Rust

Rust

AVERAGE FPS
132
excellent

This combination delivers exceptional performance with an average of 132 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 78 116
1440p QHD 85 112 132 197
1080p Full HD 123 162 192 269

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 78
3840x2160 High 66
3840x2160 Ultra 50
2560x1440 Low 197
2560x1440 Medium 132
2560x1440 High 112
2560x1440 Ultra 85
1920x1080 Low 269
1920x1080 Medium 192
1920x1080 High 162
1920x1080 Ultra 123

Rust with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

The Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 4080 SUPER produces a high-refresh-rate experience in Rust that scales predictably across resolutions and presets. Benchmark results show the combo ranks 149th out of 2953 tested configurations, placing it in the top 5 percent of all measured systems. The data indicates this pairing is best suited for 1440p high-refresh gaming, where it maintains playable frame rates even at maximum settings, while 1080p Low delivers exceptional speed for competitive play.

Settings Recommendations

The measured FPS rows reveal a clear hierarchy of presets, with Medium offering the most balanced experience across all three resolutions. At 3840x2160, Medium produces an average of 78 FPS with a minimum of 66 and maximum of 90, which represents a playable 4K experience for a survival game like Rust. High at 4K drops to 66 FPS average, while Ultra falls to 50 FPS, making those presets less desirable for smooth gameplay at this resolution. Low at 4K jumps to 116 FPS, but the visual compromise is substantial for a game where spotting distant players and environmental details matters.

At 2560x1440, Medium again provides the most compelling combination of fidelity and performance, delivering 132 FPS average with a minimum of 112 and maximum of 152. This is a significant step up from 4K, and the 132 FPS average comfortably exceeds the 120 Hz refresh rate common on modern monitors. High at 1440p yields 112 FPS average, which is still smooth, while Ultra drops to 85 FPS. Low at 1440p produces 197 FPS, which is extraordinarily fast but sacrifices too much visual quality for most players.

For 1920x1080, the data shows Medium at 192 FPS average with a minimum of 163 and maximum of 221, making it the best overall preset for this resolution. Low at 1080p reaches 269 FPS average, which is the highest measured value in the entire dataset and ideal for esports-style competitive play. High at 1080p delivers 162 FPS, and Ultra still manages a respectable 123 FPS, showing that this GPU-CPU combination has enough headroom to handle even the most demanding visual settings at this resolution.

The optimal choice depends on the target display. For 4K users, Medium is the sweet spot, as it stays above 60 FPS average while providing better visual detail than Low. For 1440p users, Medium offers the best balance of speed and quality, with the minimum frame rate of 112 FPS ensuring no noticeable stutter. For 1080p users, Medium provides the most consistent high-refresh experience, though those with 240 Hz monitors may prefer Low to take advantage of the 269 FPS ceiling. The data suggests Ultra is only viable at 1080p, where it still produces 123 FPS average, while at 1440p and 4K it falls below the 90 FPS threshold that many players consider the minimum for smooth survival gameplay.

GPU Role

The NVIDIA GeForce RTX 4080 SUPER is built on the Ada Lovelace architecture using the AD103 chip, manufactured on a 5 nm process by TSMC. It features 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 736.3 GB/s. The GPU operates with a base clock of 2295 MHz and a boost clock of 2550 MHz, with memory running at 1438 MHz (23 Gbps effective). These specifications explain the measured performance scaling across resolutions.

The 16 GB VRAM capacity is particularly relevant for Rust, a game known for its large open-world environments and long play sessions where memory usage can accumulate. The 736.3 GB/s bandwidth ensures that texture streaming and asset loading do not become bottlenecks, even at 4K resolution where the data shows a 66 FPS average on High settings. The 10240 shading units and 320 texture mapping units provide substantial raw compute, translating to the 269 FPS peak observed at 1080p Low.

The GPU's 80 RT cores and 320 tensor cores, while not directly utilized in Rust's standard rendering pipeline, contribute to the overall compute capability. The 52.22 TFLOPS FP32 performance is a strong indicator of the GPU's ability to handle the physics and simulation workloads that Rust's survival mechanics require. The pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s are high enough to keep the 112 ROPs fed at all tested resolutions.

Comparing the RTX 4080 SUPER to its nearest rival, the RTX 4080, the average benchmark score is nearly identical at 54209 versus 54247, a delta of -0.1 percent, indicating the SUPER variant offers essentially the same rasterization performance in this context. The gap to the AMD Radeon RX 6750 GRE 12 GB is larger at -2.7 percent, while the Radeon 8060S trails by -2.8 percent. These deltas suggest that within the tested frame rates, the RTX 4080 SUPER holds a slight but measurable advantage over its closest competitors, which aligns with the consistent performance observed across all three resolutions.

The GPU's 320 W TDP and triple-slot cooler design indicate that power delivery is not a limiting factor in sustained gaming sessions. The 1x 16-pin power connector and 700 W suggested PSU provide ample headroom for the entire system. The PCIe 4.0 x16 interface is sufficient for the data transfer rates required by Rust's streaming world, even at 4K resolution where texture data can be substantial.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor from the Arrow Lake-S architecture, manufactured on a 3 nm process by TSMC. It operates with a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The cache hierarchy consists of 192 KB L1 per core, 3 MB L2 per core, and 24 MB of shared L3 cache. The processor supports DDR5 memory in a dual-channel configuration, providing 102.4 GB/s of memory bandwidth.

For Rust, the CPU's multi-threaded performance is critical due to the game's server-side simulation and client-side entity processing. The processor's PassMark multithread score of 38706 indicates strong parallel processing capability, which helps maintain consistent frame rates in crowded areas or during base-building activities. The Cinebench R23 multicore score of 32924 further confirms this capability, while the single-core score of 4648 ensures that the main game thread, which Rust uses heavily, does not become a bottleneck.

The 14 cores and 14 threads mean the CPU has no hyper-threading, but the Arrow Lake architecture's efficiency cores handle background tasks while the performance cores focus on the primary game logic. The 24 MB L3 cache is sufficient for Rust's asset streaming, reducing the need for frequent memory accesses. The 102.4 GB/s memory bandwidth supports the 16 GB GPU VRAM effectively, as data can be transferred quickly between system memory and graphics memory.

Comparing the Core Ultra 5 245 to its nearest rivals, the AMD Ryzen 7 PRO 5755G has an average benchmark score of 49196, which is 0.4 percent higher than the Intel processor's 48995 average. The AMD Ryzen 9 7900 scores 49228, a 0.5 percent advantage, while the Intel Xeon Gold 5318H scores 48698, 0.6 percent lower. The Intel Core i5-14600K scores 48618, which is 0.8 percent lower than the Ultra 5 245. These small deltas indicate that the Ultra 5 245 performs competitively with its peers, and the differences are unlikely to manifest as noticeable frame rate variations in Rust.

The processor's 90th percentile ranking among all CPUs places it in a strong position for gaming workloads. The 5.10 GHz boost clock ensures that single-threaded tasks, such as Rust's main game loop, run at maximum speed. The 65 W TDP means the CPU operates efficiently, producing less heat and allowing for quieter cooling solutions, which is beneficial for extended play sessions. The integrated Arc Xe-LPG Graphics 64EU provides a fallback option, though the discrete RTX 4080 SUPER handles all rendering in the measured scenarios.

How This Combo Ranks

The Intel Core Ultra 5 245 combined with the NVIDIA GeForce RTX 4080 SUPER achieves a combo rank of 149 out of 2953 tested configurations in Rust. This places the pairing in the top 5 percent of all measured systems, indicating that this hardware combination is well-suited for the game's demands. The high ranking is supported by the measured FPS data, which shows playable frame rates at all resolutions and settings, with particularly strong performance at 1080p and 1440p.

The ranking reflects the balance between CPU and GPU capabilities. The RTX 4080 SUPER's 16 GB VRAM and high bandwidth handle Rust's large textures and draw distances, while the Core Ultra 5 245's 14 cores and 5.10 GHz boost clock process the game's logic efficiently. This synergy is evident in the scaling from 1080p to 4K, where the frame rate drops from 269 FPS to 116 FPS on Low settings, a reduction that is consistent with the increased pixel count rather than any hardware bottleneck.

Compared to other combos in the database, this pairing outperforms the vast majority of tested systems. The 149th rank out of 2953 means that only 148 configurations achieve higher performance in Rust. This is a significant achievement, especially considering that the game is CPU-intensive due to its simulation aspects. The data suggests that players with this hardware can expect a smooth experience even in densely populated servers, where frame rates often drop due to increased entity counts.

The ranking also validates the choice of the RTX 4080 SUPER over the standard RTX 4080, as the former's slightly higher benchmark score (54209 versus 54247, a -0.1 percent delta) translates to no practical difference in Rust. The CPU's ranking at the 90th percentile among all processors further supports the overall system performance, ensuring that neither component becomes the limiting factor in the measured scenarios.

FAQ

Q: What is the best resolution for this combo if I want to stay above 100 FPS average?

A: At 2560x1440, the Medium preset delivers 132 FPS average, while Low reaches 197 FPS. At 1920x1080, all presets except Ultra stay above 160 FPS, with Medium at 192 FPS and Low at 269 FPS.

Q: How does the RTX 4080 SUPER compare to the standard RTX 4080 in average benchmark score?

A: The RTX 4080 SUPER has an average benchmark score of 54209, while the RTX 4080 scores 54247, a delta of -0.1 percent, indicating nearly identical performance.

Q: Is 4K gaming viable with this hardware in Rust?

A: Yes, at 3840x2160, Medium settings produce 78 FPS average with a minimum of 66 FPS, and Low settings reach 116 FPS. Ultra drops to 50 FPS, making Medium the recommended choice for 4K.

Q: What is the highest frame rate measured for this combo?

A: The highest measured average FPS is 269 at 1920x1080 with Low settings. The next highest is 197 FPS at 2560x1440 with Low settings.

Q: How does the Core Ultra 5 245 compare to the Intel Core i5-14600K in average benchmark score?

A: The Core Ultra 5 245 has an average benchmark score of 48995, while the Core i5-14600K scores 48618, a delta of 0.8 percent in favor of the Ultra 5 245.

Q: What is the minimum FPS recorded at 2560x1440 Medium settings?

A: The minimum FPS at 2560x1440 Medium is 112, with a maximum of 152 and an average of 132, ensuring consistent frame delivery during gameplay.

Measured FPS Breakdown

At 3840x2160 resolution, the measured FPS values show a clear progression across presets. Low settings achieve an average of 116 FPS, which is the highest at this resolution. Medium settings produce an average of 78 FPS, with a minimum of 66 and maximum of 90, providing a playable experience with better visual quality. High settings yield 66 FPS average, and Ultra drops to 50 FPS, making the latter two less suitable for smooth gameplay at 4K. The gap between Low and Medium is 38 FPS, while the gap from Medium to High is 12 FPS and from High to Ultra is 16 FPS, showing diminishing returns as visual fidelity increases.

At 2560x1440 resolution, the performance improves substantially. Low settings reach 197 FPS average, which is a 70 percent increase over the 4K Low result. Medium settings produce 132 FPS average, with a minimum of 112 and maximum of 152, representing a 69 percent improvement over 4K Medium. High settings achieve 112 FPS average, and Ultra delivers 85 FPS. The scaling from Low to Medium at 1440p shows a 65 FPS drop, while Medium to High drops 20 FPS and High to Ultra drops 27 FPS. The minimum FPS of 112 at Medium settings ensures that even the most demanding scenes stay above the 100 FPS threshold.

At 1920x1080 resolution, the combo demonstrates its full potential. Low settings reach 269 FPS average, which is the highest measured value in the entire dataset. Medium settings produce 192 FPS average, with a minimum of 163 and maximum of 221, providing a smooth experience on any monitor. High settings achieve 162 FPS average, and Ultra delivers 123 FPS. The scaling from Low to Medium at 1080p shows a 77 FPS drop, while Medium to High drops 30 FPS and High to Ultra drops 39 FPS. The minimum FPS of 163 at Medium settings indicates that even in the most intense combat or building scenarios, the frame rate remains well above refresh rates of 144 Hz or lower.

The data reveals that the Medium preset consistently provides the best balance of frame rate and visual quality across all resolutions. At 4K, it maintains an average above 60 FPS with a minimum of 66 FPS, which is the threshold for smooth gameplay. At 1440p, it delivers 132 FPS average with a minimum above 100 FPS, making it ideal for high-refresh monitors. At 1080p, it achieves 192 FPS average, which is more than sufficient for even 240 Hz displays. The Ultra preset, while visually superior, only maintains playable frame rates at 1080p (123 FPS average), while dropping to 85 FPS at 1440p and 50 FPS at 4K, making it a less practical choice for this game. Low settings offer the highest frame rates but at a significant visual cost, making them suitable only for players who prioritize competitive performance over graphics quality.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 4080 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 116.0
3840x2160 Medium 78.0
3840x2160 High 66.0
3840x2160 Ultra 50.0
2560x1440 Low 197.0
2560x1440 Medium 132.0
2560x1440 High 112.0
2560x1440 Ultra 85.0
1920x1080 Low 269.0
1920x1080 Medium 192.0
1920x1080 High 162.0
1920x1080 Ultra 123.0

Rust with iUltra 5 245 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4080 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 245 + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.