The Medium
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 29 | 40 | 64 |
| 1440p QHD | 29 | 36 | 51 | 81 |
| 1080p Full HD | 34 | 43 | 60 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis
# The Medium: AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5050
This combination of the AMD Ryzen 5 5500X3D and NVIDIA GeForce RTX 5050 lands at rank 1765 out of 2911 tested combos in The Medium, placing it in the lower-middle portion of the database. The ranking reflects a pairing where the GPU’s 8 GB VRAM and 128-bit memory interface create a notable constraint at higher resolutions, while the CPU’s six Zen 3 cores with 96 MB of shared L3 cache provide solid foundation for the game’s fixed-camera horror presentation.
How This Combo Ranks
At position 1765 of 2911 tested combinations, this setup sits in the 39th percentile of all combos tested in The Medium. That places it well behind the top-tier configurations but also far from the bottom—the data indicates a workable, if not spectacular, experience. The combo’s rank is driven primarily by the GPU’s limitations at 4K, where even Medium settings only produce 40 FPS average. At 1080p, however, the same combo achieves 96 FPS on Low settings, which suggests the ranking is heavily weighted toward higher-resolution performance.
The CPU, with its 85th percentile ranking among all processors and an average benchmark score of 37,018, is clearly not the bottleneck. Its nearest rivals—the AMD Ryzen 5 5600F (0.2% higher score), AMD Ryzen AI 7 PRO 450 (0.2% lower), Intel Core Ultra 5 225 (0.2% higher), and Intel Core i9-12900T (0.3% lower)—all fall within a razor-thin margin. This tells a clear story: the Ryzen 5 5500X3D is delivering performance on par with a wide range of modern mid-range CPUs, and its 96 MB of L3 cache is doing what it should for a game like The Medium that relies on streaming assets.
The GPU tells a different tale. The RTX 5050’s average benchmark score of 21,035 places it at the 66th percentile of all GPUs, but its nearest rivals include the AMD Radeon RX Vega M GL (0.6% higher), AMD Radeon HD 8970M (1% higher), AMD Radeon RX 5600 XT (1.6% lower), and NVIDIA RTX A4000 Mobile (1.6% higher). These comparisons reveal that the RTX 5050 is competing with hardware from very different generations and market positions, which hints at the compromises baked into its 8 GB VRAM and 128-bit bus.
GPU Role
The NVIDIA GeForce RTX 5050 brings 8 GB of GDDR6 memory on a 128-bit interface, yielding 320.0 GB/s of bandwidth. That memory configuration is the single most important factor in this game’s results. The Medium is a horror title that relies on heavy texture streaming and dual-reality rendering—the game frequently shows two simultaneous perspectives—which places enormous pressure on VRAM capacity and bandwidth. The 8 GB pool is sufficient at 1080p and 1440p, but at 4K the data shows a steep drop-off.
The GPU’s clocks are set at 2317 MHz base and 2572 MHz boost, with memory running at 2500 MHz (20 Gbps effective). The 2560 shading units and 80 texture mapping units provide the raw compute, but the 32 ROPs are modest for a modern GPU. The 20 RT cores and 80 tensor cores are present, though The Medium’s implementation of ray tracing is not the primary factor in these measured results—the game’s fixed camera angles and pre-baked lighting mean rasterization performance matters more.
Looking at the measured FPS, the GPU’s ceiling appears around 96 FPS at 1080p Low. That drops to 81 FPS at 1440p Low and 64 FPS at 4K Low. The scaling from 1080p to 4K at Low settings shows a 33% reduction in frame rate, which is substantial but not catastrophic. At Medium settings, the pattern repeats: 60 FPS at 1080p, 51 FPS at 1440p, and 40 FPS at 4K. The 4K Medium result includes a minimum of 34 FPS and maximum of 46 FPS, indicating noticeable frame pacing variance.
The GPU’s PassMark G3D score of 17,326 and DirectX 12 score of 66 suggest that its raw compute is adequate for DirectX 12 titles, but the memory bandwidth constraint becomes apparent in a game like The Medium that streams large textures. The 320.0 GB/s bandwidth is roughly half of what higher-tier GPUs offer, and at 4K the game’s texture sets simply exceed what the 8 GB buffer can hold efficiently.
CPU Role
The AMD Ryzen 5 5500X3D provides six cores and twelve threads based on Zen 3 architecture, running at 3.00 GHz base and 4.00 GHz boost. Its defining feature is the 96 MB of shared L3 cache, which is three times larger than the typical Zen 3 desktop part. The Medium benefits from large caches because the game’s streaming system constantly reloads textures and geometry as the camera shifts between the two realities. The 96 MB L3 helps keep frequently accessed data on-die, reducing memory bus pressure.
The CPU’s benchmark results are consistent with a strong mid-range part. The PassMark multi-thread score of 20,363 and single-thread score of 2,941 indicate balanced performance. The integer math score of 60,033 and floating-point math score of 34,511 show solid compute throughput. The data compression score of 230,392 and encryption score of 13,967 are less relevant to gaming but confirm the CPU’s general capability.
In The Medium specifically, the CPU’s role is secondary to the GPU at higher resolutions, but at 1080p the combination of six cores and large L3 cache helps maintain frame times. The game is not heavily multi-threaded—it typically uses 4-6 threads—so the 12 threads provide headroom for background tasks. The 7 nm process node and 105 W TDP keep power draw reasonable, though the CPU’s memory bandwidth of 51.2 GB/s (dual-channel DDR4) is a potential limitation when the L3 cache misses.
The CPU’s nearest rival comparison is telling: the Ryzen 5 5600F, Ryzen AI 7 PRO 450, Core Ultra 5 225, and Core i9-12900T all score within 0.3% of the 5500X3D. This means the 5500X3D is delivering performance equivalent to a wide range of CPUs from different generations and price points. The 96 MB L3 cache is the differentiator, and in a game like The Medium that benefits from large caches, this CPU is likely performing at or above its benchmark percentile.
FAQ
Q: What is the best resolution for this combo in The Medium?
A: The data shows 1080p is the sweet spot. At Medium settings, the combo achieves 60 FPS average with a minimum of 51 FPS and maximum of 69 FPS. At 1440p Medium, the average drops to 51 FPS with a minimum of 43 FPS, while at 4K Medium it falls to 40 FPS with a minimum of 34 FPS.
Q: Does the RTX 5050’s 8 GB VRAM cause problems in The Medium?
A: Yes, particularly at 4K. The measured FPS shows a steep drop from 1440p to 4K across all settings. At Low settings, 1440p yields 81 FPS while 4K yields 64 FPS—a 21% reduction. At Medium settings, the drop is from 51 to 40 FPS, and at High settings from 36 to 29 FPS. This pattern indicates VRAM capacity and bandwidth constraints.
Q: How does the Ryzen 5 5500X3D compare to its nearest CPU rivals?
A: The 5500X3D scores 37,018 on average, which is 0.2% higher than the Ryzen 5 5600F (36,945), 0.2% lower than the Ryzen AI 7 PRO 450 (37,093), 0.2% higher than the Core Ultra 5 225 (36,938), and 0.3% lower than the Core i9-12900T (37,112). These differences are negligible.
Q: What settings provide the most stable frame rate?
A: At 1080p, Medium settings give 60 FPS average with a minimum of 51 FPS, which is the most consistent measured result. At 1440p, Medium gives 51 FPS average with a minimum of 43 FPS. At 4K, Low settings give 64 FPS average, but no minimum is listed, suggesting less stability.
Q: Is this combo better suited for 1080p or 1440p gaming?
A: The data supports 1080p as the primary target. At 1080p High, the combo achieves 43 FPS, while at 1440p High it drops to 36 FPS. At 1080p Ultra, it delivers 34 FPS, while 1440p Ultra falls to 29 FPS. The gaps between resolutions are consistent across all settings.
Q: How does the RTX 5050 compare to its nearest GPU rivals?
A: The RTX 5050 scores 21,035 on average. The AMD Radeon RX Vega M GL scores 21,153 (0.6% higher), the AMD Radeon HD 8970M scores 21,237 (1% higher), the AMD Radeon RX 5600 XT scores 20,713 (1.6% lower), and the NVIDIA RTX A4000 Mobile scores 21,379 (1.6% higher).
Resolution Scaling
The measured FPS reveals a consistent pattern of performance degradation as resolution increases. At Low settings, the combo delivers 96 FPS at 1080p, 81 FPS at 1440p, and 64 FPS at 4K. That represents a 15.6% drop from 1080p to 1440p and a 21% drop from 1440p to 4K. The scaling is roughly linear, suggesting the GPU is the primary limiter even at Low settings.
At Medium settings, the pattern shifts slightly: 60 FPS at 1080p, 51 FPS at 1440p, and 40 FPS at 4K. The drop from 1080p to 1440p is 15%, but the drop from 1440p to 4K is 21.6%. The larger relative drop at higher resolutions points to the 8 GB VRAM becoming a constraint as texture sizes increase.
High settings show a more dramatic decline: 43 FPS at 1080p, 36 FPS at 1440p, and 29 FPS at 4K. The 1080p to 1440p drop is 16.3%, while 1440p to 4K is 19.4%. Ultra settings follow a similar pattern: 34 FPS at 1080p, 29 FPS at 1440p, and 23 FPS at 4K, with drops of 14.7% and 20.7% respectively.
The resolution scaling data indicates that the GPU is the limiting component across all settings. If the CPU were the bottleneck, we would expect smaller FPS differences between 1080p and 4K, as the CPU’s workload remains similar regardless of resolution. Instead, the consistent 15-20% drops at each step point to the GPU’s memory bandwidth and VRAM capacity as the primary constraints.
Settings Recommendations
The measured data suggests that Medium settings at 1080p provide the best balance of performance and visual quality. The 60 FPS average with a 51 FPS minimum ensures smooth gameplay, and the 69 FPS maximum shows there is headroom. At 1440p, Medium settings achieve 51 FPS average with a 43 FPS minimum, which is playable but with occasional dips below 50 FPS.
For players prioritizing frame rate over visual fidelity, Low settings at 1080p deliver 96 FPS, which is well above the 60 FPS threshold. At 1440p, Low settings give 81 FPS, and at 4K, Low settings give 64 FPS. These results suggest that Low settings are viable at all resolutions, but the visual compromise in a horror game like The Medium may be significant.
High settings at 1080p produce 43 FPS, which is below the 60 FPS target but playable. At 1440p, High settings drop to 36 FPS, and at 4K, they fall to 29 FPS. Ultra settings are only viable at 1080p with 34 FPS, and the 4K Ultra result of 23 FPS is not recommended for smooth gameplay.
The data indicates that Medium settings are the optimal choice for this combo. At 1080p Medium, the combo delivers 60 FPS average with a minimum of 51 FPS—the most stable result in the entire measured set. At 1440p Medium, the 51 FPS average with a 43 FPS minimum is acceptable for slower-paced horror gameplay. The Medium’s fixed camera angles and deliberate pacing mean that sub-60 FPS is less jarring than in fast-action titles.
Measured FPS Breakdown
At 1080p, the combo delivers 96 FPS on Low settings, 60 FPS on Medium (minimum 51 FPS, maximum 69 FPS), 43 FPS on High, and 34 FPS on Ultra. The Medium setting is the only one with a recorded minimum and maximum, indicating that the other settings may have more frame time variance.
At 1440p, the results are 81 FPS on Low, 51 FPS on Medium (minimum 43 FPS, maximum 58 FPS), 36 FPS on High, and 29 FPS on Ultra. The Medium setting again shows the full range, with an 8 FPS minimum-to-average gap and a 7 FPS average-to-maximum gap.
At 4K, the performance drops significantly: 64 FPS on Low, 40 FPS on Medium (minimum 34 FPS, maximum 46 FPS), 29 FPS on High, and 23 FPS on Ultra. The 4K Medium result shows a 6 FPS gap between minimum and average and a 6 FPS gap between average and maximum, suggesting relatively stable frame pacing despite the low average.
The overall pattern shows that the combo’s performance scales predictably with settings and resolution. The 1080p Medium result of 60 FPS is the only measured result that hits the 60 FPS target exactly. At 1440p, the Medium result of 51 FPS is 15% below the 60 FPS target. At 4K, even Low settings only achieve 64 FPS, and the Medium result of 40 FPS is 33% below the target.
The data suggests that this combo is best used at 1080p with Medium settings, or at 1440p with Low settings, depending on whether visual quality or frame rate is prioritized. The 4K results are playable only at Low settings, and even then, the 64 FPS average may not hold in more demanding scenes, as the lack of minimum FPS data for Low settings leaves some uncertainty.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 5050 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 34.0 |
The Medium with Ryzen 5 5500X3D + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.