Fivem

Fivem

AVERAGE FPS
111
good

This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 52 64 82
1440p QHD 73 96 120 146
1080p Full HD 112 142 180 229

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 64
3840x2160 High 52
3840x2160 Ultra 39
2560x1440 Low 146
2560x1440 Medium 120
2560x1440 High 96
2560x1440 Ultra 73
1920x1080 Low 229
1920x1080 Medium 180
1920x1080 High 142
1920x1080 Ultra 112

Fivem with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

This analysis examines the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3070 Ti pairing in Fivem, based on measured benchmark data. The combination ranks 696th out of 1792 tested configurations, placing it in the upper-middle tier of systems for this multiplayer title. The data reveals a configuration that is heavily balanced toward GPU throughput at lower resolutions, with the CPU becoming a more significant factor as resolution climbs.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern across the three tested resolutions. At 1080p with Low settings, the system produces an average of 229.2 FPS, which drops to 145.6 FPS at 1440p and further to 82.2 FPS at 4K. This represents a 36.5% reduction from 1080p to 1440p and a 43.5% reduction from 1440p to 4K, indicating that the RTX 3070 Ti is the primary limiting factor even at the lowest quality preset.

The Ultra preset tells a different story. At 1080p Ultra, the system averages 111.8 FPS, which falls to 72.7 FPS at 1440p (a 35% drop) and 38.5 FPS at 4K (a 47% drop from 1440p). Interestingly, the percentage drop from 1080p to 1440p is nearly identical between Low and Ultra presets (36.5% vs 35%), suggesting that resolution scaling is consistent regardless of settings, but the absolute FPS losses are much larger at Ultra because the starting point is lower.

The most telling data point comes from comparing the High preset across resolutions. At 1080p High, the system hits 142 FPS; at 1440p High, it manages 95.9 FPS; and at 4K High, it falls to 51.7 FPS. The gap between 1080p and 1440p is 46.1 FPS, while the gap between 1440p and 4K is 44.2 FPS. This near-linear scaling suggests that the GPU's memory bandwidth of 608.3 GB/s and 8 GB of GDDR6X VRAM are being taxed progressively harder as pixel count increases, with no sudden cliff indicating a CPU bottleneck at any resolution.

FAQ

Q: Can this system maintain 60 FPS at 4K in Fivem?

A: Only at Low settings, where it averages 82.2 FPS. At Medium it drops to 63.9 FPS, at High to 51.7 FPS, and at Ultra to 38.5 FPS, so 4K Ultra is not playable at a smooth 60 FPS.

Q: What is the best resolution for high refresh rate monitors?

A: At 1440p Low, the system produces 145.6 FPS, which is suitable for 144Hz displays. For 240Hz monitors, 1080p Low at 229.2 FPS is the only preset that approaches that refresh rate.

Q: How much performance is lost between Low and Ultra at 1080p?

A: The difference is 117.4 FPS, from 229.2 FPS at Low to 111.8 FPS at Ultra. This represents a 51.2% reduction in average frame rate.

Q: Is the RTX 3070 Ti the bottleneck at 1080p?

A: The data suggests yes. At 1080p Low, the system produces 229.2 FPS, which is well above typical CPU limits for this class of processor, and the scaling from Low to Ultra at 1080p shows a 117.4 FPS spread, indicating GPU-bound performance.

Q: How does this combo rank among all tested systems?

A: It ranks 696th out of 1792 combinations, placing it in the 61st percentile of all tested configurations. This is a solidly mid-to-upper-tier result.

Q: What is the safest settings preset for consistent frame times?

A: The Medium preset at 1440p provides 119.8 FPS, which offers a good balance between visual quality and performance headroom, with the 4K Medium result of 63.9 FPS being the closest to a locked 60 FPS experience.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, running on the AM4 socket. Its base clock of 3.60 GHz and boost clock of 4.20 GHz place it in the mid-range of the 5000 series lineup. The processor's benchmark scores show a strong single-thread result of 836 in 3DMark single-thread testing and 2319 in Cinebench R23 single-core, which is critical for Fivem's multi-threaded but latency-sensitive workload.

The CPU's performance profile is notably consistent across thread counts. In 3DMark testing, the 2-thread score is 1645, the 4-thread score is 3151, the 8-thread score is 4593, and the max-thread score is 5411. The scaling from 2 to 4 threads is 91.7% improvement, from 4 to 8 threads is 45.8%, and from 8 to max threads is 17.8%. This diminishing return pattern indicates that while the processor can handle 12 threads, the most important performance gains come from the first 4 to 8 threads, which is typical for multiplayer games that rely on a few heavily loaded threads.

The Ryzen 5 5500 sits at the 79th percentile among all CPUs, with an average benchmark score of 20875. Its nearest rival, the Intel Core i5-12500, scores 20897, a delta of -0.1%, meaning the two processors are effectively identical in overall performance. This is important context for Fivem, as the game's performance at 1080p Low settings (229.2 FPS) suggests the CPU is not the limiting factor at lower resolutions, but the 4K Ultra result of 38.5 FPS indicates that at high settings, the CPU's 16 MB of L3 cache and 51.2 GB/s memory bandwidth may struggle to feed the GPU efficiently.

Measured FPS Breakdown

At 1920x1080, the data shows a clear hierarchy: Low delivers 229.2 FPS, Medium delivers 180.4 FPS, High delivers 142 FPS, and Ultra delivers 111.8 FPS. The step from Low to Medium is a 48.8 FPS reduction, from Medium to High is 38.4 FPS, and from High to Ultra is 30.2 FPS. The diminishing returns are evident, with each quality tier costing less performance than the previous one.

At 2560x1440, the pattern shifts slightly. Low produces 145.6 FPS, Medium produces 119.8 FPS, High produces 95.9 FPS, and Ultra produces 72.7 FPS. The gaps here are 25.8 FPS, 23.9 FPS, and 23.2 FPS respectively, showing a much more consistent drop across settings. This suggests that at 1440p, the GPU's rendering load is more uniform across quality levels.

At 3840x2160, the numbers compress further. Low averages 82.2 FPS, Medium averages 63.9 FPS, High averages 51.7 FPS, and Ultra averages 38.5 FPS. The gaps are 18.3 FPS, 12.2 FPS, and 13.2 FPS. The compression of FPS values at 4K indicates that the GPU is heavily saturated, and the differences between settings become less impactful on overall performance.

The most striking comparison is between 1080p Ultra (111.8 FPS) and 4K Low (82.2 FPS). A user willing to drop from Ultra to Low at 1080p gains 117.4 FPS, while the same settings change at 4K only gains 43.7 FPS. This reinforces that the RTX 3070 Ti's 8 GB VRAM capacity is the primary constraint at high resolutions, not the settings themselves.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with 6144 shading units, 192 texture mapping units, and 96 raster operation units. Its boost clock of 1770 MHz and 8 GB of GDDR6X memory on a 256-bit bus provide a bandwidth of 608.3 GB/s. The GPU's compute capabilities include 21.75 TFLOPS of FP32 performance, which is substantial for a 30-series card.

The GPU's benchmark results show strong DirectX 11 performance with a Passmark score of 192, while DirectX 12 scores 91 and DirectX 9 scores 261. This indicates that the card's performance varies significantly by API, with older APIs showing better relative results. The 3DMark Steel Nomad DX12 score of 3478 places the GPU at the 74th percentile among all graphics cards, with an average benchmark score of 30849.

Comparing to its nearest rivals, the RTX 3070 Ti scores 0.3% higher than the AMD Radeon RX 590 GME (30755 average) and 0.8% lower than the AMD Radeon RX 6700 (31112 average). These margins are negligible, meaning the 3070 Ti is effectively tied with these competitors in synthetic benchmarks. However, in Fivem specifically, the GPU's performance at 1080p Low (229.2 FPS) demonstrates that the card can handle high frame rates when not VRAM-limited.

The 8 GB VRAM capacity is the critical constraint in Fivem at higher settings. At 4K Ultra, the average FPS drops to 38.5, which is only 46.8% of the 4K Low result (82.2 FPS). This dramatic fall-off suggests that the Ultra preset's texture and shadow quality requirements exceed the available VRAM, causing the GPU to rely on slower memory transfers. The 608.3 GB/s bandwidth helps mitigate this, but it cannot compensate for the sheer data volume at 4K Ultra.

Settings Recommendations

For 1080p users, the Medium preset at 180.4 FPS is the clear sweet spot. It provides a 27.1% performance improvement over High (142 FPS) while maintaining visual quality that is noticeably better than Low (229.2 FPS). The jump from Medium to High costs 38.4 FPS, which is a 21.3% reduction, making High a less attractive option unless the user prioritizes visual fidelity over frame rate.

For 1440p, the Medium preset at 119.8 FPS is the recommended choice for most users. It offers a 24.9% improvement over High (95.9 FPS) and remains above 100 FPS, which is important for smooth gameplay. The Low preset at 145.6 FPS is only 21.5% faster than Medium, so the visual quality loss is not worth the modest FPS gain. Ultra at 72.7 FPS is below the 75 FPS threshold that many users consider the minimum for competitive multiplayer.

For 4K, the Low preset at 82.2 FPS is the only option that maintains playable performance. Medium at 63.9 FPS is borderline acceptable for slower-paced play, but High at 51.7 FPS and Ultra at 38.5 FPS are not recommended for any serious gaming. Users with 4K displays should either accept Low settings or consider lowering resolution to 1440p for a better experience.

The overall recommendation is to prioritize 1440p Medium as the best balance of image quality and performance for this hardware combination. At this setting, the system produces 119.8 FPS, which is well within the range for high-refresh-rate displays. For users with 1080p monitors, Medium at 180.4 FPS provides ample headroom for streaming or background applications. The Ultra preset is only viable at 1080p, where it still manages 111.8 FPS, but the visual improvement over Medium is marginal at that resolution.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 3070 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 82.2
3840x2160 Medium 63.9
3840x2160 High 51.7
3840x2160 Ultra 38.5
2560x1440 Low 145.6
2560x1440 Medium 119.8
2560x1440 High 95.9
2560x1440 Ultra 72.7
1920x1080 Low 229.2
1920x1080 Medium 180.4
1920x1080 High 142.0
1920x1080 Ultra 111.8

Fivem with Ryzen 5 5500 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.