Steamworld Build
This combination delivers exceptional performance with an average of 182 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 79 | 106 | 139 |
| 1440p QHD | 101 | 150 | 201 | 262 |
| 1080p Full HD | 159 | 236 | 315 | 378 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i7-14700F + NVIDIA GeForce RTX 5080, In-Depth Analysis
# Steamworld Build with Intel Core i7-14700F + NVIDIA GeForce RTX 5080
The Intel Core i7-14700F paired with the NVIDIA GeForce RTX 5080 produces a high-performance configuration for Steamworld Build, a city builder that scales strongly across resolutions and settings. The measured data shows this combo achieving triple-digit frame rates at 1440p and 1080p across most presets, with 4K Ultra representing the most demanding scenario. This combination ranks 159th out of 3706 tested combos in this game, placing it comfortably in the top 5% of all configurations. The CPU’s 20 cores and 28 threads, combined with the RTX 5080’s 16 GB of GDDR7 memory, deliver a balanced platform where neither component becomes a consistent bottleneck across the tested range.
FAQ
Q: What is the highest average frame rate recorded for this combo in Steamworld Build?
A: The highest measured average FPS is 378, achieved at 1920x1080 resolution with Low settings. This represents the absolute ceiling for this configuration in the game’s tested presets.
Q: How does the combo rank among all tested configurations for Steamworld Build?
A: The Intel Core i7-14700F + NVIDIA GeForce RTX 5080 combo ranks 159th out of 3706 total combos tested, placing it in the upper tier of configurations for this game.
Q: What is the performance difference between 1080p Ultra and 4K Ultra?
A: At 1920x1080 Ultra, the average FPS is 159, while at 3840x2160 Ultra, the average drops to 54 FPS. This represents a 66% reduction in average frame rate when moving from 1080p to 4K at the same settings.
Q: Does the RTX 5080’s 16 GB VRAM appear sufficient for this game’s highest settings?
A: The data shows playable performance at 4K Ultra with 54 FPS average, and 4K High with 79 FPS average. No VRAM-related stutter or frame drops are indicated in the measured results, suggesting 16 GB is adequate for Steamworld Build’s demands.
Q: Which resolution and settings combination yields the most balanced experience?
A: The 2560x1440 High preset delivers 150 FPS average, while 2560x1440 Medium reaches 201 FPS with a minimum of 171 FPS. Both provide smooth gameplay with headroom for demanding city-building scenes.
Q: How does the CPU’s multi-threaded performance support this game?
A: The i7-14700F scores 35122 in Cinebench R23 multi-core and 41317 in PassMark multithread tests, providing substantial processing power for the simulation and logic loads typical of city builders like Steamworld Build.
GPU Role
The NVIDIA GeForce RTX 5080 serves as the primary rendering engine in this configuration, equipped with 16 GB of GDDR7 memory on a 256-bit bus delivering 960.0 GB/s of bandwidth. The GPU’s memory clock runs at 1875 MHz with 30 Gbps effective speed, while the core operates between a 2295 MHz base and 2617 MHz boost clock. These specifications translate directly into the measured frame rates, with the GPU’s 56.28 TFLOPS of FP32 compute providing ample raw throughput for Steamworld Build’s rendering workloads.
The RTX 5080’s memory configuration appears well-matched to this game’s demands. At 4K resolution, the difference between Low and High settings is substantial—139 FPS versus 79 FPS average—indicating that texture and shading complexity scale heavily with GPU memory bandwidth and capacity. The 960.0 GB/s bandwidth provides sufficient headroom for 4K asset streaming, as evidenced by the smooth performance at 4K Medium with a 90 FPS minimum frame rate. The GPU’s 10752 shading units and 112 ROPs handle the pixel throughput requirements efficiently, with a pixel rate of 293.1 GPixel/s supporting high-resolution rendering without apparent bottlenecks.
The RTX 5080’s Blackwell 2.0 architecture, built on TSMC’s 5 nm process with 45,600 million transistors, delivers a 87th percentile ranking among all GPUs. Its PassMark G3D score of 36565 and 3DMark Steel Nomad DX12 score of 8637 indicate strong DirectX 12 performance, which aligns with Steamworld Build’s rendering requirements. The GPU’s 84 RT cores and 336 tensor cores provide additional capabilities, though the game’s measured results suggest conventional rasterization dominates the workload profile.
Resolution Scaling
The measured FPS data reveals a clear pattern of resolution scaling that highlights the RTX 5080’s capabilities and the growing influence of GPU load at higher pixel counts. At Low settings, moving from 1080p to 1440p reduces average FPS from 378 to 262, a 31% drop, while moving from 1440p to 4K reduces it further to 139, a 47% additional reduction. This scaling behavior indicates that at Low settings, the GPU remains the limiting factor even at 1080p, as the frame rates are so high that no CPU bottleneck manifests.
At Ultra settings, the scaling pattern shifts more dramatically. The 1080p Ultra average of 159 FPS drops to 101 FPS at 1440p (a 36% reduction), then to 54 FPS at 4K (a 47% reduction). The consistent percentage drops across resolutions suggest that Steamworld Build’s Ultra preset scales predictably with pixel count, with the GPU’s fill rate and memory bandwidth becoming increasingly dominant constraints at higher resolutions. The 4K Ultra result of 54 FPS indicates that this setting pushes the RTX 5080 near its limits for this game, though the frame rate remains playable.
The Medium preset provides the most complete data, with minimum FPS values recorded at each resolution. At 1080p Medium, the 268 FPS minimum and 315 FPS average show excellent consistency. At 1440p Medium, the 171 FPS minimum and 201 FPS average maintain strong smoothness. At 4K Medium, the 90 FPS minimum and 106 FPS average demonstrate that this setting delivers a consistently playable experience across all tested resolutions, making it the most predictable preset in terms of performance scaling.
Measured FPS Breakdown
At 1920x1080, the configuration delivers its highest frame rates across all settings. Low settings produce an average of 378 FPS, Medium reaches 315 FPS with a 268 FPS minimum and 363 FPS maximum, High achieves 236 FPS, and Ultra bottoms out at 159 FPS. The spread between Low and Ultra at 1080p is 219 FPS, indicating significant GPU workload scaling with each preset level.
Moving to 2560x1440, the performance remains robust but shows expected reductions. Low averages 262 FPS, Medium delivers 201 FPS with a 171 FPS minimum and 231 FPS maximum, High reaches 150 FPS, and Ultra settles at 101 FPS. The delta between Low and Ultra at 1440p is 161 FPS, showing that the relative performance gap narrows as resolution increases due to GPU-bound rendering.
At 3840x2160, the frame rates reflect the higher pixel workload. Low averages 139 FPS, Medium produces 106 FPS with a 90 FPS minimum and 122 FPS maximum, High achieves 79 FPS, and Ultra drops to 54 FPS. The 4K Low result remains highly playable, while 4K Ultra approaches the lower boundary of ideal smoothness for a city builder where camera panning and zooming require responsive frame delivery.
The Medium preset’s minimum FPS values across all resolutions provide useful consistency information. At 1080p, the 268 FPS minimum ensures zero perceptible stutter. At 1440p, the 171 FPS minimum keeps frame delivery well above display refresh rates. At 4K, the 90 FPS minimum maintains smooth camera movements even during complex scenes with numerous buildings and entities.
How This Combo Ranks
The Intel Core i7-14700F + NVIDIA GeForce RTX 5080 combination ranks 159th out of 3706 tested combos for Steamworld Build, placing it in the 95.7th percentile of all configurations. This ranking reflects the strong synergy between the CPU’s 20-core/28-thread layout and the GPU’s high-end Blackwell architecture, which together handle both the simulation overhead and rendering demands of this city builder effectively.
The CPU’s nearest rivals in average benchmark score provide context for its contribution to this combo’s ranking. The Intel Xeon 6505P scores 53701 on average, just 0.2% ahead of the i7-14700F’s 53620 average benchmark score. The AMD Ryzen 9 7900X trails by 0.6% with a score of 53288, while the AMD EPYC 7313P is 0.8% behind at 53206. These narrow margins indicate that the i7-14700F sits at a performance tier where small differences in synthetic benchmarks do not translate into meaningful gameplay distinctions in Steamworld Build.
The RTX 5080’s nearest GPU rivals show a similar clustering. The AMD Radeon 8060S scores 55757, just 0.6% below the RTX 5080’s 56083 average. The AMD Radeon RX 6750 GRE 12 GB scores 55698, a 0.7% deficit. The AMD Radeon RX 9070 GRE actually scores higher at 57367, putting it 2.2% ahead of the RTX 5080 in average benchmark scores. Despite this, the combo’s 159th overall ranking demonstrates that the RTX 5080’s real-world performance in Steamworld Build remains competitive with similarly priced alternatives.
Settings Recommendations
For players prioritizing maximum visual fidelity, the Ultra preset at 2560x1440 delivers 101 FPS average, providing a strong balance between image quality and smoothness. At 4K, Ultra drops to 54 FPS, which may be acceptable for slower-paced city building but could feel less responsive during rapid camera movements. The High preset at 4K offers a better compromise at 79 FPS, with only modest visual reductions compared to Ultra.
The data suggests that Medium settings provide the most consistent experience across all resolutions, particularly due to the recorded minimum frame rates. At 1080p Medium, the 268 FPS minimum ensures absolute smoothness. At 1440p Medium, 171 FPS minimum maintains excellent fluidity. At 4K Medium, 90 FPS minimum keeps gameplay responsive without requiring compromise. This preset appears to optimize the balance between GPU workload and frame delivery consistency.
For players with high refresh rate displays at 1080p or 1440p, the High preset offers an optimal combination of visual quality and performance. At 1080p High, 236 FPS average easily drives 240 Hz monitors. At 1440p High, 150 FPS average suits 144 Hz displays perfectly. The Low preset, while delivering 378 FPS at 1080p and 262 FPS at 1440p, sacrifices too much visual quality for marginal gains that exceed most display capabilities.
CPU Role
The Intel Core i7-14700F provides the computational foundation for this combo, featuring 20 cores and 28 threads with a 2.10 GHz base clock and 5.40 GHz boost clock. This configuration handles Steamworld Build’s simulation, pathfinding, and resource management logic, which benefit substantially from multi-threaded performance. The CPU’s Cinebench R23 multi-core score of 35122 and Geekbench multi-core score of 19620 demonstrate substantial parallel processing capability.
The 33 MB shared L3 cache and 2 MB per-core L2 cache provide ample on-die storage for game logic data, while the CPU’s 91st percentile ranking among all processors indicates strong overall performance. The PassMark multithread score of 41317 and integer math score of 155808 suggest that the CPU can handle the complex calculations required for city simulation without becoming a limiting factor at the frame rates measured in Steamworld Build.
The CPU’s single-thread performance, reflected in the Cinebench R23 single-core score of 4958 and PassMark single-thread score of 4257, supports the game’s main thread and UI responsiveness. The 5.40 GHz boost clock provides the high-frequency performance needed for latency-sensitive operations, while the 65 W TDP indicates efficient power delivery despite the substantial core count. The CPU’s Raptor Lake architecture on Intel’s 10 nm process delivers the computational headroom necessary to keep the RTX 5080 fully utilized across all tested resolutions and settings.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5080 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.0 |
| 3840x2160 | Medium | 106.0 |
| 3840x2160 | High | 79.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 262.0 |
| 2560x1440 | Medium | 201.0 |
| 2560x1440 | High | 150.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 378.0 |
| 1920x1080 | Medium | 315.0 |
| 1920x1080 | High | 236.0 |
| 1920x1080 | Ultra | 159.0 |
Steamworld Build with ii7-14700F + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RTX 5080 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.