The Technomancer
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 61 | 67 | 90 |
| 1440p QHD | 84 | 109 | 124 | 157 |
| 1080p Full HD | 129 | 161 | 166 | 182 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5070 pairing in The Technomancer presents a fascinating study in generational imbalance. The CPU, a Zen 2 design from the 3000 series, brings 6 cores and 12 threads, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory support define a platform that is now several generations old. The data shows this processor is no slouch in synthetic tests, holding a 76th percentile ranking among all CPUs and an average benchmark score of 18129. Its nearest rival, the Intel Core i5-11400, scores nearly identically at 18150, a delta of just -0.1%, suggesting the Ryzen 5 3600 remains competitive in raw processing power within its class.
However, the GPU is a different beast entirely. The RTX 5070, built on the Blackwell 2.0 architecture, is a modern powerhouse with 6144 shading units and a boost clock of 2512 MHz. It features 12 GB of GDDR7 memory on a 192-bit bus, delivering a massive 672.0 GB/s of bandwidth. Its benchmark scores are equally impressive, sitting in the 83rd percentile of all GPUs with an average score of 41687. The data places it near the NVIDIA GeForce RTX 3090, which scores 41441, a delta of 0.6% in favor of the 5070. This pairing of an older mid-range CPU with a newer high-end GPU is precisely the kind of configuration that creates bottlenecks, and the The Technomancer frame data reveals exactly where that stress point lies.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 3600’s specifications suggest a processor that can handle modern gaming workloads, but its age shows in the context of this specific title. The CPU’s 6 cores and 12 threads are sufficient for most games, and its 3.60 GHz base and 4.20 GHz boost clocks provide a solid foundation for frame generation. Single-threaded performance, as measured by benchmarks like 3dmark_single_thread (score of 696) and cinebench_r23_singlecore (score of 2124), is decent but not exceptional by 2025 standards. The data indicates that in The Technomancer, the CPU is rarely the sole limiting factor, but its influence becomes more apparent at lower resolutions where the GPU has more headroom.
At 1080p, the CPU’s ability to feed frames to the GPU is tested. The measured FPS at 1080p Low is 182.1, which is a high number, but the gap between Low and Ultra settings at this resolution (182.1 vs 129.3) is relatively narrow compared to higher resolutions. This suggests that at 1080p, the CPU is beginning to cap the maximum frame rate, preventing the GPU from fully stretching its legs even on low settings. The benchmark data for the CPU shows a multithreaded score of 17700 in PassMark, and while this is respectable, it is the per-core performance that dictates gaming. The 3dmark_2_threads score of 1361 indicates that the 3600’s dual-core performance is adequate, but the architecture is older and less efficient per clock than newer designs. The data implies that while the CPU is not a weak link, it prevents the system from achieving the extremely high frame rates that the RTX 5070 is capable of at 1080p.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RTX 5070 is the dominant component in this pairing, and its specifications point to a card designed for high-resolution and high-detail gaming. The 12 GB of GDDR7 VRAM is a significant asset, and its 672.0 GB/s of bandwidth ensures that texture data can be fed to the GPU cores without stalling. The boost clock of 2512 MHz, combined with 192 texture mapping units and 80 ROPs, gives the card a texture rate of 482.3 GTexel/s and a pixel rate of 201.0 GPixel/s. These numbers translate directly into the ability to push high pixel counts and complex shading workloads.
In The Technomancer, the GPU’s workload scales predictably with resolution and settings. The data shows a clear performance hierarchy: at 4K Ultra, the average FPS drops to 49.2, suggesting the GPU is working at its limit. Conversely, at 1440p High, the card achieves 108.5 FPS, showing strong performance. The GPU's benchmark scores support this, with a 3dmark_steel_nomad_dx12 score of 5077, which is a modern DX12 test. The presence of 48 RT cores and 192 tensor cores indicates the card is future-proofed for ray tracing and DLSS, though the measured data for this game does not include those features. The GPU is clearly the primary driver of performance in this combo, as the FPS scales significantly with resolution and settings changes, a classic sign that the graphics card is the bottleneck in most scenarios.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions tells a compelling story about system balance. Moving from 1080p to 1440p to 4K, the average FPS drops are substantial, which is the expected behavior when a GPU is heavily utilized. At High settings, the progression is 161 FPS at 1080p, 108.5 FPS at 1440p, and 61 FPS at 4K. This represents a 32.6% drop from 1080p to 1440p, and a further 43.8% drop from 1440p to 4K. These are large percentage decreases, indicating that the GPU is the primary limiting factor. If the CPU were the bottleneck, we would expect to see a much smaller FPS difference between 1080p and 1440p, as the CPU's frame generation limit would be reached before the GPU's rendering limit.
The ultra settings curve reinforces this conclusion. At Ultra, the FPS goes from 129.3 at 1080p to 84.2 at 1440p, and finally to 49.2 at 4K. The drop from 1440p to 4K is a 41.6% reduction, which is nearly identical to the percentage drop seen on High settings. This consistency across settings presets suggests that the GPU's rendering capabilities are the sole determinant of performance at these higher resolutions. In contrast, the difference between Low and Ultra at 1080p is only 52.8 FPS (182.1 vs 129.3), while at 4K the difference is 40.8 FPS (90 vs 49.2). This shows that while the GPU is always the main player, the CPU does impose a ceiling at 1080p that prevents the system from fully utilizing the GPU's low-settings potential.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The complete dataset provides a detailed look at the system's performance envelope. At 1920x1080, the average FPS ranges from 182.1 on Low to 129.3 on Ultra. The Medium preset sits at 165.9, and High at 161. This shows a tight grouping, with only a 52.8 FPS difference between the lowest and highest settings, indicating the CPU is the limiting factor at this resolution. The system cannot break past the 182.1 FPS mark, which appears to be the CPU's ceiling for this title.
At 2560x1440, the FPS spread widens. Low settings yield 157.1 FPS, while Ultra drops to 84.2. Medium and High are closer, at 123.5 and 108.5 FPS respectively. The larger gap between Low and Ultra (72.9 FPS) shows the GPU starting to take over as the primary bottleneck, as the increased pixel count demands more from the graphics card. Finally, at 3840x2160, the GPU is clearly in charge. Low settings produce 90 FPS, Medium 66.7, High 61, and Ultra falls to 49.2. The difference between Low and Ultra is 40.8 FPS, but the absolute values are much lower, showing that 4K resolution is a heavy load for this card, even on a 2016 title like The Technomancer.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Ryzen 5 3600 and RTX 5070 achieves a rank of 407 out of 1656 tested combos in The Technomancer. This places it in the top 25% of all tested configurations, which is a strong result. The data shows that this combo outperforms the majority of other pairings, which are likely to include older or less powerful GPUs. The high ranking is primarily driven by the RTX 5070's raw power, which compensates for the older CPU. The CPU's 76th percentile ranking among all CPUs is good, but the GPU's 83rd percentile ranking is higher, and its modern architecture is better suited to the game's rendering demands. This rank of 407 suggests that while the system is not a top-tier configuration, it is a very capable one that will deliver smooth gameplay at high settings for most users. The fact that it ranks so highly despite the CPU being several generations old reflects the GPU's dominance in this workload.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The average FPS at 1920x1080 with High settings is 161.
Q: Does the CPU or GPU limit performance at 4K resolution?
A: The data shows the GPU is the limiting factor at 4K. The average FPS drops significantly from 90 on Low to 49.2 on Ultra, indicating the graphics card is working at its maximum capacity.
*Q: How does this system compare to other tested combos in The Technomancer?*
A: This combo ranks 407 out of 1656 tested combos, placing it in the top 25% of all configurations.
Q: What is the best settings preset for a smooth 60 FPS experience at 4K?
A: The data shows that at 3840x2160, the High preset achieves 61 FPS, which is just above the 60 FPS threshold. The Medium preset achieves 66.7 FPS, offering a slight buffer.
Q: What is the maximum average FPS this system can achieve?
A: The highest average FPS recorded is 182.1 at 1920x1080 with Low settings. This appears to be the CPU's frame rate ceiling for this game.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the average FPS on Low is 157.1, while on Ultra it is 84.2. This is a difference of 72.9 FPS.
Settings Recommendations
Based on the measured data, the optimal experience depends heavily on the user's display resolution. For 4K users, the High preset is the best choice, delivering an average of 61 FPS. This hits the key 60 FPS target for smooth gameplay. The Ultra preset is not recommended at this resolution, as the 49.2 FPS average is below the smoothness threshold. At 1440p, the High preset provides an excellent balance with 108.5 FPS, but for users who prioritize frame rate over visual fidelity, the Medium preset at 123.5 FPS is a strong alternative. The 1440p Ultra preset, at 84.2 FPS, is also playable and offers the full visual experience. For 1080p users, the data suggests that the CPU limits the maximum FPS. The Medium preset at 165.9 FPS is a great choice, as it offers a significant visual upgrade over Low (182.1 FPS) with only a 16.2 FPS loss. The High preset at 161 FPS is nearly identical in performance to Medium, so users can choose based on visual preference. The Ultra preset at 129.3 FPS is still very smooth and is the best option for those who want the highest quality settings, as the performance hit is manageable at this resolution.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 66.7 |
| 3840x2160 | High | 61.0 |
| 3840x2160 | Ultra | 49.2 |
| 2560x1440 | Low | 157.1 |
| 2560x1440 | Medium | 123.5 |
| 2560x1440 | High | 108.5 |
| 2560x1440 | Ultra | 84.2 |
| 1920x1080 | Low | 182.1 |
| 1920x1080 | Medium | 165.9 |
| 1920x1080 | High | 161.0 |
| 1920x1080 | Ultra | 129.3 |
The Technomancer with Ryzen 5 3600 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 5070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.