Doom
This combination delivers exceptional performance with an average of 170 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 87 | 102 | 118 |
| 1440p QHD | 131 | 160 | 189 | 217 |
| 1080p Full HD | 202 | 241 | 255 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor from the 3000 series, built on the Zen 2 architecture (Matisse codename) at TSMC's 7 nm process node. Its base clock sits at 3.60 GHz with a boost clock reaching 4.20 GHz, and it carries a 32 MB shared L3 cache alongside 512 KB L2 per core. The chip's TDP is rated at 65 W, and it supports DDR4 memory in a dual-channel configuration with a theoretical bandwidth of 51.2 GB/s.
For a game like Doom, which was released in 2016 and is known for its id Tech engine efficiency, the CPU's thread count and single-thread performance matter more than raw core count. The Ryzen 5 3600's benchmark scores paint a clear picture: its Cinebench R23 multicore score is 15045, while the single-core score is 2124. In Geekbench, it posts 7372 multicore and 1536 single-core. These numbers suggest a processor that can handle modern gaming workloads without becoming a bottleneck, especially at higher resolutions where the GPU takes on more of the rendering load.
Interestingly, the CPU's percentile ranking against all processors is 71, meaning it outperforms roughly 71% of the CPUs in the database. Its nearest rivals include the Intel Core i7-1260P with an average score of 17007 (0.2% higher), the Intel Core i5-11400 at 17067 (-0.2% delta), and the AMD EPYC 7573X at 17070 (-0.2% delta). The delta percentages are remarkably tight, indicating the Ryzen 5 3600 sits in a performance tier where small differences separate competitors. The data shows the 3DMark scores follow a predictable scaling: 1361 with 2 threads, 2579 with 4 threads, 3844 with 8 threads, and 4603 with max threads, demonstrating strong multi-threaded scaling up to its full 12-thread capacity.
In Doom's measured results, the CPU's influence is most apparent at 1080p where frame rates reach the highest values. At 1920x1080 with Low settings, the combo hits 268 FPS average, while Ultra settings still manage 202 FPS. These high frame rates indicate the CPU can feed the GPU adequately even at lower resolutions where CPU overhead typically becomes more visible. The processor's Passmark multithread score of 17700 and single-thread score of 2562 further corroborate its capability in scenarios that demand both parallel and serial execution.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 is a Blackwell 2.0 architecture GPU (chip GB205) manufactured on a 5 nm process with 31,100 million transistors. It comes with 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. The GPU's base clock is 2325 MHz with a boost clock of 2512 MHz, and memory runs at 1750 MHz (28 Gbps effective). The shading units number 6144, with 192 texture mapping units and 80 ROPs, while 48 RT cores and 192 tensor cores handle ray tracing and AI workloads respectively.
The GPU's raw compute capabilities are substantial: FP32 performance reaches 30.87 TFLOPS, and the texture rate is 482.3 GTexel/s. The pixel rate of 201.0 GPixel/s allows for high-resolution rendering without significant fill-rate limitations. The card's TDP is rated at 250 W, requiring a suggested 600 W power supply. It connects via PCIe 5.0 x16 and uses a single 16-pin power connector.
Benchmark results for the RTX 5070 show a percentile ranking of 82 among all GPUs, with an average benchmark score of 40377. Its nearest rivals include the AMD Radeon Pro 580 (40318, 0.1% delta), AMD Radeon Pro WX 7100 (40063, 0.8% delta), and AMD Radeon Pro 5300 (40870, -1.2% delta). The 3DMark Steel Nomad DX12 score of 5077 and Passmark G3D score of 29137 highlight the GPU's DirectX 12 and general 3D rendering strengths. For Doom, which supports Vulkan and OpenGL 4.6 via the GPU's API capabilities, the RTX 5070's architecture is well-suited to the game's rendering demands.
The 12 GB VRAM capacity proves ample for Doom at all tested settings, as the game's texture requirements are modest by modern standards. The measured frame rates show the GPU scaling efficiently with resolution — from 268 FPS at 1080p Low to 71 FPS at 4K Ultra — indicating that memory bandwidth and compute resources are being utilized effectively without hitting VRAM limits.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of resolution-dependent scaling. At 1920x1080 with High settings, the average frame rate is 241 FPS. Moving to 2560x1440 High, this drops to 160 FPS — a 33.6% reduction. At 3840x2160 High, the average falls further to 87 FPS, representing a 63.9% drop from the 1080p baseline. This scaling curve is characteristic of GPU-bound scenarios: the frame rate decreases as pixel count increases, with the GPU becoming the primary limiting factor at higher resolutions.
For Low settings, the pattern is similar but with higher absolute numbers: 268 FPS at 1080p, 217 FPS at 1440p, and 118 FPS at 4K. The percentage drops are 19.0% from 1080p to 1440p, and 45.5% from 1080p to 4K. Medium settings show 255 FPS at 1080p, 189 FPS at 1440p, and 102 FPS at 4K, while Ultra settings yield 202 FPS at 1080p, 131 FPS at 1440p, and 71 FPS at 4K.
The data suggests that at 1080p, the CPU is still contributing meaningfully to performance, as evidenced by the relatively small gap between Low (268 FPS) and Ultra (202 FPS) — a 24.6% difference. At 4K, the gap between Low (118 FPS) and Ultra (71 FPS) widens to 39.8%, indicating the GPU's rendering workload becomes the dominant factor. The 1440p results sit between these extremes, with Low at 217 FPS and Ultra at 131 FPS, a 39.6% difference that closely mirrors the 4K scaling.
The min FPS values recorded for Medium settings at each resolution — 217 at 1080p, 161 at 1440p, and 87 at 4K — show that frame time consistency also degrades with resolution. This reinforces the interpretation that the RTX 5070's compute and memory bandwidth are the primary constraints at higher resolutions, while the Ryzen 5 3600's 12 threads remain sufficient to prevent CPU-induced stuttering.
Settings Recommendations — which preset gives the best experience per the measured rows
Among the four available presets — Low, Medium, High, and Ultra — the measured data shows distinct trade-offs between visual quality and frame rate. At 1920x1080, the High preset delivers 241 FPS average, which is only 6.3% lower than Medium's 255 FPS and 19.3% lower than Low's 268 FPS. The jump from High to Ultra costs 16.2% performance (241 to 202 FPS), making High the most balanced option at this resolution for players seeking high refresh rates without sacrificing much visual fidelity.
At 2560x1440, High produces 160 FPS, which remains above the 144 Hz refresh threshold commonly targeted by gamers. Medium achieves 189 FPS, while Ultra drops to 131 FPS. The difference between High and Ultra here is 18.1%, suggesting that High offers the best compromise for smooth gameplay on 1440p displays. Low at 217 FPS provides minimal visual benefit over High for the performance gained, given that High already exceeds typical monitor refresh rates.
At 3840x2160, the situation changes dramatically. High yields 87 FPS, which is playable but below 100 FPS. Medium reaches 102 FPS, while Ultra falls to 71 FPS. Low hits 118 FPS. For 4K gaming, the data suggests Medium provides the best experience — it maintains triple-digit frame rates while offering higher visual quality than Low. The gap between Medium and High at 4K is 14.7%, which is noticeable but not prohibitive; however, the 71 FPS at Ultra may introduce visible frame pacing issues on high refresh rate 4K displays.
The measured min FPS values for Medium settings — 217 at 1080p, 161 at 1440p, and 87 at 4K — indicate that Medium maintains consistent frame delivery across all resolutions. This consistency makes Medium a safe recommendation for users who prioritize smoothness. For those with 144 Hz or 165 Hz monitors, High at 1440p (160 FPS) or 1080p (241 FPS) are the sweet spots, while 4K users should prefer Medium or High depending on their tolerance for frame rate variability.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 3600 with the NVIDIA GeForce RTX 5070 achieves a rank of 818 out of 3712 tested combos in Doom, placing it in the top 22% of all configurations tested. This ranking reflects the synergy between the 6-core CPU and the 50-series GPU, which together deliver frame rates that exceed the requirements for smooth gameplay at most resolutions and settings.
The rank of 818 suggests that while this combo is not at the absolute top tier, it outperforms a significant majority of alternatives. The relatively modest CPU (compared to newer high-end processors) does not hold back the RTX 5070 to a degree that would push the combo lower in the rankings, particularly because Doom's engine scales well with GPU resources. The data shows that the combo maintains high frame rates even at 1440p Ultra (131 FPS), which is a demanding scenario that would expose CPU bottlenecks in less optimized games.
Given that the RTX 5070's percentile ranking among GPUs is 82 and the CPU's percentile is 71, one might expect a slightly higher combo rank. The observed 818th position out of 3712 indicates that many other combos pair stronger CPUs with comparable GPUs, allowing them to edge out this configuration in CPU-sensitive scenarios. However, for a game like Doom that emphasizes GPU throughput, the 6-core processor's 12 threads prove sufficient to keep the GPU fed, as evidenced by the high frame rates at 1080p and 1440p.
The placement in the upper quintile of tested combos suggests that users with this pairing can expect excellent performance in Doom without needing to upgrade either component. The measured data confirms that this combo is well-balanced for the game's requirements, with the GPU being the primary driver of performance at higher resolutions while the CPU handles the lower-resolution scenarios without becoming a limiting factor.
FAQ
Q: What is the maximum average frame rate achievable with this combo in Doom?
A: The highest measured average FPS is 268, achieved at 1920x1080 resolution with Low settings.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average frame rates range from 71 FPS at Ultra settings to 118 FPS at Low settings, with High delivering 87 FPS and Medium reaching 102 FPS.
Q: Which settings preset provides the best balance of performance and quality at 1440p?
A: The High preset at 2560x1440 delivers 160 FPS average, which is above typical 144 Hz refresh rates, while Ultra drops to 131 FPS. Medium achieves 189 FPS for those prioritizing higher frame rates.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: The data shows a 24.6% difference between Low (268 FPS) and Ultra (202 FPS) at 1080p, indicating the CPU contributes to performance scaling at this resolution, but the GPU still plays a significant role.
Q: What is the combo's overall ranking among tested configurations in Doom?
A: The combo ranks 818th out of 3712 tested combos, placing it in the top 22% of all configurations.
Q: Does the 12 GB VRAM of the RTX 5070 suffice for Doom at 4K Ultra?
A: The measured 4K Ultra average of 71 FPS indicates the GPU handles the workload without VRAM limitations, as the game's memory requirements are well within the 12 GB capacity.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080:
- Low: 268 FPS average
- Medium: 255 FPS average (min 217, max 294)
- High: 241 FPS average
- Ultra: 202 FPS average
2560x1440:
- Low: 217 FPS average
- Medium: 189 FPS average (min 161, max 217)
- High: 160 FPS average
- Ultra: 131 FPS average
3840x2160:
- Low: 118 FPS average
- Medium: 102 FPS average (min 87, max 118)
- High: 87 FPS average
- Ultra: 71 FPS average
The complete dataset shows that the combo maintains playable frame rates (above 60 FPS) at every resolution and settings combination tested. The minimum FPS values recorded for Medium settings — 217 at 1080p, 161 at 1440p, and 87 at 4K — provide confidence in frame time consistency. The maximum FPS of 294 at 1080p Medium indicates headroom for high refresh rate displays, while the 4K Ultra result of 71 FPS suggests this is the most demanding configuration tested. The progression across resolutions follows a consistent pattern: each step from 1080p to 1440p to 4K reduces performance by approximately 20-40%, depending on the settings preset, with the GPU scaling as the dominant factor at higher pixel counts.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 118.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 71.0 |
| 2560x1440 | Low | 217.0 |
| 2560x1440 | Medium | 189.0 |
| 2560x1440 | High | 160.0 |
| 2560x1440 | Ultra | 131.0 |
| 1920x1080 | Low | 268.0 |
| 1920x1080 | Medium | 255.0 |
| 1920x1080 | High | 241.0 |
| 1920x1080 | Ultra | 202.0 |
Doom with Ryzen 5 3600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5070 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.