra to 108 FPS at Low. At 1440p, averages range from 45 FPS at Ultra to 82 FPS at Low, while 4K averages drop to between 30 FPS at Ultra and 55 FPS at Low.
Q: How does the Ryzen 7 5700X3D compare to its closest rivals?
A: The CPU’s average benchmark score of 24709 is 0.1% lower than the AMD Ryzen 5 7600X3D’s 24728, and 0.5% lower than the AMD Ryzen 9 5900HX’s 24822. It is 0.5% higher than the Intel Core i5-12450HX’s 24576 and 0.6% higher than the Intel Core i5-11600’s 24563.
Q: Is the Radeon RX 6600 more powerful than its nearest rivals?
A: The GPU’s average benchmark score of 19036 is equal to the NVIDIA Quadro K6000’s 19030 (deltaPct 0), and 0.1% lower than the NVIDIA GeForce RTX 4050 Mobile’s 19049. It is 0.3% lower than the NVIDIA Tesla K20m’s 19089 and 0.4% higher than the NVIDIA RTX 2000 Ada Generation’s 18954.
Q: What settings should I use for a smooth 60 FPS experience?
A: At 1080p, the Medium preset delivers 77 FPS on average, which is the lowest settings level that stays above 60 FPS. The Low preset offers 108 FPS, while High provides 68 FPS. Ultra is the only preset that dips below 60 FPS at 59 FPS.
Q: Can this combo handle 4K gaming in Control?
A: The data indicates that 4K is playable but not ideal. The Low preset reaches 55 FPS, Medium drops to 39 FPS, High to 35 FPS, and Ultra to 30 FPS. The Medium preset’s minimum FPS of 33 suggests potential stuttering, making Low the only 4K option that maintains a comfortable margin above 30 FPS.
Q: Does the CPU’s 3D V-Cache make a difference in this game?
A: The CPU’s 96 MB of shared L3 cache contributes to its 77th percentile ranking among all CPUs. At 1080p, the CPU is not the bottleneck, as shown by the 108 FPS Low result. However, the cache helps maintain consistent frame pacing, which is evident in the 1440p Medium result of 58 FPS with a minimum of 49 FPS.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700X3D and AMD Radeon RX 6600 ranks 2904 out of 3720 tested combos in Control. This places it in the lower 22% of all possible pairings, indicating that while it is a functional setup, it is not near the top of the performance hierarchy. The rank is likely influenced by the GPU’s mid-range positioning, as the RX 6600’s 63rd percentile ranking among all GPUs is lower than the CPU’s 77th percentile ranking. This mismatch suggests that the GPU is the primary limiter in this pairing.
The combo’s rank of 2904 implies that there are over 800 other combinations that deliver better performance in this specific game. This is not surprising given the RX 6600’s 8 GB VRAM and 128-bit memory bus, which are modest by modern standards. The CPU’s high benchmark scores, including a PassMark multi-thread score of 26318 and a 3DMark max threads score of 6755, cannot overcome the GPU’s limitations at higher resolutions. The rank suggests that users with this combo should expect to play Control at 1080p with medium-to-high settings for a solid experience, rather than pushing for 1440p or 4K.
The data also shows that the combo’s rank is not an outlier when compared to the individual components’ percentiles. The CPU’s 77th percentile and GPU’s 63rd percentile average out to a mid-70s percentile, but the in-game rank is lower at 22nd percentile. This discrepancy highlights the fact that Control is a demanding title that stresses the GPU more than the CPU. The game’s action-adventure genre with complex physics and particle effects likely requires more graphics throughput than the RX 6600 can provide at higher settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate. For a 60 FPS target at 1080p, the Medium preset is the safest choice, delivering an average of 77 FPS with a minimum of 65 FPS. The High preset also achieves 68 FPS on average, which is above 60 FPS, but the lack of a reported minimum FPS means there is some uncertainty about frame consistency. The Low preset at 108 FPS offers the highest headroom, but the visual quality trade-off may not be worth it for a game like Control, which has a distinct art style.
At 1440p, the Medium preset is the only option that comes close to 60 FPS, with an average of 58 FPS and a minimum of 49 FPS. This is playable, but the minimum FPS indicates occasional dips below 50 FPS, which could be noticeable in action sequences. The High preset at 52 FPS is also viable, but users seeking a smoother experience may prefer to drop to 1080p. At 4K, the Low preset is the only one that maintains an average above 50 FPS at 55 FPS, making it the only practical choice for 4K gaming. The Medium preset at 39 FPS and High at 35 FPS are below the ideal 60 FPS threshold, and Ultra at 30 FPS is at the bare minimum for playability.
For the best balance of visual quality and performance, the Medium preset at 1080p is recommended. This setting provides an average of 77 FPS, which is 28% higher than the 60 FPS target, and the minimum of 65 FPS ensures that frame drops are rare. The 1440p Medium preset is a close second, offering 58 FPS on average, but the 49 FPS minimum may cause occasional stutter. Users with 4K displays should stick to Low settings to avoid the sub-40 FPS averages seen in other presets.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo’s performance across all resolutions and settings.
At 1920x1080, the Low preset achieves an average of 108 FPS. The Medium preset averages 77 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. The High preset averages 68 FPS, and the Ultra preset averages 59 FPS. This shows a clear progression, with each settings tier costing roughly 10-15% performance.
At 2560x1440, the Low preset averages 82 FPS. The Medium preset averages 58 FPS, with a minimum of 49 FPS and a maximum of 67 FPS. The High preset averages 52 FPS, and the Ultra preset averages 45 FPS. The drop from 1080p is consistent, with the Low preset losing 26 FPS, Medium losing 19 FPS, High losing 16 FPS, and Ultra losing 14 FPS.
At 3840x2160, the Low preset averages 55 FPS. The Medium preset averages 39 FPS, with a minimum of 33 FPS and a maximum of 45 FPS. The High preset averages 35 FPS, and the Ultra preset averages 30 FPS. The 4K results show a dramatic reduction in performance, with the Low preset being the only one that stays above 50 FPS. The Medium preset’s minimum of 33 FPS is particularly concerning, as it suggests frame times can spike significantly under load.
The data also reveals that the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference between Low and Ultra is 49 FPS (108 vs. 59). At 1440p, the difference is 37 FPS (82 vs. 45). At 4K, the difference is 25 FPS (55 vs. 30). This indicates that at higher resolutions, the GPU is so heavily loaded that settings have less of an impact on overall performance, as the pixel fill rate becomes the dominant factor.
Hardware Specifications
AMD Ryzen 7 5700X3D
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 6600 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 82.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 52.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 108.0 |
| 1920x1080 | Medium | 77.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 59.0 |
Control with Ryzen 7 5700X3D + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6600 + Other CPUs
See how Control performs with the same GPU but different processors.
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