The Technomancer

The Technomancer

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 34 52
1440p QHD 44 60 71 88
1080p Full HD 72 89 106 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 52
3840x2160 Medium 34
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 88
2560x1440 Medium 71
2560x1440 High 60
2560x1440 Ultra 44
1920x1080 Low 139
1920x1080 Medium 106
1920x1080 High 89
1920x1080 Ultra 72

The Technomancer with AMD Ryzen 7 5700 + Intel Arc B580, In-Depth Analysis

Resolution Scaling

The measured FPS data for The Technomancer with the AMD Ryzen 7 5700 and Intel Arc B580 reveals a steep performance curve as resolution increases, indicating the GPU becomes the dominant limiting factor at higher pixel counts. At 1080p, the combo delivers robust framerates across all settings, with the Low preset hitting 138.5 FPS and the High preset achieving 88.9 FPS. This suggests the CPU has ample headroom at this resolution, and the system is not heavily constrained by the processor's 8-core, 16-thread configuration.

Stepping up to 1440p, the average FPS drops by roughly one-third across most presets. The High preset falls from 88.9 FPS to 59.5 FPS, a 33.1% reduction, while the Low preset declines from 138.5 FPS to 88.4 FPS, a 36.2% drop. This scaling pattern is consistent with a GPU-bound scenario where the Arc B580's rendering throughput, rather than the CPU's compute capability, is the primary bottleneck. The Ultra preset at this resolution manages only 43.6 FPS, which is below the smooth-playability threshold for many action RPGs.

At 4K, the performance collapse is pronounced. The High preset delivers just 31 FPS, while Ultra falls to 24.4 FPS — a figure that borders on unplayable for a game requiring responsive combat. The Low preset at 4K reaches 51.6 FPS, indicating that aggressive settings reduction is necessary to maintain playability at this resolution. The scaling from 1440p High (59.5 FPS) to 4K High (31 FPS) represents a 47.9% loss, which is steeper than the 1080p-to-1440p drop. This accelerating decline underscores that the 12 GB of VRAM and 192-bit memory bus on the Arc B580 are being saturated at higher resolutions, with the GPU's 13.67 TFLOPS of FP32 compute unable to keep pace with the pixel workload.

The data shows a clear inflection point between 1080p and 1440p: the system is CPU-favorable at lower resolutions, but the GPU becomes the decisive component as resolution climbs. The 1080p-to-4K drop from High settings (88.9 FPS to 31 FPS) is a 65.1% reduction, confirming that this pairing is best suited for 1080p or modest 1440p gaming.

GPU Role

The Intel Arc B580's specifications directly explain the measured performance characteristics. With 12 GB of GDDR6 memory on a 192-bit bus, the card provides 456.0 GB/s of bandwidth, which is ample for 1080p but becomes strained at 4K, where texture and geometry data demands overwhelm the memory subsystem. The base and boost clocks are both 2670 MHz, and the card operates at a 190 W TDP, which is moderate for a desktop GPU but reflects the efficiency of the 5 nm process node.

The GPU's memory bandwidth is a key differentiator. At 1080p, the bandwidth is sufficient to feed the 2,560 shading units, allowing the card to achieve 138.5 FPS on Low settings. However, at 4K, the same bandwidth must service four times the pixel count, and the resulting 51.6 FPS on Low (a 62.7% drop from 1080p Low) indicates that memory throughput is the primary constraint. The 80 ROPs and 160 TMUs are also taxed heavily at higher resolutions, but the memory bandwidth bottleneck is the most plausible explanation for the steep scaling curve.

The GPU's benchmark data corroborates this analysis. Its PassMark G3D score of 15,748 places it in the 66th percentile of all GPUs, and its average benchmark score of 23,021 is nearly identical to the AMD Radeon 760M (22,999, a 0.1% delta) and just 0.7% behind the NVIDIA GeForce RTX 4060 (23,181). This places the Arc B580 in a competitive mid-range tier, capable of solid 1080p performance but not designed for high-refresh 4K gaming. The 3DMark Steel Nomad DX12 score of 3,068 further confirms its position, indicating that the card handles modern API workloads reasonably well but lacks the raw throughput for extreme resolutions.

The 12 GB VRAM capacity is a notable asset, as it prevents memory exhaustion at 4K Ultra, where the game still runs at 24.4 FPS rather than stuttering due to insufficient memory. However, the GPU's 13.67 TFLOPS of FP32 compute is the limiting factor at this resolution, as the card simply cannot process the geometry and shading work required for 3840x2160 at higher settings.

FAQ

Q: What is the best resolution for this CPU-GPU combo in The Technomancer?

A: The measured data shows 1080p is the sweet spot, with all presets exceeding 71 FPS. At 1440p, only Low and Medium presets stay above 60 FPS, while 4K struggles to maintain even 35 FPS on most settings.

Q: How does the Arc B580 compare to its closest GPU rivals?

A: The Arc B580's average benchmark score of 23,021 is 0.1% ahead of the AMD Radeon 760M (22,999) and 0.3% ahead of the NVIDIA P106-100 (22,950), but 0.7% behind the NVIDIA GeForce RTX 4060 (23,181). This places it in a tightly contested mid-range segment.

Q: Is the Ryzen 7 5700 a bottleneck at 1080p?

A: No. At 1080p Low, the combo reaches 138.5 FPS, and the CPU's Cinebench R23 multi-core score of 20,655 indicates strong multi-threaded performance. The GPU is the limiting component, as evidenced by the scaling drop at higher resolutions.

Q: What is the CPU's performance ranking relative to other processors?

A: The Ryzen 7 5700 has an average benchmark score of 27,220, placing it in the 84th percentile of all CPUs. It is 0.7% ahead of the Intel Core i9-9900K (27,043) and 0.8% ahead of both the Intel Core i7-12700H (27,006) and Intel Core i7-1370P (26,991).

Q: Can this combo handle 4K gaming at any settings?

A: Yes, but only at Low settings, which achieves 51.6 FPS. All other presets at 4K fall below 35 FPS, making them unsuitable for smooth gameplay.

Q: How much VRAM does the Arc B580 have, and does it matter?

A: The card has 12 GB of GDDR6 memory on a 192-bit bus. This capacity prevents VRAM overflow even at 4K Ultra, but the bandwidth (456.0 GB/s) is insufficient to maintain high framerates at that resolution.

Settings Recommendations

The measured FPS data provides a clear hierarchy of settings for each resolution. At 1080p, the High preset at 88.9 FPS offers the best balance of visual fidelity and smoothness, with Medium at 105.5 FPS providing a faster alternative. Ultra at 71.8 FPS is still playable but offers diminishing returns over High, while Low at 138.5 FPS is unnecessary unless chasing maximum refresh rates on a 120 Hz+ display.

At 1440p, the recommendation shifts to Medium, which delivers 70.8 FPS and represents the only preset that combines acceptable visuals with a framerate above 60. High at 59.5 FPS is close to playable but dips below the 60 FPS threshold, while Low at 88.4 FPS sacrifices too much visual quality for the modest gain. Ultra at 43.6 FPS should be avoided for action-heavy sequences.

At 4K, the data is unambiguous: only Low settings (51.6 FPS) are viable. Medium (34.4 FPS) and High (31 FPS) are both below 35 FPS, which will cause noticeable stutter in a fast-paced Action RPG, and Ultra (24.4 FPS) is effectively a slideshow. For 4K users, the recommendation is to either accept Low settings or reduce the resolution to 1440p for a better experience.

The overall best experience is at 1080p with High settings, as this delivers 88.9 FPS — well above the 60 FPS target — while preserving most of the visual features that the Ultra preset would add. The delta between High and Ultra at 1080p is only 17.1 FPS, suggesting that Ultra's additional effects consume GPU resources without a proportional framerate benefit.

Measured FPS Breakdown

At 1920x1080, the performance envelope is wide. Low settings achieve 138.5 FPS, Medium reaches 105.5 FPS, High hits 88.9 FPS, and Ultra bottoms out at 71.8 FPS. The scaling from Low to Ultra is a 48.2% reduction, indicating that the GPU handles the full range of settings without collapsing.

At 2560x1440, the numbers compress. Low delivers 88.4 FPS, Medium reaches 70.8 FPS, High hits 59.5 FPS, and Ultra manages 43.6 FPS. The drop from 1080p to 1440p is most severe for Low (138.5 to 88.4, a 36.2% loss) and least severe for Ultra (71.8 to 43.6, a 39.3% loss), showing a consistent pattern of GPU-bound scaling.

At 3840x2160, the performance is heavily constrained. Low reaches 51.6 FPS, Medium falls to 34.4 FPS, High drops to 31 FPS, and Ultra limps to 24.4 FPS. The 4K Low figure is the only one above 30 FPS, and the Ultra number is less than a third of the 1080p Low result. The progression from Low to Ultra at 4K is a 52.7% reduction, similar to the 1080p ratio but at a much lower absolute level.

Comparing settings across resolutions, the High preset shows the most dramatic resolution sensitivity: 88.9 FPS at 1080p, 59.5 FPS at 1440p, and 31 FPS at 4K. This represents a 65.1% total drop from 1080p to 4K, confirming that the Arc B580's rendering pipeline is the bottleneck.

CPU Role

The AMD Ryzen 7 5700 is a 7 nm Zen 3 processor with 8 cores and 16 threads, running at a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its 65 W TDP and 16 MB of L3 cache make it a power-efficient desktop part, and its benchmark results place it firmly in the upper mid-range. The Cinebench R23 multi-core score of 20,655 and single-core score of 2,916 demonstrate balanced performance, while the PassMark multi-thread score of 24,303 confirms strong parallel processing capability.

In The Technomancer, the CPU's role is secondary to the GPU, as evidenced by the framerate scaling. At 1080p, the CPU can feed the GPU sufficiently to reach 138.5 FPS on Low, but the GPU becomes the limiter as resolution increases. The CPU's 3DMark single-thread score of 901 and 2-thread score of 1,762 indicate that it handles the game's single-threaded workload adequately, while the 8-thread score of 5,585 shows headroom for multi-threaded tasks.

The CPU's nearest rivals highlight its competitive position. The Intel Core i9-9900K scores 27,043 (0.7% behind), the Intel Core i7-12700H scores 27,006 (0.8% behind), and the Intel Core i7-1370P scores 26,991 (0.8% behind). Only the AMD Ryzen AI 5 340 (26,909, 1.2% behind) trails by more than a percentage point. This tight grouping means that swapping the CPU for any of these rivals would have a negligible impact on The Technomancer's framerates, as the GPU is the clear bottleneck.

The 16 threads are more than sufficient for a 2016-era Action RPG, and the CPU's 84th percentile ranking versus all CPUs confirms that it is not a weak link in this pairing.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700 and Intel Arc B580 ranks 1,300 out of 1,656 tested combos in The Technomancer, placing it in the bottom 21.5% of all configurations. This is a surprisingly low ranking given the individual component strengths, suggesting that the game's engine is not well optimized for this hardware pairing, or that the GPU's performance at higher resolutions drags down the aggregate score.

The ranking is particularly notable because the CPU and GPU are both mid-range parts with respectable benchmark scores. The Ryzen 7 5700's 84th percentile CPU ranking and the Arc B580's 66th percentile GPU ranking would suggest a more favorable combo position, but the measured FPS data reveals that the combo struggles at 1440p and 4K, which likely weights heavily in the ranking methodology.

The low rank does not reflect poorly on the individual components — the CPU is within 1.2% of its nearest rivals, and the GPU is within 1.3% of its closest competitors. Instead, it indicates that The Technomancer, with its 2016 release date, may favor older architectures or different driver paths. The Arc B580's modern Xe2-HPG architecture and the Ryzen 7 5700's Zen 3 design are both capable, but the game's engine may not extract full performance from these newer parts.

For context, the combo's rank of 1,300 out of 1,656 means that 356 tested combinations performed worse. This is not a catastrophic result, but it places this pairing in the lower quartile for this specific game. Users seeking better performance in The Technomancer would benefit from a higher-tier GPU, as the CPU is demonstrably not the limiting factor — the 1080p results show the CPU can push the Arc B580 to 138.5 FPS on Low, which is well above typical playability thresholds.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + Intel Arc B580 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 51.6
3840x2160 Medium 34.4
3840x2160 High 31.0
3840x2160 Ultra 24.4
2560x1440 Low 88.4
2560x1440 Medium 70.8
2560x1440 High 59.5
2560x1440 Ultra 43.6
1920x1080 Low 138.5
1920x1080 Medium 105.5
1920x1080 High 88.9
1920x1080 Ultra 71.8

The Technomancer with Ryzen 7 5700 + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with Arc B580 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.