The Medium

The Medium

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 25 35 55
1440p QHD 25 32 44 71
1080p Full HD 30 37 52 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 35
3840x2160 High 25
3840x2160 Ultra 20
2560x1440 Low 71
2560x1440 Medium 44
2560x1440 High 32
2560x1440 Ultra 25
1920x1080 Low 84
1920x1080 Medium 52
1920x1080 High 37
1920x1080 Ultra 30

The Medium with AMD Ryzen 5 5500X3D + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 5500X3D and AMD Radeon RX 6600 combination lands in the lower half of tested systems for The Medium, ranking 2260 out of 2911 total combos. This places the pairing in the 22nd percentile among all tested hardware configurations, indicating that while it can run the game, it does so with significant compromises at higher settings. The data shows a system heavily constrained by its graphics card, with the CPU demonstrating substantial headroom even in a horror title known for its demanding fixed-camera angles and dual-reality rendering sequences.

How This Combo Ranks

The comboRankInGame of 2260 out of 2911 combos puts this system below the median performer in the database. This rank reflects a hardware pairing that is functional but not competitive with higher-end configurations, particularly those equipped with more powerful GPUs. Benchmark results indicate that the Radeon RX 6600, which holds a 63rd percentile ranking among all GPUs, is the primary factor dragging the combo down. The CPU, by contrast, sits at the 85th percentile among all processors, showing that the processor is doing its job while the graphics card struggles to keep pace.

When compared to its nearest rivals, the AMD Ryzen 5 5500X3D posts an average benchmark score of 37018. This places it virtually tied with the AMD Ryzen 5 5600F, which scores 36945 (a 0.2% delta), and the Intel Core Ultra 5 225, which scores 36938 (also a 0.2% delta). The AMD Ryzen AI 7 PRO 450 scores 37093 (-0.2%) and the Intel Core i9-12900T scores 37112 (-0.3%), meaning the 5500X3D is within a fraction of a percent of all four closest competitors. This CPU-level parity suggests that swapping the processor would do nothing to change the gaming outcome in The Medium, reinforcing that the GPU bottleneck is the deciding factor for this combo's rank.

The overall 22nd percentile ranking means that roughly four out of five tested combos outperform this setup in The Medium. This is a sobering result for a pairing that includes a capable six-core processor. The data suggests that users seeking smoother gameplay would need to look at GPU upgrades first, as the CPU is clearly not the limiting component in this specific title.

GPU Role

The AMD Radeon RX 6600 brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 224.0 GB/s of bandwidth. This memory configuration is sufficient for 1080p gaming but becomes a liability at higher resolutions. The card's base clock runs at 1626 MHz with a boost clock of 2491 MHz, and it features a game clock of 2044 MHz. These clock speeds, combined with 1792 shading units and 64 ROPs, produce a theoretical pixel rate of 159.4 GPixel/s and a texture rate of 279.0 GTexel/s. The FP32 performance of 8.928 TFLOPS is modest by modern standards, which directly impacts how the card handles The Medium's rendering load.

The GPU's 63rd percentile ranking among all GPUs places it in the mid-range tier, but its nearest rivals tell an interesting story. The NVIDIA Quadro K6000 scores 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile scores 19049 (-0.1%), and the NVIDIA Tesla K20m scores 19089 (-0.3%). The NVIDIA RTX 2000 Ada Generation scores 18954 (0.4%). These comparisons show that the RX 6600 is roughly equivalent to professional and mobile workstation cards from several generations, not a card designed for high-refresh gaming at high detail settings.

In The Medium specifically, the GPU's 8 GB VRAM capacity is not the primary issue; rather, the raw compute throughput limits performance. The game's use of simultaneous world rendering — where two versions of the same scene are displayed side-by-side — effectively doubles the pixel workload. Benchmark results confirm this strain: at 1080p Ultra, the combo manages only 30 FPS, a figure that drops to 20 FPS at 4K Ultra. The card's DirectX 12 PassMark score of 51 and DirectX 11 score of 152 indicate that its driver-level performance on modern APIs is not exceptional, which likely contributes to the sub-60 FPS results across most settings above Low.

Resolution Scaling

The measured FPS data reveals a clear pattern of GPU-bound scaling. At 1080p Low, the combo achieves 84 FPS, which drops to 71 FPS at 1440p Low and 55 FPS at 4K Low. This represents a 35% performance loss from 1080p to 4K at Low settings, which is less severe than at higher settings but still significant. At Medium settings, the frame rates are 52 FPS (1080p), 44 FPS (1440p), and 35 FPS (4K), showing a 33% drop from 1080p to 4K. High settings yield 37 FPS (1080p), 32 FPS (1440p), and 25 FPS (4K), a 32% reduction. Ultra settings produce the worst scaling: 30 FPS (1080p), 25 FPS (1440p), and 20 FPS (4K), a 33% drop.

These scaling patterns indicate that the GPU is the limiting component at every resolution. If the CPU were the bottleneck, the frame rates would remain relatively flat as resolution increases. Instead, the data shows steady declines with each resolution step, which is characteristic of a graphics-card-limited scenario. The fact that even at 1080p Low the system cannot reach 100 FPS — achieving only 84 FPS — further confirms that the RX 6600 is fully saturated and cannot deliver higher frame rates regardless of CPU headroom.

The resolution scaling also reveals that Ultra settings are effectively unplayable at any resolution, with 4K Ultra dropping to 20 FPS. Medium settings provide the only viable path to 4K gaming at 35 FPS, though this is still below the 60 FPS target most players desire. For users prioritizing smooth gameplay, the data suggests that 1080p Low or Medium is the sweet spot, with 84 FPS and 52 FPS respectively. The 1440p Low result of 71 FPS is also respectable, but any attempt to raise quality settings above Low at 1440p results in sub-60 FPS performance.

Measured FPS Breakdown

At 1920x1080, the combo's best performance comes at Low settings with an average of 84 FPS. Medium settings produce 52 FPS with a minimum of 44 and maximum of 60. High settings drop to 37 FPS, and Ultra yields just 30 FPS. The 1080p results show a clear hierarchy: Low is the only setting that clears 60 FPS, while Medium sits right at the edge of playability. High and Ultra are below the 40 FPS threshold, making them difficult to enjoy in a horror game where smooth camera movement is essential for immersion.

Moving to 2560x1440, Low settings deliver 71 FPS, which is still above 60 FPS and represents the only playable option at this resolution. Medium settings drop to 44 FPS (minimum 37, maximum 51), High falls to 32 FPS, and Ultra bottoms out at 25 FPS. The 1440p results indicate that users must accept Low settings to maintain a fluid experience. The step from 1080p to 1440p costs roughly 15% performance at Low settings, but the cost at Ultra is 17%, showing that the GPU cannot compensate for the increased pixel count regardless of quality level.

At 3840x2160, the frame rates become marginal. Low settings achieve 55 FPS, which is the only 4K result above 50 FPS. Medium produces 35 FPS (minimum 29, maximum 40), High drops to 25 FPS, and Ultra falls to 20 FPS. The 4K data confirms that this combo is not suited for 4K gaming unless the user is willing to run at Low settings and accept occasional dips into the 40s. The minimum FPS of 29 at 4K Medium indicates that even the "playable" settings can stutter in demanding scenes, which is particularly problematic in The Medium's dual-reality sequences.

The pattern across all resolutions is consistent: Low settings are the only tier that provides consistently smooth performance, and even then, 4K Low at 55 FPS is borderline. Medium settings are viable at 1080p only, while High and Ultra are effectively unplayable at any resolution above 720p. The measured data leaves no doubt that this GPU is the limiting factor, and users should plan their settings accordingly.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (Vermeer), built on TSMC's 7 nm process. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 105 W. The processor features 96 MB of shared L3 cache, which is a substantial amount that helps with gaming performance in cache-sensitive titles. The CPU's memory support includes DDR4 with dual-channel configuration, providing 51.2 GB/s of bandwidth. The PassMark multithread score of 20363 and single-thread score of 2941 place it in the 85th percentile among all CPUs.

In the context of The Medium, the CPU's role appears minimal. The game's performance is consistently GPU-bound, as evidenced by the resolution scaling patterns. The processor's benchmark scores show it is more than capable of handling the game's logic and AI, with a PassMark physics score of 2282 and floating-point math score of 34511. The integer math score of 60033 and data compression score of 230392 further demonstrate the CPU's strength in general-purpose tasks that would support game simulation.

The nearest rival comparisons for the CPU show that the 5500X3D is essentially tied with several other mid-range processors, with deltas ranging from -0.3% to 0.2%. This suggests that no CPU upgrade would meaningfully change The Medium's performance, as the game is not CPU-limited in this configuration. The CPU's 85th percentile ranking versus the GPU's 63rd percentile underscores the imbalance: the processor is well above average, while the graphics card is merely average. Users considering this combo for The Medium should understand that the CPU is not the bottleneck and that any performance gains must come from GPU upgrades or settings reductions.

The fact that the combo ranks at the 22nd percentile despite having an 85th-percentile CPU demonstrates that the GPU is the sole determinant of performance in this title. The CPU's 96 MB L3 cache, which is a hallmark of the X3D series, provides no benefit here because the GPU cannot feed frames fast enough to utilize the CPU's full potential. This is a classic case of a well-balanced CPU being held back by an underpowered GPU in a graphically intensive game.

FAQ

Q: What frame rate can I expect at 1080p with Medium settings?

A: The measured data shows an average of 52 FPS at 1920x1080 with Medium settings, with a minimum of 44 FPS and maximum of 60 FPS. This is just below the 60 FPS target but generally playable.

Q: Is this combo capable of 4K gaming in The Medium?

A: Yes, but only at Low settings, which produce an average of 55 FPS at 3840x2160. Medium settings drop to 35 FPS, High to 25 FPS, and Ultra to 20 FPS, making anything above Low difficult to enjoy at 4K.

Q: Which component limits performance in this game?

A: The AMD Radeon RX 6600 is the clear bottleneck. The CPU ranks in the 85th percentile while the GPU ranks in the 63rd, and the resolution scaling pattern shows frame rates dropping consistently as resolution increases, which is characteristic of GPU limitation.

Q: How does the Ryzen 5 5500X3D compare to its closest rivals?

A: The CPU scores 37018 on average, which is within 0.3% of the AMD Ryzen 5 5600F (36945), AMD Ryzen AI 7 PRO 450 (37093), Intel Core Ultra 5 225 (36938), and Intel Core i9-12900T (37112). Performance is virtually identical across these processors.

Q: What is the best settings configuration for smooth gameplay?

A: For consistent 60 FPS or higher, 1080p Low is the only option, delivering 84 FPS. At 1440p Low, the combo achieves 71 FPS. Medium settings are playable at 1080p (52 FPS) but drop below 45 FPS at 1440p.

Q: How does the RX 6600's performance compare to its nearest GPU rivals?

A: The RX 6600 averages 19036 in benchmarks, essentially tied with the NVIDIA Quadro K6000 (19030, 0% delta) and NVIDIA GeForce RTX 4050 Mobile (19049, -0.1%). The NVIDIA Tesla K20m scores 19089 (-0.3%) and the NVIDIA RTX 2000 Ada Generation scores 18954 (0.4%). All five cards are within 0.4% of each other.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 6600 in The Medium

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 35.0
3840x2160 High 25.0
3840x2160 Ultra 20.0
2560x1440 Low 71.0
2560x1440 Medium 44.0
2560x1440 High 32.0
2560x1440 Ultra 25.0
1920x1080 Low 84.0
1920x1080 Medium 52.0
1920x1080 High 37.0
1920x1080 Ultra 30.0

The Medium with Ryzen 5 5500X3D + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RX 6600 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.