Evolve

Evolve

AVERAGE FPS
130
excellent

This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 68 82 110
1440p QHD 83 116 146 192
1080p Full HD 122 172 205 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 110
3840x2160 Medium 82
3840x2160 High 68
3840x2160 Ultra 44
2560x1440 Low 192
2560x1440 Medium 146
2560x1440 High 116
2560x1440 Ultra 83
1920x1080 Low 225
1920x1080 Medium 205
1920x1080 High 172
1920x1080 Ultra 122

Evolve with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070, In-Depth Analysis

# Evolve: AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070

This combination of the AMD Ryzen 5 3600 (6 cores, 12 threads, Zen 2 architecture) and the NVIDIA GeForce RTX 5070 (Blackwell 2.0, 12 GB GDDR7) lands at rank 392 out of 1,695 tested combos in Evolve, placing it in the top quarter of all systems evaluated. The CPU holds a 76th percentile standing among all processors, while the GPU sits at the 83rd percentile, suggesting a reasonably balanced pairing where the graphics card slightly outpaces the processor in relative strength. What makes this pairing particularly interesting is the generational gap: a 2019 CPU paired with a 2025 GPU, which raises immediate questions about whether the older processor can feed the newer card adequately at lower resolutions.

FAQ

Q: How does this combo compare to other systems tested in Evolve?

A: The combo ranks 392nd out of 1,695 tested configurations, which places it in the 77th percentile of all combinations. This means roughly three-quarters of tested systems perform worse in Evolve, while about one-quarter deliver higher average frame rates.

Q: What is the Ryzen 5 3600's standing relative to its closest rivals?

A: The CPU's average benchmark score is 18,129, which sits within 0.3% of four nearest rivals: the Intel Core i5-11400 (18,150, delta -0.1%), AMD Ryzen 5 7535HS (18,101, delta 0.2%), AMD Ryzen 5 1600 (18,158, delta -0.2%), and AMD EPYC 9274F (18,189, delta -0.3%). These deltas are effectively negligible, indicating the 3600 performs statistically identically to these alternatives.

Q: How does the RTX 5070 compare to its nearest GPU rivals?

A: The GPU's average score of 41,687 is within 0.7% of four competitors: AMD Radeon Pro 5300 (41,610, delta 0.2%), NVIDIA Tesla M40 (41,897, delta -0.5%), NVIDIA GeForce RTX 3090 (41,441, delta 0.6%), and AMD Radeon Pro 580X (41,991, delta -0.7%). The RTX 5070 effectively trades blows with the older RTX 3090 in synthetic benchmarks.

Q: What frame rates can this combo achieve at 1080p with Ultra settings?

A: At 1920x1080 with Ultra settings, the measured average is 122.2 FPS. This drops to 82.9 FPS at 2560x1440 Ultra and further to 44.4 FPS at 3840x2160 Ultra, representing a 64% reduction from 1080p to 4K.

Q: Is this combo better suited for 1080p or 1440p gaming?

A: At 1080p High settings, the system delivers 171.9 FPS, while at 1440p High it achieves 115.5 FPS. Both are well above 60 FPS, but the 1440p figure still provides a smooth experience. At 4K High, the average drops to 67.5 FPS, which remains playable but approaches the threshold where frame drops become noticeable.

Q: What does the data suggest about the CPU's multithreaded capabilities?

A: The Ryzen 5 3600 scores 15,045 in Cinebench R23 multicore and 2,124 in single-core, with a PassMark multithread score of 17,700. Its 12 threads provide substantial parallel processing headroom, though Evolve's performance scaling suggests the GPU becomes the primary constraint at higher resolutions.

Resolution Scaling

The FPS progression across resolutions reveals a clear pattern of GPU-bound behavior. From 1920x1080 to 2560x1440, the average FPS drops by approximately 33% across all settings (224.8 to 192 at Low, 205.3 to 145.9 at Medium, 171.9 to 115.5 at High, 122.2 to 82.9 at Ultra). Moving from 1440p to 4K produces a more dramatic decline of roughly 41-47%, with the Low setting falling from 192 to 109.7 FPS and High from 115.5 to 67.5 FPS.

This scaling behavior indicates that Evolve becomes increasingly GPU-limited as resolution rises. At 1080p, the Ryzen 5 3600's 6 cores and 12 threads are likely sufficient to keep the RTX 5070 fed, as evidenced by the 224.8 FPS ceiling at Low settings. However, the 4K Ultra result of 44.4 FPS suggests the GPU's rendering load dominates, with the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth being exercised heavily. The 67.5 FPS at 4K High shows the card can still produce playable frame rates at the highest resolution, but the 44.4 FPS at Ultra indicates the settings preset has a substantial impact on the GPU's ability to maintain fluid motion.

The data implies that the limiting component shifts based on resolution. At 1080p, the CPU's single-thread performance (2,124 in Cinebench R23 single-core) may become a factor, though the high frame rates suggest it handles the workload adequately. At 4K, the GPU's raw throughput (30.87 TFLOPS FP32) becomes the bottleneck, with the resolution scaling showing performance drops that align with pixel count increases rather than CPU limitations.

Settings Recommendations

The measured data suggests the High preset offers the best balance of visual quality and performance across all three resolutions tested. At 1080p, High delivers 171.9 FPS, which is only 16% lower than Low's 224.8 FPS but provides substantially better visual fidelity. At 1440p, High achieves 115.5 FPS, comfortably above the 60 FPS threshold for smooth gameplay, while Medium offers 145.9 FPS and Ultra drops to 82.9 FPS.

At 4K, the choice becomes more nuanced. High produces 67.5 FPS, which is playable but not ideal for competitive play, while Medium yields 81.5 FPS and Low reaches 109.7 FPS. Ultra at 4K drops to 44.4 FPS, which falls below the 60 FPS standard and would likely result in noticeable stuttering. For 4K users, the Medium preset appears to be the sweet spot, offering a 21% improvement over High while maintaining good visual quality. The 1440p resolution demonstrates the most headroom, with even Ultra achieving 82.9 FPS, making it the recommended resolution for players who want to experience the game's highest settings without compromising frame rates.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce 224.8 FPS average, Medium reaches 205.3 FPS, High achieves 171.9 FPS, and Ultra drops to 122.2 FPS. The spread from Low to Ultra represents a 46% reduction, indicating that Evolve's Ultra preset imposes a significant rendering cost even at the lowest tested resolution.

Moving to 2560x1440, the averages become 192 FPS at Low, 145.9 FPS at Medium, 115.5 FPS at High, and 82.9 FPS at Ultra. The performance gap between Low and Ultra widens to 57%, suggesting that the GPU's shading units (6,144) and texture mapping units (192) are being increasingly taxed as pixel count rises. The 1440p results show that this combo can handle competitive frame rates at High settings, with 115.5 FPS providing ample headroom for high-refresh-rate monitors.

At 3840x2160, the averages drop significantly: 109.7 FPS at Low, 81.5 FPS at Medium, 67.5 FPS at High, and 44.4 FPS at Ultra. The Ultra preset at 4K represents the only configuration that falls below 60 FPS, making it impractical for smooth gameplay. The Low preset at 4K still achieves 109.7 FPS, demonstrating that the RTX 5070's 12 GB VRAM and 672.0 GB/s bandwidth can handle 4K rendering when the graphical features are reduced. The gradient from Low to Ultra at 4K shows a 60% performance penalty, the largest relative drop across all resolutions, underscoring how the Ultra preset's additional effects strain the GPU at higher pixel densities.

CPU Role

The AMD Ryzen 5 3600 brings 6 cores and 12 threads based on the Zen 2 architecture, manufactured on a 7 nm process at TSMC. Its base clock of 3.60 GHz can boost to 4.20 GHz, with 32 MB of shared L3 cache providing ample data storage for game logic. The CPU's benchmark scores reveal strong multithreaded performance: 4,605 in 3DMark 16-thread, 15,045 in Cinebench R23 multicore, and 17,700 in PassMark multithread. However, single-thread performance is more modest, with a 3DMark single-thread score of 696 and Cinebench R23 single-core of 2,124.

In Evolve, the CPU's role appears to diminish as resolution increases. At 1080p, the high frame rates (up to 224.8 FPS at Low) suggest the 3600 can feed the GPU adequately, but the 46% drop from Low to Ultra at 1080p hints that the CPU's single-thread performance might start to become a factor when the GPU has less work per frame. At 4K, the CPU's influence fades, as the GPU becomes the clear bottleneck. The 3600's 65 W TDP and 51.2 GB/s memory bandwidth are modest figures, but the data shows they do not prevent the system from achieving high frame rates in Evolve. The CPU's 76th percentile ranking among all processors, combined with its near-identical performance to rivals like the Intel Core i5-11400 (delta -0.1%), indicates it provides a solid foundation for this GPU without being a limiting factor in most scenarios.

GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process, featuring 6,144 shading units, 192 texture mapping units, and 80 render output units. Its base clock runs at 2325 MHz with a boost to 2512 MHz, while the 12 GB of GDDR7 memory operates at 1750 MHz (28 Gbps effective) across a 192-bit bus, delivering 672.0 GB/s of bandwidth. The GPU's compute capabilities include 30.87 TFLOPS of FP32 performance and 48 RT cores for ray tracing workloads.

The measured FPS data clearly shows the GPU as the dominant factor in Evolve's performance envelope. The 83rd percentile ranking among all GPUs places the RTX 5070 ahead of three-quarters of tested graphics cards, and its average benchmark score of 41,687 puts it within 0.6% of the RTX 3090 (41,441), a card from the previous generation. This synthetic benchmark parity translates to real-world results: the RTX 5070 maintains 67.5 FPS at 4K High, a demanding scenario that exercises the GPU's memory bandwidth and shading throughput. The 12 GB VRAM capacity proves sufficient even at 4K Ultra, where the 44.4 FPS result indicates the card is compute-limited rather than memory-limited. The GPU's 192-bit memory bus and 672.0 GB/s bandwidth are well-suited to Evolve's rendering requirements, though the steep performance drop at 4K Ultra (44.4 FPS versus 67.5 FPS at High) suggests the Ultra preset calls for effects that strain the card's 80 ROPs and 192 TMUs. Overall, the RTX 5070 provides the muscle for this combo, with its performance scaling across resolutions and settings consistent with a high-end GPU that excels at 1440p and handles 4K with adjusted settings.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 5070 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 109.7
3840x2160 Medium 81.5
3840x2160 High 67.5
3840x2160 Ultra 44.4
2560x1440 Low 192.0
2560x1440 Medium 145.9
2560x1440 High 115.5
2560x1440 Ultra 82.9
1920x1080 Low 224.8
1920x1080 Medium 205.3
1920x1080 High 171.9
1920x1080 Ultra 122.2

Evolve with Ryzen 5 3600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5070 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.