Rust

Rust

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 69 81 121
1440p QHD 88 116 138 205
1080p Full HD 129 169 200 275

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 121
3840x2160 Medium 81
3840x2160 High 69
3840x2160 Ultra 52
2560x1440 Low 205
2560x1440 Medium 138
2560x1440 High 116
2560x1440 Ultra 88
1920x1080 Low 275
1920x1080 Medium 200
1920x1080 High 169
1920x1080 Ultra 129

Rust with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Rust presents a demanding survival sandbox where the interaction between CPU and GPU dictates performance. The data for the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5080 combination reveals a system with substantial headroom at lower resolutions but one that becomes increasingly GPU-bound as the resolution climbs. This analysis walks through the measured FPS data, the role of each component, and how this specific pairing ranks against other tested configurations.

Resolution Scaling

The measured FPS data shows a clear and predictable trend: as resolution increases, average frame rates decline across all settings. At 1080p with Low settings, the combo achieves 275 FPS. Moving to 1440p drops that to 205 FPS, a reduction of 70 FPS or roughly 25%. At 4K, the Low preset yields 121 FPS, which is 154 FPS lower than the 1080p result. This scaling indicates that at lower resolutions, the system is not fully taxed, allowing for very high frame rates.

The pattern persists across other settings. With High settings, the drop from 1080p to 1440p is 53 FPS (from 169 to 116), and the further drop to 4K is 47 FPS (from 116 to 69). The Medium preset shows a similar slope, with 200 FPS at 1080p, 138 FPS at 1440p, and 81 FPS at 4K. The Ultra preset, being the most demanding, sees the largest relative decline, falling from 129 FPS at 1080p to 88 FPS at 1440p, and finally to 52 FPS at 4K.

The data suggests that the limiting component changes based on resolution. At 1080p, the frame rates are so high that the GPU is likely not the primary bottleneck, as the processor’s capabilities become more relevant to sustain such high output. As resolution increases to 1440p and especially 4K, the workload on the GPU increases significantly, and the FPS drops become more pronounced, indicating a shift towards the GPU being the limiting factor. The 4K Ultra result of 52 FPS is a clear sign that this configuration, while powerful, is pushed to its limits by the most demanding settings at the highest resolution.

Settings Recommendations

The data provides a clear picture of the trade-off between visual fidelity and performance. For users prioritizing the highest frame rates, the Low preset offers exceptional performance, with 275 FPS at 1080p, 205 FPS at 1440p, and a still-playable 121 FPS at 4K. This preset is ideal for competitive play or for users with high-refresh-rate monitors at lower resolutions.

The Medium preset presents a balanced option. It delivers 200 FPS at 1080p, 138 FPS at 1440p, and 81 FPS at 4K. The jump from Low to Medium at 4K results in a 40 FPS drop, but the visual improvement is often considered worthwhile for a game like Rust where seeing distant details can be important. At 1440p, the 138 FPS average is smooth and responsive.

For a more visually rich experience, the High preset is a viable choice, particularly at 1440p where it achieves 116 FPS. At 1080p, it still provides a very high 169 FPS. However, at 4K, High drops to 69 FPS, which is on the edge of what many would consider ideal for a smooth experience. The Ultra preset is the most demanding, and the data suggests it is only suitable for 1080p, where it hits 129 FPS. At 1440p, it drops to 88 FPS, and at 4K it falls to 52 FPS, which may be too low for some users.

Based on the measured rows, the best experience per the data is the Medium preset at 1440p, offering a 138 FPS average with a minimum of 117 FPS. This provides a strong balance of visual quality and performance that avoids the steep performance cost of High and Ultra at that resolution. For 4K users, the Low preset is the only one that maintains a frame rate above 100 FPS, while the Medium preset at 81 FPS is a reasonable compromise for those who want better visuals without dropping to the low-50s FPS of Ultra.

GPU Role

The NVIDIA GeForce RTX 5080 is the driving force behind the visual output in this configuration. Its memory configuration includes 16 GB of GDDR7 on a 256-bit bus, providing a bandwidth of 960.0 GB/s. This high bandwidth is crucial for feeding the GPU’s 10752 shading units at high resolutions and texture detail levels, which is a common demand in Rust’s open-world environments.

The GPU’s clock speeds are listed as a base of 2295 MHz and a boost of 2617 MHz. The boost clock is the speed at which the GPU operates under load, and the data shows that even at 4K with the High preset, the card maintains a playable 69 FPS average. The performance scaling from Low to Ultra at 4K (from 121 to 52 FPS) demonstrates the GPU’s sensitivity to the increased shading and texture work required by higher presets.

The RTX 5080’s benchmark scores place it in the 87th percentile of all GPUs, with a Passmark G3D score of 36565. Its nearest rivals in the data include the AMD Radeon 8060S, which scores 0.6% higher, and the AMD Radeon RX 9070 GRE, which scores 2.2% higher. This suggests that while the RTX 5080 is a high-end card, it is not at the absolute top of the performance hierarchy. The measured FPS in Rust, however, shows that it is more than capable of handling the game at high settings, particularly at 1080p and 1440p. The data indicates the GPU is the primary bottleneck at 4K, where the frame rates drop significantly compared to lower resolutions.

FAQ

Q: What is the average FPS at 1440p with High settings?

A: The measured average FPS for this combination at 2560x1440 with High settings is 116 FPS.

Q: How does the RTX 5080 compare to its nearest rival in benchmark scores?

A: The RTX 5080 has an average benchmark score of 56083. The AMD Radeon 8060S scores 0.6% higher, while the AMD Radeon RX 9070 GRE scores 2.2% higher.

Q: Is the CPU or GPU the limiting factor at 4K resolution?

A: The data shows a significant FPS drop from 1440p to 4K, particularly at higher settings. For example, at High settings, FPS falls from 116 to 69. This indicates that the GPU becomes the limiting factor at 4K.

Q: What is the best preset for maintaining a frame rate above 100 FPS at 4K?

A: The Low preset at 3840x2160 achieves an average of 121 FPS. The Medium preset at that resolution drops to 81 FPS, so Low is the only preset that keeps the average above 100 FPS.

Q: What is the boost clock speed of the RTX 5080?

A: The boost clock for the NVIDIA GeForce RTX 5080 is listed as 2617 MHz.

Q: How much VRAM does the RTX 5080 have?

A: The GPU features 16 GB of GDDR7 memory on a 256-bit bus.

CPU Role

The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture. It has a base clock of 2.40 GHz and a boost clock of 5.30 GHz. The processor’s multi-threading capabilities are substantial, as evidenced by its Cinebench R23 multicore score of 42216 and Passmark multithread score of 49682. These scores place it in the 93rd percentile of all CPUs, indicating a high-performance part.

In Rust, the CPU’s role is critical for handling game logic, world simulation, and entity management, which are often single-threaded or lightly threaded. The processor’s high boost clock of 5.30 GHz is beneficial for these tasks. The single-core performance, measured by a Cinebench R23 single-core score of 5960 and a Passmark single-thread score of 4689, is strong. The data shows that at 1080p with Low settings, the system reaches 275 FPS, which is a very high frame rate that likely relies on the CPU’s ability to process frames quickly.

The CPU’s nearest rivals in the benchmark data provide context. It scores 0.3% lower than the Intel Core Ultra 7 265F, 0.7% lower than the AMD EPYC 7343, and 0.3% higher than the AMD EPYC 4464P. These are all high-end server or desktop processors, and the small deltas suggest the Ultra 7 265 is in a competitive performance tier. While the GPU is the bottleneck at 4K, the CPU’s performance is what allows the system to achieve such high frame rates at 1080p and 1440p. The data suggests that the CPU is not a limiting factor in this game for this GPU pairing, as the frame rates scale with resolution as expected when the GPU becomes more heavily loaded.

Measured FPS Breakdown

This section details the exact measured FPS values from the FACT PACK, organized by resolution and settings.

3840x2160 (4K):

  • Low: 121 FPS average
  • Medium: 81 FPS average, with a minimum of 69 FPS and a maximum of 94 FPS
  • High: 69 FPS average
  • Ultra: 52 FPS average

2560x1440 (1440p):

  • Low: 205 FPS average
  • Medium: 138 FPS average, with a minimum of 117 FPS and a maximum of 158 FPS
  • High: 116 FPS average
  • Ultra: 88 FPS average

1920x1080 (1080p):

  • Low: 275 FPS average
  • Medium: 200 FPS average, with a minimum of 170 FPS and a maximum of 230 FPS
  • High: 169 FPS average
  • Ultra: 129 FPS average

The data shows a consistent scaling pattern. At each resolution, the Low preset is significantly faster than Medium, which is faster than High, which is faster than Ultra. The differences between presets are more pronounced at higher resolutions. For example, at 1080p, the gap between Low and Ultra is 146 FPS, while at 4K, the gap is 69 FPS. This indicates that the performance cost of higher settings is relatively consistent, but the absolute impact is larger when the base frame rate is higher. The Medium preset is the only one with reported min and max FPS values, showing a range of 170-230 FPS at 1080p, 117-158 FPS at 1440p, and 69-94 FPS at 4K. These ranges provide insight into frame time consistency, with the 4K Medium preset showing a 25 FPS spread between min and max.

How This Combo Ranks

The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5080 combination is ranked 102nd out of 2953 tested combos in Rust. This places it in the top 3.5% of all configurations tested for this game. The rank reflects the combined capability of the CPU and GPU to deliver high frame rates.

Being in the 102nd position out of 2953 indicates that while this is a very high-performing combination, there are 101 other combos that achieve higher average FPS in Rust. These higher-ranked combos likely feature GPUs with even more raw performance than the RTX 5080, as the data suggests the GPU is the primary bottleneck at higher resolutions. The CPU’s 93rd percentile ranking and the GPU’s 87th percentile ranking are both high, and their combination results in a top-tier overall result.

The rank is a single metric that synthesizes the performance data. The measured FPS figures show that this combo excels at 1080p and 1440p, achieving frame rates that are well above the threshold for smooth gameplay. At 4K, it is still capable, but the performance is more modest, especially on the High and Ultra presets. This ranking suggests that users with this combo can expect an excellent experience in Rust at all but the most demanding settings and resolutions. The data indicates that for users with high-refresh-rate 1440p monitors, this combination is particularly well-suited, as it can drive the Medium and High presets at frame rates that fully utilize such displays.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 5080 in Rust

Resolution Settings Avg FPS
3840x2160 Low 121.0
3840x2160 Medium 81.0
3840x2160 High 69.0
3840x2160 Ultra 52.0
2560x1440 Low 205.0
2560x1440 Medium 138.0
2560x1440 High 116.0
2560x1440 Ultra 88.0
1920x1080 Low 275.0
1920x1080 Medium 200.0
1920x1080 High 169.0
1920x1080 Ultra 129.0

Rust with iUltra 7 265 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5080 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.