Downfall
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 79 | 101 | 123 |
| 1440p QHD | 79 | 131 | 160 | 194 |
| 1080p Full HD | 116 | 182 | 220 | 270 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 Ti combination delivers a versatile experience in Downfall, with the GPU’s substantial memory bandwidth and the CPU’s six-core architecture interacting differently across resolutions. The measured rows show clear scaling patterns that favor high-refresh-rate 1440p play, while 4K Ultra remains a demanding target. Below, the data is broken down by settings, component roles, ranking, and resolution behavior.
Settings Recommendations
The benchmark data for this combo in Downfall shows a clear hierarchy across presets, with the most balanced experience appearing at Medium settings for high resolutions and High for lower ones. At 1080p, the Low preset produces an average of 269.5 FPS, while High delivers 182.4 FPS and Ultra drops to 116 FPS. The Medium preset at 1080p yields 219.6 FPS, which represents a substantial step up from High while still maintaining a smooth frame rate. For 1440p, the pattern shifts slightly: Low produces 193.6 FPS, Medium 160.3 FPS, High 131.1 FPS, and Ultra falls to 78.9 FPS. At 4K, the differences become more pronounced, with Low at 122.8 FPS, Medium at 100.6 FPS, High at 79.4 FPS, and Ultra at just 52 FPS.
The optimal choice depends on the target display and desired visual fidelity. For 1080p owners, the Medium preset offers the best compromise, as it sits 20% above High in average FPS (219.6 versus 182.4) while retaining a playable margin above Ultra. At 1440p, High settings at 131.1 FPS provide a strong balance, though Medium at 160.3 FPS is the better pick for those prioritizing frame rate over minor visual gains. For 4K, the data suggests Medium is the sweet spot, as it maintains 100.6 FPS and stays well above the 60 FPS threshold, whereas High drops to 79.4 FPS and Ultra dips below 60 FPS at 52 FPS. The Low preset, while faster, sacrifices too much visual quality for a horror title where atmosphere matters, so it is not recommended unless the user is targeting the highest possible refresh rates at 1080p.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is the primary driver of frame rates in Downfall, and its specifications explain the measured results. The GPU features 8 GB of GDDR6X memory on a 256-bit bus, yielding a bandwidth of 608.3 GB/s. This bandwidth is critical for handling the texture-heavy environments common in horror games, and the data confirms that the GPU scales well with resolution. The card’s boost clock of 1770 MHz, paired with 6144 shading units, delivers a strong pixel rate of 169.9 GPixel/s and a texture rate of 339.8 GTexel/s. These figures align with the observed FPS drops when moving from Low to Ultra settings, as the GPU’s workload increases with each preset.
Comparing to its nearest rivals, the RTX 3070 Ti’s average benchmark score of 30849 places it just 0.3% ahead of the AMD Radeon RX 590 GME, which scores 30755, and 0.8% behind the AMD Radeon RX 6700 at 31112. The deltaPct values are small, indicating that the RTX 3070 Ti sits in a tight performance band relative to these GPUs. In Downfall, however, the measured FPS shows that the card is more than capable at 1080p and 1440p, with the Ultra preset at 1440p still hitting 78.9 FPS. At 4K, the card’s 8 GB VRAM becomes a limiting factor in the Ultra preset, as the average FPS drops to 52, suggesting that the memory capacity or bandwidth is insufficient for the highest settings at that resolution. The GPU’s percentile rank of 74 versus all GPUs reinforces that it is a solid mid-to-high-tier performer, but not top-tier, which matches the observed 4K Ultra struggles.
CPU Role
The AMD Ryzen 5 5500 provides six cores and twelve threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. This Zen 3 architecture, built on the Cezanne codename with a 7 nm process, delivers a Cinebench R23 multi-core score of 16429 and a single-core score of 2319. In Downfall, the CPU’s role is evident in the high frame rates at lower resolutions, where the GPU is not the bottleneck. At 1080p Low, the combo reaches 269.5 FPS, which indicates the CPU can feed the GPU efficiently. The single-thread performance, measured at 836 in 3DMark single-thread and 3058 in PassMark single-thread, is sufficient for the game’s logic and AI, while the multi-thread capability (3DMark max threads score of 5411) handles background tasks without impacting frame times.
Relative to its nearest rivals, the Ryzen 5 5500’s average benchmark score of 20875 places it 0.1% behind the Intel Core i5-12500 (20897) and 0.1% ahead of the AMD EPYC 7J13 (20845). The deltaPct values are negligible, meaning the CPU’s performance is effectively on par with these competitors. In Downfall, the CPU’s 16 MB of L3 cache and dual-channel DDR4 memory support (51.2 GB/s bandwidth) are sufficient for the game’s requirements, as the measured FPS at 1080p Ultra (116 FPS) is still well above playable thresholds. The data does not reveal any CPU-bound scenarios, since even at 4K Ultra, the average FPS drops to 52, which is more likely a GPU limitation given the RTX 3070 Ti’s VRAM constraints. The CPU’s 65 W TDP and unlocked multiplier allow for overclocking headroom, but the stock clocks already provide enough performance for this title.
How This Combo Ranks
In the database of tested combinations, this pairing of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 Ti achieves a combo rank of 655 out of 1741 total combos in Downfall. This places it in the upper-middle tier of all tested systems, indicating that it is a competent but not exceptional pairing for this game. The rank of 655 out of 1741 means the combo outperforms roughly 62% of all tested configurations, which is a solid result given the CPU’s mid-range positioning and the GPU’s slightly above-average standing.
The rank reflects the balance between the CPU’s 79th percentile versus all CPUs and the GPU’s 74th percentile versus all GPUs. Neither component is a top-tier performer, but their combination avoids severe bottlenecks in most scenarios. The data shows that the combo is well-suited for 1080p and 1440p gaming, where it delivers high average FPS across all settings. At 4K, the combo’s rank is less impressive, as the Ultra preset’s 52 FPS indicates a weakness that better-ranked combos likely avoid. The small deltaPct differences in both components’ nearest rivals (all within 1.2%) suggest that minor changes in component selection could shift the rank significantly, but as configured, this combo offers a reliable experience for most players.
Resolution Scaling
The measured FPS data reveals how the combo scales from 1080p to 4K, with the limiting component shifting based on resolution and settings. At 1080p, the average FPS ranges from 269.5 (Low) to 116 (Ultra), showing that the GPU has headroom and the CPU is capable of driving high frame rates. The drop from Low to Ultra at 1080p is 57%, which indicates that the GPU’s workload increases substantially with settings, but the CPU keeps up. Moving to 1440p, the average FPS ranges from 193.6 (Low) to 78.9 (Ultra), a 59% drop from Low to Ultra. This scaling shows that the GPU is becoming more of a factor, but the frame rates remain high enough for smooth gameplay.
At 4K, the scaling becomes more dramatic: Low produces 122.8 FPS, Medium 100.6 FPS, High 79.4 FPS, and Ultra drops to 52 FPS. The drop from Low to Ultra at 4K is 58%, similar to the other resolutions, but the absolute values are much lower. The transition from 1080p to 4K at the same settings shows a clear pattern: at Low, the FPS drops from 269.5 to 122.8, a 54% reduction; at Medium, from 219.6 to 100.6, a 54% reduction; at High, from 182.4 to 79.4, a 56% reduction; and at Ultra, from 116 to 52, a 55% reduction. This consistent ~55% drop across settings indicates that the GPU is the primary limiting factor as resolution increases, since the CPU’s workload does not scale with resolution in the same way. The RTX 3070 Ti’s 8 GB VRAM and 608.3 GB/s bandwidth are stretched at 4K, particularly at Ultra, where the 52 FPS average falls below the 60 FPS target. The data suggests that for 4K play, users should stick to Medium or High settings to maintain playable frame rates, while 1440p offers the best balance of visual quality and performance.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 122.8 |
| 3840x2160 | Medium | 100.6 |
| 3840x2160 | High | 79.4 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 193.6 |
| 2560x1440 | Medium | 160.3 |
| 2560x1440 | High | 131.1 |
| 2560x1440 | Ultra | 78.9 |
| 1920x1080 | Low | 269.5 |
| 1920x1080 | Medium | 219.6 |
| 1920x1080 | High | 182.4 |
| 1920x1080 | Ultra | 116.0 |
Downfall with Ryzen 5 5500 + Other GPUs
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Downfall with RTX 3070 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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