The Technomancer

The Technomancer

AVERAGE FPS
89
good

This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 42 50 65
1440p QHD 60 77 90 118
1080p Full HD 92 118 138 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 65
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 33
2560x1440 Low 118
2560x1440 Medium 90
2560x1440 High 77
2560x1440 Ultra 60
1920x1080 Low 180
1920x1080 Medium 138
1920x1080 High 118
1920x1080 Ultra 92

The Technomancer with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Technomancer, a 2016 action RPG, was tested with the AMD Ryzen 5 5500 and the NVIDIA GeForce RTX 5060 across three resolutions and four presets. The measured FPS data covers 1080p, 1440p, and 4K at Low, Medium, High, and Ultra settings, with min and max values captured for the Medium preset. This analysis uses only those measured results and the supplied benchmark statistics.

Settings Recommendations

The measured FPS across all resolutions and presets provides a clear guide for the recommended setting per resolution.

At 1920x1080, every preset comfortably exceeds the 60 FPS standard. The Ultra preset averages 92 FPS, which is far above the typical refresh-rate target. High gives 118 FPS, Medium 138 FPS, and Low 180 FPS. Because Ultra already delivers a 92 FPS average, no lower preset is necessary—the visual boost to Ultra comes with limited performance cost. So at 1080p, Ultra is the optimal choice.

Moving to 2560x1440, the averages are lower but still healthy. Low runs at 118 FPS, Medium at 90 FPS, High at 77 FPS, and Ultra at 60 FPS. Ultra hits the 60 FPS exactly, but this leaves zero headroom for fluctuations; any drop in a demanding scene could fall below 60. High at 77 FPS provides a buffer while maintaining near-ultra image quality. Therefore, at 1440p, the recommended preset is High. If the player wants the highest visual detail, Ultra is playable only in scenes with stable load; for general play, High is the safer recommendation.

At 3840x2160, the results are much tighter. Low achieves 65 FPS, just above the 60 target. Medium drops to 50 FPS, High to 42 FPS, and Ultra to 33 FPS. Only Low is capable of sustaining fluid motion. Medium might be tolerated if the player accepts dips, but the 50 FPS average with a typical min of 42 FPS (from the Medium’s min/max data) indicates stutter-prone moments. Since Low offers 65 FPS and the next best preset, Medium, falls 15 FPS short, Low is the only preset that consistently satisfies a 60 FPS goal at 4K. Hence, for 4K, the recommended preset is Low, with the understanding that visual quality must be sacrificed for performance.

In summary, the combination varies by resolution: 1080p Ultra (92 FPS), 1440p High (77 FPS), and 2160p Low (65 FPS). No other preset combination yields a higher average FPS without dropping under 60.

FAQ

Q: What is the measured average FPS at 1080p Ultra?

A: At 1920x1080 with Ultra preset, the average FPS is 92.

Q: Does this combo maintain 60 FPS at 1440p?

A: Yes, at 2560x1440 all four presets exceed 60 FPS. The Ultra preset averages exactly 60 FPS, while High gives 77 FPS and Medium 90 FPS.

Q: Which CPU benchmark score indicates multi-threaded performance?

A: The Cinebench R23 multi-core score for the AMD Ryzen 5 5500 is 16429, while the single-core score is 2319.

Q: How does the RTX 5060 compare to a particular rival in passmark G3D?

A: The RTX 5060’s Passmark G3D score of 20891 is 1.2% higher than the AMD Radeon RX 6750 XT (per the deltaPct of 1.2) but 0.3% lower than the AMD Radeon 860M.

Q: What is the combo’s rank among all tested CPU+GPU combinations in The Technomancer?

A: The combination ranks 1648th out of 3696 tested combos.

Q: Are there recorded min and max FPS figures?

A: Yes, for Medium preset at each resolution: at 1080p Medium min is 126, max is 144; at 1440p Medium min is 77, max is 104; at 2160p Medium min is 42, max is 57.

GPU Role

The NVIDIA GeForce RTX 5060 brings to this game an 8 GB GDDR7 frame buffer on a 128-bit bus, providing 448.0 GB/s of memory bandwidth. Its base clock is 2280 MHz, boosting up to 2497 MHz. With 3840 shading units, 120 TMUs, and 48 ROPs, it scores 20891 on the Passmark G3D test and 112787 on the Geekbench OpenCL score. These architectural parameters influence how the game effectively scales with resolution.

At 1080p, the RTX 5060 delivers 180 FPS on Low and 92 FPS on Ultra. The 8 GB VRAM is more than sufficient for the game’s 1080p textures. At 1440p, the same GPU maintains 118 FPS on Low, 90 on Medium, 77 on High, and 60 on Ultra. At 4K, the throughput falls much harder: 65 on Low, 50 on Medium, 42 on High, and 33 on Ultra. The drastic drop from 1440p to 4K indicates that the GPU’s raw compute and bandwidth are the limiting factor at higher resolutions. The FPS reduction is open around 30–40% when moving from 1440p to 4K at any given preset, which matches the additional pixel load.

The RTX 5060’s bandwidth (448.0 GB/s) and VRAM capacity is enough for the game, as there are no signs of texture streaming hitches in the med 1440p data (min 77 FPS). However, at 4K Ultra, the low 42 FPS average suggests that the GPU is already stretched by the pixel count, and the 8 GB VRAM could be limiting in future titles; for this game, 8 GB appears to keep up, since minimum, the 4K Ultra’s 33 FPS is far lower than the medium preset’s 50 FPS average.

How This Combo Ranks

The benchmark collection measures the Ryzen 5 5500 + RTX 5060 as performing a rank of 1648 out of 3696 tested combinations in The Technomancer. That places it in the top 44.6% of all CPU/GPU pairs examined (since 1648 exceeds 1647, it is better than 2049 combos). The percentile explained by the combo’s overall average benchmark score is 19593 for the CPU and 26331 for the GPU, but the game rank is specifically based on the FPS measurements.

Ranking 1648th while 2049 combos are slower makes the setup a mid‑upper performer. The strongest competition among the CPU’s nearest rivals given in the database shows a delta ranging from -0.7% to +0.5% in average benchmark score, which keeps the CPU very close to the performance of the Intel Core i5–11600KF and the AMD Ryzen AI 5 430. Similarly, the GPU’s closest rivals in terms of overall average benchmark score are within 1.2%. Yet the game-specific rank is strongly influenced by both components, and the measured FPS at a given setting is the direct contribution.

Thus the combo is not among the top performers, but it sits above the median. The 1648th place results in a better‑than‑majority outcome. The practical implication is that the pair can deliver smooth 1080p and 1440p and only at 4K do they fall below, aligning exactly with the earlier preset recommendations.

Resolution Scaling

Comparing measured FPS across 1080p, 1440p, and 4K shows how the performance scales. For the Low preset, average FPS drops from 180 at 1920x1080 to 118 at 2560x1440 (a reduction of 62 FPS, about a 34% loss) and then to 65 at 3840x2160 (another 53 FPS, a 45% loss relative to 1440p). The Medium preset scales from 138 → 90 → 50. High goes from 118 → 77 → 42, and Ultra from 92 → 60 → 33.

The scaling is not completely linear—from 1080p to 4K, the FPS is roughly half to one‑third the original value, but the frame rate at 4K is still at a playable level for Low and Medium. This characteristic points to the GPU being the primary parameter that changes when resolution increases. There is no setting where the CPU becomes a bottleneck, as the FPS does not “flatten” at low resolutions—you see a monotonic increase toward 1080p. The highest FPS (180) at 1080p Low confirms that the CPU can feed plenty of frames; the GPU’s performance at that resolution is enough to push high.

Measured FPS Breakdown

The measured FPS table is complete for each resolution/ preset/ setting combination. Below, the resolved numeric values are listed for each combination.

1920x1080

  • Low: avg 180 FPS, no min/max.
  • Medium: avg 138 FPS, min 126, max 144.
  • High: avg 118 FPS, no min/max.
  • Ultra: avg 92 FPS, no min/max.

2560x1440

  • Low: avg 118 FPS, no min/max.
  • Medium: avg 90 FPS, min 77, max 104.
  • High: avg 77 FPS, no min/max.
  • Ultra: avg 60 FPS, no min/max.

3840x2160

  • Low: avg 65 FPS, no min/max.
  • Medium: avg 50 FPS, min 42, max 57.
  • High: avg 42 FPS, no min/max.
  • Ultra: avg 33 FPS, no min/max.

The Medium central data includes the only min/max pairs, which show the consistency of that preset at each resolution. At 1080p Medium, the FPS oscillates between 126 and 144 with an average of 138, indicating a stable 90–95% of max performance. At 1440p, the range is 77–104, average 90, so the minimum 77 is still above the 60 threshold. At 4K, the Medium average 50 falls below 60, and its min of 42 points to real hitches. This contrasts with Low, which remains above 60 at 4K (average 65). The 1440p Medium min of 77 also demonstrates that the pair can hold >60 in demanding scenes.

CPU Role

The AMD Ryzen 5 5500 is a 6‑core / 12‑thread processor using Zen 3 architecture (Gezanne), with base clock 3.60 GHz and boost up to 4.20 GHz, TDP of 65 W, and a single cache hierarchy of 16 MB L3. Its 3DMark single‑thread score is 836, while its Cinebench R23 multi‑score is 16429 and single‑core 2319. It also records a winding average benchmark score of 19593 when compared to its nearest rivals in the database.

In relative terms, the processor is 0.7% faster and slower than competitors. The Intel Core i5‑12600 KF. The deltaPct values –0.4%, –0.1%, +0.5% put it within a tiny band of 0.6% of the i5‑12500, AI 5 430, and i7‑10700F. This indicates that the CPU’s memory performance is not a differentiator in this game; all four CPUs move within a few tenths of a percent in the synthetic score. The measured FPS in The Technomancer reflects that—the game proves to be far less sensitive to CPU memory than to the GPU.

The CPU with a 4.2 GHz peak and 6 physical cores is more than enough to drive the RTX 5060 in this 2016 title. At 1080p Low the FPS is 180, but even at 1080p Ultra it stays at 92 FPS—this is due to the GPU’s pixel rate, not the CPU. The CPU does not become a constraint in any of the tested scenarios; the FPS breakdown shows that GPU‑bound behavior is the primary limiter: scaling from 1080p to 4K at the same settings results in proportional drop. Therefore, the CPU’s role is enabling the GPU to attain its full potential at low and medium resolutions, while at 4K the GPU dominates. The Ryzen 5 5500’s 12 threads support the game’s multithreaded logic, and its 4.2 GHz boost is a high rate for a 2016 title.

Overall, the CPU’s benchmark strengths are not the bottleneck. The game’s performance from 720p to 4K is largely a function of the RTX 5060’s compute. Thus the lesser CPU strength of this combo still holds up for The Technomancer, and the rank of 1648 is a good reflection of the pair's balanced performance.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5060 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 65.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 33.0
2560x1440 Low 118.0
2560x1440 Medium 90.0
2560x1440 High 77.0
2560x1440 Ultra 60.0
1920x1080 Low 180.0
1920x1080 Medium 138.0
1920x1080 High 118.0
1920x1080 Ultra 92.0

The Technomancer with Ryzen 5 5500 + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5060 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.