Steamworld Build
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 37 | 50 | 61 |
| 1440p QHD | 45 | 69 | 90 | 119 |
| 1080p Full HD | 68 | 107 | 143 | 180 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with AMD Ryzen 7 9700X + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 7 9700X and Intel Arc B580 combination delivers playable frame rates in Steamworld Build, but the data reveals a GPU that is heavily taxed by the game's higher visual presets, particularly at 4K resolution. The measured results show a clear performance hierarchy tied directly to the graphics settings, with the Arc B580's 12 GB of VRAM and 2670 MHz boost clock proving sufficient for the city-building genre's demands, though the card's overall score places it just below several direct competitors.
Resolution Scaling
The performance drop from 1080p to 4K is substantial across all settings, indicating that the Intel Arc B580 becomes the primary limiting factor as pixel count rises. At High settings, the average frame rate falls from 107.1 FPS at 1920x1080 to 69 FPS at 2560x1440, a reduction of 38.1 FPS, and then further down to 37.1 FPS at 3840x2160. This represents a 65.4% decrease from 1080p to 4K, demonstrating that the GPU's rendering throughput is the bottleneck rather than the Ryzen 7 9700X's 8-core, 16-thread configuration.
The scaling pattern becomes even more pronounced at Ultra settings. The 1080p result of 68 FPS drops to 44.6 FPS at 1440p and then plummets to 21.6 FPS at 4K. The 4K Ultra figure is barely playable, and the 21.6 FPS average suggests the Arc B580 is overwhelmed by the combination of high resolution and maximum graphical fidelity. This is a stark contrast to the Low preset, where 4K still manages 61.2 FPS, indicating that the game's lower-end settings are far less demanding on the GPU.
Comparing the resolution scaling across presets reveals an interesting trend: the relative performance gap widens at higher settings. At Low, the 4K-to-1080p ratio is 61.2/180.2, or roughly 34%. At High, that ratio is 37.1/107.1, approximately 34.6%. However, at Ultra, the ratio drops to 21.6/68, or just 31.8%. This suggests that the Ultra preset introduces additional GPU-intensive effects that disproportionately impact higher resolutions, likely related to the Arc B580's 13.67 TFLOPS FP32 compute capacity being saturated.
The data indicates that 1440p is the practical ceiling for this combo at higher settings. The 69 FPS average at High and 89.6 FPS at Medium both fall within acceptable ranges for a city builder, where smooth camera panning and zooming matter more than twitch reflexes. At 4K, only the Low preset (61.2 FPS) and Medium preset (49.6 FPS) approach playability, with High and Ultra falling below 40 FPS.
Settings Recommendations
The measured FPS rows provide clear guidance for optimal settings based on resolution targets. At 1920x1080, the Medium preset delivers 143.2 FPS, which is more than sufficient for a city builder's interface demands. However, the High preset at 107.1 FPS still offers a substantial visual upgrade while maintaining a high refresh rate experience. The Ultra preset at 68 FPS is the only 1080p option that dips below 100 FPS, but it remains entirely playable for this genre.
For 2560x1440 users, the High preset at 69 FPS represents the best balance between visual quality and smoothness. The Medium preset at 89.6 FPS provides extra headroom if the user prefers higher minimum frame rates, while the Ultra preset at 44.6 FPS is borderline for a game that benefits from smooth scrolling. The Low preset at 118.9 FPS is unnecessary at this resolution unless the user has a high-refresh monitor and prioritizes frame rate above all else.
At 3840x2160, the recommendation becomes more constrained. The Medium preset at 49.6 FPS is the highest quality option that remains consistently playable, though it requires a tolerance for occasional slowdowns during busy scenes. The Low preset at 61.2 FPS is actually the safer choice for maintaining a stable experience, as it provides a 23.4% performance buffer over Medium. The High preset at 37.1 FPS and Ultra at 21.6 FPS should be avoided at 4K, as both fall below the 40 FPS threshold that most city builder players consider acceptable.
The data suggests that the game's preset scaling is not linear. Moving from Low to Medium at 1080p costs 37 FPS (from 180.2 to 143.2), while moving from Medium to High costs 36.1 FPS (from 143.2 to 107.1). The jump from High to Ultra is even more punishing, costing 39.1 FPS. This indicates that the Ultra preset includes effects that are disproportionately expensive on the Arc B580's 2560 shading units and 80 ROPs.
GPU Role
The Intel Arc B580's specifications play a defining role in these results. With 12 GB of GDDR6 memory on a 192-bit bus delivering 456.0 GB/s of bandwidth, the card has ample memory capacity for Steamworld Build's textures and assets. The 19 Gbps effective memory speed is well-suited for a game that likely loads many buildings and terrain details. The 2670 MHz base and boost clock, which are identical, suggest a fixed operating point that provides consistent performance across the measured scenarios.
The GPU's 13.67 TFLOPS FP32 compute and 427.2 GTexel/s texture rate are the key metrics limiting performance at higher presets. The 21.6 FPS at 4K Ultra indicates that the card's raw compute throughput is insufficient for the combination of high resolution and maximum effects. The 213.6 GPixel/s pixel rate is also a factor, as 4K (3840x2160) with Ultra settings likely requires significant pixel shading work.
The Arc B580's 20 ray tracing cores are present but unlikely to be heavily utilized in a city builder, where the primary rendering load comes from rasterization and draw calls. The 80 ROPs are modest for a card targeting 1440p gaming, and the 4K results reflect this limitation. The GPU's 190 W TDP and 450 W suggested PSU indicate a power-efficient design, but the performance data shows that efficiency does not translate to high-end 4K capability.
In comparing the GPU's synthetic benchmarks to its gaming results, the Passmark G3D score of 15748 places it in the 66th percentile of all GPUs. This mid-range positioning is consistent with the observed 4K performance, where the card struggles to maintain 60 FPS even at Low settings. The 3DMark Steel Nomad DX12 score of 3068 reinforces this assessment, suggesting the card is designed for 1080p and 1440p gaming rather than 4K.
FAQ
Q: What is the maximum playable preset at 4K resolution for this combo?
A: Based on the measured data, the Medium preset at 49.6 FPS is the highest quality option that remains consistently playable at 3840x2160. The Low preset at 61.2 FPS provides a more stable experience, while High (37.1 FPS) and Ultra (21.6 FPS) fall below acceptable thresholds.
Q: How does the Ryzen 7 9700X influence the gaming results?
A: The CPU's 8 cores and 16 threads, combined with a 5.50 GHz boost clock, are not the bottleneck in these measurements. The frame rate scaling from 1080p to 4K indicates GPU limitation. The CPU's Cinebench R23 multicore score of 31588 and single-core score of 4459 suggest it has ample headroom for this city builder.
Q: Is the Intel Arc B580's 12 GB VRAM sufficient for Steamworld Build?
A: The 12 GB GDDR6 memory with 456.0 GB/s bandwidth appears adequate, as no VRAM-related stuttering or texture pop-in is evident in the data. The 192-bit bus provides sufficient bandwidth for the game's asset streaming at all tested resolutions.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 180.2 FPS while Ultra averages 68 FPS, representing a 112.2 FPS difference. This indicates the Ultra preset includes effects that cost nearly two-thirds of the Low preset's performance.
Q: How does the Arc B580 compare to its nearest rivals in synthetic benchmarks?
A: The GPU's average benchmark score of 23021 is 0.1% higher than the AMD Radeon 760M (22999) and 0.3% higher than the NVIDIA P106-100 (22950). It trails the NVIDIA GeForce RTX 4060 by 0.7% (23181) but leads the RTX 4060 Mobile by 1.3% (22729).
Q: Does the 4K Ultra setting ever become playable with this hardware?
A: No. The 21.6 FPS average at 3840x2160 Ultra is the lowest measured result and falls well below the 30 FPS minimum typically considered playable. Users should stick to Medium or Low at 4K for this combination.
How This Combo Ranks
The AMD Ryzen 7 9700X + Intel Arc B580 combination ranks 1322 out of 1730 tested combos in Steamworld Build, placing it in the 23.6th percentile. This relatively low ranking reflects the GPU's mid-range positioning rather than any CPU deficiency, as the Ryzen 7 9700X itself sits in the 89th percentile of all CPUs with an average benchmark score of 36029.
The CPU's nearest rivals in synthetic benchmarks show how close the competition is at this level. The Ryzen 7 9700X scores 0.2% higher than the Intel Core i5-14500HX (35940) and 0.6% higher than the AMD Ryzen 7 PRO 5845 (35802). It trails the Intel Core Ultra 9 185H by 0.4% (36165) and the Intel Core Ultra 5 225H by 0.8% (36328). These small deltas indicate that CPU choice has minimal impact on the final combo ranking in this game.
The GPU's ranking position is more concerning. The Arc B580's 66th percentile standing among all GPUs, combined with its nearest rivals showing deltas of less than 1.5%, suggests that the card is at the lower end of the discrete GPU spectrum. The 0.7% deficit to the RTX 4060 and 1.3% advantage over the RTX 4060 Mobile highlight how tightly packed this performance tier is.
The combo's rank of 1322 out of 1730 indicates that most tested combinations outperform it in Steamworld Build. This is primarily due to the GPU's inability to handle 4K Ultra settings, where the 21.6 FPS result drags down the overall assessment. However, the 1080p and 1440p results show that this combo is perfectly viable for the majority of players using those resolutions, and the 89th percentile CPU ensures that no CPU-related bottlenecks will occur in this or similar city-building titles.
Hardware Specifications
AMD Ryzen 7 9700X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700X + Intel Arc B580 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.2 |
| 3840x2160 | Medium | 49.6 |
| 3840x2160 | High | 37.1 |
| 3840x2160 | Ultra | 21.6 |
| 2560x1440 | Low | 118.9 |
| 2560x1440 | Medium | 89.6 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 44.6 |
| 1920x1080 | Low | 180.2 |
| 1920x1080 | Medium | 143.2 |
| 1920x1080 | High | 107.1 |
| 1920x1080 | Ultra | 68.0 |
Steamworld Build with Ryzen 7 9700X + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with Arc B580 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with Ryzen 7 9700X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.