The Technomancer
This combination provides smooth gameplay with an average of 99 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 47 | 55 | 72 |
| 1440p QHD | 67 | 86 | 101 | 131 |
| 1080p Full HD | 103 | 132 | 154 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
GPU Role - VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is the primary driver in this pairing, and its specifications directly shape the measured frame rates in The Technomancer. The GPU uses the GA104 chip on Samsung's 8 nm process, with 17,400 million transistors on a 392 mm² die. Its base clock runs at 1575 MHz, boosting to 1770 MHz. Memory operates at 1188 MHz with 19 Gbps effective throughput across a 256-bit bus, yielding 608.3 GB/s of bandwidth. The 8 GB GDDR6X frame buffer is a notable constraint when moving toward higher resolutions in this Action RPG.
The GPU's compute resources are substantial: 6144 shading units, 192 texture mapping units, 96 raster operation units, 48 ray tracing cores, and 192 tensor cores. Peak FP32 performance reaches 21.75 TFLOPS, with FP16 matching at 21.75 TFLOPS. Pixel rate is 169.9 GPixel/s, and texture rate is 339.8 GTexel/s. These figures translate into a PassMark G3D score of 23356 and a 3DMark Steel Nomad DX12 score of 3478. The GPU's average benchmark score is 29945, placing it in the 75th percentile among all GPUs in the database.
The RTX 3070 Ti's nearest rivals in aggregate benchmarks provide context for its position. The NVIDIA GeForce RTX 5070 Mobile scores 29928, a delta of 0.1% behind. The AMD Radeon RX 6800 scores 30095, putting the RTX 3070 Ti 0.5% behind. The NVIDIA GeForce RTX 2080 Ti scores 29783, which the RTX 3070 Ti leads by 0.5%. The AMD Radeon RX 6700 scores 30433, placing the RTX 3070 Ti 1.6% behind. These close margins indicate that the RTX 3070 Ti sits in a tightly contested tier of graphics hardware.
In The Technomancer specifically, the measured FPS data shows the GPU becoming the limiting factor at higher resolutions. At 1080p Low, the combo reaches 201 FPS average. At 4K Low, it drops to 72 FPS average. This 64% reduction across three resolution steps points to the GPU's rendering load scaling with pixel count. The 8 GB VRAM capacity appears adequate at 1080p and 1440p, but the 4K Ultra result of 37 FPS average suggests that the combination of high settings and dense pixel output strains both the memory subsystem and the shader array simultaneously.
The RTX 3070 Ti's architecture uses DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4 APIs. The Technomancer, released in 2016, predates some of these API features, but the game's engine still benefits from the raw throughput available. The GPU's dual-slot design requires a 600 W suggested power supply and uses one 12-pin power connector. Its 290 W TDP is a fixed characteristic; the measured FPS results reflect the sustained performance available within that power envelope.
Resolution Scaling - how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data for this Ryzen 5 5500 plus RTX 3070 Ti combination reveals a clear resolution scaling pattern. At 1080p Low, the average FPS is 201. Moving to 1440p Low, the average drops to 131 FPS, a 34.8% reduction. At 4K Low, the average falls to 72 FPS, another 45.0% drop from 1440p. The progression from 1080p to 4K Low results in a total reduction of 64.2%. These percentages indicate that the GPU is the dominant bottleneck as pixel count increases.
For Medium settings, the same trend holds. At 1080p Medium, the average is 154 FPS with a minimum of 131 and maximum of 178. At 1440p Medium, the average is 101 FPS with a minimum of 86 and maximum of 116. At 4K Medium, the average is 55 FPS with a minimum of 47 and maximum of 64. The drop from 1080p to 1440p Medium is 34.4%, and from 1440p to 4K Medium is 45.5%. The consistent scaling across Low and Medium suggests that the rendering pipeline is largely GPU-bound, with the CPU providing enough headroom to avoid throttling at these settings.
High settings show a similar pattern. At 1080p High, the average is 132 FPS. At 1440p High, it is 86 FPS, a 34.8% reduction. At 4K High, it is 47 FPS, a 45.3% drop from 1440p. The uniformity of these percentage reductions across Low, Medium, and High settings reinforces the conclusion that resolution scaling is the primary variable affecting performance. The CPU's contribution remains relatively constant, while the GPU's workload grows proportionally with the number of pixels rendered.
Ultra settings present a steeper curve. At 1080p Ultra, the average is 103 FPS. At 1440p Ultra, it drops to 67 FPS, a 35.0% reduction. At 4K Ultra, the average is 37 FPS, a 44.8% drop from 1440p. The Ultra preset's additional effects, likely including higher shadow quality, ambient occlusion, and post-processing, amplify the GPU's workload at every resolution. The 4K Ultra result of 37 FPS falls below the 60 FPS threshold commonly used for smooth gameplay, indicating that this preset is too heavy for the RTX 3070 Ti at that resolution.
The limiting component analysis points squarely at the GPU. The Ryzen 5 5500 has 6 cores and 12 threads, with a base clock of 3.60 GHz and boost clock of 4.20 GHz. Its Cinebench R23 multicore score is 16429, and single-core score is 2319. These CPU results are more than sufficient to feed the RTX 3070 Ti at 1080p, where the GPU produces 201 FPS at Low settings. The fact that FPS scales almost exactly with pixel count indicates that the CPU is not introducing meaningful frame time variance. The percentile ranking for the CPU is 73rd among all CPUs, while the GPU sits at 75th among all GPUs, so neither component is an outlier, but the GPU's workload scaling dominates the measured results.
FAQ
Q: What is the highest average FPS recorded for this combo in The Technomancer?
A: The highest average FPS is 201, achieved at 1920x1080 resolution with Low settings.
Q: Does the combo maintain 60 FPS or higher at 4K resolution?
A: At 4K Low, the average FPS is 72, which exceeds 60. At 4K Medium, the average is 55, which falls below 60. At 4K High, the average is 47, and at 4K Ultra, the average is 37.
Q: How does the RTX 3070 Ti compare to its nearest rival in aggregate benchmarks?
A: The RTX 3070 Ti has an average benchmark score of 29945. Its nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores 29928, which is 0.1% lower. The AMD Radeon RX 6800 scores 30095, which is 0.5% higher than the RTX 3070 Ti.
Q: What is the minimum FPS recorded at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the minimum FPS recorded is 86, with an average of 101 and a maximum of 116.
Q: How does the CPU's single-core performance compare to its multicore performance in the context of this game?
A: The Ryzen 5 5500 scores 2319 in Cinebench R23 single-core and 16429 in multicore. The single-core score is high enough to avoid bottlenecking the GPU at lower resolutions, as evidenced by the 201 FPS at 1080p Low. The multicore score indicates ample thread capacity for the game's workload, but the measured FPS scaling with resolution shows that GPU throughput is the limiting factor.
Q: What is the GPU's PassMark G3D score and how does it relate to the game's 4K performance?
A: The RTX 3070 Ti scores 23356 in PassMark G3D. This score places it in the 75th percentile of all GPUs. The 4K High average FPS of 47 and 4K Ultra average of 37 are consistent with a GPU at this performance tier handling a demanding 4K workload in a 2016 Action RPG.
Settings Recommendations - which preset gives the best experience per the measured rows
Examining the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, all four presets exceed 100 FPS average. Low delivers 201 FPS, Medium 154 FPS, High 132 FPS, and Ultra 103 FPS. The gap between High and Ultra is 29 FPS, while the gap between Medium and High is 22 FPS. For 1080p, High settings provide a strong visual upgrade over Medium at a cost of 22 FPS, and Ultra remains playable at 103 FPS. The data shows that 1080p Ultra is a viable choice for players with 100 Hz or 120 Hz displays, while 1080p High is preferable for 144 Hz monitors.
At 2560x1440, the choices narrow. Low averages 131 FPS, Medium 101 FPS, High 86 FPS, and Ultra 67 FPS. Medium settings deliver a comfortable margin above 60 FPS, with a minimum of 86 FPS. High settings still exceed 60 FPS on average at 86 FPS, but the margin shrinks. Ultra at 67 FPS average is close to the 60 FPS threshold, and any demanding scene could push it lower. For 1440p, Medium is the safest choice for consistent performance above 100 FPS, while High offers a meaningful visual improvement at 86 FPS average. Ultra is playable but offers less headroom.
At 3840x2160, the situation becomes more constrained. Low averages 72 FPS, Medium 55 FPS, High 47 FPS, and Ultra 37 FPS. Low is the only preset that maintains an average above 60 FPS. Medium at 55 FPS average is close but not fully fluid, and its minimum of 47 FPS indicates occasional dips. High and Ultra fall below the 60 FPS mark, making them less suitable for smooth gameplay. For 4K, Low settings are recommended for a consistent 60 FPS experience, while Medium can be considered if the player accepts variable frame rates between 47 and 64 FPS.
The recorded data indicates that the best experience balances visual quality against the frame rate floor. For 1080p, High settings offer a strong compromise: 132 FPS average with no minimum recorded, meaning the frame delivery is likely stable. For 1440p, Medium at 101 FPS average with a minimum of 86 FPS provides a controlled experience. For 4K, Low at 72 FPS average is the only preset that clears the 60 FPS threshold. The Ultra preset at any resolution carries a substantial performance penalty: 103 FPS at 1080p, 67 FPS at 1440p, and 37 FPS at 4K. The data suggests that the visual gains from Ultra over High are not justified by the FPS cost, especially at higher resolutions.
Measured FPS Breakdown - resolution by resolution, settings by settings, exact numbers
The measured FPS data for The Technomancer with the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 Ti covers three resolutions and four settings presets. At 1920x1080, Low settings produce an average of 201 FPS. Medium settings produce an average of 154 FPS, with a minimum of 131 and a maximum of 178. High settings produce an average of 132 FPS. Ultra settings produce an average of 103 FPS. The 1080p results show a wide spread from 103 to 201 FPS, indicating that the GPU has significant headroom at this resolution even on the highest preset.
At 2560x1440, Low settings produce an average of 131 FPS. Medium settings produce an average of 101 FPS, with a minimum of 86 and a maximum of 116. High settings produce an average of 86 FPS. Ultra settings produce an average of 67 FPS. The 1440p results show a tighter spread from 67 to 131 FPS. The medium preset's minimum of 86 FPS is notably higher than the Ultra average of 67 FPS, meaning that even the worst frames on Medium are faster than the typical frame on Ultra.
At 3840x2160, Low settings produce an average of 72 FPS. Medium settings produce an average of 55 FPS, with a minimum of 47 and a maximum of 64. High settings produce an average of 47 FPS. Ultra settings produce an average of 37 FPS. The 4K results show the smallest spread, from 37 to 72 FPS. The Medium preset's maximum of 64 FPS barely exceeds the Low average of 72 FPS, indicating that the GPU is nearing its rendering limits at this resolution.
The combo's rank in the game database is 1318 out of 3696 tested combinations, placing it in the upper third of all tested hardware pairs. The data is marked as measured, meaning these are actual recorded results rather than estimates. The minimum FPS values are only recorded for Medium settings at each resolution: 131 at 1080p, 86 at 1440p, and 47 at 4K. These minimums provide insight into frame pacing stability, with the 1440p Medium showing the most consistent delivery relative to its average.
CPU Role - cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5500 brings 6 cores and 12 threads based on the Zen 3 architecture, codenamed Cezanne, built on TSMC's 7 nm process. The CPU's base clock is 3.60 GHz with a boost clock of 4.20 GHz. It has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 16 MB of L3 cache. The memory support is DDR4 with a dual-channel bus, providing 51.2 GB/s of bandwidth. The CPU uses PCIe Gen 3 and fits the AMD Socket AM4, with a TDP of 65 W. Its 10,700 million transistors sit on a 180 mm² die.
The CPU's benchmark results show a strong balance of single and multicore performance. Cinebench R23 multicore scores 16429, while single-core scores 2319. Cinebench R20 multicore scores 6900, single-core 973. Cinebench R15 multicore scores 1656, single-core 233. Geekbench multicore scores 7976, single-core 1730. PassMark multithread scores 19330, single-thread scores 3058. The 3DMark results include 16 threads at 5386, 8 threads at 4593, 4 threads at 3151, 2 threads at 1645, max threads at 5411, and single thread at 836. The average benchmark score is 19593, placing the CPU in the 73rd percentile of all CPUs.
The nearest rivals in the database show how the CPU compares. The AMD Ryzen AI 5 430 scores 19617, a delta of -0.1% relative to the Ryzen 5 5500. The Intel Core i5-12500 scores 19668, a delta of -0.4%. The Intel Core i7-10700F scores 19499, a delta of +0.5%. The Intel Core i5-11600KF scores 19723, a delta of -0.7%. These margins are all within 1%, indicating that the Ryzen 5 5500 sits in a tightly grouped cluster of mid-range desktop CPUs.
In the context of The Technomancer, the CPU's role is secondary to the GPU. The measured FPS at 1080p Low reaches 201, which is a high frame rate that would require the CPU to issue draw calls and manage game logic efficiently. The Ryzen 5 5500's 12 threads and 4.20 GHz boost clock are sufficient for this task, as the resolution scaling analysis shows no anomalous FPS drops that would indicate CPU bottlenecking. The 3DMark 16-thread score of 5386 and max-thread score of 5411 demonstrate that the CPU can handle heavily threaded workloads without a significant penalty.
The game, released in 2016, was designed for CPUs of that era. The Ryzen 5 5500, released in 2022, provides considerably more headroom than the game requires. The Cinebench R23 single-core score of 2319 indicates strong per-thread performance, which matters for game engines that rely on a primary render thread. The multicore score of 16429 shows that background tasks, physics, and AI updates can be distributed across the 12 threads without competing with the render thread for resources.
The CPU's memory bandwidth of 51.2 GB/s is adequate for the game's data streaming needs, especially at lower resolutions where the GPU is not starved for data. The 16 MB L3 cache helps keep frequently accessed game assets close to the cores, reducing latency. The measured FPS at 1440p High of 86 and 4K High of 47 align with the GPU's expected performance at those resolutions, confirming that the CPU does not introduce a performance ceiling below what the GPU can deliver.
The combo ranking of 1318 out of 3696 reflects the balanced nature of this pairing. The CPU's 73rd percentile and GPU's 75th percentile are closely matched, which means neither component dominates the other. In The Technomancer, the GPU becomes the limiting factor as resolution increases, but the CPU provides enough throughput to keep the GPU fed at 1080p and 1440p. At 4K, the GPU's workload is so heavy that the CPU's role diminishes further, and the FPS differences between presets are almost entirely attributable to GPU rendering cost.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 101.0 |
| 2560x1440 | High | 86.0 |
| 2560x1440 | Ultra | 67.0 |
| 1920x1080 | Low | 201.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 132.0 |
| 1920x1080 | Ultra | 103.0 |
The Technomancer with Ryzen 5 5500 + Other GPUs
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The Technomancer with RTX 3070 Ti + Other CPUs
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