Downfall

Downfall

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 62 99 121 148
1440p QHD 100 160 195 238
1080p Full HD 140 224 273 334

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 121
3840x2160 High 99
3840x2160 Ultra 62
2560x1440 Low 238
2560x1440 Medium 195
2560x1440 High 160
2560x1440 Ultra 100
1920x1080 Low 334
1920x1080 Medium 273
1920x1080 High 224
1920x1080 Ultra 140

Downfall with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 combination delivers a decisive performance profile in Downfall, with the measured data showing a system that is heavily GPU-bound at higher resolutions but capable of extreme frame rates at 1080p. The data indicates that the RTX 5070 is the primary driver of performance scaling, while the 7500F provides sufficient headroom to avoid becoming a bottleneck until very high frame rates are reached. This analysis breaks down the specific roles of each component, optimal settings, and the scaling characteristics observed across resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor built on the Zen 4 architecture (Raphael) using a 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. The processor features a 32 MB shared L3 cache and 1 MB L2 cache per core, which are typical specifications for a modern mid-range desktop CPU. Its benchmark scores show strong single-threaded performance, with a 3dmark_single_thread score of 974 and a Cinebench R23 single-core score of 3218, indicating that it can handle the primary game thread of Downfall effectively.

In the context of Downfall, a horror title, the CPU's role is to manage game logic, physics, and draw calls. The data shows that at 1080p Low settings, the system achieves 334 FPS, which is the highest measured frame rate across all configurations. This extreme figure suggests that the CPU is capable of feeding the GPU with enough data to saturate it even at very high frame rates. However, the CPU's performance ceiling becomes more apparent when examining the scaling from 1080p to 1440p. At 1080p Low, the system hits 334 FPS, but at 1440p Low, it drops to 238 FPS, a decrease of 96 FPS (approximately 29%). This drop is primarily due to the GPU's increased workload at higher resolutions, but the fact that the CPU can still deliver 238 FPS indicates it is not the limiting factor at 1440p.

The Ryzen 5 7500F's 3dmark_max_threads score of 6379 and Cinebench R23 multi-core score of 22799 demonstrate solid multi-threaded capabilities. In Downfall, which may not be heavily multi-threaded, the 6 cores and 12 threads provide enough parallelism for background tasks without causing frame pacing issues. The processor's percentileVsAllCpus of 77 indicates it performs better than 77% of all CPUs in the benchmark database, placing it in the upper mid-range tier. Its nearest rival, the Intel Core i7-13620H, has an average score of 24911, which is 0.2% lower than the 7500F's average of 24964, showing that the 7500F is competitive with newer mobile processors in synthetic tests.

The data suggests that the CPU is not a bottleneck in Downfall at any tested resolution. At 4K Ultra, the system drops to 62 FPS, which is a GPU-bound scenario, as the CPU's workload does not scale significantly with resolution. The CPU's boost clock of 5.00 GHz is high enough to maintain stable frame times, and the lack of integrated graphics means all rendering is handled by the RTX 5070. Overall, the Ryzen 5 7500F provides a capable foundation for the RTX 5070, ensuring that the GPU's performance is fully utilized without significant CPU-induced frame drops.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is the dominant component in this configuration, and the measured FPS data clearly shows its impact. The GPU is built on the Blackwell 2.0 architecture (GB205 chip) using a 5 nm process, with 6144 shading units, 192 TMUs, and 80 ROPs. It features 48 RT cores and 192 tensor cores, which are relevant for games that utilize ray tracing or DLSS, though the measured data for Downfall does not specify whether these features are enabled. The GPU has a base clock of 2325 MHz and a boost clock of 2512 MHz, with 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s.

The 12 GB VRAM capacity is a critical factor for Downfall, especially at higher resolutions and settings. At 4K Ultra, the system achieves only 62 FPS, which is the lowest measured average. This drop suggests that the Ultra preset is extremely demanding, likely due to high-resolution textures and advanced effects that consume VRAM and GPU compute resources. The GPU's memory bandwidth of 672.0 GB/s is sufficient for 1080p and 1440p, but at 4K Ultra, the combination of VRAM usage and shading requirements limits performance. The fact that the system can still achieve 99 FPS at 4K High indicates that the GPU has headroom, but the Ultra preset pushes it to its limits.

The RTX 5070's benchmark scores show strong overall performance, with a passmark_g3d score of 29137 and a 3dmark_steel_nomad_dx12 score of 5077. Its percentileVsAllGpus of 82 places it above 82% of all GPUs, which is a high ranking. The nearest rival, the AMD Radeon Pro 580, has an average score of 40318, which is 0.1% lower than the RTX 5070's average of 40377, indicating that the RTX 5070 is slightly ahead of its closest competitor in synthetic benchmarks. The GPU's FP32 performance of 30.87 TFLOPS is substantial, allowing it to handle the pixel and texture rates required by Downfall at high settings.

The data shows that the GPU is the primary scaling factor across resolutions. From 1080p High (224 FPS) to 1440p High (160 FPS), the drop is 64 FPS, and from 1440p High to 4K High (99 FPS), the drop is 61 FPS. This consistent ~60 FPS drop per resolution step indicates that the GPU is the bottleneck at these settings. The RTX 5070's boost clock of 2512 MHz ensures that it can maintain high performance under load, and the 250 W TDP is reasonable for the performance delivered. The GPU's 12 GB VRAM is adequate for 1080p and 1440p at all settings, but at 4K Ultra, the performance drop to 62 FPS suggests that the VRAM capacity or bandwidth is being stressed.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for Downfall depend heavily on the target resolution and desired frame rate. The data shows clear trade-offs between visual fidelity and performance across the Low, Medium, High, and Ultra presets.

At 1080p, the High preset delivers 224 FPS, which is an excellent experience for a horror game where smoothness is crucial for immersion. The Medium preset drops to 273 FPS, which is higher but may not offer a significant visual improvement over Low. The Low preset achieves 334 FPS, which is excessive for most displays, and the Ultra preset drops to 140 FPS, which is still playable but represents a 37.5% performance hit compared to High. For 1080p, the High preset offers the best balance, providing a 60% increase in FPS over Ultra while maintaining high visual quality.

At 1440p, the High preset delivers 160 FPS, which is ideal for high-refresh-rate monitors. The Medium preset increases to 195 FPS, but the visual difference between Medium and High is often less noticeable than the jump from High to Ultra. The Ultra preset drops to 100 FPS, which is still smooth but represents a 37.5% decrease from High. The Low preset at 238 FPS is unnecessarily high for most users. The data indicates that the High preset at 1440p is the recommended choice, as it provides a 60 FPS advantage over Ultra while maintaining good visual quality.

At 4K, the situation is more constrained. The High preset delivers 99 FPS, which is playable and close to the 100 FPS threshold. The Medium preset increases to 121 FPS, which is better but may reduce visual quality. The Ultra preset drops to 62 FPS, which is below the ideal 60 FPS threshold and may cause noticeable stuttering in a horror game. The Low preset at 148 FPS is the highest at 4K, but it sacrifices too much visual fidelity. For 4K, the High preset is recommended, as it provides a playable frame rate without the significant drop seen with Ultra. The Medium preset is a viable alternative if higher FPS is preferred, but it may reduce texture quality.

The data shows that the High preset is the best overall choice across all resolutions, as it provides a good balance between visual quality and performance. The Ultra preset is not recommended due to its significant FPS drop, especially at 4K where it falls below 60 FPS. The Medium preset is a good fallback for users who prioritize higher frame rates, but it does not offer as much visual improvement over Low as High does.

FAQ

*Q: What is the maximum FPS achievable with this CPU and GPU combo in Downfall?*

A: The highest measured average FPS is 334, achieved at 1920x1080 with Low settings. This indicates that the system can handle extreme frame rates when visual settings are minimized.

Q: How does the RTX 5070 compare to its closest rival in synthetic benchmarks?

A: The RTX 5070 has an average benchmark score of 40377, which is 0.1% higher than the AMD Radeon Pro 580's score of 40318. Its percentileVsAllGpus is 82, meaning it outperforms 82% of all GPUs.

Q: Is the Ryzen 5 7500F a bottleneck at 4K Ultra settings?

A: No, the data shows that the FPS drop from 1440p Ultra (100 FPS) to 4K Ultra (62 FPS) is primarily due to the GPU's workload. The CPU's 3dmark_max_threads score of 6379 indicates it has sufficient headroom for 4K gaming.

Q: What is the FPS difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset delivers 160 FPS, while the Ultra preset delivers 100 FPS. This represents a 37.5% performance decrease when switching from High to Ultra.

Q: Does the 12 GB VRAM cause any issues at 4K resolutions?

A: The data shows that at 4K Ultra, the system drops to 62 FPS, which is significantly lower than the 99 FPS at 4K High. This suggests that the Ultra preset may be using more than 12 GB of VRAM, causing performance degradation.

Q: How does the CPU's single-threaded performance compare to its multi-threaded performance?

A: The Ryzen 5 7500F scores 974 in 3dmark_single_thread and 6379 in 3dmark_max_threads, indicating a strong single-threaded performance relative to its multi-threaded capabilities. This is beneficial for Downfall, which likely relies on a single primary thread.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of performance scaling across resolutions, which provides insight into the limiting component at each setting level. For the Low preset, the FPS drops from 334 at 1080p to 238 at 1440p, a decrease of 96 FPS (28.7%), and then to 148 at 4K, a further decrease of 90 FPS (37.8%). This scaling is consistent with a GPU-bound scenario, as the CPU's workload does not change significantly with resolution, but the GPU must render more pixels.

For the Medium preset, the FPS drops from 273 at 1080p to 195 at 1440p (a 28.6% decrease) and then to 121 at 4K (a 37.9% decrease). The relatively consistent percentage drops suggest that the GPU is the limiting factor across all resolutions for this setting. The High preset shows a similar pattern: 224 FPS at 1080p, 160 FPS at 1440p (a 28.6% decrease), and 99 FPS at 4K (a 38.1% decrease). The Ultra preset, however, exhibits a different scaling pattern: 140 FPS at 1080p, 100 FPS at 1440p (a 28.6% decrease), and 62 FPS at 4K (a 38% decrease). The consistent percentage drops across all presets indicate that the GPU is the primary bottleneck, as the CPU's performance remains constant.

The data shows that the FPS drop from 1080p to 1440p is consistently around 28-29%, and from 1440p to 4K is consistently around 38%. This scaling factor is characteristic of a GPU-limited system, where the rendering workload increases quadratically with resolution. The CPU's role is less significant, as evidenced by the fact that the FPS at 1080p Low (334) is not limited by the CPU, but rather by the GPU's ability to render frames. If the CPU were the bottleneck, the FPS would not scale as dramatically with resolution.

The limiting component is clearly the GPU, as the RTX 5070's performance is the primary determinant of FPS across all resolutions and settings. The Ryzen 5 7500F provides enough headroom to avoid becoming a bottleneck, even at 4K Ultra where the GPU is struggling to maintain 62 FPS. The data indicates that users with this combo can expect predictable performance scaling, with the GPU being the primary factor in determining frame rates.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 combination in Downfall is as follows, broken down by resolution and settings.

At 1920x1080, the system achieves the following average FPS: Low settings deliver 334 FPS, Medium settings deliver 273 FPS, High settings deliver 224 FPS, and Ultra settings deliver 140 FPS. The Medium preset also has recorded min and max FPS values of 232 and 314, respectively, indicating a frame time range of 82 FPS. The High preset at 1080p provides a 60% performance increase over Ultra, making it the most balanced option.

At 2560x1440, the average FPS values are: Low settings at 238 FPS, Medium settings at 195 FPS, High settings at 160 FPS, and Ultra settings at 100 FPS. The Medium preset shows min and max FPS of 166 and 224, respectively, which is a range of 58 FPS. The High preset at 1440p delivers 160 FPS, which is 60% higher than the Ultra preset's 100 FPS, reinforcing the recommendation for High settings.

At 3840x2160, the average FPS values are: Low settings at 148 FPS, Medium settings at 121 FPS, High settings at 99 FPS, and Ultra settings at 62 FPS. The Medium preset at 4K has min and max FPS of 103 and 139, respectively, indicating a frame time range of 36 FPS. The Ultra preset at 4K drops below 60 FPS, which is not ideal for a smooth experience. The High preset at 4K provides 99 FPS, which is close to the 100 FPS threshold.

The data shows that the FPS difference between Medium and High settings is consistent across resolutions: at 1080p, the difference is 49 FPS (273 vs 224), at 1440p, it is 35 FPS (195 vs 160), and at 4K, it is 22 FPS (121 vs 99). The difference between High and Ultra settings is more pronounced: at 1080p, it is 84 FPS (224 vs 140), at 1440p, it is 60 FPS (160 vs 100), and at 4K, it is 37 FPS (99 vs 62). These numbers indicate that the Ultra preset is disproportionately demanding, and the High preset offers the best performance-to-visual-quality ratio. The overall combo rank in Downfall is 768 out of 3716 combinations, placing it in the top 20.7% of tested configurations.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 148.0
3840x2160 Medium 121.0
3840x2160 High 99.0
3840x2160 Ultra 62.0
2560x1440 Low 238.0
2560x1440 Medium 195.0
2560x1440 High 160.0
2560x1440 Ultra 100.0
1920x1080 Low 334.0
1920x1080 Medium 273.0
1920x1080 High 224.0
1920x1080 Ultra 140.0

Downfall with Ryzen 5 7500F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5070

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