Downfall

Downfall

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 74 86 109
1440p QHD 73 113 143 172
1080p Full HD 102 159 198 241

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 86
3840x2160 High 74
3840x2160 Ultra 45
2560x1440 Low 172
2560x1440 Medium 143
2560x1440 High 113
2560x1440 Ultra 73
1920x1080 Low 241
1920x1080 Medium 198
1920x1080 High 159
1920x1080 Ultra 102

Downfall with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060, In-Depth Analysis

# Downfall with AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060

The AMD Ryzen 7 5700X paired with the NVIDIA GeForce RTX 5060 delivers a strong performance profile in Downfall, a horror title from 2016. The measured data shows this combination ranks 812th out of 1,741 tested combos in this game, placing it in the upper-middle tier of the database. The 8-core, 16-thread Zen 3 processor with a base clock of 3.40 GHz and boost clock of 4.60 GHz pairs with the Blackwell 2.0-based RTX 5060, which features 3,840 shading units and 8 GB of GDDR7 memory on a 128-bit bus. Across all resolutions, the combo maintains playable frame rates even at the most demanding settings, though the gap between Low and Ultra presets widens considerably as resolution increases.

Settings Recommendations

The measured FPS rows indicate that the High preset offers the most balanced experience across all three resolutions. At 1920x1080, High delivers 159.3 FPS, which drops to 113.1 FPS at 2560x1440 and 73.7 FPS at 3840x2160. This progression shows a consistent, playable experience at every resolution without the steep performance penalty seen at Ultra. The Ultra preset, by contrast, cuts frame rates dramatically: 101.7 FPS at 1080p, 73.3 FPS at 1440p, and just 44.7 FPS at 4K. While 44.7 FPS is technically playable for a horror title, the drop from High to Ultra at 4K represents a 39.4% reduction in average FPS, making High the safer choice for maintaining smooth motion.

At 1920x1080, Medium provides 198.4 FPS, which is substantially higher than High's 159.3 FPS, but the visual fidelity difference between Medium and High is typically more noticeable than the difference between High and Ultra. The low preset at 1080p reaches 241.1 FPS, but this comes with the least visual detail. For players prioritizing high refresh rates at 1080p, Medium offers an excellent compromise. At 2560x1440, Medium reaches 142.6 FPS and High falls to 113.1 FPS, so the same logic applies. At 3840x2160, however, Low produces 108.9 FPS while Medium drops to 86.4 FPS; the gap between these two is 20.7%, which suggests that Medium remains viable for 4K gaming without sacrificing too much performance. The data supports High as the default recommendation, with Medium as a strong alternative for higher frame rates and Ultra reserved for players who prioritize visual quality over frame rate stability.

FAQ

Q: What is the best settings preset for 4K gaming with this combo?

A: At 3840x2160, the High preset delivers 73.7 FPS, which is playable, while Medium achieves 86.4 FPS. Ultra drops to 44.7 FPS, so High or Medium are the recommended choices for 4K gameplay.

Q: How does the combo's ranking in Downfall compare to its overall hardware ranking?

A: The combo ranks 812th out of 1,741 tested combinations in Downfall, placing it in the 53rd percentile of tested combos. The CPU itself ranks in the 83rd percentile of all CPUs, and the GPU ranks in the 73rd percentile of all GPUs, suggesting the game is more demanding on the GPU than the CPU.

Q: Can this system achieve 144 FPS at 1080p?

A: Yes, the data shows that at 1920x1080, the Low preset reaches 241.1 FPS, Medium reaches 198.4 FPS, and High reaches 159.3 FPS. All three presets exceed 144 FPS, while Ultra falls short at 101.7 FPS.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, Low produces 171.8 FPS while Ultra produces 73.3 FPS. This represents a 98.5 FPS difference, meaning Ultra delivers less than half the frame rate of Low at this resolution.

Q: Is the RTX 5060 the bottleneck in this configuration?

A: Benchmark results indicate the GPU is the limiting factor. The CPU's Cinebench R23 multi-core score of 22,620 and single-core score of 3,193 are strong, while the GPU's PassMark G3D score of 20,891 shows it is performing near its expected level. The frame rate scaling across resolutions confirms GPU-bound behavior.

Q: How does the RTX 5060 compare to its nearest rivals in raw benchmark scores?

A: The RTX 5060 has an average benchmark score of 30,109, which places it essentially even with the AMD Radeon RX 7700 XT at 30,097 (0% delta) and 0.2% behind the AMD Radeon RX 570 at 30,158. It is 0.5% ahead of the NVIDIA Tesla M60 and 0.6% ahead of the NVIDIA GeForce RTX 5070 Mobile.

Resolution Scaling

The frame rate data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1920x1080 with High settings, the combo produces 159.3 FPS. Moving to 2560x1440 reduces this to 113.1 FPS, a 29.0% drop, and at 3840x2160 it falls to 73.7 FPS, representing a 53.7% reduction from 1080p. This scaling pattern is consistent with a system where the GPU is the primary limiting component, as the RTX 5060's 8 GB of GDDR7 memory and 128-bit bus width create bandwidth constraints at higher pixel counts.

The Low preset shows the same trend: 241.1 FPS at 1080p, 171.8 FPS at 1440p (a 28.7% drop), and 108.9 FPS at 4K (a 54.8% drop from 1080p). The consistency of these percentage drops across different settings presets confirms that resolution scaling is independent of quality level. Interestingly, the Ultra preset shows a different pattern: 101.7 FPS at 1080p, 73.3 FPS at 1440p (a 27.9% drop), and 44.7 FPS at 4K (a 56.0% drop from 1080p). The slightly larger drop at 4K for Ultra suggests that the combination of Ultra settings and 4K resolution pushes the GPU's compute and memory resources to their limits.

The CPU's role in this scaling is minimal. The Ryzen 7 5700X's 8 cores and 16 threads, running at 3.40 GHz base and 4.60 GHz boost, provide ample headroom for this horror title. The 3DMark single-thread score of 921 and max-thread score of 6,850 indicate strong single-threaded performance, which is typical for games of this era. The CPU's 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth are more than sufficient for Downfall's demands, as evidenced by the smooth frame rate progression across resolutions.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates show a clear hierarchy across settings. Low achieves 241.1 FPS, Medium reaches 198.4 FPS, High delivers 159.3 FPS, and Ultra drops to 101.7 FPS. The gap between Medium and High is 39.1 FPS, while the gap between High and Ultra is 57.6 FPS, indicating that Ultra imposes a significantly heavier load than the other presets. At this resolution, all settings except Ultra exceed 144 FPS, making 1080p ideal for high refresh rate displays.

At 2560x1440, Low produces 171.8 FPS, Medium reaches 142.6 FPS, High delivers 113.1 FPS, and Ultra falls to 73.3 FPS. The scaling from 1080p to 1440p reduces frame rates by 28.7% for Low, 28.1% for Medium, 29.0% for High, and 27.9% for Ultra. These consistent reductions suggest that the GPU's pixel throughput is the limiting factor, with the RTX 5060's pixel rate of 119.9 GPixel/s being taxed proportionally by the increased pixel count.

At 3840x2160, Low achieves 108.9 FPS, Medium reaches 86.4 FPS, High delivers 73.7 FPS, and Ultra drops to 44.7 FPS. The 4K resolution increases the pixel count by 2.25 times compared to 1440p, and the measured frame rates reflect this burden. The RTX 5060's 8 GB of GDDR7 memory with 448.0 GB/s bandwidth appears sufficient for this game, as even the most demanding settings remain technically playable. However, the Ultra preset at 4K, with its 44.7 FPS average, is the only configuration in the entire dataset that falls below 60 FPS, highlighting the GPU's limits at this extreme combination.

How This Combo Ranks

The combo's rank of 812 out of 1,741 tested combinations places it in the 53.4th percentile of all tested combos in Downfall. This ranking is notable given the hardware's individual strengths: the CPU's average benchmark score of 26,214 puts it in the 83rd percentile of all CPUs, while the GPU's average benchmark score of 30,109 places it in the 73rd percentile of all GPUs. The discrepancy between the hardware's high individual percentiles and the combo's mid-tier game ranking suggests that Downfall may not be fully utilizing the CPU's capabilities, or that the game's engine has specific bottlenecks that limit overall performance.

The combo's nearest CPU rivals in average benchmark score include the Intel Core i9-11900KF (26,196, 0.1% behind), AMD Ryzen 7 PRO 6850U (26,262, 0.2% ahead), AMD Ryzen 5 5500GT (26,161, 0.2% behind), and AMD Ryzen 5 7600X (26,272, 0.2% ahead). These tiny deltas indicate that the Ryzen 7 5700X is extremely tightly clustered with its competitors in synthetic benchmarks, suggesting that processor choice within this performance tier has minimal impact on Downfall's frame rates. The GPU's nearest rivals show similar clustering: the AMD Radeon RX 7700 XT (30,097, 0% delta), AMD Radeon RX 570 (30,158, 0.2% ahead), NVIDIA Tesla M60 (29,969, 0.5% behind), and NVIDIA GeForce RTX 5070 Mobile (29,928, 0.6% behind) all fall within a narrow band around the RTX 5060's score.

CPU Role

The AMD Ryzen 7 5700X is a Zen 3 architecture processor codenamed Vermeer, built on TSMC's 7 nm process with 4,150 million transistors on a 74 mm² die. It features 8 cores and 16 threads with a base clock of 3.40 GHz and boost clock of 4.60 GHz, drawing 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. Its 3DMark scores show strong scaling from 2 threads (1,821) to 8 threads (5,768) and near-max thread counts (6,850), indicating that the CPU can effectively utilize all 16 threads when needed.

For Downfall, a horror game from 2016, the CPU's multi-threaded performance is more than sufficient. The Cinebench R23 multi-core score of 22,620 and single-core score of 3,193 demonstrate that the processor handles both lightly-threaded game logic and heavily-threaded background tasks. The Geekbench scores (9,720 multi-core, 2,148 single-core) and PassMark scores (26,612 multi-thread, 3,385 single-thread) reinforce this picture. However, the measured FPS data suggests that the CPU rarely becomes the bottleneck; instead, the GPU's performance dictates the frame rates across all resolutions and settings. The CPU's 16 threads and high boost clock of 4.60 GHz ensure that even in demanding scenes with multiple enemies or complex particle effects, the processor can feed the GPU without causing frame drops. Given that the combo's ranking in Downfall is lower than the CPU's individual percentile ranking, it appears that the game's engine is not particularly CPU-intensive, and the RTX 5060's performance characteristics are the primary determinant of the combo's overall capability in this title.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce RTX 5060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 108.9
3840x2160 Medium 86.4
3840x2160 High 73.7
3840x2160 Ultra 44.7
2560x1440 Low 171.8
2560x1440 Medium 142.6
2560x1440 High 113.1
2560x1440 Ultra 73.3
1920x1080 Low 241.1
1920x1080 Medium 198.4
1920x1080 High 159.3
1920x1080 Ultra 101.7

Downfall with Ryzen 7 5700X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

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