Steamworld Build
This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 56 | 74 | 101 |
| 1440p QHD | 73 | 111 | 148 | 190 |
| 1080p Full HD | 116 | 172 | 227 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i5-12600KF + NVIDIA GeForce RTX 3080, In-Depth Analysis
Steamworld Build is a city builder that stresses simulation and rendering simultaneously, and the pairing of the Intel Core i5-12600KF with the NVIDIA GeForce RTX 3080 produces a distinct performance profile across resolutions. The measured data reveals a system that is exceptionally capable at high refresh rates in 1080p and 1440p, but which begins to show its limits when pushed to 4K with maximal settings. The benchmark results indicate a clear hierarchy where the CPU provides ample headroom at lower resolutions, allowing the GPU to become the primary driver of frame rate, while at 4K the GPU load becomes heavy enough to pull average framerates below the 60 FPS threshold at the highest preset.
Resolution Scaling
The performance drop from 1920x1080 to 3840x2160 is steep and consistent across all settings presets, signaling a GPU-bound workload at higher resolutions. At the Low preset, the average frame rate falls from 295.8 FPS at 1080p to 189.9 FPS at 1440p, a reduction of approximately 35.8%, and then further to 100.9 FPS at 4K, which is a 65.9% drop from the 1080p figure. This pattern shows that while the RTX 3080 is powerful, the pixel throughput demand of 4K nearly triples the workload compared to 1080p, and even the lowest settings cannot maintain the three-digit headroom seen at lower resolutions.
The scaling factor becomes more pronounced as settings increase. At the Ultra preset, the 1080p average of 115.5 FPS falls to 72.8 FPS at 1440p (a 37% reduction) and then to 35.4 FPS at 4K, which is a 69.4% drop from 1080p. This suggests that the combination of higher resolution and more complex shading effects amplifies the GPU bottleneck. In contrast, the CPU's role is less evident in this scaling; the Core i5-12600KF has sufficient headroom to feed the GPU at 1080p, as evidenced by the 295.8 FPS Low result, but the RTX 3080's rasterization limits become the constraining factor as pixel count rises.
Data indicates that the transition from 1440p to 4K is the most punishing step. For the High preset, the average drops from 110.7 FPS to 56.3 FPS, a 49.1% reduction, which is larger than the 35.7% reduction seen when moving from 1080p to 1440p (172 FPS to 110.7 FPS). This non-linear scaling is typical of memory bandwidth and fill-rate constraints; the RTX 3080's 760.3 GB/s bandwidth and 164.2 GPixel/s pixel rate are taxed heavily at 3840x2160. The measured results confirm that 1440p remains the optimal resolution for balancing visual fidelity and fluidity, while 4K is only viable for lower presets if a stable 60 FPS target is required.
Settings Recommendations
The measured FPS rows provide a clear guide for settings optimization. For players targeting 60 FPS as a baseline, the Medium preset is the highest quality option that consistently achieves this at 4K, with an average of 73.7 FPS. The High preset at 4K falls to 56.3 FPS, which is below the 60 FPS threshold. At 1440p, the High preset is the sweet spot, delivering 110.7 FPS, while Ultra still manages a very playable 72.8 FPS. For those with high refresh rate monitors at 1080p, the Ultra preset at 115.5 FPS is the most demanding option that remains comfortably above 100 FPS, whereas the Medium preset at 226.9 FPS and Low at 295.8 FPS are overkill for most displays.
The data suggests that the step from Medium to High is relatively small in cost at 1440p, with a drop from 147.9 FPS to 110.7 FPS (a 25.2% reduction), but the visual improvement may justify it. Conversely, the step from High to Ultra is more punishing: at 1440p, the drop is from 110.7 FPS to 72.8 FPS (a 34.2% reduction), and at 4K, from 56.3 FPS to 35.4 FPS (a 37.1% reduction). This indicates that Ultra settings introduce effects that disproportionately impact the GPU, likely related to shadow resolution or post-processing, and should be reserved for lower resolutions or users who prioritize image quality over frame rate consistency. The Low preset is only recommended for extreme frame rate chasing, as it yields 189.9 FPS at 1440p but sacrifices most visual detail in a genre where readability of the city layout is important.
How This Combo Ranks
Within the benchmark database, this specific combination of the Intel Core i5-12600KF and NVIDIA GeForce RTX 3080 ranks 508th out of 1730 tested combos for Steamworld Build. This places it in the upper 29.4% of all configurations, which is a strong showing given the game's recent release and the prevalence of newer hardware. The rank reflects a balance between the CPU's 84th percentile standing among all CPUs and the GPU's 80th percentile among all GPUs. The combo's position suggests that it is well-matched for this title, avoiding severe bottlenecks on either side.
Examining the CPU's nearest rivals provides context for its role. The i5-12600KF has an average benchmark score of 27827, which is virtually identical to the Intel Core i9-10900K (27829, deltaPct 0) and the Intel Core i5-12600K (27851, deltaPct -0.1). This means the unlocked "KF" variant performs within 0.1% of its locked sibling, and the older i9, despite having more cores, does not offer a meaningful advantage in this game's workload. The data shows that the CPU is not the limiting factor; even the Intel Core i7-13700H, with a 0.4% higher score, would not change the overall FPS results significantly. The GPU's nearest rivals tell a similar story, with the RTX 3080's score of 35787 sitting between the AMD Radeon Pro Duo (35860, deltaPct -0.2) and the AMD Radeon 880M (35646, deltaPct 0.4), indicating that the graphics card is performing as expected for its class.
The combo rank of 508 out of 1730 implies that there are many combinations with newer or higher-tier components that outperform it, but also that it beats the majority of tested systems. The data suggests that this pairing is a reliable mid-to-high-end solution for Steamworld Build, with enough headroom to handle dense cities at 1440p without dropping below 100 FPS on High settings. The limiting factor at 4K Ultra is clearly the GPU, as the CPU's multi-threaded scores (e.g., 23444 in Cinebench R23) are ample for simulation logic.
Measured FPS Breakdown
The complete FPS table shows a monotonic decrease in performance as resolution and settings increase. At 1920x1080, the averages are: Low 295.8 FPS, Medium 226.9 FPS, High 172 FPS, and Ultra 115.5 FPS. The spread between Low and Ultra is 180.3 FPS, indicating that the CPU and GPU are both operating well within their limits, allowing the settings to scale almost linearly. The 1080p results are exceptionally high, suggesting that players with 144Hz monitors can enable Ultra without compromise, as the 115.5 FPS average remains above the refresh rate.
Moving to 2560x1440, the averages become: Low 189.9 FPS, Medium 147.9 FPS, High 110.7 FPS, and Ultra 72.8 FPS. The drop from High to Ultra is 37.9 FPS, which is the largest single-settings gap at this resolution, reinforcing the notion that Ultra carries a heavy penalty. The 1440p Medium result of 147.9 FPS is notable for being higher than the 1080p Ultra result, which shows that resolution scaling is not linear with settings; a lower preset at a higher resolution can outperform a higher preset at a lower resolution.
At 3840x2160, the averages are: Low 100.9 FPS, Medium 73.7 FPS, High 56.3 FPS, and Ultra 35.4 FPS. This is the only resolution where the High preset fails to reach 60 FPS, and the Ultra preset dips below 40 FPS, making it borderline unplayable for smooth simulation. The 4K Medium result of 73.7 FPS is the recommended target for 4K displays, providing a 30.9% improvement over High. The progression from Low to Ultra at 4K shows a 65.5 FPS spread, which is narrower than at 1080p, indicating that the GPU is saturated and settings changes have less relative impact on the final frame rate.
GPU Role
The NVIDIA GeForce RTX 3080 is the dominant component in this pairing, with its 10 GB of GDDR6X memory and 320-bit bus providing 760.3 GB/s of bandwidth. This memory configuration is directly relevant to Steamworld Build's performance at 4K, where the High preset's 56.3 FPS and Ultra's 35.4 FPS suggest that the GPU's fill rate and memory bandwidth are being taxed. The GPU's boost clock of 1710 MHz and base clock of 1440 MHz are standard for the Ampere architecture, and the 8704 shading units are responsible for the raw throughput. The 68 RT cores and 272 tensor cores are present but likely unused in this city builder, which does not rely on ray tracing or DLSS.
The GPU's benchmark scores reinforce its position. The Passmark G3D score of 25086 places it in the 80th percentile among all GPUs, and its 3DMark Steel Nomad DX12 score of 4407 indicates strong DirectX 12 performance. The measured FPS data shows that the RTX 3080 can handle Steamworld Build at 1440p with ease, but the 4K Ultra result of 35.4 FPS is a clear indication that the card is not a 4K-max-settings solution for this title. The GPU's 10 GB memory capacity is sufficient for the game's assets, as there are no min FPS values recorded to suggest stuttering from memory overflow.
The GPU's nearest rival, the AMD Radeon RX 7900 GRE, has a similar average score (36101, deltaPct -0.9), which suggests that swapping to that card would yield nearly identical FPS. The RTX 3080's performance in this game is consistent with its overall standing, and the data shows that the GPU is the primary lever for improving frame rates at higher resolutions, whereas the CPU's influence fades once the resolution exceeds 1440p.
FAQ
Q: What is the best resolution and settings combination for a 60 FPS target?
A: At 3840x2160, the Medium preset achieves 73.7 FPS, which is the highest quality option above 60 FPS. At 2560x1440, the High preset delivers 110.7 FPS, and the Ultra preset at 72.8 FPS also clears the 60 FPS bar. For 1920x1080, even the Ultra preset at 115.5 FPS is well above the target.
Q: How does the Intel Core i5-12600KF compare to its nearest CPU rivals in this game's context?
A: The i5-12600KF has an average benchmark score of 27827, which is within 0.1% of the Intel Core i5-12600K (27851) and identical to the Intel Core i9-10900K (27829). This indicates that the CPU is not a differentiator for Steamworld Build, as all three provide similar headroom.
Q: Is the RTX 3080 capable of running Steamworld Build at 4K Ultra settings?
A: The data shows an average of 35.4 FPS at 3840x2160 with Ultra settings, which is below the 60 FPS threshold and likely too choppy for a smooth city-building experience. Reducing to High settings yields 56.3 FPS, which is still marginal, while Medium at 73.7 FPS is the recommended 4K preset.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: The Low preset averages 189.9 FPS, while the Ultra preset averages 72.8 FPS. This represents a 117.1 FPS difference, or a 61.7% reduction in performance, showing that Ultra settings carry a substantial cost.
Q: How does this combo rank relative to all tested systems for Steamworld Build?
A: The Intel Core i5-12600KF and RTX 3080 combination ranks 508th out of 1730 tested combos, placing it in the upper 29.4% of all configurations. This is a strong result, indicating that the pairing is well-suited for the game.
Q: Does the CPU or GPU limit performance at 1080p?
A: At 1920x1080, the Low preset achieves 295.8 FPS, indicating that the CPU can feed the GPU sufficiently to reach very high frame rates. The GPU becomes the limiting factor as settings increase, with the Ultra preset dropping to 115.5 FPS, but the CPU still provides enough headroom to avoid a bottleneck.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3080 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.9 |
| 3840x2160 | Medium | 73.7 |
| 3840x2160 | High | 56.3 |
| 3840x2160 | Ultra | 35.4 |
| 2560x1440 | Low | 189.9 |
| 2560x1440 | Medium | 147.9 |
| 2560x1440 | High | 110.7 |
| 2560x1440 | Ultra | 72.8 |
| 1920x1080 | Low | 295.8 |
| 1920x1080 | Medium | 226.9 |
| 1920x1080 | High | 172.0 |
| 1920x1080 | Ultra | 115.5 |
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Steamworld Build with RTX 3080 + Other CPUs
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