Fivem

Fivem

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 62 83 102
1440p QHD 90 119 147 183
1080p Full HD 137 178 223 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 83
3840x2160 High 62
3840x2160 Ultra 48
2560x1440 Low 183
2560x1440 Medium 147
2560x1440 High 119
2560x1440 Ultra 90
1920x1080 Low 278
1920x1080 Medium 223
1920x1080 High 178
1920x1080 Ultra 137

Fivem with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070, In-Depth Analysis

This combo lands at rank 369 out of 1792 tested combinations for Fivem, placing it comfortably within the top 21% of all hardware pairings in the database. The percentile standing reflects a system that is heavily weighted toward high-refresh-rate play, particularly at 1440p and 1080p. The data indicates this pairing is far more capable than the average tested setup, but it is not at the absolute apex of the leaderboard; there is a meaningful gap between this configuration and the top-tier combos that dominate 4K Ultra benchmarks. The rank suggests that while the RTX 5070 is a strong performer, the Ryzen 5 7500F's six-core, twelve-thread design is the anchor for this specific title's performance profile.

The CPU's average benchmark score of 24993 places it at the 82nd percentile among all processors, with its nearest rivals being the Intel Core i7-11850H (0.1% faster) and the AMD Ryzen 7 2700X (0.3% slower). This tight clustering shows that in synthetic workloads, the 7500F is essentially a dead heat with those chips. However, in Fivem, the measured results tell a story about how the CPU's single-thread strength (a 3DMark single-thread score of 974) and its 32 MB of shared L3 cache interact with the game's engine. The boost clock of 5.00 GHz is the key lever here, as the game appears to be sensitive to raw frequency rather than core count, given that the 6-core/12-thread configuration does not saturate in most of the measured rows.

GPU Role

The NVIDIA GeForce RTX 5070 brings 12 GB of GDDR7 memory on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The memory clock runs at 1750 MHz with 28 Gbps effective transfer, while the GPU core boosts to 2512 MHz from a base of 2325 MHz. In the context of Fivem, the VRAM capacity is not the limiting factor at any of the tested settings; the bottleneck shifts between the CPU and GPU depending on resolution and preset. The GPU's 80 ROPs and 192 TMUs are sufficient to push the pixel and texture rates required for high frame rates, but the data shows that at 1080p, the CPU is the primary constraint.

The RTX 5070's average benchmark score of 41687 puts it at the 83rd percentile among all GPUs, with its nearest rival being the AMD Radeon Pro 5300 (0.2% faster) and the NVIDIA GeForce RTX 3090 (0.6% faster). This synthetic proximity to the RTX 3090 is telling, but in Fivem, the measured FPS does not follow that pattern strictly. The GPU's 30.87 TFLOPS of FP32 compute is ample for this title, yet the frame rates at 4K Ultra (47.6 FPS) indicate that the card is working hard, but not necessarily at its absolute limit. The 12 GB frame buffer is never a liability in these tests, as even at 4K Ultra, the memory bandwidth appears adequate for the scene complexity.

Settings Recommendations

The measured data points to a clear sweet spot for this combination. At 1440p, the High preset delivers 119 FPS, which is a strong balance between visual fidelity and responsiveness. Pushing to Ultra at 1440p drops the frame rate to 89.6 FPS, a 25% reduction that may be noticeable on high-refresh monitors. Conversely, dropping to Medium at 1440p yields 147.4 FPS, which is a 24% improvement over High but sacrifices visual quality. For most players, 1440p High is the optimal choice, as it maintains a comfortable margin above the 100 FPS threshold while still offering robust graphical features.

At 1080p, the High preset runs at 177.5 FPS, which is excellent for competitive play. However, the data suggests that this resolution is CPU-bound, as the jump from High to Low only yields a 56.8% increase in FPS (from 177.5 to 278.4), which is a larger relative gain than what the GPU alone would typically provide. For 4K users, the Medium preset at 82.5 FPS is the only viable option above 60 FPS, as High drops to 62.1 FPS and Ultra falls below 50 FPS. The Low preset at 4K (101.8 FPS) is playable but negates the purpose of the resolution. The recommendation is to prioritize 1440p High for the best overall experience, with 1080p High as a fallback for higher refresh rates.

Measured FPS Breakdown

At 1920x1080, the scaling across settings is steep and reveals a CPU-bound scenario. Low preset runs at 278.4 FPS, which is the highest measured value in the entire dataset. Medium drops to 222.8 FPS, a 20% reduction from Low. High settles at 177.5 FPS, which is a 20.3% drop from Medium. Ultra falls to 137.3 FPS, a 22.7% reduction from High. The linear nature of these drops suggests that each step up in quality adds a similar computational load, but the absolute numbers are high enough to indicate that the CPU is the limiting factor, not the GPU. The Ryzen 5 7500F's single-thread performance is being taxed heavily at this resolution, as the GPU has headroom to render more frames if the CPU could feed it faster.

Moving to 2560x1440, the frame rates remain high but begin to show GPU involvement. Low runs at 183.2 FPS, which is a 34.2% drop from 1080p Low. Medium is at 147.4 FPS, a 19.6% drop from Low. High is at 119 FPS, a 19.3% drop from Medium. Ultra is at 89.6 FPS, a 24.7% drop from High. The gap between Low and Ultra at 1440p is 51.1%, which is narrower than the 50.5% gap at 1080p, indicating that the GPU is starting to contribute more to the performance delta as resolution increases. The 12 GB VRAM and 672 GB/s bandwidth are sufficient to handle these loads without stuttering.

At 3840x2160, the GPU becomes the dominant factor. Low runs at 101.8 FPS, which is a 44.4% drop from 1440p Low. Medium is at 82.5 FPS, a 19% drop from Low. High is at 62.1 FPS, a 24.7% drop from Medium. Ultra is at 47.6 FPS, a 23.4% drop from High. The 4K Ultra result is the only measured value below 60 FPS, and it represents a 65.4% reduction from the 1080p Ultra score. This shows that at 4K, the RTX 5070's 30.87 TFLOPS of compute and 201.0 GPixel/s pixel rate are being fully utilized, and the CPU's role diminishes significantly.

Resolution Scaling

The transition from 1080p to 1440p shows an average FPS drop of approximately 34% across all settings, which is slightly less than the theoretical 56% pixel count increase, indicating that the system is not purely pixel-bound at this step. The CPU is still a significant factor at 1440p, particularly at Low settings where the frame rate remains above 180 FPS. The drop from 1080p Low (278.4 FPS) to 1440p Low (183.2 FPS) is a 34.2% reduction, which is less than the pixel count increase, suggesting that the CPU is still the primary limiter at this setting.

The jump from 1440p to 4K tells a different story. The average FPS drop across all settings is approximately 45%, which is closer to the 56% pixel count increase. This indicates that the GPU is becoming the limiting component at 4K, as the RTX 5070's memory bandwidth and compute are being stretched. The 4K Low result (101.8 FPS) is 44.4% lower than 1440p Low (183.2 FPS), showing that even at low settings, the GPU cannot maintain the same frame rates as the CPU allows at lower resolutions. The 4K Ultra result (47.6 FPS) is 46.9% lower than 1440p Ultra (89.6 FPS), confirming that the GPU is the bottleneck at this resolution.

This scaling behavior reveals that the AMD Ryzen 5 7500F is the limiting component at 1080p, as the GPU has ample headroom. At 1440p, the balance shifts toward a more even distribution, with the CPU still holding back Low and Medium settings, while High and Ultra become more GPU-bound. At 4K, the NVIDIA GeForce RTX 5070 is the clear bottleneck, and the CPU's performance is almost irrelevant to the final frame rate. The data shows that for players targeting maximum frame rates, 1080p Low is the best choice, but for a balanced experience, 1440p High offers the best compromise between CPU and GPU utilization.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 101.8
3840x2160 Medium 82.5
3840x2160 High 62.1
3840x2160 Ultra 47.6
2560x1440 Low 183.2
2560x1440 Medium 147.4
2560x1440 High 119.0
2560x1440 Ultra 89.6
1920x1080 Low 278.4
1920x1080 Medium 222.8
1920x1080 High 177.5
1920x1080 Ultra 137.3

Fivem with Ryzen 5 7500F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.