The Technomancer

The Technomancer

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 42 50 65
1440p QHD 60 77 90 118
1080p Full HD 92 118 138 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 33
2560x1440 Low 118
2560x1440 Medium 90
2560x1440 High 77
2560x1440 Ultra 60
1920x1080 Low 180
1920x1080 Medium 138
1920x1080 High 118
1920x1080 Ultra 92

The Technomancer with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 7 5700X paired with an NVIDIA GeForce RTX 5060 produces a measured 42 FPS average at 4K High settings in The Technomancer, while the same combo reaches 180 FPS at 1080p Low. The data covers 12 resolution/preset combinations, spanning 1080p to 4K and four quality levels, with the CPU and GPU benchmarks providing context for the observed frame rates.

Resolution Scaling

Resolution scaling is the primary differentiator in this combination. The measured framerates across resolutions for each quality preset show a consistent reduction as pixel count increases. At High quality, the average FPS moves from 118 at 1080p to 77 at 1440p and further to 42 at 4K. The 1080p to 1440p step cuts the framerate by 41 frames, while the 1440p-to-4K step reduces it by 35 frames. This pattern indicates a frame rate relative to resolution that points to the GPU as the limiting component, since the CPU and memory configuration remain constant across all runs. A Contrast at Low quality: 180 FPS at 1080p falls to 118 at 1440p and then to 65 at 4K. The medium preset drops from 138 at 1080p to 90 at 1440p and 50 at 4K. At Ultra, the numbers are 92, 60, and 33 respectively. The scale from 1080p to 4K across all presets is roughly a three- to four-fold increase in pixel workload, yet the framerate drops by only a factor of two to three, suggesting that the RTX 5060 has sufficient throughput but also that the 8 GB VRAM and memory bandwidth become a bottleneck at very high resolutions.

The Medium preset includes reported minima and maxima: at 1080p the average is 138 with a minimum of 117 and a maximum of 159; at 1440p the average is 90 with a minimum of 77 and a maximum of 104; at 4K the average is 50 with a minimum of 42 and a maximum of 57. These min/max spread becomes tighter as resolution increases, which is typical of GPU-bound workloads where frame time variance is more stable when the render load is high. Notably, the gap between min and max at 1080p is 42 FPS, while at 4K it narrows to 15 FPS, suggesting that the CPU maintains a steadier frame rate at higher resolutions.

Interpretation: The frame rate drop pattern from 1080p to 4K across all presets demonstrates that The Technomancer is largely GPU-limited on this system. At 1080p Low, the combination produces 180 FPS, leaving headroom; at 4K Ultra it produces 33 FPS, which is the lowest measured result. The CPU does not become the bottleneck even at 1080p? That is not directly stated, but the 1080p Low figure of 180 FPS indicates sufficient CPU throughput to drive high frame rates. However, the game’s 2016 release date and likely triple-AAA nature (though not specified) suggest it may not be heavily multithreaded.

How This Combo Ranks

The overall ranking of this CPU+GPU pair in The Technomancer is 1648 out of 3696 tested combinations. This places it in the middle portion of the database’s sampled systems, indicating that while the hardware is capable, other combos achieve better raw frame results in this specific title. The CPU and GPU percentiles are 79th among all CPUs and 72nd among all GPUs, respectively. The CPU’s average benchmark score is 27578, which exactly matches that of the Intel Core i5-12600K (delta 0%). The nearest CPU rivals are the AMD Ryzen 7 5800 (delta 0.2%), the AMD Ryzen 5 7600X (delta -0.2%), and the Intel Core Ultra 5 125H (delta 0.3%), indicating that the 5700X sits within a tight performance cluster. The GPU’s average benchmark score is 26331, with the closest rivals being the AMD Radeon 860M (delta -0.3%) and the AMD Radeon RX 6750 XT (delta 1.2%).

The combination’s rank, however, is not directly determined by component averages; The Technomancer’s actual frame output is lower than some other pairings. For instance, a frame comparison shows that the CPU is strong, but the GPU’s 8 GB VRAM may limit high-resolution settings. The fact that the combo ranks 1648 out of 3696 suggests that a sizable number of tested builds outperform it; the delta between the CPU’s and GPU’s respective percentiles (79 and 72) diverges from the overall rank, indicating that other factors such as memory bandwidth or game-specific tuning play a role.

FAQ

Q: What is the measured average FPS at 4K Ultra settings?

A: The combination yields an average of 33 FPS at 3840×2160 with Ultra quality.

Q: Which CPU benchmark scores are available?

A: The Ryzen 7 5700X has Cinebench R23 multi-core and single-core scores of 13184 and 1499, respectively, and Geekbench scores of 10779 multi-core and 2016 single-core.

Q: How does the GPU’s memory bandwidth affect the game?

A: The RTX 5060 provides 8 GB of GDDVR for 448.0 GB/s memory band width, which is a determining factor for high-resolution textures. In this game, 8 GB is marginal at 4K, where the Ultra preset averages 33 FPS, and the Medium preset’s ±minimum/max minimum indicates memory-limited frame pacing.

Q: At 1440p, what is the frame range for Medium settings?

A: The average is 90 FPS, with a minimum of 77 and a maximum of 104 FPS.

Q: How does the Ryzen 7 5700X compare to executives?

A: Its average benchmark score is 27578, which exactly matches the Intel Core i5-12600K (delta 0%), and it trails the AMD Ryzen 5 7600X by 0.2% and the AMD Ryzen 7 5800 by 0.2%.

Q: What preset yields the highest frame at the resolution the GPU can handle?

A: At 1920×1080, the Low preset achieves 180 FPS, while at 4K only the Low preset reaches 65 FPS; the Ultra preset fluctuates the lowest overall (33 FPS).

Measured FPS Breakdown

The following data is taken from the measured FPS table for The Technomancer, using the AMD Ryzen 7 5700X and NVIDIA GeForce RTX 5060.

1920×1080 (1080p): High average 118 FPS, Low average 180 FPS, Medium average 138 FPS (min 117, max 159), Ultra average 92 FPS.

2560×1440 (1440p): High average 77 FPS, Low average 118 FPS, Medium average 90 FPS (min 77, max 104), Ultra average 60 FPS.

3840×2160 (4K): High average 42 FPS, Low average 65 FPS, Medium average 50 FPS (min 42, max 57), Ultra average 33 FPS.

The data shows a monotonic decrease in average FPS as resolution increases for every quality preset. At 1080p, the span from Low to Ultra is 92 FPS, at 1440p it is 58 (180 to 60, but lower bound is 60? Actually at 1440p: 118 Low, 90 Medium, 77 High, 60 Ultra – max-min is 118-60=58), and at 4K, from Low to Ultra is 32 FPS (65-33=32). The narrowing gap indicates that as resolution rises, the maximum possible frame rate is increasingly clamped by the GPU’s pixel and memory capabilities.

The Medium preset’s min/max values provide a sense of frame pacing. At 1080p Medium, the average of 138 is high but the minimum of 117 suggests occasional frame dips; at 4K Medium, the minimum drops to 42 and the average to 50. The diagonal across min and max values indicates that dynamic scenes can cause transient slowdowns, particularly at higher resolutions.

CPU Performance

The AMD Ryzen 7 5700X is an 8-core, 16-ft processor that uses the Zen 3 architecture (codenamed Vermeer) on a 7 nm TSMC process. It has a base clock and a boost clock of 3.40 GHz and 4.60 GHz, respectively, with a 65 W TDP. The CPU is unlocked, run on AM4, and supports dual-channel DDR4-3200 (using 51.2 GB/s memory bandwidth). Its cache layout is 256 KB per core L2, 512 KB per core L1, and 32 MB of shared L3.

In general-purpose benchmarks, the 5700X scores 10779 points in Geekbench multicore and 2016 in single-core. The Cinebench R23 results are 13184 multi-core and 1499 single-core, while the older Cinebench R15 yields 2329 multi and 253 single. PassMark metrics include a multithread score of 26612 and a single-thread score of 3385. Its overall average benchmark is 27578, putting it at a percentile of 79 compared to all CPUs. The nearest competitors in the database include the Intel Core i5-12600K (same average score) and AMD Ryzen 5 7600X (within 0.2%).

For The Technomancer’s frame results, the CPU’s role appears to be substantial at high frame rates but not determinant at the higher resolutions. At 1080p Low, the system reaches 180 FPS, which is high enough to evidence that the processor commits no significant bottleneck. Even at 1440p Medium, the framerate of 90 with a 77 FPS minimum suggests the CPU can keep up with the GPU’s output when toned moderate settings. At 4K, however, the FPS drops to 65 on Low, 50 on Medium, and 42 on High; these figures are unlikely to be constrained by the CPU, which could still produce higher numbers if the GPU were faster. The 8-core/16-thread configuration allows efficient threading across the game’s workload, though the game’s 2016 release date suggests it might not utilize all threads; the CPU’s the single-thread performance is also solid, at 1499 in R23.

Settings Recommendations

The dataset offers explicit settings for four quality levels—Low, Medium, High, and Ultra—across three resolutions. The aim is to identify a preset that delivers a smooth and stable experience relative to typical refresh rates.

For 1920×1080, the High preset yields 118 FPS, Ultra yields 92, and Medium yields 138. All exceed the 60 FPS threshold, but the Ultra’s 92 FPS amounts to a frame time of about 10.9 ms, allowing for 60-Hz and 144-Hz adaptive sync. The most effective experience at this resolution is High quality, which offers the best trade-off between 1080p fidelity and a high average of 92 FPS, and still exceeds 100 FPS. For a smoother visual record, Ultra’s 92 FPS is a solid choice, though it’s still 26 fewer frames per second than Medium. The Medium preset’s min 117 FPS means it rarely dips, making it a more sustainable option for high-fresh-rate displays.

At 2560×1440, Medium produces 90 FPS (77 min, 104 max), which is—with a good—for a 90 Hz monitor. High yields 77 FPS (which is just under 60 and near the 60 Hz window), while Ultra gives exactly 60 FPS, which is a target for 60Hz displays. The Low preset reaches 118 FPS, but compromises visual quality. For smooth 1440p gameplay, Medium is the best fit; it provides a solid 90-mean and remains above 77 at its lows, adequately covering a 60–75 Hz refresh.

At 3840×2160, none of the presets achieve 60 FPS. Low 65, Medium 50, High 42, Ultra 33. On a 60Hz monitor, only Low provides a playable 65 average, though frame drops likely occur; Medium at 50 FPS could be tolerated with adaptive sync, but the min of 42 in Medium drives the frame rate below the 60 target. The Ultra preset at 33 is below the 30 FPS playability threshold. Given these numbers, the recommended setting for 4K is Low, which keeps the average near 65 FPS; if visual intensity is preferred, High sacrifices 23 FPS to get 42.

Overall, the system performs best at 1080p Medium (138) because it provides the highest average FPS with a min above 117; at 1440p Medium gives the best balance; and at 4K Low is the only preset that surpasses 60 FPS, though barely. The data therefore suggests that for an optimal experience, a target of 1080p Medium or 1440p Medium is recommended.

GPU Workload

The NVIDIA GeForce RTX 5060 is a 50-series product based on Blackwell 2.0 architecture, built on a 4 nm TSMC process. It has 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. The base clock is 2280 MHz with a boost of 2497 MHz. The GPU features 3840 shading units, 120 TMUs, 48 ROPs, 30 ray-tracing cores, and 120 tensor cores. Its measured pixel rate is 119.9 GPixel/s and texture rate is 299.6 GTexel/s. The FP32 and FP16 performance are both 19.18 TFLOPS, indicating a 1:1 throughput ratio.

In synthetic benchmarks, the RTX 5060 has a 3DMark Steel Nomad score of 3628 and a Geekbench Vulkan score of 113321. The PassMark G3D score is 20891, and the CUDA compute score is 10899. Its average benchmark score is 26331, ranking it in the 72nd percentile among GPUs. The nearest GPU colleague in terms of average score is the AMD Radeon 860M (delta -0.3%) and the AMD Radeon RX 6750 XT (delta 1.2%).

For The Technomancer, the GPU is the primary component that determines the 4K results. The measured FPS drop from 1440p to 4K is significant: at High, from 77 to 42; at Low, from 118 to 65; at Medium from 90 to 50; and at Ultra from 60 to 33. This reduction aligns with the fact that the RTX 5060’s 8 GB resources might be stressed at 4K, because the texture size and geometry demand exceed the available memory bandwidth for high-speed rendering. The memory bandwidth of 448.0 GB/s is generous for its class, but the 128-bit bus limits the amount of data that can be transferred per clock; the 165 GB capacity is not a direct binding issue in the data. The observed 42 FPS at High is higher than the 33 at Ultra, showing that the Ultra setting introduces additional shader work that the GPU cannot fully handle at 4K.

The GPU’s tensor similar and ray tracing capabilities are not directly referenced in the FPS measurement, but the presence of 30 RT cores and 120 tensor cores suggests the game (which released in 2016) might not have heavy RT load, so these cores go unused. The 3DMark Steel Nomad 3628 score indicates the GPU’s raw DX12 performance, which can generate the fundamental high frame rates at lower resolutions. The 2575 MHz boost clock implies an average clock during load; typical, but the actual sustained clocks are unknown from the pack.

Thus, the RTX 5060 is the bottleneck at 4K, but at 1080p and 1440p, it provides more than adequate bandwidth and speed to produce the above 60 FPS, especially when paired with the 5700X’s strong CPU throughput. In short, the 5060 handles The Technomancer well at resolutions below 4K, while at 4K only the lower presets remain playable.

The data we have also includes the game’s release date of 2016, which is not directly relevant to performance dosing. The product pairing sits at 1648 out of 3696 combos, so it’s a respectable mid-table result; the strongest component is the CPU from a percentile perspective, while the GPU pulls the rank a bit lower.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 33.0
2560x1440 Low 118.0
2560x1440 Medium 90.0
2560x1440 High 77.0
2560x1440 Ultra 60.0
1920x1080 Low 180.0
1920x1080 Medium 138.0
1920x1080 High 118.0
1920x1080 Ultra 92.0

The Technomancer with Ryzen 7 5700X + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5060 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.