Steamworld Build
This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 39 | 52 | 67 |
| 1440p QHD | 49 | 73 | 97 | 127 |
| 1080p Full HD | 77 | 115 | 153 | 200 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i9-14900K + NVIDIA GeForce RTX 5050, In-Depth Analysis
Steamworld Build, a city builder released in late 2023, presents a unique workload that is markedly different from typical first-person shooters or action titles. The benchmark data for this configuration—the Intel Core i9-14900K paired with the NVIDIA GeForce RTX 5050—reveals a system that is heavily constrained by the graphics card at higher resolutions, yet shows surprising headroom at the lower end. The measured frames per second across the three primary resolutions indicate a scaling pattern that is strictly linear with the GPU's workload, providing a clear picture of where the bottleneck lies for this specific combo.
Resolution Scaling
The progression from 1920x1080 to 3840x2160 demonstrates a classic GPU-bound scenario, though the magnitude of the performance drop is particularly steep due to the nature of the RTX 5050's memory bandwidth. At High settings, the average frame rate falls from 115 FPS at 1080p to 73 FPS at 1440p, a reduction of 36.5%. Moving further to 4K, the average drops to 39 FPS, which is a 66% decrease from the 1080p baseline. This scaling is not linear in terms of pixel count (which would require a 4x increase in workload), but the data shows the GPU is unable to keep pace with the demand.
The Low preset data reinforces this trend. The 1080p Low score of 200 FPS drops to 127 FPS at 1440p, and then plummets to 67 FPS at 4K. The 4K figure is less than half of the 1080p figure, which indicates that even at the lowest graphical fidelity, the sheer pixel throughput required at 3840x2160 overwhelms the RTX 5050's 128-bit memory interface and 320.0 GB/s bandwidth. The Ultra preset tells the most severe story, with 4K performance collapsing to just 26 FPS against a 77 FPS score at 1080p.
The limiting component is unequivocally the GPU. The Intel Core i9-14900K, with its 24 cores and 32 threads, is not the constraint here. If the CPU were the bottleneck, we would expect the frame rate to remain relatively flat when increasing resolution, as the CPU's job (game logic, draw calls) would remain constant. Instead, the frame rate drops proportionally with the increase in pixel count, which is the definitive signature of a GPU-bound workload. The data suggests that for 4K gaming on this title, the RTX 5050 is the limiting factor, and even the substantial computational power of the i9-14900K cannot compensate for the GPU's memory bandwidth limitations.
How This Combo Ranks
The combo ranking for Steamworld Build places this specific CPU-GPU pairing at 1755 out of a total of 2924 tested combinations. This places it in the 60th percentile of all tested systems, which is a middling result for a combination featuring a top-tier flagship CPU. The data indicates that while the i9-14900K is among the fastest processors available (scoring in the 95th percentile of all CPUs), the RTX 5050's position in the 66th percentile of all GPUs drags the combined result down.
This ranking disparity is telling. The CPU is performing at a level that is far above the GPU, but the game's performance is dictated by the weaker link. The i9-14900K's nearest rivals in the CPU benchmark database include the Intel Core i9-14900KF (which scores 0.3% lower) and the Intel Core Ultra 9 290HX Plus (0.6% lower). This shows that the CPU is operating in the top echelon of desktop processors. Conversely, the RTX 5050's nearest rivals include the AMD Radeon RX Vega M GL (which scores 0.6% lower) and the AMD Radeon RX 5600 XT (which scores 1.6% higher). This places the GPU in a performance class that is significantly below the CPU's tier.
The practical implication is that this combo is severely unbalanced for a CPU-intensive title like Steamworld Build. The CPU is capable of feeding frames far faster than the GPU can render them, particularly at higher resolutions. While the rank of 1755 is not poor in absolute terms, the data suggests that the system is leaving significant performance on the table. A more evenly matched GPU would likely push this combo much higher in the rankings, as the CPU has ample headroom to support a more powerful graphics card.
FAQ
Q: Can this system run Steamworld Build at 4K resolution?
A: Yes, but only at lower settings. The measured data shows an average of 39 FPS at 4K High, which is playable but not smooth. For a more stable experience, the 4K Low preset yields 67 FPS, while the 4K Medium preset yields 52 FPS with a minimum of 44 FPS. The 4K Ultra preset is not viable for smooth gameplay, as it only produces an average of 26 FPS.
Q: What is the best resolution for this combo?
A: The sweet spot for this pairing appears to be 1920x1080. At this resolution, the system achieves an average of 115 FPS on High settings and 153 FPS on Medium settings, providing a fluid experience. The 1440p resolution is also viable, with 73 FPS on High settings, but 4K requires significant compromises in graphical fidelity to maintain playable frame rates.
Q: How does the CPU compare to its closest rivals?
A: The Intel Core i9-14900K is a top-tier processor. Its average benchmark score is 79097, which is 0.3% lower than the Intel Core i9-14900KF and 1.7% higher than the AMD Ryzen AI Max+ 395. This indicates that the CPU is performing at the very peak of the desktop market, with negligible differences between it and its nearest competitors.
Q: Is the RTX 5050 a good match for the i9-14900K?
A: The benchmark data suggests that this is a mismatched pairing. The CPU ranks in the 95th percentile of all CPUs, while the GPU ranks in the 66th percentile. The GPU's performance is closer to that of the AMD Radeon RX 5600 XT (which scores 1.6% higher) than to any modern high-end card. The CPU is capable of supporting a much faster GPU.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: The difference is substantial. The 1080p Low preset produces an average of 200 FPS, while the 1080p Ultra preset produces an average of 77 FPS. This represents a 61.5% decrease in performance when moving from the lowest to the highest quality settings, highlighting the significant impact of the graphics presets on this title.
Q: Does the game utilize the CPU's multi-core capabilities?
A: The data does not directly measure CPU core utilization, but the resolution scaling pattern indicates the game is GPU-bound. The i9-14900K has 24 cores and 32 threads, and its Cinebench R23 multi-core score is 39399.5, which is exceptionally high. However, since frame rates drop linearly with resolution, the game is likely not stressing the CPU to its limits, as the GPU becomes the limiting factor first.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's performance across all resolution and settings combinations. At 1920x1080, the system demonstrates its peak performance. The Low preset achieves an average of 200 FPS, which is the highest score recorded in the dataset. The Medium preset averages 153 FPS, with a minimum of 130 FPS and a maximum of 176 FPS. The High preset averages 115 FPS, and the Ultra preset averages 77 FPS. These figures indicate that 1080p is the resolution where this combo truly excels, offering high refresh rate capability even on the more demanding presets.
Moving to 2560x1440, the performance drops are noticeable. The Low preset averages 127 FPS, which is still very smooth. The Medium preset averages 97 FPS, with a minimum of 83 FPS and a maximum of 112 FPS. The High preset averages 73 FPS, which is acceptable for most players. The Ultra preset averages 49 FPS, which is on the edge of playability for a city builder where camera panning can cause noticeable stutter at lower frame rates.
At 3840x2160, the system struggles to maintain high frame rates. The Low preset averages 67 FPS, which is playable but not optimal. The Medium preset averages 52 FPS, with a minimum of 44 FPS, which may result in occasional hitches during complex scenes. The High preset averages 39 FPS, which is borderline for smooth gameplay. The Ultra preset averages 26 FPS, which is not recommended for a comfortable experience. The data clearly shows that 4K resolution is a significant challenge for the RTX 5050 in this game, regardless of the CPU's capabilities.
CPU Role
The Intel Core i9-14900K is a 24-core, 32-thread processor based on the Raptor Lake architecture, manufactured on a 10 nm process. It has a base clock of 3.20 GHz and a boost clock of 6.00 GHz, making it one of the highest-clocked desktop CPUs available. Its L3 cache is 36 MB shared, and it supports both DDR4 and DDR5 memory. In synthetic benchmarks, this CPU is a powerhouse, scoring 39399.5 in Cinebench R23 multi-core and 2262.5 in single-core. Its Passmark multi-thread score of 58674 further cements its position as a top-tier processor.
In the context of Steamworld Build, the CPU's role is to handle the game's simulation logic, including the pathfinding of workers, resource management, and the overall game state. However, the benchmark data strongly suggests that this CPU is not the bottleneck. The frame rates at 1080p Low (200 FPS) and 1080p Medium (153 FPS) are high enough that they exceed the refresh rate of most monitors, and the linear drop in performance with increasing resolution points directly to the GPU as the limiting factor.
The CPU's performance relative to its rivals is noteworthy. It sits within 1.2% of the AMD EPYC 7413's average score, and it is 1.7% faster than the AMD Ryzen AI Max+ 395. This indicates that the i9-14900K is at the absolute forefront of CPU performance. For a city builder that can be CPU-intensive during late-game scenarios with thousands of entities, this processor provides a massive amount of headroom. The data shows that even in the most demanding GPU settings (4K Ultra, 26 FPS), the frame rate is not a reflection of CPU limitations but rather the GPU's inability to render the scene quickly enough.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the user's target resolution and preferred frame rate. For players with a 1080p display, the High preset is the best balance of visual quality and performance, delivering an average of 115 FPS. This provides a smooth, responsive experience while maintaining good graphical fidelity. The Ultra preset is also viable at 77 FPS, but the visual improvements over High are often marginal in a top-down city builder, making High the more efficient choice.
For 1440p displays, the Medium preset is the recommended starting point, offering an average of 97 FPS with a minimum of 83 FPS. This ensures the frame rate stays above the 60 FPS threshold even during busy scenes. The High preset at 73 FPS is also playable, but the minimum frame rates are not recorded, so there is a risk of occasional dips below 60 FPS. For 1440p, sacrificing some visual fidelity for the Medium preset provides a more consistent experience.
At 4K resolution, the options are limited. The Low preset at 67 FPS is the only setting that provides a consistently smooth experience. The Medium preset at 52 FPS is acceptable, but the minimum of 44 FPS indicates that there will be noticeable stutters during heavy simulation moments. The High preset at 39 FPS and Ultra at 26 FPS are not recommended for active gameplay. For 4K, the Low preset is the only sensible choice for a playable experience, as the game's art style is likely to remain visually appealing even at lower settings.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and manufactured on a 5 nm process at TSMC. It features 2560 shading units, 80 TMUs, and 32 ROPs. Its memory configuration is 8 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 320.0 GB/s. The base clock is 2317 MHz, with a boost clock of 2572 MHz. The GPU's FP32 performance is 13.17 TFLOPS. In synthetic benchmarks, it scores 17326 in Passmark G3D and 2502 in 3DMark Steel Nomad (DX12).
The GPU's role in Steamworld Build is to render the game's 3D environment, including the terrain, buildings, and the numerous animated characters. The data shows that the RTX 5050 is the definitive bottleneck in this system, particularly at higher resolutions. The 4K performance drop is steep, with the High preset falling from 73 FPS at 1440p to 39 FPS at 4K. This is a 46.6% reduction, which is more severe than what would be expected from the increase in pixel count alone.
The GPU's memory bandwidth of 320.0 GB/s is likely a significant factor in this performance degradation. At 4K, the amount of texture data being streamed is immense, and the 128-bit memory bus struggles to feed the GPU core. This is reflected in the benchmark scores, where the RTX 5050's nearest rival is the AMD Radeon RX 5600 XT, which scores 1.6% higher in the overall average. The RTX 5050 is not a high-end GPU, and its performance class is firmly in the mid-range segment. For this game, the data indicates that the GPU is the primary constraint, and users should prioritize lowering resolution or settings to achieve their target frame rates.
Hardware Specifications
Intel Core i9-14900K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i9-14900K + NVIDIA GeForce RTX 5050 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 127.0 |
| 2560x1440 | Medium | 97.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 200.0 |
| 1920x1080 | Medium | 153.0 |
| 1920x1080 | High | 115.0 |
| 1920x1080 | Ultra | 77.0 |
Steamworld Build with ii9-14900K + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RTX 5050 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with ii9-14900K + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.