Steamworld Build

Steamworld Build

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 35 47 62
1440p QHD 45 67 89 117
1080p Full HD 71 105 141 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 24
2560x1440 Low 117
2560x1440 Medium 89
2560x1440 High 67
2560x1440 Ultra 45
1920x1080 Low 184
1920x1080 Medium 141
1920x1080 High 105
1920x1080 Ultra 71

Steamworld Build with AMD Ryzen 5 5500X3D + Intel Arc B580, In-Depth Analysis

Steamworld Build, a city builder released late in 2023, presents an interesting case study for the AMD Ryzen 5 5500X3D and Intel Arc B580 combination. The measured data reveals a configuration that is heavily influenced by resolution and settings, with performance scaling that points to a clear bottleneck dynamic between the CPU's Zen 3 architecture and the GPU's Xe2-HPG design. This analysis explores the measured FPS across various configurations, situating the combo within its broader benchmark context.

Resolution Scaling

The most striking pattern in the data is how performance degrades as resolution increases from 1080p to 4K. At 1920x1080 with Low settings, the combo achieves an average of 184 FPS, which is an exceptionally high frame rate for a city builder. However, this number plummets to 35 FPS at 3840x2160 with High settings. This represents a reduction of roughly 81% from the peak performance, indicating that the GPU becomes the primary limiting factor at higher resolutions.

The scaling between resolutions is not linear but rather steep and consistent. Moving from 1080p to 1440p at High settings, the average FPS drops from 105 to 67, a 36% reduction. The subsequent jump from 1440p to 4K at the same High preset sees a further drop from 67 to 35 FPS, a 48% reduction. This pattern suggests that the CPU is capable of feeding frames at 1080p, but the Intel Arc B580's rendering throughput becomes saturated as pixel count increases. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which appears sufficient for 1080p and 1440p, but the 4K data points indicate a hard limit in raw pixel throughput.

At 4K, the differences between settings are dramatic. Low settings yield 62 FPS, Medium drops to 47 FPS, High falls to 35 FPS, and Ultra bottoms out at 24 FPS. The gap between Low and Ultra at 4K is 38 FPS, or a 61% performance penalty. This wide spread implies that the game's Ultra preset likely introduces effects that are particularly demanding on the Arc B580's architecture, such as complex shading or ray-traced elements, given its 20 dedicated RT cores. The data suggests that 4K gaming with this combo is only viable at lower presets if targeting a smooth 60 FPS experience.

FAQ

Q: What is the best resolution for this combo to maintain a 60 FPS average?

A: According to the measured data, the 2560x1440 High preset achieves an average of 67 FPS, making it the highest resolution and quality combination that clears the 60 FPS threshold. At 1920x1080, all settings from Low to High exceed 105 FPS, while even the Ultra preset maintains a respectable 71 FPS average.

Q: How does the Ultra preset compare to High at 1440p?

A: The Ultra preset at 2560x1440 delivers an average of 45 FPS, which is 22 FPS lower than the High preset's 67 FPS at the same resolution. This represents a 33% performance drop for the quality increase, suggesting that the Ultra settings impose a significant load on the Intel Arc B580.

Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?

A: At 1920x1080 with Low settings, the 184 FPS average suggests that the AMD Ryzen 5 5500X3D, with its 6 cores and 12 threads, is likely the limiting factor, as the GPU is not fully saturated at such high frame rates. The CPU's PassMark single-thread score of 2941 and multithread score of 20363 indicate it can handle the game's logic, but the ceiling appears to be around 184 FPS in this scenario.

Q: What is the performance difference between Low and Medium settings at 4K?

A: At 3840x2160, the Low preset averages 62 FPS, while the Medium preset averages 47 FPS. This 15 FPS difference (24%) shows that even modest setting increases can have a substantial impact on performance when the GPU is already under heavy load at 4K.

Q: How does this combo rank among all tested configurations?

A: The combo is ranked 2170 out of 2924 tested combinations, placing it in the lower 26th percentile of all results. This indicates that while it can run the game, many other CPU and GPU pairings deliver higher average frame rates.

Q: Does the data show any frame time consistency issues?

A: The Medium preset data includes minimum and maximum FPS values. At 1080p Medium, the range is 119 to 162 FPS, and at 1440p Medium, it is 76 to 103 FPS. These ranges suggest relatively stable frame pacing, with no extreme stuttering indicated in the measured data.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, and manufactured on a 7 nm process. Its base clock of 3.00 GHz and boost clock of 4.00 GHz are modest by modern standards, but the defining feature is the large 96 MB shared L3 cache. This cache size is substantial and likely aids in keeping game data close to the cores, which is critical for simulation-heavy genres like city builders.

In Steamworld Build, the CPU's role appears to be most prominent at lower resolutions. The jump from 1080p Low (184 FPS) to 1440p Low (117 FPS) is a 36% reduction, which is less severe than the drop seen at higher settings. This suggests that at Low settings, the game's logic and entity updates are the primary load, and the 5500X3D handles this well. However, the PassMark scores provide context: the multithread score of 20363 and physics score of 2282 indicate the CPU is competent but not top-tier. The nearest rival, the AMD Ryzen 5 5600F, has an average score of 36945, which is only 0.2% higher than this chip's 37018, showing that the 5500X3D is well-positioned within its performance class.

The CPU's memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth could be a limiting factor in a game that requires frequent data streaming. The data does not show a direct correlation with CPU bottlenecks at 4K, where the GPU is clearly the limiting component. At 1080p, the 184 FPS ceiling on Low settings might be the CPU's maximum output in this scenario, as the Arc B580 is likely capable of rendering more frames if the processor could deliver them.

How This Combo Ranks

The combo's rank of 2170 out of 2924 tested configurations places it in the 74th percentile, meaning it outperforms roughly 26% of all tested combos. This is a below-average ranking, suggesting that while the parts are functional, they do not represent a high-performance pairing for this specific game. The data implies that many other CPU and GPU combinations, likely with more powerful GPUs or CPUs with higher single-thread performance, achieve better frame rates.

The CPU's percentile vs all CPUs is 85, which is relatively high, indicating the processor is better than 85% of all CPUs in the benchmark database. The GPU's percentile vs all GPUs is 68, showing it is better than 68% of all GPUs. When combined, the lower GPU percentile likely drags down the overall combo ranking, as the Arc B580's performance at 4K and Ultra settings is insufficient for a smooth experience. The nearest GPU rivals include the NVIDIA GeForce RTX 2080 with an average score of 22895 (0.6% lower) and the RTX 3080 with a score of 23172 (0.7% higher), placing the B580 in the performance tier of previous-generation high-end cards.

This ranking suggests that users with this combo should expect a mid-range experience. The 1080p and 1440p results are playable, but the system will not compete with top-tier configurations that likely populate the higher ranks. The data shows a clear ceiling in performance that aligns with the GPU's 68th percentile standing.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the Low preset delivers an average of 184 FPS, which is the highest recorded value in the entire dataset. Medium settings yield 141 FPS with a minimum of 119 and a maximum of 162 FPS, showing a tight frame time distribution. High settings produce 105 FPS, while Ultra drops significantly to 71 FPS. This 1080p data shows that the combo can handle the game with ease at lower presets, and even Ultra remains above the 60 FPS threshold.

At 2560x1440, the performance scales down proportionally. Low settings average 117 FPS, Medium averages 89 FPS with a range of 76 to 103 FPS, High averages 67 FPS, and Ultra averages 45 FPS. The transition from High to Ultra at 1440p is a notable 22 FPS drop, indicating that the Ultra preset's additional visual effects are particularly taxing. This resolution appears to be the sweet spot for balancing visual quality and performance, with High settings offering a solid 67 FPS average.

At 3840x2160, the data reveals the GPU's limitations. Low settings average 62 FPS, which is just above the 60 FPS target, but Medium drops to 47 FPS, High to 35 FPS, and Ultra to 24 FPS. The Medium preset includes a measured range of 40 to 54 FPS, which shows inconsistent frame delivery at 4K. The 4K Ultra result of 24 FPS is the lowest in the dataset and indicates that this resolution is not suitable for high-quality settings with this hardware.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo depends heavily on the target resolution and desired frame rate. For users with a 1080p display, the Ultra preset at 71 FPS is recommended, as it provides the highest visual fidelity while still maintaining a smooth frame rate above 60 FPS. If a higher refresh rate monitor is present, the Low preset at 184 FPS or Medium at 141 FPS would be better choices to take advantage of displays with 144Hz or higher refresh rates.

For 1440p displays, the High preset at 67 FPS is the best balance. It delivers a playable frame rate that is above the 60 FPS standard, and the visual quality is significantly better than Medium. The Ultra preset at 45 FPS is playable but may feel less smooth in busy scenes, and the data shows a substantial performance cost for the extra visual features. Users prioritizing frame rate over visuals should consider the Medium preset at 89 FPS, which offers a comfortable margin above 60 FPS.

For 4K displays, the data suggests that this combo is not well-suited for high settings. The Low preset at 62 FPS is the only configuration that achieves a 60 FPS average, making it the only viable option for a smooth experience. The Medium preset at 47 FPS is playable but may exhibit noticeable dips, as indicated by the 40 FPS minimum. The High and Ultra presets at 35 and 24 FPS respectively are not recommended for a responsive experience, as they fall well below the 60 FPS target and are likely to feel sluggish in a game that requires constant interaction with the simulation.

GPU Role

The Intel Arc B580 is based on the Xe2-HPG architecture, codenamed Battlemage, and is manufactured on a 5 nm process by TSMC. It features 2560 shading units, 160 TMUs, and 80 ROPs, with a boost clock of 2670 MHz. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is a substantial amount for its class. The card supports DirectX 12 Ultimate and Vulkan 1.4, ensuring compatibility with modern game APIs.

In Steamworld Build, the GPU's role becomes increasingly dominant as resolution and settings increase. The 4K data shows a clear scaling pattern where the GPU's raw pixel throughput is the bottleneck. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are adequate for 1080p and 1440p, but the 8.3 million pixels at 4K overwhelm the card. The FP32 performance of 13.67 TFLOPS is moderate, and the data suggests that the Ultra preset's additional effects, possibly including complex lighting or shadows, push the GPU to its limits.

The GPU's 68th percentile ranking vs all GPUs reflects its mid-range positioning. Its nearest rivals include the RTX 2080 and RTX 3080, with the B580 sitting between them in average benchmark scores. The 19,600 million transistors and 272 mm² die size indicate a modern, efficient design, but the 190 W TDP suggests it draws significant power under load. The measured FPS data indicates that the GPU is the limiting factor at 4K and at Ultra settings across all resolutions, as the CPU is likely capable of delivering more frames if the GPU could render them faster.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B580 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 47.0
3840x2160 High 35.0
3840x2160 Ultra 24.0
2560x1440 Low 117.0
2560x1440 Medium 89.0
2560x1440 High 67.0
2560x1440 Ultra 45.0
1920x1080 Low 184.0
1920x1080 Medium 141.0
1920x1080 High 105.0
1920x1080 Ultra 71.0

Steamworld Build with Ryzen 5 5500X3D + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B580 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.